GamePro's Scores

  • Games
For 4,560 reviews, this publication has graded:
  • 61% higher than the average critic
  • 4% same as the average critic
  • 35% lower than the average critic
On average, this publication grades 2.2 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Rock Band 3
Lowest review score: 10 Dive to the Titanic
Score distribution:
4560 game reviews
    • 52 Metascore
    • 30 Critic Score
    It's not at all surprising to play a franchise launch game that lacks polish and precision, but The Sims 3 comes off as careless -- especially for a series with such strong cultural and consumer cachet. Even the much cheaper iPhone version offers a richer portable take on the series, and that came out in 2009!
    • 44 Metascore
    • 30 Critic Score
    Combat of Giants might work great as an early technical showcase of the 3DS' power, but there's really not much game -- or value -- here to speak of.
    • 58 Metascore
    • 30 Critic Score
    If it weren't for the torrid pace at which you're required to gather edibles, Lost in Blue 2 would be an enjoyable game. The developers obviously wanted to instill a sense of urgency, but really, all they did was rob the game of its fun.
    • 51 Metascore
    • 30 Critic Score
    From its terrible graphics to its awkward controls, Mercenaries is a complete and utter disaster. The iPhone version of Mercenaries is not the version you want to play.
    • 46 Metascore
    • 30 Critic Score
    There is just so much wrong with this title that it is crazy to think that this passed the focus testing from Nintendo.
    • 39 Metascore
    • 30 Critic Score
    Thor: God of Thunder looks terrible, plays poorly, and was obviously rushed out to market with no fine-tuning whatsoever. Considering that the DS version is so much better by comparison (along with the vastly superior free Flash title from Marvel Studios), I'm saddened that this game had to ever exist.
    • 38 Metascore
    • 30 Critic Score
    Thor: God of Thunder looks terrible, plays poorly, and was obviously rushed out to market with no fine-tuning whatsoever. Considering that the DS version is so much better by comparison (along with the vastly superior free Flash title from Marvel Studios), I'm saddened that this game had to ever exist.
    • 35 Metascore
    • 30 Critic Score
    The problem with Star Raiders is that it feels too bland.
    • 28 Metascore
    • 30 Critic Score
    Kung Fu Funk has a fantastic style, pulling from the craziness found in '70s era kung-fu action movies; however, none of the fun found in its art has translated into its gameplay.
    • 46 Metascore
    • 30 Critic Score
    At the risk of repeating myself, the game is just broken. And in this age of "eh, we'll fix that with a first-week patch," it's particularly sad to see what feels like so little effort put into living up to what can even objectively be described as a legendary property.
    • 32 Metascore
    • 30 Critic Score
    A “game” that’s awful in every respect and will ultimately be a textbook example of a wasted license.
    • 49 Metascore
    • 30 Critic Score
    No matter how you slice it, Elements has very little to offer: If you prefer a top-notch strategy experience, stick with the essentials, like StarCraft 2, Shogun 2, and Dawn of War 2. If you want to play a great Kalypso-produced title, give Tropico 3 a try. And if you're just looking to play an RTS on the cheap, type "GemCraft Labyrinth" into Google. It's a free Flash-based tower defense game that's light years ahead of Elements of War in terms of fun and playability.
    • 52 Metascore
    • 30 Critic Score
    I can't in good faith recommend Rygar: The Battle of Argus--both fans of the original and newcomers should avoid it. [Feb 2009, p.77]
    • GamePro
    • 38 Metascore
    • 30 Critic Score
    It doesn't matter if you're a hardcore or casual fan: there's no magic to be seen here.
    • 48 Metascore
    • 30 Critic Score
    The premise, when paraphrased, is an interesting one and as a huge fan of last year's Time Hollow and any good mystery in general, I'm always willing to sit through any amount of text if it provides a means to an end, or at the very least, something somewhat cohesive. Lux-Pain fails on both accounts, serving as a poorly thrown together, somewhat interactive novel that really doesn't know what it wants to be - or, if it does know, it certainly doesn't want to be a game.
    • 53 Metascore
    • 30 Critic Score
    Fans of the classic puzzle game should stay far, far away from this truly awful version of Tetris.
    • 35 Metascore
    • 30 Critic Score
    There's really no good reason to suffer Valhalla Knights: Eldar Saga--it's ugly, broken, and seems hellbent on depriving you of fun at every opportunity. Even if you're hard up for a Wii RPG, you're better off skipping it and never looking back. Meanwhile, I'll be hearing those footsteps echoing endlessly in my nightmares.
    • 63 Metascore
    • 30 Critic Score
    Samurai Jack is neck-and-neck with "E.T." for the Atari 2600. [Apr 2003, p.61]
    • 48 Metascore
    • 30 Critic Score
    The ideas behind Fishie Fishie have a lot of potential, but the "single-button to do everything" concept makes the entire thing a frustrating battle of man versus machine.
    • 49 Metascore
    • 30 Critic Score
    While I want to give Konami credit for trying something new with the series, the obvious missteps and overlooked elements of Castlevania Judgment makes the game look and feel like a cheap cash-in.
    • 57 Metascore
    • 30 Critic Score
    Control in this game (using the term game loosely since it suggests fun) is akin to peeling "hair" off of a wet bar of soap - it's slippery work, and almost as difficult to do as it is to figure out why you're doing it in the first place.
    • 26 Metascore
    • 30 Critic Score
    Even devout soldiers of the KISS Army expecting pyrotechnics, blazing lights and vomited blood will be disappointed by dismal gameplay set to interminably looped hot licks, disorientating camera panning, and sterile voiceovers by Gene Simmons and Paul Stanley.
    • 57 Metascore
    • 30 Critic Score
    If this is where the series is going, Neverland Card Battles is going to be a tough sell in the future. I'd really like to find something nice to say about it, but the game is so boring, cliche (there's that word again) and badly designed I'd be lying through my teeth.
    • 48 Metascore
    • 30 Critic Score
    The game does have one redeeming factor, the visuals.
    • 25 Metascore
    • 30 Critic Score
    Without a doubt, the worst Batman game ever. Yes, worse than the 16-bit "Batman: Return of the Joker," "Batman Forever" the arcade game, and even the Game.com Batman.
    • 58 Metascore
    • 30 Critic Score
    Sucks no matter what game you compare it to. [Sept 2005, p.80]
    • GamePro
    • 28 Metascore
    • 30 Critic Score
    A generic, buggy and broken shooter with limited appeal, even to dedicated fans of Marcinko and the many books and novels that have documented his incredible life.
    • 40 Metascore
    • 30 Critic Score
    Protöthea's music is the worst offender, though -- its muffled tunelessness recalls the early days of hack composers attempting to extract vaguely music-like noise from the Super NES's default sound libraries. Expect lots of muddy bass and cheesy synth guitars.
    • 46 Metascore
    • 30 Critic Score
    With sloppy production values, insane load times, sub-par graphics and sound, and gameplay that irrevocably evolves into: grapple, counter, super, grapple, counter, super, this game isn't even worth the rental fee.
    • 37 Metascore
    • 30 Critic Score
    The crummy gameplay combined with Frogger 2's deceiving graphics (kids will struggle with this game) and jab-a-screwdriver-into-your-ear music make this one of the worst titles available on XBLA.

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