GamePro's Scores

  • Games
For 4,559 reviews, this publication has graded:
  • 61% higher than the average critic
  • 4% same as the average critic
  • 35% lower than the average critic
On average, this publication grades 2.3 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Real Racing 2
Lowest review score: 10 NBA Unrivaled
Score distribution:
4,559 game reviews
    • 61 Metascore
    • 40 Critic Score
    Quotation forthcoming.
    • 50 Metascore
    • 40 Critic Score
    Those who have been waiting for a quality role-playing will be sorely disappointed, and anyone brave enough to search for the positive aspects in Two Worlds may find something to satiate their appetite, but finding those good aspects takes far too much effort than it should.
    • 45 Metascore
    • 40 Critic Score
    MLE: The Game is extremely shallow in both gameplay and modes available. The only people who would have any fun with this game are youngsters who cannot stop laughing at bathroom humor.
    • 64 Metascore
    • 40 Critic Score
    It's like every other mission-based helicopter shooter, except that it lacks a personality. Fireblade? Firebland.
    • 55 Metascore
    • 40 Critic Score
    The slow, unintuitive controls underlie awful, slapped-together graphics and a bargain-bin soundtrack that features MIDI-rock sound-alikes of the wrestlers’ classic themes.
    • 44 Metascore
    • 40 Critic Score
    Add in tired and repetitive level designs, a lackluster story and the general absence of fun and you have a title that isn't worth playing. [Dec 2008, p.95]
    • GamePro
    • 55 Metascore
    • 40 Critic Score
    Ninjamurai's sense of speed doesn't last long enough to get you through the waiting room at the doctor's office, nor does it compare to other offerings on the PSP Mini lineup.
    • 66 Metascore
    • 40 Critic Score
    Overall, Air Traffic Chaos's controls are simple enough, but that doesn't mean that they're not a pain to navigate.
    • 58 Metascore
    • 40 Critic Score
    If you needed an excuse to pick up another Wii Remote and you have an extra Hamilton in the wallet, then by all means pick up Wii Play. Just don't expect to fully get your money's worth.
    • 36 Metascore
    • 40 Critic Score
    Double D Dodgeball should be skipped. Certain gimmicks like skill shots and a variety of arenas do not add enough to warrant a purchase.
    • 71 Metascore
    • 40 Critic Score
    Moon is a decent time killer and is great for anyone looking for an interesting sci-fi adventure for their DS handheld.
    • 69 Metascore
    • 40 Critic Score
    I was amused by Bloons TD 4 at first, but after a while the game's nagging balancing issues became more and more apparent.
    • 47 Metascore
    • 40 Critic Score
    Games shouldn't reach retail in this condition, and while I'd love to give Venetica a higher score, Atari should've never allowed Venetica to reach the market in its current state; if I wasn't required to finish the game for my review, I would've put it back in the box after a few hours because of the save bugs.
    • 45 Metascore
    • 40 Critic Score
    Fans hoping for a worthwhile update to one of gaming's most revered hack-and-slash franchises will be sorely disappointed by this poorly designed and utterly mediocre title.
    • 69 Metascore
    • 40 Critic Score
    Unfortunately, Kya is a very difficult game to play as the controls are not particularly intuitive and the camera seems to delight in going haywire during delicate jumping situations.
    • 59 Metascore
    • 40 Critic Score
    This sickly 3D adventure is plagued by endless repetition, frustrating controls, bland graphics, and just plain boring level design.
    • 61 Metascore
    • 40 Critic Score
    The gameplay mantra of advance, stop, button mash, advance, stop, button mash (think "Final Fight" minus the fun) gets crushingly repetitive.
    • 56 Metascore
    • 40 Critic Score
    Carnival Games may look cute, but it doesn't translate into gameplay you'll come back to, and in the end, is just a novelty Wii game that wears out it's welcome way too fast to be worth any price.
    • 53 Metascore
    • 40 Critic Score
    Largely an awful shooter. And instead of trying to do everything and failing to deliver virtually anything worthwhile, Bodycount probably would have been much more successful if its design was simplified by focusing on one or two key features it could attempt to do differently. But it didn't, and the end result is not pretty.
    • 50 Metascore
    • 40 Critic Score
    Largely an awful shooter. And instead of trying to do everything and failing to deliver virtually anything worthwhile, Bodycount probably would have been much more successful if its design was simplified by focusing on one or two key features it could attempt to do differently. But it didn't, and the end result is not pretty.
    • 68 Metascore
    • 40 Critic Score
    The dance floor has never looked so dismal.
    • 56 Metascore
    • 40 Critic Score
    Repetitive to the point of brain damaging; and a few giant leaps in enemy difficulty will have you cursing the fact that save points are at the beginning of each area.
    • 53 Metascore
    • 40 Critic Score
    You would have to be an insanely devoted fan of the action-figure line from which the characters originate and a fan of repetitive level exploration to gain any type of enjoyment from Cy Girls. [Apr 2004, p.74]
    • 52 Metascore
    • 40 Critic Score
    And let’s not forget the "What th-?!" reaction you'll have when you complete the fourth level and the game’s credits start rolling!
    • 39 Metascore
    • 40 Critic Score
    Most of the casual crowd, even word search fans, would likely rather buy a book of puzzles for 99 cents or just find a free flash version. The rest would probably prefer to carry it around with them for long waits at the doctor's office.
    • 47 Metascore
    • 40 Critic Score
    Destined only to be forgotten.
    • 34 Metascore
    • 40 Critic Score
    Even if you're a diehard fan of the series, there is absolutely nothing to love about Act Zero.
    • 48 Metascore
    • 40 Critic Score
    Even with improved graphics and a large character roster, Dragon Ball Z: Infinite World ends the DBZ series on PS2 with a bust instead of a bang.
    • 60 Metascore
    • 40 Critic Score
    Simply a rather dull experience, which could be the worst thing you could say for any piece of entertainment. From my time with it, James Cameron's Avatar: The Video Game only furthers the point, rather than dispels it, that the movie-to-video game genre is as treacherous as the planet of Pandora itself.
    • 42 Metascore
    • 40 Critic Score
    It's a shame, too, because had it hemmed in the play time and polished the combat, it could have provided a lean and mean eight hours of satisfying God of War-like, gore-fueled fun.