Gamenikki's Scores

  • Games
For 284 reviews, this publication has graded:
  • 41% higher than the average critic
  • 6% same as the average critic
  • 53% lower than the average critic
On average, this publication grades 1 point lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Resident Evil 4
Lowest review score: 20 PlanetSide: Core Combat
Score distribution:
  1. Negative: 19 out of 284
284 game reviews
    • 88 Metascore
    • 100 Critic Score
    F.E.A.R. is just polished, period. If you have the system to handle the game, it is a must have for all gamers.
    • 97 Metascore
    • 100 Critic Score
    The environments are giant and beautiful, sometimes taking up to an hour of gameplay before ever loading. The dark and grimy interiors and real time lighting effects are certainly gorgeous.
    • 96 Metascore
    • 100 Critic Score
    Resident Evil 4 is heartstopping moment after heartstopping moment, paced nearly perfectly and executed flawlessly. 2005 has its game of the year, and that game is Resident Evil 4.
    • 91 Metascore
    • 100 Critic Score
    Mario Kart DS takes the best of all of the Mario Kart games and puts them together in a game people will still be playing when the next generation of Gameboy comes out.
    • 97 Metascore
    • 100 Critic Score
    The rare total package of excellent music and sound, awe-inspiring graphics, incredible gameplay, and an epic story, mixed in with an unparalleled atmosphere that draws you into the character and quest like almost no other game...with at least 25 hours of gameplay and great unlockables to boot, you'll be behind the Visor for quite a chunk of time.
    • 92 Metascore
    • 95 Critic Score
    A simply addicting combination of the best RTS and strategy elements make for one hell of a gaming experience.
    • 94 Metascore
    • 95 Critic Score
    To say that the game's story and gameplay are massive would be a complete understatement.
    • 93 Metascore
    • 95 Critic Score
    A harmonious coupling of open and linear gameplay is applied smoothly to a Star Wars license that actually helps instead of hinders, and the end result is an absolutely must-own game and a damn fine title.
    • 95 Metascore
    • 95 Critic Score
    Halo 2 met my own lofty expectations in virtually every way possible, minus two small exceptions: first, I would love to have been able to play two-player co-op on Xbox Live; it's unfortunate that this didn't happen. Secondly, while I found the story much more engaging this time around, I also found the ending a little bit jarring.
    • 92 Metascore
    • 95 Critic Score
    This is proof not only that the first game's greatness wasn't an anomaly, but also that true effort in game design can overcome even the greatest possibilities for a letdown. Samus is back, people; get ready to ride, for the most anticipated GameCube game of 2004 is here, and it rocks the house.
    • 90 Metascore
    • 95 Critic Score
    A rarity in the gaming world; a game that brings a smile to your face by not taking itself seriously, and at the same time keep you on your toes gameplay-wise.
    • 93 Metascore
    • 95 Critic Score
    The storyline is so in-line with the current international scene that it’s a little frightening.
    • 83 Metascore
    • 90 Critic Score
    What Spiderman 2 boils down to is a lot of "Hell yeah!" excellence with just a little "Aw, damnit" thrown in for good measure. It's still an excellent game, and it's a superb example of how a movie license should be treated, but in the end, it probably won't crack any top 5 lists.
    • 92 Metascore
    • 90 Critic Score
    You can play any given song at any of four speeds (Normal, Slow, Slower and Slowest), and you have the ability to select what portion(s) of the song you'd like to play. That has proven ridiculously useful as I continue in my Quixotic quest to complete "Free Bird" on Expert.
    • 88 Metascore
    • 90 Critic Score
    It isn't, you understand, that WipEout Pure is terribly revolutionary. No, the appeal of this game is that it returns to the roots of the franchise, and puts it in the palm of your hand with startling clarity.
    • 93 Metascore
    • 90 Critic Score
    To award a 10 on this well-crafted but by no means revolutionary game would be a disservice to titles that are out there really trying to rewrite our preconceived notions of videogames, but to go for a 9 also seems like lowballing a title that should be a must-own for so many.
    • 87 Metascore
    • 90 Critic Score
    Takes a winning formula and makes it better. Gamers looking for a good multiplayer title, or who just don't cant stand another round of "Doom3" should be sure to look up United Offensive.
    • 79 Metascore
    • 90 Critic Score
    If you can look past these flaws, you'll discover what I would call one of the best PlayStation 2 games so far this year. As an impressive technical demo it rivals even the next-gen stuff we're seeing on the market now, and the gameplay fills a gap in the genre that has long been craved. If you enjoy FPS games, then I can easily recommend Black for rent or purchase, and anxiously await a potential next-gen sequel.
    • 86 Metascore
    • 90 Critic Score
    A multiplayer classic, for those with the hardware. A fairly decent game for everyone else.
    • 90 Metascore
    • 90 Critic Score
    The lighting and reflective effects are truly impressive, sometimes on par with "Gran Turismo" or "Project Gotham Racing," while the courses have impressive texture work and detailed architecture all by themselves.
    • 86 Metascore
    • 90 Critic Score
    The classical soundtrack is as emotional and well placed as any game I’ve seen before it, and Max Payne 2 also features specific attention placed on sound and environmental effects.
    • 86 Metascore
    • 90 Critic Score
    GameCube fans can finally put their 20-sided die away, as Tales of Symphonia is exactly what they needed. It's an ace on any system.
    • 78 Metascore
    • 90 Critic Score
    The one weak spot in this otherwise bulletproof masterpiece of a game is the replay value. I got so into the action I was in and out in right around four hours.
    • 94 Metascore
    • 90 Critic Score
    A truly wonderful and immersive experience.
    • 86 Metascore
    • 90 Critic Score
    What it boils down to is that they fixed the major flaws from last year's game: lefty power, and minor league development. Everything else is merely icing on the cake, but what a cake it is.
    • 83 Metascore
    • 90 Critic Score
    Perhaps best of all, however, is the way each level has multiple paths and solutions, not only during the 3PS (3rd-Person Shooter) elements, but also during the fantastic driving levels – which utilize the Need for Speed engine – where you’ll often have an option between Bond’s various automobiles.
    • 89 Metascore
    • 90 Critic Score
    With the tremendous gameplay that is the franchise's hallmark, beautiful graphics and animation, a fantastic soundtrack, and the kind of replay value that makes the phrase "bang for your buck" even more cliche than it already is, it's not even a stretch to consider it one of, if not the best game overall for the Nintendo DS.
    • 86 Metascore
    • 90 Critic Score
    I've seldom had this much anticipation for a sequel, and even more seldom had my high expectations met.
    • 73 Metascore
    • 90 Critic Score
    Raises the bar from what to expect from Media Vision, and leaves a lot for Wild Arms: the 4th Detonator to live up to.
    • 86 Metascore
    • 90 Critic Score
    The simplicity and fairly low challenge bely shockingly addictive gameplay. While big-name, big-budget sequels may dominate this year's holiday season, Katamari Damacy is a quiet, almost invisible candidate for Game of the Year. This is not a game to be missed, especially since it's only $20.