GameNow's Scores
- Games
For 446 reviews, this publication has graded:
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56% higher than the average critic
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2% same as the average critic
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42% lower than the average critic
On average, this publication grades 0.3 points higher than other critics.
(0-100 point scale)
Average Game review score: 73
| Highest review score: |
Critic Score
100
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| Lowest review score: |
Critic Score
0
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Score distribution:
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Positive: 277 out of 446
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Mixed: 105 out of 446
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Negative: 64 out of 446
446
game reviews
- By critic score
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Critic Score 100
Gone are the days when bouncing off another car to make a turn was acceptable. In Thunder 2004, you can still pull crap like that, but don't be surprised if your victim stuffs you into the wall on the next lap. [Oct 2003, p.63] -
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Critic Score 100
A brilliant fighting game, perhaps second only to "Soul Calibur II." [Sept 2003, p.53] -
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Critic Score 100
This is the kind of game that literally makes you forget you're playing a game, leaving you barely aware of your body and just totally consumed by the action onscreen. -
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Critic Score 100
This is the kind of game that literally makes you forget you're playing a game, leaving you barely aware of your body and just totally consumed by the action onscreen. -
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Critic Score 100
Great sequel for the one and only city sim game out there. [A+; Apr 2003, p.45] -
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Critic Score 100
The best looking, most fluid portrayal of football you can find. [A: Sept 2002, p.50] -
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Critic Score 100
Without question, the year's best football game...again. [Oct 2003, p.61] -
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Critic Score 100
SCII is a rare thing. It has expertly designed fighting mechanics, a gorgeous graphical presentation, and a magnitude of features and play modes... The fighting still feels perfect. [Grade = A+; Sept 2003, p.48] -
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Critic Score 100
From the incredible visual presentation to the frenetic action to the jaw-dropping effects and pulse-pounding music, XIII is where it's at. -
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Critic Score 100
This third game in the snowboarding series features a complete overhaul, dropping the whole race-circuit idea and taking a more open-ended, Grand Theft Auto–like approach to snowboard competition. [Grade = A+] -
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Critic Score 100
The writing is sharp enough to make sense of the fact that, at one point, you find yourself fighting ninjas in the middle of a tornado in Akron, Ohio. [Jan 2003, p.67] -
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Critic Score 100
You won't be getting an all-new classic here, but you'll be getting a classic nonetheless. [August 2002, p.38] -
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Critic Score 100
When you venture online, newbie ensigns should have better survival rates, thanks to a crackdown on cheating and the new ranking system. [Dec 2003, p.60] -
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Critic Score 100
Fans will appreciate the inventive dynamics and interactions that Unleashed brings to the original game. [Dec 2002, p.76] -
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Critic Score 100
Even the simple removal of the two-minute timer brings an unrestrained joyous expression to my face. [Jan 2003, p.50] -
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Critic Score 100
You can play this game for more than 80 hours before you find everything, and more important, you'll actually want to play it for that long. [Dec 2003, p.48] -
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Critic Score 100
Speaking of realistic, the checking and board play in 2K3 is light-years beyond anything else on the market. [Jan 2003, p.54] -
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Critic Score 100
The most remarkable change may be this year's Season mode, which sets a new standard for wrestling games. [Jan 2003, p.48] -
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Critic Score 100
Brings together all the best bits from every other driving game of the past five years. [A+; Nov 2002, p.64] -
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Critic Score 100
It's an uncomfortably tense, uncannily realistic stealth game that's arguably better than "Metal Gear Solid 2." [May 2003, p.47] -
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Critic Score 100
The only possible drawback to Winning Eleven 6 is that you must be knowledgeable about real soccer to succeed. [Apr 2003, p.53] -
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Critic Score 100
You simply must find a way to play it. [Jan 2003, p.44] -
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Critic Score 100
One of the great things about this MMORPG is that it's just <I>massive</I>. [Grade = A+] -
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Critic Score 100
The most inventive, entertaining action-platform set pieces I've ever seen in a 3D world... One of the best games of 2003. [Nov 2003, p.50] -
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Critic Score 100
The game actually generates emotions: fear of the unknown, an impending sense of dread, and utter confusion due to the mind-bending plot. [Jan 2004, p.56] -
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Critic Score 100
A wealth of multiplayer modes and minigame-like challenges give Murray the replay value of 10 lesser titles. [July 2003, p.58] -
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Critic Score 100
It feels like a new game, so you'd better start rethinking your strategies, 'cause the old ones ain't gonna work anymore... A must for fans of "Warcraft III." [Sept 2003, p.62] -