Gamereactor Denmark's Scores

  • Games
For 552 reviews, this publication has graded:
  • 42% higher than the average critic
  • 5% same as the average critic
  • 53% lower than the average critic
On average, this publication grades 2.2 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score:
Lowest review score:
Score distribution:
  1. Negative: 33 out of 552
552 game reviews
    • Metascore: 65
    • Critic Score 60
    Darkspore has many neat ideas, but the bottom line is that the game lacks variety. You will end up going through previously completed levels in order to farm new gear for your heroes, and keeping up with the level requirements needed to progress through the game ends up being more work than it's worth.
    • Metascore: 65
    • Critic Score 60
    Rio
    A better party game than we expected, but not quite as good as it could have been. The joy you get from the bubly music and colorful graphics fades away once you've reached the end of the minigames and see how much they recycle their ideas.
    • Metascore: 71
    • Critic Score 60
    Not the worst shooter around, but an enormous disappointment compared to its predecessors.
    • Metascore: 72
    • Critic Score 60
    The many sidejobs and minigames lack both variety and challenges, but the excellent boss fights make up for the tedium. It's not perfect, but it does have a lot going on for it.
    • Metascore: 74
    • Critic Score 60
    There's no doubt that F.E.A.R. 3 should have been a better game, as it fails to live up to both its predecessors and much of what else is on offer in the genre these days. The overall experience is still worthy of approval, and there are some fun co-op modes. Whether you're into horror, action or a combination of the two you might want to take a look at F.E.A.R. 3. Just don“t expect a scary wonder-ride like the first installment.
    • Metascore: 60
    • Critic Score 60
    Whether you're playing alone or with others, Wii Play Motion is nowhere near as fun as Wii Sports Resort, as the mini-games are too simple, too few and over too quickly. If you're looking for multiplayer entertainment, there are better and cheaper games to spend your money on.
    • Metascore: 74
    • Critic Score 60
    We like Namco's idea of remixing their classic arcade games and switching up the rules. But while Pac-Man Championship Edition DX is one of our favorites, Galaga fails to capture the same magic, as what's on offer simply isn't fun enough in the long run.
    • Metascore: 64
    • Critic Score 60
    A decent platformer that does its best to utilize the license. Worth getting if you're still in need of more Captain America after going to the movies, and have already played the iOS version of Mirror's Edge.
    • Metascore: 67
    • Critic Score 60
    Kill Team is not a bad game, but it's also one that never really shines. Unless you're a die hard WH40K fan, or are in desperate need of some local multiplayer action, you can safely skip this.
    • Metascore: 50
    • Critic Score 60
    Dead Block is decent if somewhat cheap entertainment, but it's hard to recommend given the dozens of other and better zombie games that are out there.
    • Metascore: 71
    • Critic Score 60
    It's a fine demonstration of Kinect's abilities, but it lacks longevity. It's fun, but compared to the other Summer of Arcade games its decidedly thin. We're not sure it's worth the price tag when the handheld versions are that much cheaper.
    • Metascore: 58
    • Critic Score 60
    You have to figure out whether or not you find the Bleach universe interesting, because that interest needs to be there lest you grow tired of the simple combat system, the limited amount of backgrounds, the confusing story and the levels that quickly begins to repeat themselves.
    • Metascore: 47
    • Critic Score 60
    If you've gathered up a bunch of friends and you're all staring mindlessly at a Kinect-equipped flatscreen, you'll easily be able to squeeze out a few hours of fun and laughs with Hole in the Wall. But not much more than that.
    • Metascore: 67
    • Critic Score 60
    If you're looking for an insane playground filled with guns and cars while on the go, Gangstar Rio: City of Saints may be an option. But it does feel like a missed oppurtunity due to awful voice and over, and that's a shame.
    • Metascore: 53
    • Critic Score 60
    Not really worth the price in its current form, unless you're a die-hard fan of the Creative game mode of Minecraft. And yet it still manages to be a recommendable series, as there's something zen-like about just building to your hearts content.
    • Metascore: 61
    • Critic Score 60
    Despite high ambitions and well executed ideas, Deadmund's Quest ends up being an on-rails shooter that's better than most of its ilk, but still doesn't offer anything that will make you want to return to the game after your first playthrough.
    • Metascore: 65
    • Critic Score 60
    A mediocre movie, a re-release of and old classic, and a demo of an upcoming game. That's what Tekken Hybrid contains, and whether you should get it depends entirely on how much you miss playing Tekken Tag Tournament. If you don't, there's little reason to pick this up, unless you really, really love everything related to the Tekken games and universe.
    • Metascore: 64
    • Critic Score 60
    Go Vacation is yet another Wii Sports wannabe, but one with plenty of content. The mission structure means the game is actually playable on your own, even if it obviously works best with friends.
    • Metascore: 66
    • Critic Score 60
    Sonic has yet so settle in properly on the handhelds, and Sonic Generations sadly doesn't change that, despite including to versions of the blue hedgehog.
    • Metascore: 57
    • Critic Score 60
    For those of us who have already played a lot of these kinds of mini games, it feels like reheated roast. We already know it'll be great tasting, but we're being asked to eat a different utensil to make it more fun.
    • Metascore: 62
    • Critic Score 60
    It's far from a disaster, but it's not really the challenger to Mario Kart 7 that we were hoping for.
    • Metascore: 50
    • Critic Score 60
    Even though Neverdead has its moments of frantic action and fun ideas, badly implemented mechanics means the game will often test your patience.
    • Metascore: 62
    • Critic Score 60
    Pineapple Smash Crew is an enjoyable action game that is more than a little reminiscent of the Amiga days. Sadly, it stumbles by not offering enough diversity in its mission structure. And that's a shame, as the game is otherwise a refreshing, accessible and most of all fun experience, but one that lacks longevity.
    • Metascore: 71
    • Critic Score 60
    Escape Plan is an interesting project with certain problems. If you can get past those, it presents an atypical story and a gripping experience, but it's one that requires you to be in a certain mindset to enjoy.
    • Metascore: 49
    • Critic Score 60
    A decent take on handheld hack'n'slash entertainment, but we can't help but feel that Gameloft were in too much of a rush with this one.
    • Metascore: 67
    • Critic Score 60
    A little too easy and loose to really deliver the goods. With all the other solid brawlers on offer, it's difficult to see The Simpsons as anything but an innocent waste of time.
    • Metascore: 69
    • Critic Score 60
    I Am Alive has its strengths, and is certainly entertaining when you're climbing alone on the side of a toppled skyscraper, but the generic and repetitive combat drags down the overall experience.
    • Metascore: 64
    • Critic Score 60
    Harry Potter years 5-7 does what Lego games do best, but the fuzzy graphics and lack of co-op makes this Vita port hard to recommend.
    • Metascore: 67
    • Critic Score 60
    You'll certainly get your money's worth by going for all the unlocks and partaking in the chaotic four player co-op mode, but it's hard to shake the feeling unfulfilled potential and lack of diversity.
    • Metascore: 69
    • Critic Score 60
    Rayman 3 isn't a lacking experience because Ubisoft botched the HD conversion, but because the original is simply one of the weakest chapters of the series.
    • Metascore: 74
    • Critic Score 60
    The enormous amount of recycling makes it difficult to enjoy and recommend this game over its predecessor, and that game should be available for cheap by now.
    • Metascore: 74
    • Critic Score 60
    The enormous amount of recycling makes it difficult to enjoy and recommend this game over its predecessor, and that game should be available for cheap by now.
    • Metascore: 38
    • Critic Score 60
    If you can live with the technical flaws, the boring AI and the lack of ambition, there's enough sci-fi shooting with a hint of strategy here to keep genre fans entertained for a few hours.
    • Metascore: 72
    • Critic Score 60
    Even with the enormous amount of customization options, plentiful weapons and gadgets and a rather solid progression system, Gotham City Impostors can't hide the fact that it's a fairly ordinary shooter, despite the colorful packaging.
    • Metascore: 67
    • Critic Score 60
    When it's at its best, you'll feel invincible, like the king of the world. But the flaws and mistakes of the rest of the game are hard to ignore.
    • Metascore: 56
    • Critic Score 60
    MUD never attempts something original, spectacular or surprising, and you get the impression that it's settles for just being bog-standard.
    • Metascore: 75
    • Critic Score 60
    We like Dragon's Dogma, but it's missing something to really complete the package. With a better story or more refined combat, this could have been a solid RPG.
    • Metascore: 67
    • Critic Score 60
    A surprisingly decent kart racer that could have been the Mario Kart of the Xbox with a few more tracks and a little more depth. At least this game was made for the proper controller, so no more sitting waving your arms.
    • Metascore: 67
    • Critic Score 60
    Make no mistake, I think Lollipop Chainsaw is immensely entertaining, has plenty of laughs and offers a presentation and a concept so twisted that you'll really miss out on somethingby not playing it. But the actual gameplay is completely ordinary and average.
    • Metascore: 72
    • Critic Score 60
    Has just enough content to get the stamp of approval considering the price, but we were frankly expecting more. You won't miss out on much if you skip this package.
    • Metascore: 52
    • Critic Score 60
    Krater plays decently, and all the right ingredients are here. But it feels like the chef messed up in the kitchen, and combined them into a dish that may be worth eating, but is hard to recommend.
    • Metascore: 66
    • Critic Score 60
    Take Gameloft's Gangstar games and add Spider-Man, Lizard and lots of web swinging in a huge sandbox then you have their latest Spider-Man game. Not as great looking as Total Mayhem and graphic wise really dependant on which iOS unit you use. Fun at times, laggy quite often but still Spider-Man. Not an amazing Spider-Man but a decent one.
    • Metascore: 69
    • Critic Score 60
    Heroes of Ruin wants to do a lot more than the 3DS will let it at this point, and it's a shame the game didn't have more willing hardware to work with, because it has plenty of ideas and good intentions.
    • Metascore: 86
    • Critic Score 60
    Neon-colored retro-entertainment that's perfect for short sessions. There's not much in terms of depth, though.
    • Metascore: 64
    • Critic Score 60
    As a whole, this is an unconvincing round of going through the motions with a character who deserves much better execution.
    • Metascore: 67
    • Critic Score 60
    Doom 3 has flaws that have only become more obvious with time, and tweaking a few gameplay mechanics isn't enough to rectify them.
    • Metascore: 70
    • Critic Score 60
    Time hasn't been kind to Little Kings Story, and the fact that the developers have ignored most of the original's problems doesn't help. Still, this is one of those adventures that can really put its hooks in you by constantly offering new tasks, bonuses and possibilities.
    • Metascore: 49
    • Critic Score 60
    There's no doubt hat the intentions behind Dragon Ball Z for Kinect were good, but once again it feels as if the Kinect camera's lack of precision has been an obstacle for the developers.
    • Metascore: 58
    • Critic Score 60
    Adventuring in Silent Hill: Book of Memories is often not that exciting, but as a fan of dungeon crawlers, I often caught myself coming back for just one more go. Wait for the bargain bin offers.
    • Metascore: 61
    • Critic Score 60
    Doesn't change anything about the kart racing genre, but still decent fun.
    • Metascore: 78
    • Critic Score 60
    Dead Space 3 doesn’t know what it wants to be. It’s too busy with explosions and constant monster attacks to build up any tension, and thus fails as a horror game. On the other hand, its mechanics are too heavy and cliche-ridden, and the combat too repetitive, to work as an action game. And what are we left with then? A game that doesn’t impress in any of the areas where it really counts.
    • Metascore: 69
    • Critic Score 60
    Sonic Dash takes the tried and tested formula of Temple Run and adds a solid control scheme that doesn't involve tilting your device. But with close to a gazillion endless runners on the market it fails to impress. It is an enjoyable take on the genre, and has great graphics, but we have seen it all before. Buy it if you absolutely love Sonic, but do not expect anything new to the formula.
    • Metascore: 64
    • Critic Score 60
    Arkalis Interactive is trying to do what Telltale Games did with The Walking Dead: provide episodic content on a well known TV-series. While they do a fine job in delivering atmosphere, stealth missions and action, the game seems a bit lacking in gameplay and depth. With a little less than two hours of gaming and a lot of repetition the gamer ends up with an experience that seem too shallow. Fans of SG-1 will surely get a kick out of hearing the original voice cast and experiencing a new adventure, just don’t expect anything amazing.
    • Metascore: 59
    • Critic Score 60
    A game that seems more than satisfied with being entirely average in all respects. Does make for decent co-op fun, though.
    • Metascore: 74
    • Critic Score 60
    Feels a bit too much like an experiment, too much like a repetition of Papa Sangre, and not enough like a game. If you haven’t played Papa Sangre though, and you’re looking for something wildly different, give it a try.
    • Metascore: 62
    • Critic Score 50
    Simple gameplay, insane story, and over-the-top characters makes this an absurd purchase. After 5 minutes you have seen everything the game has to offer, but it is cheap and a good laugh.
    • Metascore: 40
    • Critic Score 50
    Flawed in so many ways, this feels like a rushed product, and even though the voice acting is by most of the actors from the show, it feels as uninspired as the rest of the game.
    • Metascore: 73
    • Critic Score 50
    A well-done graphical update that stays true to the classic platformer. Sadly, the original game isn't very good, and the update doesn't change that. Co-op is a nice addition, though.
    • Metascore: 57
    • Critic Score 50
    Ferrying stuff between islands in a home built helicopter that uses real physics is a novel concept, but Landit Bandit sadly ends up feeling like a game that didn't get the development time or resources it really needed. The physics engine is very unforgiving, meaning that you'll crash your helicopter tons of times while attempting to land, and the missions are tedious and lack variation. The bar for indie releases is very high these days, and Landit Bandit just falls short.
    • Metascore: 61
    • Critic Score 50
    The psychedelic skateboarding premise is fairly interesting, but the actual skating mechanincs are bland and boring. The game quickly becomes more about navigating the terrain than actually pulling off tricks, so skateboarding fans are better off sticking with Skate 3.
    • Metascore: 74
    • Critic Score 50
    An odd little puzzle platformer that can be fun for short periods, but doesn't offer anything that hasn't been done better before. There are too few surprises along the way, and so you'll quickly feel that you've seen all the game has to offer.
    • Metascore: 68
    • Critic Score 50
    A simplified version of the usual Pokemon games, though it is so simplistic that it quickly gets boring. There's not enough variety, and while it's certainly charming, it's hard not to see Guardian Signs as anything else but an introduction to the Pokemon universe for those who have yet to play any other game in the series.
    • Metascore: 40
    • Critic Score 50
    Zombie-filled races is a nice if not exactly original idea, but the developers haven't managed to turn it into an interesting game. The gameplay quickly becomes tedious, the car physics feel too light, the difficulty lacks challenge and frequent slowdowns mar the experience. If you're hurting for a Carmageddon sequel, this might sate you for a while, but it's no replacement.
    • Metascore: 77
    • Critic Score 50
    Old-school adventure game with obvious inspiration from Indiana Jones. Most of the puzzles are weak, and you will quickly grow to feel like a helpless tourist being carted around between digital holiday resorts as the story isn't very engaging. Kudos for trying to streamline the genre by easing the difficulty level and setting a high pace, but the end result just isn't very fun.
    • Metascore: 66
    • Critic Score 50
    Kingdom Hearts: Re:coded is the latest release in a series that looks worse with every releases, as it simply refuses to keep up with the times and fix long-standing and fundamental problems. The camera needs a ton of work, the controls are overly complex, and everything feels recycled in a way that makes us wonder why we should still spend time with this failed adventure.
    • Metascore: 61
    • Critic Score 50
    If we were feeling incredibly generous, we might have given Sengoku Basara: Samurai Heroes a reserved recommendation based entirely on its uncompromising madness. As it is, however, there's not enough to pull this brawler out of its overshadowing tediousness.
    • Metascore: 69
    • Critic Score 50
    Despite its obvious parallels to the classic Lemmings games, Swarm disappoints. In spite of cool ideas and some nice design, the actual execution is hugely lacking. With a stronger focus and most of the technical issues ironed out, it could be worth another look, but at the moment it's just not worth its price tag. A new Lemmings it ain't.
    • Metascore: 53
    • Critic Score 50
    Sony lumps a bunch of their popular characters together in this collection of mini-games that doesn't do any of its stars justice. The mini-games offer little challenge and have seemingly been picked at random, and makes no attempt at utilizing the vast background of the characters. Fine for kids, but just barely acceptable for the rest of us.
    • Metascore: 39
    • Critic Score 50
    Battle: Los Angeles is a typical movie licensed game. Built and released in a hurry to coincide with the release of the movie, while throwing all notions of good craftsmanship out the window. It's not entirely bad, though, and had this been an iPhone game at the usual price range, it would have been a steal. But with so many strong shooters on offer these days, there's no real reason to play this game.
    • Metascore: 67
    • Critic Score 50
    As a tactical shooter, it starts out rather well, but quickly goes down hill. The AI is bad, the level design disappoingly linear and overly reliant on scripted events, the story is entirely forgettable. And as for the gameplay, it quickly devolves into a mediocre cover-based shooter rather than tactical variant it claims to be.
    • Metascore: 61
    • Critic Score 50
    Despite solid handling, MX vs ATV Alive feels like an oddly incomplete game. There's little structure to the singleplayer mode, only a small handfull of maps available when you start, and it's a long repetitive grind to unlock the remaining small handfulls of maps. Quickly becomes tedious due to lack of content.
    • Metascore: 54
    • Critic Score 50
    A playable spy B-movie for the handheld that doesn't quite live up to the standard Gameloft usually presents. Check out 9mm instead.
    • Metascore: 49
    • Critic Score 50
    If it weren't for technical issues, such as the troubled controls and occassional coughs from the graphical engine, Garshasp could have been a decent copy of games like God of War, which we rarely see on the PC. But the game is filled with beginners mistake, and feels like a developer's first attempt at making a game, which is exactly what it is.
    • Metascore: 54
    • Critic Score 50
    It's a shame that a title that actually tries out some new ideas for Kinect doesn't manage to leave a better impression. For once though, the blame shouldn't be put on the motion sensor, but rather a lack of attention to graphics, sound and story.
    • Metascore: 60
    • Critic Score 50
    Only two out of the six games in this collection is worth your attention and not even the newest versions, and that's just not good enough. Only for the biggest fans of the pill-eating yellow glutton.
    • Metascore: 39
    • Critic Score 50
    Despite a decent combat system and some surprisingly good animations, the many issues hold the game back from anything more than an average score.
    • Metascore: 80
    • Critic Score 50
    The many layers of mechanics are simply too obscure if you haven't played the predecessors to death. Possibly the most complex game in the tactical RPG genre to date, but we just wish the developers had spent as much energy on introducing and explaining the mechanics as they did tailoring the game to existing fans.
    • Metascore: 59
    • Critic Score 50
    The Adventures of Tintin has its ups and downs, and reminds us at times of Another World and Prince of Persia, but in the end it doesn't have enough on offer to really recommend.
    • Metascore: 76
    • Critic Score 50
    If you think both Battlefield and Call of Duty are too exaggerated and unrealistic, and feel Counter-Strike is too soft, Red Orchestra 2 might be the game for you. It doesn't appeal to us, though.
    • Metascore: 55
    • Critic Score 50
    Comes closer to perfecting the style of the Dragon Ball Z universe than any previous game, but the combat system is too simplistic to offer any real depth, and so we can only recommend Ultimate Tenkaichi to the most hardcore fans of the franchise.
    • Metascore: 64
    • Critic Score 50
    A game that could have been great, as the core Tekken mechanics have been carefully ported to the 3DS. But as pretty much everything else is missing, the longevity just isn't here.
    • Metascore: 66
    • Critic Score 50
    Sega's intentions with this game were undoubtedly good, but the story mode is lacking and the mini game collections paltry. There are much better offerings on 3DS than this.
    • Metascore: 42
    • Critic Score 50
    This God of War-inspired adventure falls apart as soon as the camera begins swerving about in confusion.
    • Metascore: 56
    • Critic Score 50
    We frankly expected more from one of the most original developers around, but alas, Diabolical Pitch ends up as an indifferent waste of time.
    • Metascore: 60
    • Critic Score 50
    As a singleplayer experience, Burning Skies only manages to be mediocre with occasional surprises and fun. Flaws like overly relying on touch doesn't help either.
    • Metascore: 53
    • Critic Score 50
    Great looking clone of every modern third-person action shooter you can think of. Unfortunately it is let down by boring sections and bland weapons. Buy it on sale or rent it but don't expect miracles.
    • Metascore: 54
    • Critic Score 50
    You can live a long and happy life in Skyrim without ever getting familiar with Hearthfire.
    • Metascore: 43
    • Critic Score 50
    It feels as though all creativity and imagination has been shunned during development, and the result is a load of lethargic combat with too many flaws and complete lack of the details and polish that define the best games of the genre.
    • Metascore: 45
    • Critic Score 50
    Despite its accessibility and enjoyable multiplayer, Tank! Tank! Tank! is the kind of game that's best suited for the arcades, where you only expect a game to entertain you for a few minutes.
    • Metascore: 48
    • Critic Score 50
    Sad, boring and at times buggy beyond belief. The Aliens seem weak, the tension absent and even though the set pieces are great, the whole game feels bland. The last half of the game improves a bit, but by then you have already lost all faith. Mediocre at best. In space no one can hear you cry.
    • Metascore: 63
    • Critic Score 50
    The Chase Begins has high ambitions. It wants to deliver the same huge sandbox as the excellent Wii U version. But what it ends up with is a big world bereft of a lot of what made the Wii U game so enjoyable. The dialogue and story are boring, the draw distance is poor with lots of pop up, and the loading times are too long - especially for a handheld. It’s still a decent LEGO game as we know it, and there is a lot to collect. It just never feels like more as a shadow of its inspiration.
    • Metascore: 57
    • Critic Score 50
    I’ll make this quick – this package simply doesn’t have enough content. The three new levels on offer here fail to reach the level of the impressive DLC packs that were released for Gears of War 3.
    • Metascore: 56
    • Critic Score 40
    Bland visuals mixed with a boring story. A shallow and repetitive puzzle game that we really can't recommend for anybody.
    • Metascore: 41
    • Critic Score 40
    Games based on movie licenses get a bad rap for a reason. Iron Man 2 is one of them. Graphics are choppy, environments are dull, and everything feels slow. Avoid.
    • Metascore: 74
    • Critic Score 40
    Boring and uninteresting job mechanics make this Sims-expansion a disappointment. Anyone but the most die-hard Sims-fans should get their fix elsewhere.
    • Metascore: 32
    • Critic Score 40
    The game is tedious and lacks variety, even though it claims to have over 70 moves. You have to go through seemingly endless repetition to unlock new opponents, and the actual combat is slow and boring. A waste of time.
    • Metascore: 58
    • Critic Score 40
    The actual golfing mechanic is spot on and very impressive, but there isn't a lot to actually do. The landscapes are hopelessly dry and uninspired, and the soundtrack doesn't consist of much else than Daly's three power sentences that follow every shot. It works as a technical demonstration of what Move can do, but not much else. If you're looking for a good golf game, look somewhere else.
    • Metascore: 59
    • Critic Score 40
    A traditional beat 'em up that runs out of steam after about an hour. From that point on, everything is just a rehash of what has gone before. The environments are bland, the enemies lack variety, and in generel it feels like the details haven't been paid enough attention. The Japanese hairdo's are cool though.
    • Metascore: 48
    • Critic Score 40
    The idea of a sort of side scrolling Breakout clone is pretty neat, but punching your rubber ball hero Zip around feels more random than you'd expect from the otherwise precise Wii Motion Plus. You're likely to get a sore wrist from contantly flailing your arms around, and the gameplay lacks both variety and challenge. It does come with a WiiMote plus though, which is nice.
    • Metascore: 65
    • Critic Score 40
    Everything in this game smells of calculated recycling and boring gameplay possibilities. Some people might find this attractive based on a few hours play, but you'll be sighing for more content only a short time later. The best thing about it is the included demo of the coming Resident Evil Revelations, and that says it all.
    • Metascore: 43
    • Critic Score 40
    It improves a bit on last year's game, but that doesn't change the fact that this is an uninspired shooter that feels like the Harry Potter license has been forced upon it.
    • Metascore: 56
    • Critic Score 40
    Unless you're the kind of fan who already owns every PokƩmon game and knows everything about the creatures and characters, you're bound to lose interest quickly due to the extreme simplicity and lack of depth, and return to the more ambitious chapters of the series.
    • Metascore: 58
    • Critic Score 40
    Unless you unequivocally loved Duke Nukem Forever, there's no reason to invest in this DLC campaign. It offers more of the same, without any noteworthy additions or improvements. Combine that with some obvious graphical glitches and odd bugs, and there's little left to salvage the overall impression.
    • Metascore: 43
    • Critic Score 40
    One of the most meager party games we've seen in a while.
    • Metascore: 45
    • Critic Score 40
    There are so many good games out there that we have to command you to avoid this one. Even in spite of the colorful graphics.
    • Metascore: 39
    • Critic Score 40
    With such a solid heritage to draw upon, its almost unbelievable how little of the original games that remain here. A hollow experience that quickly falls apart.
    • Metascore: 38
    • Critic Score 30
    Harry Potter turns into a wannabe third person shooter, and the result is abysmal. Movie-based games get a bad rap, and its because of titles like this one. We can't think of anything nice to say about it, not even when playing it with Kinect. It's a bad game from end to end, and has no redeeming qualities. Avoid at all cost, even if (or maybe especially if) you're a Harry Potter-head.
    • Metascore: 26
    • Critic Score 30
    If you were to judge the capabilities of Kinect based solely on Sports Island Freedom, you'd be likely to think the device was a horrible failure. The menu is a mess that's hard to navigate, and things just go downhill from there. The controls are awful across almost all disciplines. Get Kinect Sports instead.
    • Metascore: 51
    • Critic Score 30
    Escort missions are rarely any good, but for some reason Namco Bandai has decided to release a game based just on that. The occasionally decent combat action is nowhere near enough to make up for the otherwise tedious gameplay, horrendous dialogue, awkward QTEs, ugly graphics and prolonged yet mind-numbingly boring cut scenes. Avoid at all costs.
    • Metascore: 58
    • Critic Score 30
    You can see everything Steel Diver has to offer within the first hour, and it never seems to find its footing in regards to either gameplay or design choices. If the horrible sound doesn't scare you off, the confusing controls probably will.
    • Metascore: 61
    • Critic Score 30
    A lackluster side-scrolling action game with boring graphics, tedious combat and shoddy interface design. Boss fights are ocassionally interesting, but it's not enough to change the overall impression of a game not worth your time.
    • Metascore: 54
    • Critic Score 30
    A frantic shoot 'em up that throws new ideas at you constantly, but ends up punishing the player with an unfinished quagmire that wont appeal to anyone except perhaps the most dedicated genre fans.
    • Metascore: 55
    • Critic Score 30
    An uneven collection of mini-games that are only occasionally suited for multiplayer and lacks the depth to entertain in single player.
    • Metascore: 52
    • Critic Score 30
    There's not a single reason to spend your time or money on this dilapidated adventure. You'll be much better off with Torchlight, Crimson Alliance or Dungeon Defenders.
    • Metascore: 74
    • Critic Score 30
    Tokyo Jungle seems to completely miss the zeitgeist and the strengths of its chosen platform. It's barely recommendable for the most fanatical of animal friends, and everyone else should look for other hunting grounds.
    • Metascore: 52
    • Critic Score 30
    If I worked at Gearbox, it would break my heart to see my dearest franchise abused in this way.
    • Metascore: 25
    • Critic Score 30
    Fun and simple mechanics, pixelated retro charm and nostalgic music. This could be a fun little distraction if it weren't because the game is full of in app purchases, so much that this has to be the most greedy attempt on grabbing players money seen in a long time. Too bad.
    • Metascore: 42
    • Critic Score 20
    A wannabe God of War that pretty much fails to get anything right. Boring and repetitive action and completely unremarkable level design. Avoid.
    • Metascore: 55
    • Critic Score 20
    Start the Party is a collection of entirely un-fun mini games for PlayStation Move with obnoxious presentation. A horrible example of the worst that casual gaming has to offer. Avoid at all costs.
    • Metascore: 31
    • Critic Score 20
    Feels as if the developers have tried to redefine just how bad movie tie-ins can be. The fighting system is boring, the overall structure is lazy, the graphics are ugly and the framerate is atrocious. But at least it's short.
    • Metascore: 55
    • Critic Score 20
    There's no doubt of the developer's intention of creating a God of War-like adventure starring Thor, but pretty much nothing works in the 3DS version. It's one of the crummiest titles we've seen on the handheld so far, and one that doesn't really get anything right.
    • Metascore: 33
    • Critic Score 20
    Nihilistic disappointed with Resistance for the Vita, and with Black Ops Declassified, they're scraping the bottom.
    • Metascore: 11
    • Critic Score 10
    Do you want sad faces on Xmas? Do you like pointless mini-games with poor and confusing controls? Would you prefer everything looked like Wii party-games with slightly sharper graphics? Would you love to have to buy two wiimotes, two nunchucks on top of your Wii U and Gamepad to play with a friend? Then this game is for you.