GamePower's Scores

  • Games
For 109 reviews, this publication has graded:
  • 52% higher than the average critic
  • 0% same as the average critic
  • 48% lower than the average critic
On average, this publication grades 2.6 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Waterloo: Napoleon's Last Battle
Lowest review score: 25 The Outforce
Score distribution:
  1. Positive: 68 out of 109
  2. Negative: 9 out of 109
109 game reviews
    • 95 Metascore
    • 100 Critic Score
    It's not just vast, but flooded with quests and side adventures. There is always something to do in this game and, after that, there's always something more.
    • 95 Metascore
    • 100 Critic Score
    The PS2 accentuates developer Polyphony Digital's extraordinary handling of lighting and textures -- sun rays sift through a tunnel of trees, exhaust fumes spew into the air, and cars glisten like the sweat on La Femme Nikita's brow.
    • 91 Metascore
    • 88 Critic Score
    This is perhaps the finest use of the PlayStation2's power so far. Twisted Metal: Black represents a superlative combination of frame rate, detail, and gameplay.
    • 91 Metascore
    • 75 Critic Score
    Be warned, this is a game with unprecedented story depth but at the price of pacing. Some key soliloquies can drag on for 15 minutes.
    • 91 Metascore
    • 88 Critic Score
    An exceptionally cool game. It's got a fun, interesting story; intelligent level design; and provides a great mix of stealth and action.
    • 90 Metascore
    • 75 Critic Score
    I stand in awe of the vastness of its scope and the inventiveness of its design. However, it takes forever to learn, and one can't help getting frustrated along the way.
    • 89 Metascore
    • 75 Critic Score
    This extremely challenging game cries out for documentation, of which there is virtually none. And the nonsensical, sometimes juvenile back-story and completely incomprehensible and disconnected scenarios spoil what could have been a more superb title.
    • 89 Metascore
    • 88 Critic Score
    Make no mistake, NASCAR Racing 4 is a great game, but if Papyrus would put its experience into something besides graphics and driving models, the next NASCAR Racing would be much better.
    • 88 Metascore
    • 88 Critic Score
    A deeply challenging and unforgiving game that rewards perseverance but leaves those looking only for a little diversion writhing in agony.
    • 88 Metascore
    • 75 Critic Score
    For all of its strong design and competent game play, however, Red Faction still never quite adds up to the "Half-Life" it aspires to be.
    • 88 Metascore
    • 88 Critic Score
    This isn't some short, slapped-together final chapter, but a full-fledged game of its own. Clocking in at around 40 to 50 hours, Throne Of Bhaal is easily longer than most other stand-alone RPGs.
    • 87 Metascore
    • 100 Critic Score
    Some of the most astounding graphics ever seen on a 3-D battlefield.
    • 87 Metascore
    • 88 Critic Score
    In short, the best reason to own Lord Of Destruction is for the resolution bump -- but it's ludicrous that we have to pay for that...Its high price notwithstanding, this is one expansion pack that's well worth owning.
    • 87 Metascore
    • 88 Critic Score
    Breaks RTS conventions the way the Taliban break Buddhist statues.
    • 87 Metascore
    • 88 Critic Score
    An old-school, first-person shooter -- and damn proud of it. That it also happens to be white-knuckle thrilling, spectacularly beautiful, and totally captivating is what makes it so special.
    • 86 Metascore
    • 88 Critic Score
    The game is so much fun and has such a great sense of humor that those quibbles melt away like goo off a reactor core. Bottom line: You'll love Startopia.
    • 86 Metascore
    • 88 Critic Score
    Make no mistake about it, Europa Universalis offers an extremely deep yet eminently enjoyable look at world history in the wake of the New World's discovery…It's one of the most engrossing global strategy games to come out since Sid Meier's "Civilization."
    • 85 Metascore
    • 75 Critic Score
    The game gives you countless rooms to explore and the impression of freeform gameplay despite the fact that the game is actually quite linear. The downside is frequent disorientation.
    • 85 Metascore
    • 100 Critic Score
    It offers more of everything you'd expect and then some -- gorgeous graphics, incredible animations, visceral sound effects, terrific cut scenes, wild weapons, unique characters (wise-cracking Brits, a diaphanously dressed magical sea nymph, and a towering giant), and deadly enemies with effective AI.
    • 85 Metascore
    • 88 Critic Score
    It is eminently replayable. There are so many options -- the island's physical characteristics, victory conditions, El Presidente's personality quirks -- that it never plays the same way twice.
    • 85 Metascore
    • 88 Critic Score
    Whatever American McGee is smoking, he shouldn't lay off it.
    • 84 Metascore
    • 100 Critic Score
    I don't care how it was done, but the results are simply breathtaking.
    • 83 Metascore
    • 75 Critic Score
    The artificial intelligence is not the sharpest tool in the shed.
    • 83 Metascore
    • 88 Critic Score
    If stunning, real-time rendered visuals and significantly improved functionality are any evidence, the third time is indeed the charm.
    • 82 Metascore
    • 88 Critic Score
    Capturing the offbeat Fallout flavor, humor, and sense of violence perfectly, Tactics should prove to be a worthy sidestep for the series.
    • 82 Metascore
    • 75 Critic Score
    Nothing you've played previously will properly prepare you for the authentic and often distressing portrayal of aerial warfare served up by Microprose in B-17 Flying Fortress: The Mighty 8th. Never has a title so humanized the genre or brought it to such a personal level.
    • 81 Metascore
    • 88 Critic Score
    It looks marvelous, especially the character animations that have been especially tweaked to improve on typical Unreal character performance.
    • 80 Metascore
    • 88 Critic Score
    With 10 deliciously complex levels to work through as you alternately take turns controlling each character, MDK2: Armageddon delivers a formidable amount of gameplay depth.
    • 80 Metascore
    • 100 Critic Score
    Besides all of the cosmetic and mechanical embellishments, BreakAway also improved the competency of the artificial intelligence, making Waterloo one of the most challenging historical war games to come out in a very long time.
    • 80 Metascore
    • 75 Critic Score
    It has buried within other commonplace RPG elements the most innovative approach to game storytelling I have seen in years.