GameFront's Scores

  • Games
For 185 reviews, this publication has graded:
  • 58% higher than the average critic
  • 2% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 1.1 points higher than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 95 Dark Souls II
Lowest review score: 21 Citadels
Score distribution:
  1. Negative: 9 out of 185
185 game reviews
    • 97 Metascore
    • 93 Critic Score
    Grand Theft Auto V is a remarkable achievement. Fun, challenging, satisfying and morally complex, it’s also proof of the ability of games to tackle mature subjects while still being enjoyable diversions, all in service to great characters and a gritty story.
    • 95 Metascore
    • 80 Critic Score
    Despite its major victories and steps forward in storytelling, many of those same annoying video game conventions — the demand for action and high body counts, the lack of truly engaging and innovative play mechanics — continue to pull games like The Last of Us down toward the lowest common denominator.
    • 94 Metascore
    • 80 Critic Score
    Like Columbia itself, BioShock Infinite straddles more than one world: sometimes transcendent, often tedious. It’s a game about characters choosing to lie to themselves and create the narrative they wish their lives followed, rather than succumb to reality. That’s the story of the game itself, too, as Infinite often acts as though it’s deeper, more groundbreaking, more willing to be relevant to the world of the player and strong enough to comment on that world, than it is.
    • 92 Metascore
    • 95 Critic Score
    Not only is it an incredible party fighting game to casually play with up to 8 players, but it’s also a fantastic 1-on-1 fighting game for those who put in the time and dedication to master its mechanics.
    • 91 Metascore
    • 95 Critic Score
    One of the deepest, most challenging, and most rewarding experiences you’ll ever have in this modern era of video games.
    • 89 Metascore
    • 90 Critic Score
    Rayman Legends falls just short of being an absolutely timeless classic, but that’s just about the worst thing anyone can say about it. It’s every bit as good as its predecessor — stronger on some fronts and a little weaker on others — and continues to strengthen Rayman’s position as an enduring gaming mascot.
    • 88 Metascore
    • 80 Critic Score
    This is a package that manages to tell a new story within the threads of The Last of Us, and the overall tapestry is richer for having it.
    • 88 Metascore
    • 90 Critic Score
    Blizzard has put its imprimatur onto another genre, and it looks poised to succeed in CCGs with Hearthstone as it has with MMOs in World of Warcraft.
    • 88 Metascore
    • 90 Critic Score
    This is a thought experiment of sorts, and in comparison to some of its hordes of first-person peers, it may even be said that there’s not much of an actual point to the gameplay. But keep in mind that if that’s your conclusion, there’s a strong danger that you’re exactly the type of complacent player The Stanley Parable’s criticisms are aimed at.
    • 87 Metascore
    • 90 Critic Score
    It’s a game that aspires to be more than what we traditionally expect, and one that has an intangible quality that makes it more than the sum of its parts. It’ll stay with you after you’ve completed it and call you back to explore its hidden corners to see what else you’ll uncover there.
    • 87 Metascore
    • 80 Critic Score
    Reaper of Souls doesn’t veer too far from the road Diablo 3 has laid down. While the changes that came in patch 2.0.1 are great for the game, the expansion really feels like more of the same than any significant step forward. That said, if you liked Diablo 3, you’re going to like Reaper of Souls. And hey, isn’t that how an expansion is supposed to work?
    • 87 Metascore
    • 85 Critic Score
    It’s familiar enough that you can easily pick up its basics, while being original enough to require you to pay close attention to learn its idiosyncrasies.
    • 86 Metascore
    • 90 Critic Score
    Play Gone Home because you want an engrossing and detailed environment to explore. Play it because you want something new and introspective from your games. Play it because you want to reconnect with a sibling or family member who has grown distant. Play it because ten years from now there will still be people playing and discussing its intricacies.
    • 86 Metascore
    • 93 Critic Score
    Midway through the game, one characters asks The Boss “you’re easily bored, aren’t you?”, to which the boss says “I don’t know, I’m too busy being awesome to notice.” Saints Row IV is all at once puerile, profane and touching, but mainly, it’s too busy being awesome for you to ever get bored.
    • 86 Metascore
    • 80 Critic Score
    Grimrock’s dungeon crawling gameplay is as solid as ever.
    • 86 Metascore
    • 80 Critic Score
    Titanfall comes recommended, surely, and when it’s on, it’s really on. Players will keep coming back for those great, high-intensity moments, but for how long isn’t yet clear.
    • 86 Metascore
    • 92 Critic Score
    A much more enjoyable and satisfying game than Wings of Liberty and is superior to the base game in every way. If I may paraphrase “Hey Jude,” Blizzard took a great game and made it better.
    • 86 Metascore
    • 80 Critic Score
    The themes and ideas explored in Brothers: A Tale of Two Sons are not new to video games, but very rarely are they executed upon as skillfully as they are here.
    • 86 Metascore
    • 92 Critic Score
    I’m sad that Tomb Raider is over. It’s a game I wish I could go back and start over again fresh to experience for the first time all over again.
    • 86 Metascore
    • 92 Critic Score
    EXALT adds an extra level of tension to this strategic management layer.
    • 85 Metascore
    • 75 Critic Score
    The one thing The Stick of Truth was meant to do more than anything else — capture South Park in game form — the title does incredibly well. As a licensed property, it may well stand alone in that sense; you’ll never get closer to headin’ on down to South Park than in The Stick of Truth.
    • 85 Metascore
    • 89 Critic Score
    It’s a great game from start to finish, one that lets you do just about whatever you want, and then rewards you for just about all of it. While it does have some minor problems, they don’t detract from the quality of the whole. The way the world responds to, and builds itself around, your character makes Inquisition a must-play for any RPG enthusiast.
    • 85 Metascore
    • 90 Critic Score
    One of the best games of 2014 so far, and you’d be remiss to let it fly by under your radar. Even more so if you grew up in the NES era and have any sort of fond memories of the great games during that time.
    • 85 Metascore
    • 90 Critic Score
    It’s not for everyone, and I’d hesitate to recommend Rogue Legacy to those who get discouraged and frustrated easily. But for those who are looking for a challenge, Rogue Legacy is a must-play and a steal at its $15 price tag.
    • 85 Metascore
    • 90 Critic Score
    There’s absolutely no doubt: Brave New World is the best expansion in recent memory, and easily the best Civilization expansion ever. It elevates Civilization 5 from the issues that plagued it at launch and turns it into one of the most addicting, entertaining, and deep 4X games around. If you have purchased or plan on purchasing Civilization 5, there is no reason not to buy Brave New World.
    • 85 Metascore
    • 90 Critic Score
    An incredibly impressive little game, from its understated old-school art style to its ability to make you feel uncomfortable with how much you enjoy catching criminals trying to trick their way into your country.
    • 84 Metascore
    • 80 Critic Score
    It's not fantastic, as the many small problems drag down the experience and often lead to frustration. It's certainly not mediocre, though, as the large-scale battles and necessary teamwork elevate it above simple shooting drudgery. As it is an MMO, the minor problems will be ironed out over time, and the core mechanics are just far too intriguing to ignore.
    • 84 Metascore
    • 90 Critic Score
    It’s a fun game that lets you experience The Lord of the Rings regardless of how much knowledge you have of the world coming in. Great combat and an amazing setting round out one of the best Lord of the Rings titles in years.
    • 84 Metascore
    • 85 Critic Score
    Yes, the game and thus, the series, still is fundamentally wrecked by poor decisions, yes, the mission itself contains incredibly tin-eared dialogue and setting when you consider the context, and yes, we are still looking at Mass Effect being a mere brand name for future shooters and action games. But perhaps for the first time since the original Mass Effect, the people involved in making Mass Effect content really got what it means to play this thing, to spend so much time with it, and what you can do to tell a story within a video game.
    • 84 Metascore
    • 85 Critic Score
    Much like Geometry Wars was for the Xbox 360, it’s an extremely fun and addictive arcade shoot-em-up that is actually more worth your time than any of the hotly anticipated full-priced launch titles.