GameNow's Scores

  • Games
For 446 reviews, this publication has graded:
  • 56% higher than the average critic
  • 2% same as the average critic
  • 42% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score:
Critic Score 100
Lowest review score:
Critic Score 0
Score distribution:
  1. Negative: 64 out of 446
446 game reviews
    • Metascore: 81
    • Critic Score 100
    Even the addition of crazy new Social moves like Break Dance and Booty Tease make interactions with other Sims much more fun than they were in previous titles. [Jan 2003, p.48]
    • Metascore: 90
    • Critic Score 91
    You won't find a smoother hockey game. [Oct 2003, p.61]
    • Metascore: 85
    • Critic Score 91
    It's an interactive nightmare, complete with off-kilter logic and unnerving imagery, both of which are bound to stay with you for weeks. [Sept 2003, p.52]
    • Metascore: 79
    • Critic Score 91
    The technical courses can get devilishly demanding. [Sept 2003, p.53]
    • Metascore: 83
    • Critic Score 91
    You're really going to have to learn which units to use, when to use them, and how to use them effectively. [Nov 2003, p.64]
    • Metascore: 91
    • Critic Score 91
    Despite its brevity and lack of good multiplayer, though, Call of Duty is easily one of the most fun shooters I've played all year. [Jan 2004, p.66]
    • Metascore: 85
    • Critic Score 91
    A cool, easy-to-play space sim that lets you do whatever you want. [May 2003, p.44]
    • Metascore: 83
    • Critic Score 91
    Imagine that Rainbow Six is "Splinter Cell" injected full of steroids...you get the same stealthy action, but it's pumped up on reality. [June 2003, p.57]
    • Metascore: 78
    • Critic Score 91
    Expect some of the coolest levels out there, a slew of amazing characters, and something lacking from many games today: a sense of humor.
    • Metascore: 86
    • Critic Score 91
    The graphic detail of the levels is astounding, the sounds all have the "oomph" and there's enough variety in the game types to keep you busy. [Dec 2002, p.78]
    • Metascore: 84
    • Critic Score 91
    Sure, you won't be spending "Final Fantasy X"-calibur time with it, but it's a good way to kill a dozen or so hours. [Sept 2002, p.30]
    • Metascore: 78
    • Critic Score 91
    Few hack-n-slash games feature the depth, strategy, and thrill of Dynasty 4. [May 2003, p.48]
    • Metascore: 80
    • Critic Score 91
    It provides really, really good wrestling gameplay without the soul-rotting WWE crap. [Apr 2003, p.48]
    • Metascore: 83
    • Critic Score 91
    A stellar translation. [Feb 2003, p.40]
    • Metascore: 83
    • Critic Score 91
    Bottom line: if you like to have fun, play Rygar. [Jan 2003, p.54]
    • Metascore: 83
    • Critic Score 91
    If you're into epic insanity, giant robots, and turn-based combat, you'll love it. [Mar 2003, p.48]
    • Metascore: 73
    • Critic Score 91
    A bloody, intense game that almost perfectly captures all of the excitement of the world's premiere fighting sport. [Mar 2003, p.49]
    • Metascore: 80
    • Critic Score 91
    Truly revolutionary...We wish Kri was longer, but it's great while it lasts. [August 2002, p.36]
    • Metascore: 84
    • Critic Score 91
    In general, Generals is "Command & Conquer," just a lot more of it. [Apr 2003, p.45]
    • Metascore: 83
    • Critic Score 91
    If you've never played this series before, Fusion will have you searching the bargain bins for the original PSone titles. [June 2002, p.62]
    • Metascore: 85
    • Critic Score 91
    This is the kind of game you'll play obsessively until you get to the end credits - and then you'll play it again to find all the godies you missed on the first go. [Oct 2002, p.46]
    • Metascore: 78
    • Critic Score 91
    I actually dig this game. It's so good, I can even deal with the cutesy characters. [Oct 2003, p.60]
    • Metascore: 79
    • Critic Score 91
    From beginning to end, these games ooze style. [Dec 2003, p.54]
    • Metascore: 82
    • Critic Score 91
    Laugh-out-loud comic quips ("I blame society!" Homer yells when he runs someone over) and endless sight gags round out this very pretty—and ever-so-animated—picture.
    • Metascore: 76
    • Critic Score 91
    The bulk of the included 24 games are still highly addictive and hecka fun to play - especially multiplayer. [Jan 2004, p.59]
    • Metascore: 84
    • Critic Score 91
    A fantastic party game. [June 2002, p.66]
    • Metascore: 88
    • Critic Score 91
    The game continues to surprise you by tossing curveballs like siege weapons, random weather effects, and time-sensitive goals into the mix. [Dec 2003, p.75]
    • Metascore: 83
    • Critic Score 91
    Slightly busted control aside, this is an exceptional port. [Nov 2002, p.74]
    • Metascore: 79
    • Critic Score 91
    One of the finest games in the genre. [Jan 2003, p.65]
    • Metascore: 83
    • Critic Score 91
    This cart isn't about depth, it's all about flash and energy, and I mean that in a good way. [May 2003, p.40]
    • Metascore: 77
    • Critic Score 91
    If you can get past the fact that you've played this twice before, you'll love it. [June 2003, p.45]
    • Metascore: 70
    • Critic Score 91
    All four games in this collection are almost arcade perfect and run supersmoothly. [May 2003, p.40]
    • Metascore: 89
    • Critic Score 91
    Definitely one of the meatiest handheld games out there, and if you let it, it'll absorb you as intensely as some of its larger siblings. [July 2003, p.51]
    • Metascore: 77
    • Critic Score 91
    Everything looks fabulous and the pinball physics are dead-on, but the difficulty could've used a bit more tweaking. [July 2003, p.50]
    • Metascore: 79
    • Critic Score 91
    Looks remarkably similar to the 32-bit "Mega Man 8," which will make you wonder why all handheld games don't look this good. [Mar 2003, p.54]
    • Metascore: 83
    • Critic Score 91
    If you like your games with a crazy twist, then you'll totally get into this one. [Oct 2003, p.52]
    • Metascore: 81
    • Critic Score 91
    Just what I want to see happen to the Mega Man series - classic gameplay with extra enhancements for more depth, Zero 2 is a fantastic step in the right direction. [Nov 2003, p.70]
    • Metascore: 74
    • Critic Score 91
    Transforming robots, stylish graphics and a huge variety of missions make up for the occasional bump in the road. [Nov 2002, p.72]
    • Metascore: 83
    • Critic Score 91
    You get a gaming experience out of Steel Battalion that you just can't get from any other game. [Jan 2003, p.57]
    • Metascore: 86
    • Critic Score 91
    Has more technique than almost any other racing game before it. [Aug 2003, p.33]
    • Metascore: 87
    • Critic Score 91
    This baby runs like a dream over the Xbox's cable modem. [July 2003, p.61]
    • Metascore: 81
    • Critic Score 91
    Newbies may be shocked at the strategy and planning this game requires, but they'll most likely enjoy the quick learning curve, thanks to Ghost's user-friendly interface. [Sept 2003, p.60]
    • Metascore: 82
    • Critic Score 91
    Online play is fresh and funky, but the songs sound like the same old beat. [Jan 2004, p.64]
    • Metascore: 81
    • Critic Score 91
    While hardly original, Hit & Run offers lots in the way of solid gameplay, excellent controls, and pure unadulterated fun. [Oct 2003, p.57]
    • Metascore: 79
    • Critic Score 91
    Expect some of the coolest levels out there, a slew of amazing characters, and something lacking from many games today: a sense of humor.
    • Metascore: 87
    • Critic Score 91
    It looks plain on the surface, but once you've established yourself in your new town, you won't be able to put the controller down. Not for everyone, but very good. [Oct 2002, p.38]
    • Metascore: 75
    • Critic Score 91
    Sonic fans owe it to themselves to pick this up. [Dec 2002, p.72]
    • Metascore: 79
    • Critic Score 91
    Expect some of the coolest levels out there, a slew of amazing characters, and something lacking from many games today: a sense of humor.
    • Metascore: 85
    • Critic Score 83
    Yes, checking is part of hockey, but it's overdone in NHL 2004. [Oct 2003, p.62]
    • Metascore: 79
    • Critic Score 83
    One thing I'm wishing for more of in Hitz is crazier hitting, fighting, and commentary. [Oct 2003, p.62]
    • Metascore: 77
    • Critic Score 83
    The coolest addition is the ability to raise more than one monster at once, adding a level of strategy to picking the monster you enter in a particular competition. [Jan 2004, p.60]
    • Metascore: 77
    • Critic Score 83
    GTA's still king, but True Crime: Streets of L.A. rocks the spot. [Jan 2004, p.60]
    • Metascore: 77
    • Critic Score 83
    Other than the lackluster practice mode, everything in FIFA 2004 is spot-on.
    • Metascore: 75
    • Critic Score 83
    The innovative platform elements, brutal combat, and puzzle-solving are a thrill for the soul. [Jan 2004, p.58]
    • Metascore: 84
    • Critic Score 83
    More of what made the original great, while adding welcome new touches. [May 2003, p.43]
    • Metascore: 70
    • Critic Score 83
    Forgive me if I wanted more. I still love this series, but I had higher hopes for this sequel. Nonetheless, it's great fun. [Oct 2003, p.58]
    • Metascore: 76
    • Critic Score 83
    The game doesn't last that long, but you'll be constantly entertained. [June 2002, p.60]
    • Metascore: 82
    • Critic Score 83
    The collest part of AC2 is the monthly episode update. [Feb 2003, p.49]
    • Metascore: 84
    • Critic Score 83
    Intense. [Dec 2002, p.63]
    • Metascore: 89
    • Critic Score 83
    While AoM sports the best single-player campaign in any "Age" game, it's still no award-winner. [Jan 2003, p.66]
    • Metascore: 81
    • Critic Score 83
    Strikes a near perfect balance of fun and realism, and it should be on any baseball fan's must-try list. [May 2003, p.50]
    • Metascore: 84
    • Critic Score 83
    Other than the lackluster practice mode, everything in FIFA 2004 is spot-on.
    • Metascore: 85
    • Critic Score 83
    The most beautiful MMORPG currently available. Its environments are second to none, and the character models are elegant and, frankly, a pleasure to behold. The world also feels more alive than any other.
    • Metascore: 78
    • Critic Score 83
    More than any strategy game I've played, DT2 forces you to think five moves ahead at all times. [Nov 2003, p.52]
    • Metascore: 66
    • Critic Score 83
    Raster productions has done an excellent port of the single-player missions from both the Xbox and PC versions of RTCW. [Aug 2003, p.35]
    • Metascore: 76
    • Critic Score 83
    The cliffhanger ending is mind-bendingly cool. [June 2003, p.51]
    • Metascore: 88
    • Critic Score 83
    If Ratchet had more personality, this game might've been more fun. [Dec 2002, p.68]
    • Metascore: 69
    • Critic Score 83
    Other than the lame enemy A.I. and the sometimes wacky camera, the major downside to Clock Tower 3 is its short playtime. But it's very fun while it lasts. [May 2003, p.46]
    • Metascore: 86
    • Critic Score 83
    The biggest change - the flattening of "Frequency's" cylindrical play field - ends up as more of a curse than a blessing. [May 2003, p.49]
    • Metascore: 71
    • Critic Score 83
    What I like most about The Hulk is the fact that the Hulk plays the way you'd expect him to. [July 2003, p.53]
    • Metascore: 82
    • Critic Score 83
    May be the best directly movie-based title I've ever played. [Jan 20003, p.42]
    • Metascore: 72
    • Critic Score 83
    An immensely cool game that pushes frustration to its boundaries. [Apr 2003, p.51]
    • Metascore: 65
    • Critic Score 83
    Apart from the minute-to-minute madness, Chaos Legion rocks a pretty cool amount of depth. [July 2003, p.56]
    • Metascore: 71
    • Critic Score 83
    I wish I had played [it] before I played "Gallop Racer." In almost every regard, G1 is a superior product with much more depth and sophistication. [July 2003, p.59]
    • Metascore: 74
    • Critic Score 83
    The drawing system is brilliant - simple sketches transform with ease into wonderfully animated creatures. [June 2003, p.50]
    • Metascore: 78
    • Critic Score 83
    The game plays out like an extended TV episode in which you have to solve a great mystery - only this mystery gets solved mostly with guns and ammo. [Sept 2003, p.63]
    • Metascore: 87
    • Critic Score 83
    Among the fastest and most intricate 2D fighting games in existence. [Mar 2003, p.48]
    • Metascore: 89
    • Critic Score 83
    A great online game. [Dec 2002, p.76]
    • Metascore: 79
    • Critic Score 83
    A fun game that's worth playing, whether you download it for free or buy it. [July 2003, p.63]
    • Metascore: 59
    • Critic Score 83
    If you like strategy, but don't want something super hardcore (like say "Dynasty Tactics 2"), this is your game. [Nov 2003, p.53]
    • Metascore: 74
    • Critic Score 83
    Ever wanted to play an action movie? Here's your chance. [June 2002, p.64]
    • Metascore: 71
    • Critic Score 83
    It's friggen' hard...Gamers who relish a real challenge, though, will find Stuntman extremely satisfying...if they make it through the whole thing, that is. [August 2002, p.42]
    • Metascore: 78
    • Critic Score 83
    Forget the serene day at the ballpark; Slugfest delivers action, fisticuffs, and plenty of fun. [May 2003, p.50]
    • Metascore: 78
    • Critic Score 83
    Brilliant battle system - arguably one of the finest ever devised. [Apr 2003, p.50]
    • Metascore: 90
    • Critic Score 83
    One of the best multi-player experiences you'll find on the PS2. [Dec 2002, p.66]
    • Metascore: 83
    • Critic Score 83
    Even if your singing sounds like a goat being strangled, you can still play. [Dec 2003, p.62]
    • Metascore: 73
    • Critic Score 83
    Unfortunately, his powers don't keep these areas from being severely linear. But there's enough to do that it stays fresh. [Dec 2003, p.58]
    • Metascore: 85
    • Critic Score 83
    The best of the three THQ wrestling games released this year. [Jan 2004, p.57]
    • Metascore: 73
    • Critic Score 83
    This control's like my cousin Rocko's deodorant. Sometimes it's on, sometimes it's not. [June 2002, p.67]
    • Metascore: 82
    • Critic Score 83
    Zero avoids the funk that has been plaguing the recent Mega Man platform titles. [Sept 2002, p.48]
    • Metascore: 86
    • Critic Score 83
    The brain teasers are deviously well designed and they are perfectly suited for a portable adventure. [May 2003, p.37]
    • Metascore: 71
    • Critic Score 83
    Old-school gamers will love G&W Gallery 4, as will anyone who's up for a pure, simple challenge. [Jan 2003, p.65]
    • Metascore: 70
    • Critic Score 83
    It's just too darn short. It's not even as difficult as its PS2 counterpart, so you'll blow through it relatively quickly. [Jan 2003, p.65]
    • Metascore: 81
    • Critic Score 83
    The three hours or so it took me to finish were incredibly fun, with not one ounce of tedium or monotony anywhere to be found - a rarity these days. [Jan 2003, p.64]
    • Metascore: 71
    • Critic Score 83
    Since each Turtle has his own fighting style, it doesn't ever get old. [Nov 2003, p.72]
    • Metascore: 71
    • Critic Score 83
    There's also a split-screen two-player mode that makes the game twice as fun. [Dec 2002, p.62]
    • Metascore: 79
    • Critic Score 83
    It's a fun beat 'em up that perfectly captures the look and feel of the television show. [Sept 2002, p.34]
    • Metascore: 83
    • Critic Score 83
    Easily the coolest "Diablo"-style RPG available on any console, and the fact that it looks almost hotter than it plays is icing on the cake. [Jan 2003, p.58]
    • Metascore: 69
    • Critic Score 83
    The city in the Glitter Oasis level quickly morphs into barren roads and cliffs, making an initially fun level barren, bleak, and boring. [August 2002, p.48]
    • Metascore: 73
    • Critic Score 83
    It's like "Tomb Raider" with a better fighting engine. [Apr 2003, p.54]