Gamereactor Denmark's Scores

  • Games
For 704 reviews, this publication has graded:
  • 43% higher than the average critic
  • 5% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 1.8 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Asphalt 8: Airborne
Lowest review score: 10 Dungeon Keeper
Score distribution:
  1. Negative: 41 out of 704
704 game reviews
    • 53 Metascore
    • 50 Critic Score
    Sony lumps a bunch of their popular characters together in this collection of mini-games that doesn't do any of its stars justice. The mini-games offer little challenge and have seemingly been picked at random, and makes no attempt at utilizing the vast background of the characters. Fine for kids, but just barely acceptable for the rest of us.
    • 39 Metascore
    • 50 Critic Score
    Battle: Los Angeles is a typical movie licensed game. Built and released in a hurry to coincide with the release of the movie, while throwing all notions of good craftsmanship out the window. It's not entirely bad, though, and had this been an iPhone game at the usual price range, it would have been a steal. But with so many strong shooters on offer these days, there's no real reason to play this game.
    • 55 Metascore
    • 50 Critic Score
    Comes closer to perfecting the style of the Dragon Ball Z universe than any previous game, but the combat system is too simplistic to offer any real depth, and so we can only recommend Ultimate Tenkaichi to the most hardcore fans of the franchise.
    • 49 Metascore
    • 50 Critic Score
    If it weren't for technical issues, such as the troubled controls and occassional coughs from the graphical engine, Garshasp could have been a decent copy of games like God of War, which we rarely see on the PC. But the game is filled with beginners mistake, and feels like a developer's first attempt at making a game, which is exactly what it is.
    • 77 Metascore
    • 50 Critic Score
    Old-school adventure game with obvious inspiration from Indiana Jones. Most of the puzzles are weak, and you will quickly grow to feel like a helpless tourist being carted around between digital holiday resorts as the story isn't very engaging. Kudos for trying to streamline the genre by easing the difficulty level and setting a high pace, but the end result just isn't very fun.
    • 54 Metascore
    • 50 Critic Score
    A playable spy B-movie for the handheld that doesn't quite live up to the standard Gameloft usually presents. Check out 9mm instead.
    • 43 Metascore
    • 50 Critic Score
    It feels as though all creativity and imagination has been shunned during development, and the result is a load of lethargic combat with too many flaws and complete lack of the details and polish that define the best games of the genre.
    • 54 Metascore
    • 50 Critic Score
    You can live a long and happy life in Skyrim without ever getting familiar with Hearthfire.
    • tbd Metascore
    • 50 Critic Score
    Scream 4 mixes slasher movies with stealth gameplay, makes rather decent use of the Scream license. Sadly, it's held back by clumsy controls and an insanely short game.
    • 64 Metascore
    • 50 Critic Score
    A game that could have been great, as the core Tekken mechanics have been carefully ported to the 3DS. But as pretty much everything else is missing, the longevity just isn't here.
    • 61 Metascore
    • 50 Critic Score
    The psychedelic skateboarding premise is fairly interesting, but the actual skating mechanincs are bland and boring. The game quickly becomes more about navigating the terrain than actually pulling off tricks, so skateboarding fans are better off sticking with Skate 3.
    • 53 Metascore
    • 50 Critic Score
    If it weren’t for the many glitches and regular stuttering, Painkiller H&D could have been a decent if somewhat repetitive retro shooter. But the technical issues make it difficult to recommend even as a niche title.
    • 61 Metascore
    • 50 Critic Score
    Despite solid handling, MX vs ATV Alive feels like an oddly incomplete game. There's little structure to the singleplayer mode, only a small handfull of maps available when you start, and it's a long repetitive grind to unlock the remaining small handfulls of maps. Quickly becomes tedious due to lack of content.
    • 74 Metascore
    • 50 Critic Score
    An odd little puzzle platformer that can be fun for short periods, but doesn't offer anything that hasn't been done better before. There are too few surprises along the way, and so you'll quickly feel that you've seen all the game has to offer.
    • 68 Metascore
    • 50 Critic Score
    A simplified version of the usual Pokemon games, though it is so simplistic that it quickly gets boring. There's not enough variety, and while it's certainly charming, it's hard not to see Guardian Signs as anything else but an introduction to the Pokemon universe for those who have yet to play any other game in the series.
    • 80 Metascore
    • 50 Critic Score
    The many layers of mechanics are simply too obscure if you haven't played the predecessors to death. Possibly the most complex game in the tactical RPG genre to date, but we just wish the developers had spent as much energy on introducing and explaining the mechanics as they did tailoring the game to existing fans.
    • 59 Metascore
    • 50 Critic Score
    The Adventures of Tintin has its ups and downs, and reminds us at times of Another World and Prince of Persia, but in the end it doesn't have enough on offer to really recommend.
    • 45 Metascore
    • 50 Critic Score
    Despite its accessibility and enjoyable multiplayer, Tank! Tank! Tank! is the kind of game that's best suited for the arcades, where you only expect a game to entertain you for a few minutes.
    • 57 Metascore
    • 50 Critic Score
    There’s little reason to pick up the latest Mario Party. While it has plenty of personality, the majority of the experience is so thin that it struggles to keep your attention.
    • 66 Metascore
    • 50 Critic Score
    Sega's intentions with this game were undoubtedly good, but the story mode is lacking and the mini game collections paltry. There are much better offerings on 3DS than this.
    • 48 Metascore
    • 50 Critic Score
    Sad, boring and at times buggy beyond belief. The Aliens seem weak, the tension absent and even though the set pieces are great, the whole game feels bland. The last half of the game improves a bit, but by then you have already lost all faith. Mediocre at best. In space no one can hear you cry.
    • 67 Metascore
    • 50 Critic Score
    As a tactical shooter, it starts out rather well, but quickly goes down hill. The AI is bad, the level design disappoingly linear and overly reliant on scripted events, the story is entirely forgettable. And as for the gameplay, it quickly devolves into a mediocre cover-based shooter rather than tactical variant it claims to be.
    • 66 Metascore
    • 50 Critic Score
    Kingdom Hearts: Re:coded is the latest release in a series that looks worse with every releases, as it simply refuses to keep up with the times and fix long-standing and fundamental problems. The camera needs a ton of work, the controls are overly complex, and everything feels recycled in a way that makes us wonder why we should still spend time with this failed adventure.
    • 54 Metascore
    • 50 Critic Score
    It's a shame that a title that actually tries out some new ideas for Kinect doesn't manage to leave a better impression. For once though, the blame shouldn't be put on the motion sensor, but rather a lack of attention to graphics, sound and story.
    • 60 Metascore
    • 50 Critic Score
    Only two out of the six games in this collection is worth your attention and not even the newest versions, and that's just not good enough. Only for the biggest fans of the pill-eating yellow glutton.
    • 40 Metascore
    • 50 Critic Score
    Zombie-filled races is a nice if not exactly original idea, but the developers haven't managed to turn it into an interesting game. The gameplay quickly becomes tedious, the car physics feel too light, the difficulty lacks challenge and frequent slowdowns mar the experience. If you're hurting for a Carmageddon sequel, this might sate you for a while, but it's no replacement.
    • 53 Metascore
    • 50 Critic Score
    Great looking clone of every modern third-person action shooter you can think of. Unfortunately it is let down by boring sections and bland weapons. Buy it on sale or rent it but don't expect miracles.
    • 39 Metascore
    • 50 Critic Score
    Despite a decent combat system and some surprisingly good animations, the many issues hold the game back from anything more than an average score.
    • 61 Metascore
    • 50 Critic Score
    Feels more like a collection of tech demos with a tacked-on Wario theme than a coherent experience. Game & Wario is nowhere near as fun as earlier Wario games.
    • 63 Metascore
    • 50 Critic Score
    Netherrealms take the framework of their iOS version of Injustice: Gods Among Us and puts Batman in charge. Nice look, solid controls and decent audio is let down by freemium that hardly lets you fight more than 15 minutes without paying up or waiting. What a shame.