GamePro's Scores

  • Games
For 4,571 reviews, this publication has graded:
  • 61% higher than the average critic
  • 4% same as the average critic
  • 35% lower than the average critic
On average, this publication grades 2.7 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Final Fantasy VIII
Lowest review score: 10 NBA Unrivaled
Score distribution:
4,571 game reviews
    • 52 Metascore
    • 45 Critic Score
    Thanks to some horribly generic gameplay and uninspired combat, it ends up continuing the disappointing trend of movie license video games.
    • 52 Metascore
    • 45 Critic Score
    Thanks to some horribly generic gameplay and uninspired combat, it ends up continuing the disappointing trend of movie license video games.
    • 55 Metascore
    • 45 Critic Score
    If you took a "Dynasty Warriors" game and stripped away every redeeming quality, you would more or less end up with March to Glory.
    • 52 Metascore
    • 45 Critic Score
    Hopefully someone will take the concepts that Conflict gets right and crafts a better game around them. [May 2008, p.81]
    • GamePro
    • 46 Metascore
    • 45 Critic Score
    What's most disappointing, however, is how pitifully the game's "attitude" falls on its face. Every last unfunny quip issued by the traffic chopper, every painful Arnold Schwarzenegger impression, every ham-fisted racial stereotype is so poor that you can't help but wonder "what were they thinking?"
    • 37 Metascore
    • 45 Critic Score
    Coupled with the terrible combat, the game is only 2 hours long.
    • 60 Metascore
    • 45 Critic Score
    Unfortunately, Gas Powered Games forget all the elements that make the games in this genre so damn fun and addictive. It's really a shame because had they done it right, it would have made the wait for Diablo III that much more bearable. But as it stands, this is without a doubt the worst addition to the Siege series yet.
    • 46 Metascore
    • 45 Critic Score
    Controls aside, the gameplay itself is nothing to be excited about. The courses are clumsily designed, the races are repetitive, and the characters are unmemorable. In short, Barrel Blast is offensive to all the senses. It feels wrong, looks awful, and it isn't a treat for the ears, either.
    • 65 Metascore
    • 45 Critic Score
    An even larger frustration, though, is everyone's inability to recover lobs. In most tennis games, if you hustle you can often find some way to smack the ball back over the net, even if it's behind you. Here your characters just give up even if you are clearly within a reasonable rescue range.
    • 54 Metascore
    • 45 Critic Score
    Boogie Bunnies isn't so much bad as it is unimaginative, derivative, and just plain boring.
    • 45 Metascore
    • 45 Critic Score
    Any way you cut it, it's just not worth the aggravation to play through what is just another botched licensed movie game. [June 2008, p.81]
    • 68 Metascore
    • 40 Critic Score
    The dance floor has never looked so dismal.
    • 77 Metascore
    • 40 Critic Score
    You like nice graphics? Go and buy it. Otherwise, stick with your current copy of "SimCity 3000"... and save your kopeks for the new crop of exciting releases scheduled to hit stores in the next couple of months.
    • 49 Metascore
    • 40 Critic Score
    In this case, "RC" stands for "really crappy." Unless you truly enjoy subpar courses, low-grade weapons, ho-hum racing, and pre-Newtonian physics, you should probably avoid the lifeless RC Revenge Pro.
    • 69 Metascore
    • 40 Critic Score
    Oni
    Oni looks bad, sounds bad, and plays even worse -- all of the anticipation for this game is left unfulfilled.
    • 55 Metascore
    • 40 Critic Score
    The slow, unintuitive controls underlie awful, slapped-together graphics and a bargain-bin soundtrack that features MIDI-rock sound-alikes of the wrestlers’ classic themes.
    • 59 Metascore
    • 40 Critic Score
    This sickly 3D adventure is plagued by endless repetition, frustrating controls, bland graphics, and just plain boring level design.
    • 70 Metascore
    • 40 Critic Score
    Airblade’s story-based gameplay, however, vacillates between too simple and ridiculously hard—some levels you’ll breeze through, while others you’ll have to repeatedly restart because of stupid mistakes.
    • 50 Metascore
    • 40 Critic Score
    One of the most frustrating games in the entire PlayStation 2 library, thanks to a few design flaws that could've been easily avoided.
    • 64 Metascore
    • 40 Critic Score
    It's like every other mission-based helicopter shooter, except that it lacks a personality. Fireblade? Firebland.
    • 69 Metascore
    • 40 Critic Score
    Unfortunately, Kya is a very difficult game to play as the controls are not particularly intuitive and the camera seems to delight in going haywire during delicate jumping situations.
    • 64 Metascore
    • 40 Critic Score
    Aero Elite’s true failure, though, is its boring gameplay. Dog fighting and attacking ground forces just isn’t entertaining.
    • 47 Metascore
    • 40 Critic Score
    Without even a hint of fun multiplayer competition, you and your friends will certainly catch an unfavorable fever caused by a dismal showing of Pac-Man Fever.
    • 51 Metascore
    • 40 Critic Score
    Looks aren't everything, and the game falls directly on its noble ass. [August 2002, p.78]
    • 49 Metascore
    • 40 Critic Score
    Sloppy controls, meandering pace, Ginsu-choppy frame rates, generic environments, and beat collision detection.
    • 46 Metascore
    • 40 Critic Score
    The kiddie treatment here is both disturbing and annoying, and the games themselves aren’t all that fun.
    • 53 Metascore
    • 40 Critic Score
    With rough textures and flat prerendered backgrounds, Portal Runner looks like a late-generation PlayStation title rather than a second-generation PS2 effort. It plays even worse.
    • 51 Metascore
    • 40 Critic Score
    NFL GameDay is the Detroit Lions of the league.
    • 67 Metascore
    • 40 Critic Score
    Despite this unique premise, Dark Summit sadly fails in every category.
    • 58 Metascore
    • 40 Critic Score
    The video game equivalent of a local theater production—it aspires to be professional but just can’t deliver a high-quality experience. Trouble is, the ticket still costs just as much.