Gamereactor Denmark's Scores

  • Games
For 704 reviews, this publication has graded:
  • 43% higher than the average critic
  • 5% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 1.8 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Superbrothers: Sword & Sworcery EP
Lowest review score: 10 Green Lantern: Rise of the Manhunters
Score distribution:
  1. Negative: 41 out of 704
704 game reviews
    • 71 Metascore
    • 70 Critic Score
    It could do with a practice mode or some proper tutorials to introduce newcomers to the commander mode, but if you're up for a challenge or find a decent server, Nuclear Dawn is an exciting take on a genre that's usually lacking new ideas.
    • 63 Metascore
    • 70 Critic Score
    I've had a hard time putting Deadpool down. Not because the mechanics or the game as a whole are particularly great, but because the (admittedly) juvenile humor constantly carries it forward. In some ways, it feels like what Duke Nukem should have been. It's dumb, silly and self conscious, and that's what makes it so funny.
    • 78 Metascore
    • 70 Critic Score
    A decent wrestling game with a solid combat system, as long as you're able to ignore repeated flaws from its predecessors.
    • 85 Metascore
    • 70 Critic Score
    Technically solid and charming arcade fun. We can’t help but wish that Behemoth will be a little more ambitious with their next game.
    • 70 Metascore
    • 70 Critic Score
    As a whole, there's very little news here, but the game still justifies its own existence through a good, polished racing experience at a very cheap price. Particularly if you head online to race against friends.
    • 64 Metascore
    • 70 Critic Score
    A good, concentrated experience with plenty of bonuses such as new guns and achievements. It doesn't exactly break the mold, and the story could have been told better, but it's an intriguing glimpse into a different part of the Fallout universe that is sure to please fans.
    • 65 Metascore
    • 60 Critic Score
    Rio
    A better party game than we expected, but not quite as good as it could have been. The joy you get from the bubly music and colorful graphics fades away once you've reached the end of the minigames and see how much they recycle their ideas.
    • 72 Metascore
    • 60 Critic Score
    The puzzle mechanics are enjoyable and well done, especially the ones requiring you to command around your Majin-buddy. Same thing goes for the Metroid-esque exploration and unlocking of new abilities. The combat is simple and uninspired though, and long travel distances between important areas in the later part of the game means that it can be rather boring at times.
    • 81 Metascore
    • 60 Critic Score
    Gran Turismo is no longer the superstar it once was, as we are no longer impressed by tons of cars and lovely polygons, just like most of us no longer think poodle-hair and Def Leppard are hot stuff. The world is a different place today, as is the racing genre, but Gran Turismo remains stuck in the past.
    • 70 Metascore
    • 60 Critic Score
    I had really hoped Remember Me would have been a better game. A few tweaks here and there, and it could easily have scored a notch or two higher on a scale. The only thing that's holding it back is the mediocre gameplay, as everything else in the game is in the same league as the best in the genre.
    • 74 Metascore
    • 60 Critic Score
    The enormous amount of recycling makes it difficult to enjoy and recommend this game over its predecessor, and that game should be available for cheap by now.
    • 74 Metascore
    • 60 Critic Score
    The enormous amount of recycling makes it difficult to enjoy and recommend this game over its predecessor, and that game should be available for cheap by now.
    • 38 Metascore
    • 60 Critic Score
    If you can live with the technical flaws, the boring AI and the lack of ambition, there's enough sci-fi shooting with a hint of strategy here to keep genre fans entertained for a few hours.
    • 65 Metascore
    • 60 Critic Score
    Not a bad game by any means, but the mechanics are missing that final something that really grabs us.
    • 74 Metascore
    • 60 Critic Score
    Feels a bit too much like an experiment, too much like a repetition of Papa Sangre, and not enough like a game. If you haven’t played Papa Sangre though, and you’re looking for something wildly different, give it a try.
    • 72 Metascore
    • 60 Critic Score
    Even with the enormous amount of customization options, plentiful weapons and gadgets and a rather solid progression system, Gotham City Impostors can't hide the fact that it's a fairly ordinary shooter, despite the colorful packaging.
    • 69 Metascore
    • 60 Critic Score
    Sonic Dash takes the tried and tested formula of Temple Run and adds a solid control scheme that doesn't involve tilting your device. But with close to a gazillion endless runners on the market it fails to impress. It is an enjoyable take on the genre, and has great graphics, but we have seen it all before. Buy it if you absolutely love Sonic, but do not expect anything new to the formula.
    • 64 Metascore
    • 60 Critic Score
    A blistering fast and high flying off-road racer with no intentions of anything resembling realism. But while it can be fun for a quick romp, it lacks in both the variety and challenge departments. Too shallow to entertain for more than a few hours.
    • 62 Metascore
    • 60 Critic Score
    Need for Speed: World seems to be an experiment on EA's behalf, and it shows. There are other, better games in the long-running series, and it's really only the low pricepoint that sets World apart from its brethren. If you're looking for the next big racing thing, look elsewhere.
    • 67 Metascore
    • 60 Critic Score
    For their next trick, Gameloft has decided to borrow heavily from Counter Strike. That means buying your weapons at the start of the round, and no respawns in most game types. Mechanically the gameplay is okay, but there are many technical issues, such as glitchy netcode, spotty matchmaking and long loading times. It's cheap though, and if Gameloft fix the technical issues, it could be a nice change of pace from the Battlefields and Calls of Duty.
    • 72 Metascore
    • 60 Critic Score
    I really want to like Rain. It has sympathetic ideas and does an admirable job of setting the mood, but you just can’t get around the fact that it’s rather unexciting and often just plainly boring.
    • 75 Metascore
    • 60 Critic Score
    Old school arcade racer updated for the HD-generation, apart from the fact that this doesn´t feel HD at all. The racing is good fun and the track-layout great, but Hydro Thunder Hurricane never loses the feeling of being a cheap arcade game, and at 1200 MS Points it unfortunately isn´t.
    • 75 Metascore
    • 60 Critic Score
    It seems like the developers spent too much time on fine tuning the combat system and not enough on balancing and level design. As a result, what starts out as a well paced and challenging game soon becomes repetitive. Once in a while a new weapon is introduced to mix things up, but at that point it is too little and too late. The co-op is pretty good, though.
    • 68 Metascore
    • 60 Critic Score
    Tries too hard to be both a flight simulator and an arcade action game, and fails at both. H.A.W.X. 2 desperately tries to be the Call of Duty: Modern Warfare of flight games, but simplistic gameplay and a dull story means it falls flat. This is a game that doesn't know what it wants to be or do, and instead just ends up mimicking the big boys.
    • 67 Metascore
    • 60 Critic Score
    When it's at its best, you'll feel invincible, like the king of the world. But the flaws and mistakes of the rest of the game are hard to ignore.
    • 64 Metascore
    • 60 Critic Score
    Only three of the four sports on offer are worth playing, and the single player experience is hampered by bad AI and an insultingly easy beginners league for every sport that has to be completed to advance to the more interesting stuff. With four players though, the game shines and can be barrels of fun.
    • Gamereactor Denmark
    • 56 Metascore
    • 60 Critic Score
    MUD never attempts something original, spectacular or surprising, and you get the impression that it's settles for just being bog-standard.
    • 57 Metascore
    • 60 Critic Score
    A decent online shooter that mainly reuses ideas you've already seen elsewhere. The controls are spot on, and the enviromental destruction is impressive. However, it suffers greatly from lag problems, and host migration isn't handled very gracefully. It's very cheap, though, and gets enough things right that it's worth checking out. But you can skip it if you already have a stack of Battlefields and Calls of Duty on your shelf.
    • 75 Metascore
    • 60 Critic Score
    We like Dragon's Dogma, but it's missing something to really complete the package. With a better story or more refined combat, this could have been a solid RPG.
    • 57 Metascore
    • 60 Critic Score
    Seeing as it’s been close to a year since the original console release, one would have hoped that the Vita version had more polish. Sadly, this port only brings more issues to an already imperfect game.