GamerArchive's Scores

  • Games
For 91 reviews, this publication has graded:
  • 23% higher than the average critic
  • 7% same as the average critic
  • 70% lower than the average critic
On average, this publication grades 1.5 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Metroid Prime
Lowest review score: 40 IndyCar Series 2005
Score distribution:
  1. Positive: 41 out of 91
  2. Negative: 3 out of 91
91 game reviews
    • 61 Metascore
    • 70 Critic Score
    A game that can only really be recommended to gamers who’ll regularly make use of the multiplayer play.
    • 79 Metascore
    • 70 Critic Score
    Whereas the previous Sonic Advance titles have seemed to miss that little bit of soul that made the series' first appearance's on the humble Sega Mega Drive, Sonic Advance 3 has it in abundance.
    • 83 Metascore
    • 70 Critic Score
    If anything Warrior Within has become much more adolescent.
    • 72 Metascore
    • 70 Critic Score
    The combat system which at first feels quite intuitive, can at certain times become overly repetitive and tedious. Plus the fact that the NPC characters are just inherently boring doesn't help matters either.
    • 78 Metascore
    • 70 Critic Score
    You’ll all be no doubt happy to hear the comic book stylised cut scenes make a triumphant return, again showing that you don’t need heavily detailed, highly expensive sequences to keep the story trundling along at a hectic pace.
    • 70 Metascore
    • 70 Critic Score
    It’s been surpassed in both it’s genre, and it’s subject matter, so once again it seems that Tenchu will stay in the dark world of the cult classic, and have to wait for it’s next instalment to possibly burst it’s way into the minds of more gamers.
    • 74 Metascore
    • 70 Critic Score
    The fact that the game is so terribly easy, giving even the more gaming challenged gamer the capabilities to blast their way through the game in a mere weekend, gives the impression that Red Dead Revolver was never really meant for the hardcore types.
    • 79 Metascore
    • 70 Critic Score
    Quite simply the greatest humour since the good old days of the first two "Monkey Island" titles.
    • 76 Metascore
    • 70 Critic Score
    If "Metal Gear Solid" and Second Sight were at school with eachother, Second Sight would dress the same way, dress the same way, and wear the same clothes, which is a great shame.
    • 77 Metascore
    • 70 Critic Score
    An enjoyable, tense, and if anything one of the most surprisingly playable games of the year so far.
    • 71 Metascore
    • 70 Critic Score
    Despite the flaws, and perhaps the slight over reliance on the "extreme physics" in order to gain a few more sales, Flatout is a quite solid, if never spectacular racing title. If you can work your way through the slow start, once the faster, more powerful cars become available to you, you'll be a very happy man (or woman).
    • 77 Metascore
    • 70 Critic Score
    Here we have a great game, purely let down by the genre it’s representing so well. A delight to play, but just cant beat the real thing.
    • 75 Metascore
    • 70 Critic Score
    The high difficulty level in particular manages to cause immense frustration as your intricately laid out plans are once again foiled and you’re forced to start all over again.
    • 74 Metascore
    • 70 Critic Score
    If you manage to look past the extreme gore and violence overkill, there’s a pretty good game hidden away in there.
    • 59 Metascore
    • 70 Critic Score
    It's unfortunate to see that the graphics in game hasn't appeared to change too much either. Viewed from a isometric viewpoint, the game appears drab and just astonishingly unattractive.
    • 64 Metascore
    • 70 Critic Score
    It falls just short of having anything that innovative or of a grand scale enough to rise above the crowd and become one of "the few and the proud", must-have titles of our day.
    • 79 Metascore
    • 70 Critic Score
    If Capcom wanted to create a real anniversary package, they should have put in Street Fighter Alpha 1, 2, 3, as well as these two games, to give the full chronology of the 2D masterpiece. Instead, this is a pricey, if undeniably fun stab at nostalgia.
    • 75 Metascore
    • 70 Critic Score
    The main bulk of the gameplay, which mainly consists of battles in fairly unattractive dungeons is clichéd, and highly repetitive. The graphics as a whole fall a little below average, and for a standalone game, it’s fairly short.
    • 84 Metascore
    • 70 Critic Score
    While it's possible if you're a fan of the originals to get to grips with this, and enjoy it throughout, for everybody else, Jak 3 is a beautiful, yet disappointing game. It does a lot, but only gets some of it right, and in the end you'll just want to skip whole sections and see the ending.
    • 70 Metascore
    • 70 Critic Score
    Unfortunately the multiplayer modes don’t offer any extra gameplay depth, only offering the usual death match and capture the flag modes, coupled with a few tacked on others for up to four people.
    • 75 Metascore
    • 70 Critic Score
    To actually control your Transformer, you’ll be feeling a very sluggish and irritating way of moving your character around. Some seem to think this is intentional in order to portray the image that your in control of a huge machine. I on the other hand see it more as a purely poorly implemented part of the game.
    • 85 Metascore
    • 70 Critic Score
    Just a few little flaws with the sometimes simplistic combat, and the fact that there’s not really anything here that we haven’t seen in the previous titles (although its done much better in this third instalment), means that Onimusha will never be remembered in the same kind of regard as say the "Resident Evil" series.
    • 87 Metascore
    • 70 Critic Score
    Problems do arise however, mainly down to the computer AI. At times they can act obscenely professional, and at others fairly dumb.
    • 79 Metascore
    • 70 Critic Score
    The combination of quality visuals, excellent game play, and the mass of unlock able content makes R-Type Final a truly pleasurable experience.
    • 79 Metascore
    • 70 Critic Score
    Great, if you can’t afford a real music-editing package.
    • 48 Metascore
    • 60 Critic Score
    The A.I. problem is magnified with the previously mentioned broad orders, there are too many times when you need that precision control expected of commanding soldiers.
    • 58 Metascore
    • 60 Critic Score
    If you have a creation fix which has grown and nurtured with The Sims and it’s ilk, then no doubt this is a logical next step and you’ll find there’s hours of enjoyment to be had as you get your virtual Romeo and Juliet to consummate their blossoming relationship. If however you’re the complete opposite, it’s a given that you’ll find this to be a dull and repetitive experience.
    • 83 Metascore
    • 60 Critic Score
    In the end the game gets a slightly better than average review score on gaming merits, but if you love high octane cinema, prefer ‘the getaway’ to ‘vice city’, or just plain want to be a British secret service agent and pull Shannon Elizabeth, then this is for you.
    • 66 Metascore
    • 60 Critic Score
    The high difficulty will be a major cause of frustration to quite a high number of you out there, so those on the lookout for an easy ride may be well advised to steer well clear.
    • 64 Metascore
    • 60 Critic Score
    Despite the short length, the few hours you’ll find yourself playing the game, you will be quite enthralled.