GamePen's Scores

  • Games
For 248 reviews, this publication has graded:
  • 36% higher than the average critic
  • 4% same as the average critic
  • 60% lower than the average critic
On average, this publication grades 3.9 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Tony Hawk's Pro Skater 3
Lowest review score: 10 Operation Blockade
Score distribution:
  1. Negative: 33 out of 248
248 game reviews
    • 70 Metascore
    • 70 Critic Score
    An incredibly linear story, limited save points, and slightly behind-the-curve graphics move Grandia 2 as a PC RPG to the category of merely "pretty good."
    • 72 Metascore
    • 70 Critic Score
    It is unfortunately short.
    • 78 Metascore
    • 70 Critic Score
    If you want beautifully rendered mountains and an awesome soundtrack, get Amped; if you want to actually have fun, get "SSX Tricky."
    • 77 Metascore
    • 70 Critic Score
    No matter how you stack it, Kinetica plays like "F-Zero" and "SSX"’s evil offspring. Taking the best of both games, Sony has made a great genre slightly better.
    • 69 Metascore
    • 70 Critic Score
    If you’re looking for an adventure game with familiar characters, some pretty funny jokes, and a laugh track, well, there’s just no where else to turn.
    • 71 Metascore
    • 70 Critic Score
    Where the Clone Campaigns really excels is in multiplayer mode.
    • 83 Metascore
    • 70 Critic Score
    While it's probably true that 99% of PS2 owners have never played "Tennis 2K2" for the Dreamcast, Sega should still have given them something more than an almost direct port.
    • 56 Metascore
    • 70 Critic Score
    The gameplay is strong, and entertaining.
    • 68 Metascore
    • 70 Critic Score
    Though the game is still technically and visually sound, the control is just so horrid that it’ll make you wonder why this project was even green-lighted. [Import]
    • 64 Metascore
    • 70 Critic Score
    Maybe it’s because I’m such a big fan of the series but I absolutely love this game.
    • 68 Metascore
    • 60 Critic Score
    While there are plenty of game modes, the brain dead AI and the lack of an auto save, especially in King of The Ring, really bring this game down.
    • 72 Metascore
    • 60 Critic Score
    Think of The Sum of All Fears as the horribly ill-conceived marriage of "Rainbow Six" and your basic arcade first person shooter.
    • 75 Metascore
    • 60 Critic Score
    The epitomy of a game whose long development period has caused it to be already dated on release. It's at once very new <I>and</I> very old.
    • 76 Metascore
    • 60 Critic Score
    Grating commentary by announcers Michael Cole and Tazz will have you scouring to find the mute button on your remote.
    • 76 Metascore
    • 60 Critic Score
    The way NBA Live uses the controller is as maddening as watching Derrick Coleman squander enough gifts for two hall of famers.
    • 84 Metascore
    • 60 Critic Score
    The gameplay, however &#150; solve logic puzzles and shoot/swing/stomp away, is pretty average.
    • 69 Metascore
    • 60 Critic Score
    Oni
    It's more a rehash of "Fighting Force 2" than anything else, only with a half-cyborg chick at the helm instead of the typical Rambo/Duke Nukem character.
    • 78 Metascore
    • 60 Critic Score
    A good looking Western that has half a brain, takes most of your brains to figure out, and makes you want to scream, "Give me a real Western! Give me a damn Western RPG, for the Duke&#146;s sake!"
    • 67 Metascore
    • 60 Critic Score
    No worse than the original, in some ways it&#146;s even better than. But where "Tony Hawk's Pro Skater 3" or "Metal Gear Solid 2" improved the engine, graphics, feel, and design, Sony seems content in only making PaRappa 2 look better.
    • 76 Metascore
    • 60 Critic Score
    Given that you can walk on walls, swing rapidly in different directions, and crawl through tight spaces, programming a good camera system can be quite difficult. Unfortunately, it doesn’t work well indoors.
    • 81 Metascore
    • 60 Critic Score
    The gameplay bugs are so bad at times it almost makes up for all the great things about the game.
    • 58 Metascore
    • 60 Critic Score
    Crappy character interaction, bland level design and sour eye candy clashes hard with an elegant combat system.
    • 68 Metascore
    • 60 Critic Score
    Improves on the original. Unfortunately, that means the game is now merely a competent production, as opposed to anything really attention getting.
    • 53 Metascore
    • 60 Critic Score
    The computer AI is the game's weakest point. Although the offensive play calling is pretty good and kept me on my toes defensively, the AI seems to have a tough time on the defensive side of the ball.
    • 75 Metascore
    • 60 Critic Score
    Spiderman is meant to be a console game. It works on the PC, but would just feel better on a console system. I also encountered a few bugs and an occasional crash on the PC.
    • 65 Metascore
    • 60 Critic Score
    Playing this game really reminds me of what it feels like to be on the Autobahn. You&#146;re cruising along at a comfy 120mph, everything is going great and you&#146;re taking in sun and then all of a sudden, some a-hole cuts you off and you crash head on into a brick wall...the gameplay is just absolutely horrendous.
    • 67 Metascore
    • 60 Critic Score
    The graphics and sound are incredible, and it's obvious that this game has a lot of potential, if only the developers would utilize that potential.
    • 64 Metascore
    • 60 Critic Score
    The problem with the game, aside from the derivative gameplay, is that the computer is way too competent, and can build faster.
    • 79 Metascore
    • 60 Critic Score
    I have yet to understand what the big deal about delivering packages is.
    • 73 Metascore
    • 60 Critic Score
    This is one of those games that perhaps should have stayed on the Dreamcast. The main problem is that the game wasn&#146;t all that fun to begin with.