Gamereactor Denmark's Scores

  • Games
For 703 reviews, this publication has graded:
  • 43% higher than the average critic
  • 5% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 1.6 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 The Last of Us Remastered
Lowest review score: 10 Green Lantern: Rise of the Manhunters
Score distribution:
  1. Negative: 41 out of 703
703 game reviews
    • 70 Metascore
    • 60 Critic Score
    A poor mans Gran Turismo lacking the depth, polish and graphics of the latter, but offering some fun if you are really keen to drive on two wheels.
    • 68 Metascore
    • 60 Critic Score
    It looks nice, but the controls are clumsy, the story is indecipherable, and the gameplay lacks variety.
    • 62 Metascore
    • 60 Critic Score
    A fairly decent movie licensed game that's marred by its short length, boring combat and lack of replayability.
    • 62 Metascore
    • 60 Critic Score
    Need for Speed: World seems to be an experiment on EA's behalf, and it shows. There are other, better games in the long-running series, and it's really only the low pricepoint that sets World apart from its brethren. If you're looking for the next big racing thing, look elsewhere.
    • 75 Metascore
    • 60 Critic Score
    Old school arcade racer updated for the HD-generation, apart from the fact that this doesn´t feel HD at all. The racing is good fun and the track-layout great, but Hydro Thunder Hurricane never loses the feeling of being a cheap arcade game, and at 1200 MS Points it unfortunately isn´t.
    • 75 Metascore
    • 60 Critic Score
    It seems like the developers spent too much time on fine tuning the combat system and not enough on balancing and level design. As a result, what starts out as a well paced and challenging game soon becomes repetitive. Once in a while a new weapon is introduced to mix things up, but at that point it is too little and too late. The co-op is pretty good, though.
    • 68 Metascore
    • 60 Critic Score
    Tries too hard to be both a flight simulator and an arcade action game, and fails at both. H.A.W.X. 2 desperately tries to be the Call of Duty: Modern Warfare of flight games, but simplistic gameplay and a dull story means it falls flat. This is a game that doesn't know what it wants to be or do, and instead just ends up mimicking the big boys.
    • 47 Metascore
    • 60 Critic Score
    Sonic Free Riders can be fun under the right circumstances, and kids will probably enjoy it, but it's mostly just another irrelevant speed bump on Sonic's journeys throughout the world.
    • 72 Metascore
    • 60 Critic Score
    The puzzle mechanics are enjoyable and well done, especially the ones requiring you to command around your Majin-buddy. Same thing goes for the Metroid-esque exploration and unlocking of new abilities. The combat is simple and uninspired though, and long travel distances between important areas in the later part of the game means that it can be rather boring at times.
    • 63 Metascore
    • 60 Critic Score
    The actual dancing experience is closer to the real deal than Dance Central, but whether you'll actually bother getting into the game is a different matter. The song selection is limited and mainly contains j-pop and eurobeats, and with the overall presentation being highly focused on Japanese pop culture, Dance Evolution ends up feeling just a little too foreign.
    • 61 Metascore
    • 60 Critic Score
    A real time strategy game without armies or war is a neat idea, and the premise of fighting fires, natural disasters and other emergencies is downright clever. However, the game is hampered by clumsy and overly elaborate controls, meaning you end spending just as much time working out how to use your units as you do actually rescuing people.
    • 58 Metascore
    • 60 Critic Score
    At its best, Tron: Evolution reminds us of Prince of Persia, but the platform sections are regularly broken up by boring and uninspired combat. The story is uninteresting, and while the looks are almost carbon copied from the movie, they don't work nearly as well in an interactive experience. Tron: Evolution ends up feeling more like a prologue to the movie than anything else, and therefore never really satisfies.
    • 71 Metascore
    • 60 Critic Score
    Most shoot em ups these days rely on a gimmick, and Zeit2 has a clever one: time travel. By rewinding the game a few seconds, you are essentially able to play co-op with yourself. The shooting is a bit lackluster, though, and Zeit2 often feels more like puzzle game, where you have to use the rewind function just right to beat the oncoming wave of enemies. May be interesting to hardcore Shmup-fans, but more casual players of the genre can skip it.
    • 55 Metascore
    • 60 Critic Score
    A game that really tries to be like the LEGO games but with Marvel characters, but doesn't succeed entirely. Playing on your own is rather boring, but the co-op mode improves the experience immensely, even if the game is a bit short. Marvel Super Hero Squad: The Infinity Guantlet is a far cry from games like LEGO Indiana Jones or LEGO Harry Potter, but there's still fun to be had here. Worth picking up on a bargain.
    • 64 Metascore
    • 60 Critic Score
    A blistering fast and high flying off-road racer with no intentions of anything resembling realism. But while it can be fun for a quick romp, it lacks in both the variety and challenge departments. Too shallow to entertain for more than a few hours.
    • 67 Metascore
    • 60 Critic Score
    For their next trick, Gameloft has decided to borrow heavily from Counter Strike. That means buying your weapons at the start of the round, and no respawns in most game types. Mechanically the gameplay is okay, but there are many technical issues, such as glitchy netcode, spotty matchmaking and long loading times. It's cheap though, and if Gameloft fix the technical issues, it could be a nice change of pace from the Battlefields and Calls of Duty.
    • 64 Metascore
    • 60 Critic Score
    Only three of the four sports on offer are worth playing, and the single player experience is hampered by bad AI and an insultingly easy beginners league for every sport that has to be completed to advance to the more interesting stuff. With four players though, the game shines and can be barrels of fun.
    • Gamereactor Denmark
    • 57 Metascore
    • 60 Critic Score
    A decent online shooter that mainly reuses ideas you've already seen elsewhere. The controls are spot on, and the enviromental destruction is impressive. However, it suffers greatly from lag problems, and host migration isn't handled very gracefully. It's very cheap, though, and gets enough things right that it's worth checking out. But you can skip it if you already have a stack of Battlefields and Calls of Duty on your shelf.
    • 68 Metascore
    • 60 Critic Score
    The controls are an odd mix between arcade and sim, meaning that all the cars are much more skiddish than you'd expect. Weak AI means that the car handling is the only real challenge when you play alone, and coupled with the tiresome voice acting, the single player experience is sub par. Online, the game becomes much more entertaining, but so far the serves have been plagued by stability issues. TDU is pretty fun online, but if you only want to play on your own, steer clear of this game.
    • 64 Metascore
    • 60 Critic Score
    Celebrating the 30th anniversary of The Empire Strikes back, we get another Star Wars game. This time as a Tower Defense game for the iPhone and iPod touch. Fiddly controls and blurry graphics provides an experience not unlike Fieldsrunners. But that game came out two years ago and a lot has happened since. Not and awful game, but not a classic either.
    • 77 Metascore
    • 60 Critic Score
    Racing through the end of the world is a great idea, but Motorstorm: Apocalypse is held back by an unsatisfying driving experience, extremely low difficulty curve and a lack of variety. It ends up as a rather average arcade racer that runs out of gas too quickly.
    • 70 Metascore
    • 60 Critic Score
    This is much better than the usual emulator crap that Sega throws at the iOS audience. It is still not at the top of iOS gaming due to touch controls that aren´t always as good as the competition. Lots of colours, good sense of speed and a fun albeit rather short game. Well worth a buy if it goes on sale.
    • 61 Metascore
    • 60 Critic Score
    Rayman 3D is in many ways a lukewarm adventure. It suffers from numerous annoyances and clumsy controls, and it seems that the game has been hurt by the many, many rereleases over the years. However, if you've never played Rayman 2 before, it might still be worth checking out, as it's still a decent platformer at heart.
    • 68 Metascore
    • 60 Critic Score
    A definite improvement over last years effort, particularly when it comes to physics and handling. However, it's still held back by a swath of smaller issues, such as a confusing interface and odd invisible bumps in some of the tracks. Still, there's enough here for the game to be worth a look, at least if you're a motorcycling enthusiast.
    • 75 Metascore
    • 60 Critic Score
    Monkey Labour can be reviewed in one sentence: This is a sweet LCD-game from the 80' s that acts exactly as you remember these kind of games. It even has a virtual discoloured screen if you press your touch screen. This is hypernostagia for less than a buck. It isn´t gonna keep you up at night, but it will make you smile if you are one of gaming's old boys.
    • 65 Metascore
    • 60 Critic Score
    Darkspore has many neat ideas, but the bottom line is that the game lacks variety. You will end up going through previously completed levels in order to farm new gear for your heroes, and keeping up with the level requirements needed to progress through the game ends up being more work than it's worth.
    • 65 Metascore
    • 60 Critic Score
    Rio
    A better party game than we expected, but not quite as good as it could have been. The joy you get from the bubly music and colorful graphics fades away once you've reached the end of the minigames and see how much they recycle their ideas.
    • 71 Metascore
    • 60 Critic Score
    Not the worst shooter around, but an enormous disappointment compared to its predecessors.
    • 72 Metascore
    • 60 Critic Score
    The many sidejobs and minigames lack both variety and challenges, but the excellent boss fights make up for the tedium. It's not perfect, but it does have a lot going on for it.
    • 74 Metascore
    • 60 Critic Score
    There's no doubt that F.E.A.R. 3 should have been a better game, as it fails to live up to both its predecessors and much of what else is on offer in the genre these days. The overall experience is still worthy of approval, and there are some fun co-op modes. Whether you're into horror, action or a combination of the two you might want to take a look at F.E.A.R. 3. Just don´t expect a scary wonder-ride like the first installment.