Gameplanet's Scores

  • Games
For 1,224 reviews, this publication has graded:
  • 51% higher than the average critic
  • 5% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 1.8 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Grand Theft Auto: Chinatown Wars
Lowest review score: 20 Harry Potter and the Deathly Hallows, Part 1
Score distribution:
1226 game reviews
    • 80 Metascore
    • 70 Critic Score
    A good solid soccer title which builds on previous EA soccer titles. Some glitches here and there and a high learning curve means you will need to stick at it, and might put off newcomers to the series. But an incredible match and graphics engine help to make up for this.
    • 72 Metascore
    • 70 Critic Score
    This system works perfectly (and thematically) when you’re simply out to get past and away – a wall kick here, a shoulder-drop there, and on we go over the next railing without looking back. But too often, the campaign missions insist on dropping Faith into open areas filled with enemies and saying “Here, clear these guys out”.
    • 85 Metascore
    • 70 Critic Score
    That a crossover as bonkers as Mario plus Rabbids by way of XCOM even exists is to be celebrated, and fortunately it's an absorbing title that's only slightly diminished by some simplistic cover mechanics.
    • 70 Metascore
    • 70 Critic Score
    If you're contemplating Homefront as an inclusive package, forget it. Consider it to be a better-than-expected multiplayer distraction at best, and wait for E3 in June to see if we get an apology for the campaign and an explanation as to how the sequel will be better.
    • 74 Metascore
    • 70 Critic Score
    Hotline Miami 2 boasts a much larger scope than its predecessor but to its detriment the game insists on channelling players through an optimal path. A competent follow-up.
    • 76 Metascore
    • 70 Critic Score
    It's not going to be winning any Game of the Year awards, but it is good fun and a good sign that the Mortal Kombat series might finally be on its way back to figuring out what made it so great to start with… just with less blood this time, but hey, there's always the next game right?
    • 70 Metascore
    • 70 Critic Score
    A James Bond movie tie-in that unfortunately lacks any of the gadgets and fun aspects we expect from 007. Treyarch have created an enjoyable shooter that fails to live up to expectations, and is far too short to be considered anything special.
    • 69 Metascore
    • 70 Critic Score
    A pared down, stylised version of previous NFS titles with a few new gimmicks. Best suited to younger gamers.
    • 71 Metascore
    • 70 Critic Score
    A somewhat nostalgic wrestling title that fails to hit the standards set by the Smackdown vs. Raw franchise. Good fun though, even with the simplified controls.
    • 89 Metascore
    • 70 Critic Score
    For a game with only four levels, there is a surprising amount of gameplay.
    • 68 Metascore
    • 70 Critic Score
    Mafia 3 is a great step forward for storytelling in games that is dragged down by its consistently unpolished and poorly executed mechanics.
    • tbd Metascore
    • 70 Critic Score
    Defect is an appealing and well-designed build 'n' destroy space shooter that lets you get creative, then challenges you to one-up yourself via a unique mutiny mechanic.
    • 71 Metascore
    • 70 Critic Score
    A worthy addition to the systems repertoire, and one that fills the gap nicely between pointless dreck (Nintendogs 3DS) and full-on gaming experiences to come.
    • 82 Metascore
    • 70 Critic Score
    With so much content from the rest of the series present here, Tekken 7 is a celebration of the franchise up to this point. The amped-up combat mechanics and the poignant conclusion to the Mishima story are all steps forward, but they are countered by a number of steps back. The lack of a tutorial, forgettable soundtrack, and absence of some staple gameplay modes may alienate newcomers and leave veteran players wanting.
    • 72 Metascore
    • 70 Critic Score
    While The Ezio Collection shows its age in some areas, the trilogy allows a welcome return to one of the franchise's best characters and storylines.
    • 77 Metascore
    • 70 Critic Score
    World of Final Fantasy could be an ongoing offshoot of the FF franchise, and has all the baggage to prove it.
    • 86 Metascore
    • 70 Critic Score
    Final Fantasy XII – The Zodiac Age is far from the perfect game, but it is one of the few in the series I bothered to complete. From its lofty melodrama and rewarding combat and character systems to its missed story beats and sloggy late-game, it's an adventure I will not soon forget. More importantly, it’s one I do not want to forget, which is more than I can say for almost every entry in the series released since this game first saw light 11 years ago.
    • 77 Metascore
    • 70 Critic Score
    A surprisingly sensitive, if flawed, retelling of a harrowing time in human history.
    • 76 Metascore
    • 70 Critic Score
    Fright of the Bumblebees is a somewhat cautious start for the Wallace & Gromit's Grand Adventures series. It's great to see the pair back for more madcap mayhem, but it'd certainly be welcome to see a bit more action with subsequent episodes.
    • 68 Metascore
    • 70 Critic Score
    Star Wars Battlefront II's campaign is merely okay, and its multiplayer is hamstrung by an awful upgrade system. There's also the spectre of loot boxes hanging over it like a Lightsaber of Damocles. However, it looks and sounds amazing, and gameplay-wise delivers the goods.
    • 82 Metascore
    • 70 Critic Score
    The coop campaign mode is extremely challenging and fun to play, yet the best experience to be had with games like Rainbow Six Vegas 2 still resides online in the 16 player lobbies via multiplayer.
    • 79 Metascore
    • 70 Critic Score
    A good solid soccer title which builds on previous EA soccer titles. Some glitches here and there and a high learning curve means you will need to stick at it, and might put off newcomers to the series. But an incredible match and graphics engine help to make up for this.
    • 74 Metascore
    • 70 Critic Score
    What I can say is that I had a blast with it, and those who remember where Sonic came from probably will too.
    • 80 Metascore
    • 70 Critic Score
    Total War: Attila iterates on Total War: Rome II. It represents an interesting diversion for fans of the series, but a lack of of new ideas and polish mean it's unlikely to appeal to a wider audience.
    • 74 Metascore
    • 70 Critic Score
    Old school JRPG throwback I Am Setsuna tells an interesting story with a fittingly sombre tone, but features none of the combat oomph of its predecessors.
    • 64 Metascore
    • 70 Critic Score
    Psycho-Pass: Mandatory Happiness is a decent example of game from a niche genre. Just don't expect to be doing much more than advancing through dialogue screens and you'll enjoy yourself.
    • 72 Metascore
    • 70 Critic Score
    Rise of Iron does a brilliant job in building up the legend of your Guardian, but offers very little innovation or advancement of the game's core features. Despite this, it stays true to what makes Destiny great – offering truly satisfying shooter encounters as a backdrop to a fantastic social experience.
    • 67 Metascore
    • 70 Critic Score
    It's the same as the console version, which means you still don't have a good multiplayer game, and it's still third person. Nice of them to port it - shame they didn't give us something to mess about with on a LAN.
    • 72 Metascore
    • 70 Critic Score
    Max: The Curse of Brotherhood is visually appealing and excellently paced, but its frustrating controls and legacy assets peg this as a game released a little prematurely.
    • 82 Metascore
    • 70 Critic Score
    Vita owners thirsty for new titles will rightly give an arm and a leg for this one, but they should know ahead of time that it can be hard on the ol' swipin' appendages.

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