GamePro's Scores

  • Games
For 4,560 reviews, this publication has graded:
  • 61% higher than the average critic
  • 4% same as the average critic
  • 35% lower than the average critic
On average, this publication grades 2.2 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 TimeSplitters 2
Lowest review score: 10 NBA Unrivaled
Score distribution:
4560 game reviews
    • 77 Metascore
    • 60 Critic Score
    If you're not a Mega Maniac, there's no point in bothering with this game. [June 2003, p.96]
    • 77 Metascore
    • 70 Critic Score
    Gun
    Gun does have its moments, but it never fully comes together and ends way too soon. [Jan 2006, p.82]
    • 77 Metascore
    • 70 Critic Score
    Brute Force is fun for a while, a forgettable destruct-a-thon with an OK squadly gimmick, but that’s about it. This gang of four doesn’t add up to one Master Chief.
    • 76 Metascore
    • 60 Critic Score
    Kinda accessible, sorta deep, and relatively enjoyable, MX2002 may find its true niche with big motocross fans, but casual gamers will likely be left in the dust.
    • 76 Metascore
    • 70 Critic Score
    Visually, there’s lots to explore on every map, and the characters actually show decent detail. Cool voices and slick weapon effects complete a solid soundtrack.
    • 76 Metascore
    • 60 Critic Score
    The two-man commentary is frequent, but Marques Johnson’s color jabber starts out funny only to get downright stupid fast.
    • 76 Metascore
    • 70 Critic Score
    It's a neat show of some of the inventive ways developers might be able to use the Wii-mote in the future, but it's not really worth the 50 dollars unless you really dig its quirky style or absolutely love minigames.
    • 76 Metascore
    • 50 Critic Score
    While Xbox 360 and PS3 owners get a slick upgrade over Madden '07, Wii owners get a mediocre and lackluster version. Diehard fans and series n00bs alike should avoid the Wii version, as it's inferior in just about every single way.
    • 76 Metascore
    • 70 Critic Score
    With a complex control setup, Knockout Kings 2002 can be frustrating even before the first round ends.
    • 76 Metascore
    • 70 Critic Score
    The easy tricks provide immediate gratification with a shallow learning curve, but there’s little depth.
    • 76 Metascore
    • 60 Critic Score
    No multiplayer, boring sound and graphical design, lack of variety.
    • 76 Metascore
    • 60 Critic Score
    Save for a handful of relatively current songs, most of which are unlockable, the music is purely recycled from earlier games. Some of the new gameplay modes are interesting, like playing online, but a "workout mode" hardly seems innovative.
    • 76 Metascore
    • 70 Critic Score
    While no title as ruthlessly-streamlined as this one will keep you playing for long, ones as well-executed as Nuts are certainly worth more than the asking price.
    • 76 Metascore
    • 70 Critic Score
    The exhilaration of getting the enemy in your sights and squeezing the trigger still hasn't worn out, even despite its similarities to "Forgotten Battles."
    • 76 Metascore
    • 70 Critic Score
    Casual players and even tactical RPG fans may have a hard time getting used to Knights in the Nightmare, and I can guarantee that the effort to learn the battle system will be worth it in the long run. [July 2009, p.86]
    • GamePro
    • 76 Metascore
    • 70 Critic Score
    Simply an extension of Infection—muddy graphics, questionable control, and a story concept that’s just interesting enough to keep you going.
    • 76 Metascore
    • 70 Critic Score
    About as much fun as watching your tomatoes grow...If you’ve got an agricultural attitude, patience, and a hankering for steady and safe gameplay, you just might be a Harvest Moonie.
    • 76 Metascore
    • 50 Critic Score
    The sequel to one of the best fishing games ever unfortunately delivers nothing but a fishy stench instead of a prize catch-of-the-day.
    • 76 Metascore
    • 60 Critic Score
    But playing this game live on the console systems lacks the finesse and speed to which you're accustomed. Lag is apparent everywhere, from watching other players float across the ground to empting an entire magazine into a foe at close range with no effect.
    • 76 Metascore
    • 70 Critic Score
    The whole game comes across as the equivalent of a B-grade horror movie: exciting at times, ultimately unmemorable.
    • 76 Metascore
    • 60 Critic Score
    It's certainly true that there are no official "endings" to these types of games, but once you've masterd all the songs and unlocked all the hidden features, there isn't much to do. [Nov 2004, p.106]
    • 76 Metascore
    • 70 Critic Score
    From the New World is filled with hilarious moments and memorable characters. Series fans will forgive the rough spots, even as newcomers mourn what might've been.
    • 76 Metascore
    • 70 Critic Score
    It comes down to whether you prefer the presentation and atmosphere of "Triple Play" to the interface and shine of MLB. Surprisingly, 989 has strengthened MLB’s baseball simulation.
    • 76 Metascore
    • 60 Critic Score
    Looks pretty, but the flawed controls prevent it from having the wide appeal a sport featuring toned female athletes in bikinis should have.
    • 76 Metascore
    • 70 Critic Score
    EA Canada did a worthwhile job in making this year's version of MVP stand out, even if it serves up a great deal of redone material. [Feb 2006, p.84]
    • 76 Metascore
    • 70 Critic Score
    Conceptually, Chain of Memories is a good idea but when awkward hybrid gameplay meets plotlines based on afterthought ideas, it's just a perplexing mess.
    • 76 Metascore
    • 60 Critic Score
    It's a poorly executed game whose key concepts are either broken or mismanaged, and definitely won't displace THQ's stellar Company of Heroes, or any other worthwhile RTS, from your hard drive.
    • 76 Metascore
    • 70 Critic Score
    Even though so much is included, it all comes down to the gameplay. It's tough to fault the developers for staying true to the original, but in today's age, games have gotten more forgiven, something that Lode Runner seems to forget.
    • 76 Metascore
    • 70 Critic Score
    Less polished in the play department and less coherent as a whole, Rayman 3 will likely disappoint the starving cult of "Rayman 2" fans.
    • 76 Metascore
    • 50 Critic Score
    Tokyo Xtreme Boredom.