GamePro's Scores

  • Games
For 4,560 reviews, this publication has graded:
  • 61% higher than the average critic
  • 4% same as the average critic
  • 35% lower than the average critic
On average, this publication grades 2.3 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 SoulCalibur II
Lowest review score: 10 Dive to the Titanic
Score distribution:
4,560 game reviews
    • 31 Metascore
    • 20 Critic Score
    The characters models are ugly despite aspiring towards cuteness, and the soundtrack will turn your brain into oatmeal.
    • 39 Metascore
    • 20 Critic Score
    Leaving you with a bad taste in your mouth and an unwashable feeling of downright sleaziness, Onechanbara can be simulated by checking into a shady motel.
    • 42 Metascore
    • 20 Critic Score
    Regardless, I think it goes without say that Spray is both very bad and very broken; and that's in addition to the ugly pastel graphics and terrible animation (like I said, the main character skitters). Let's just forget it ever happened, shall we?
    • 39 Metascore
    • 20 Critic Score
    Just don't expect any depth if you pick this title up... and don't be surprised when your kid asks if he can trade it in for another game.
    • 50 Metascore
    • 20 Critic Score
    Target Liberty will only serve to frustrate even the most die hard of tactical shooter fans.
    • tbd Metascore
    • 20 Critic Score
    My pretentious ramblings aside, Gummy Bears is a terrible piece of shovelware for the Wii.
    • tbd Metascore
    • 20 Critic Score
    Seasons could've just ripped off Animal Crossing entirely, and it would've at least been a good game. Derivative, but enjoyable.
    • 25 Metascore
    • 20 Critic Score
    Charming idea met with terrible execution, deep fried in repetitive, unresponsive gameplay, more bugs than an ant farm and served with constant, nonsensical lag.
    • 54 Metascore
    • 20 Critic Score
    Very short. I'm deleting it from my iPhone as soon as I turn in this review.
    • 50 Metascore
    • 20 Critic Score
    Returning to the horror genre's roots might be a good idea, but Trapped Dead doesn't offer convincing evidence of the idea's merits. It fumbles at every step except -- with the possible exception of mimicking comic books in its menus and cutscenes.
    • 55 Metascore
    • 20 Critic Score
    Personally, I wouldn't give this game the time of day, and I happen to like RPGs. However, I'm envisioning Trinity being available for 99 cents a couple years down the line, and some very poor college student may want to grab it because they're bored and can't afford the latest shooter du jour. To those people I say, hey, if you don't mind forgoing ramen for a day, knock yourself out. You'll get a healthy 15-20 hours of kicking around goblins for your money. As for the rest of you, you'll probably be happier sticking with the ramen.
    • 49 Metascore
    • 20 Critic Score
    Set phasers to "avoid". [Mar 2008, p.87]
    • GamePro
    • 30 Metascore
    • 20 Critic Score
    Games like this make me wish I could score them just by looking at the box and throwing it in the trash, but Transformers: Dark of the Moon 3DS nonetheless managed to fail my lowest expectations.
    • 37 Metascore
    • 20 Critic Score
    Tamagotchi Party On! does not give me a single reason to recommend it to anyone. The game is impossible to play with a single player, but the absence of multiplayer mini-games makes this game a complete waste of time for the party gamer--not to mention that actually convincing someone to play this game with you will be a challenge.
    • tbd Metascore
    • 10 Critic Score
    If I could, I would seriously give Dive to the Titanic a 0.0 out of 5. Every time I started up the game at home, I had to make sure to have something going on in the background -- cartoons, the news, or a podcast -- just to distract myself from wishing that I was dead.
    • 24 Metascore
    • 10 Critic Score
    While it is a nice throwback to the retro arcade-style basketball games of yore, the overall package is an accumulation of bad design decisions that adds up to one of the worst basketball games ever made.