GameReviewer's Scores

  • Games
For 72 reviews, this publication has graded:
  • 66% higher than the average critic
  • 4% same as the average critic
  • 30% lower than the average critic
On average, this publication grades 8.1 points higher than other critics. (0-100 point scale)
Average Game review score: 81
Highest review score: 98 Tom Clancy's Splinter Cell
Lowest review score: 37 Gungrave
Score distribution:
  1. Positive: 57 out of 72
  2. Negative: 4 out of 72
72 game reviews
    • 96 Metascore
    • 89 Critic Score
    With a few more dungeons and a lot less sailing, this is one title that would have definitely deserved to be considered perfect. As is, though, it's a flawed masterpiece.
    • 95 Metascore
    • 77 Critic Score
    There's a gaping hole that prevents the collection from being complete, and that hole is "The Legend of Zelda: A Link to the Past." Many older gamers consider it the best title in the series.
    • 94 Metascore
    • 88 Critic Score
    Perhaps Bioware were being too ambitious with the graphics, or perhaps they really did run out of time, but either way, there are moments when KOTOR moves like a dog.
    • 93 Metascore
    • 98 Critic Score
    The appeal of Splinter Cell shifts into the sublime when it's graphics and sound are taken into account. No other game thus far has managed to present such realistic looking gaming environments... ever.
    • 93 Metascore
    • 90 Critic Score
    The word 'masterful' comes to mind. But then, it comes to mind in regards to nearly any aspect of the game you might care to name.
    • 93 Metascore
    • 82 Critic Score
    It was a challenge! At times I would have smothered small animals for some help with defeating a boss, but the good easily out weighs the bad in this case.
    • 92 Metascore
    • 90 Critic Score
    You've seldom seen an interface as polished as this one.
    • 92 Metascore
    • 86 Critic Score
    For the first time, story is really a driving force. No, it's nothing truly fascinating, but it's less shallow than fans might expect.
    • 91 Metascore
    • 79 Critic Score
    Even still, the lack of any serious genre innovation puts Ninja Gaiden somewhere circa 2001, well behind the likes of "Onimusha3" and to a lesser extent, "Otogi2." Each of those games demonstrates exactly how far the genre can be taken when a little extra effort has been put into such trivialities as background elements, level design and a decent camera system.
    • 91 Metascore
    • 90 Critic Score
    In so many ways that truly count, Castlevania: Aria of Sorrow is the best 2D outing the series has seen since "Castlevania: Symphony of the Night."
    • 90 Metascore
    • 93 Critic Score
    One of the best shooters ever crafted for the Xbox or any system, a graphical delight with enough depth that even after you've completed it once or even a few times, you'll be likely to come back for another play.
    • 89 Metascore
    • 91 Critic Score
    In short, just about everything that made the series cool to this point is back and better than ever. The whole experience isn't unlike eating a watermelon: you'll need to spit out a few seeds, but otherwise there's no cooler fruit.
    • 88 Metascore
    • 86 Critic Score
    Stylish, original, and fun are a few adjectives I would use to describe it, but unfortunately it would seem that this franchise was destined to miss out on the commercial success that it so richly deserves.
    • 88 Metascore
    • 95 Critic Score
    What we have here is perhaps one of the single most well thought out examples of how to craft exciting dog fights without running the risk of having pig-headed players forever circling each other.
    • 87 Metascore
    • 94 Critic Score
    But it offers a unique, stylish, and realistic experience, and playing... fighting... exhilarates me. For those whose hearts long to battle, this game strikes to the core.
    • 87 Metascore
    • 95 Critic Score
    Perhaps the single major flaw that stops Final Fantasy Tactics Advance from scoring a straight 10/10 is it's shop/inventory system. Purchasing new weapons and armor for your clan is basically a trial and error experience until you know who can use what type of weapon.
    • 87 Metascore
    • 90 Critic Score
    Mario's shouts of excitement are much more subdued than we're used to, and there doesn't seem to be quite the usual level of ambience in general. Some will prefer this, but I didn't.
    • 87 Metascore
    • 96 Critic Score
    A modern gaming masterpiece. It's as playable as any "Zelda," and as memorable as any "Metal Gear."
    • 86 Metascore
    • 90 Critic Score
    The best platformer to come about in years, and you owe it to yourself to play it.
    • 85 Metascore
    • 97 Critic Score
    The experience that awaits you here transcends such archaic terms. This is an event, an epoch making title that years from now historians will look back upon as a defining moment in the history of video games. This is not an over exaggeration, nor is it simple hyperbole, this is the cold hard truth. Onimusha3 is the reason why you became a gamer in the first place. [JPN Import]
    • 85 Metascore
    • 92 Critic Score
    The single, most atmospheric survival horror game around. It goes so far beyond the greatness achieved in the 2nd installment that one must wonder, where will it all go from here?
    • 84 Metascore
    • 97 Critic Score
    A brilliant masterpiece in every sense of the word... Simply put, you must play this game if you have even the slightest interest in the strategy role-playing genre.
    • 84 Metascore
    • 84 Critic Score
    This game WILL shock you, it WILL scare you, and it WILL make you sleep with the lights on... it will PROBABLY also make you buy a Playstation 2 so that you can continue the journey into madness with Silent Hill 3.
    • 84 Metascore
    • 89 Critic Score
    From the large selection of unlockable extras to the wealth of documentaries and bonus characters, every conceivable base has been covered. In reaching these lofty heights so easily, Return of the King has shamed virtually every other half baked movie adaption ever released.
    • 83 Metascore
    • 48 Critic Score
    To put it simply, the game is horribly slow. The framerate is so devastating, that at a point during the second level, playing the game becomes literally impossible...One of the biggest disappointments in my gaming career.
    • 83 Metascore
    • 80 Critic Score
    Good for an appertizer, and never the main course. You can beat the game in less than 12 hours, which isn't quite comparable to the usual 30+ hours that fit into other RPG's.
    • 83 Metascore
    • 88 Critic Score
    'Very cool' can easily describe just about everything there is to say about this title. There aren't a lot of good puzzle games out there that copy the Tetris style yet somehow improve on it in some ways, but Super Puzzle Fighter II is one such game.
    • 83 Metascore
    • 91 Critic Score
    The level of detail is also amazing.
    • 83 Metascore
    • 91 Critic Score
    The graphics do an outstanding job at setting the game's comic, horror atmosphere. Everything from the trees in the background to the disturbingly horrific Army of Zin has been lovingly designed and animated.
    • 82 Metascore
    • 92 Critic Score
    Everything about this game has such a polished feel to it that one is left wondering what possible improvement could be made in the hopefully forthcoming sequel?
    • 81 Metascore
    • 85 Critic Score
    If you can take the idea of spending about 20 hours driving around and only occasionally hoofing it for some alternate mayhem, The Simpsons: Hit & Run is perfect. It's infused with a great sense of humor, and there are plenty of things to do.
    • 81 Metascore
    • 85 Critic Score
    The controls are much more responsive this time round with simple combat techniques such as the circle strafe now being a breeze to perform. Heck, there's even a limited combo system for players that just can't do without!
    • 81 Metascore
    • 75 Critic Score
    Gameplay is fun and addictive but unfortunately it rarely gets the heart pumping like the real pinball experience can.
    • 81 Metascore
    • 80 Critic Score
    More of the same.
    • 81 Metascore
    • 88 Critic Score
    A rarity among its peers as it brings a simplified game of football home for gamers that just can't seem to get their minds around the rules of "Madden 2004."
    • 80 Metascore
    • 83 Critic Score
    The simple fact is that this is one of the most frustrating games I've ever played. There's really no way I can possibly stress that enough. The longer you play, the less you can concentrate and the worse your surfer does.
    • 79 Metascore
    • 95 Critic Score
    Its flawless execution combined with the sheer amount of unlockable features and variety of gameplay makes this the pinnacle of the shooter genre today. A first class game and the perfect swan song for this much loved series.
    • 79 Metascore
    • 94 Critic Score
    A text book example of how to make the perfect follow up. Take everything that was popular in the first then power up the graphics, level up the characters and open up the shops so that they stock a larger range of items and spells. Bigger, better, and hell of a lot sweeter.
    • 79 Metascore
    • 78 Critic Score
    But when you forget about those flaws for a minute, the fact remains that the game can easily pull you into its grasp and keep you there for 10 to 20 hours. When the credits roll, you'll likely feel quite satisfied.
    • 79 Metascore
    • 87 Critic Score
    It may have its flaws, but at the same time LOTR:TTT is a hundred times better than the rest of the regurgitated flotsam that constitutes licensed gaming as a whole.
    • 78 Metascore
    • 95 Critic Score
    Exceptional battle systems, enemy encounter rates, an 'epic journey' with more twists than a pretzel and a creatively represented story... This is bound to be loved by both RPG fans and those few who hated RPG's for the obnoxiously random enemey encounters.
    • 77 Metascore
    • 90 Critic Score
    There's no denying that True Crime is really just "Grand Theft Auto" in a police uniform and a badge, but delve deeper than that and it soon becomes apparent that at its core lies a much better game.
    • 77 Metascore
    • 82 Critic Score
    It's the quiet moments that scare the most. The horrors that the monsters bring can at least be fought, but the silence... it is... unstoppable. It cuts through your psyche like a knife through flesh, fueling your hallucinations and driving up your insanity.
    • 76 Metascore
    • 78 Critic Score
    More of the same but without the heart.
    • 76 Metascore
    • 98 Critic Score
    Simple, fun, and addicting with just the right amount of challenge and cool... just the way video games are supposed to be.
    • 76 Metascore
    • 90 Critic Score
    An excellent game that successfully combines a unique blend of vehicular combat and stunning graphics to create one of the most exciting FPS Xbox experiences thus far.
    • 76 Metascore
    • 66 Critic Score
    I have no difficulty recommending this one for retro gamers, as it's the best package I can recall Midway sending our way, but others might want to steer clear.
    • 75 Metascore
    • 84 Critic Score
    This sense of fun defies all odds. I never would have thought it, but these encounters with computer-generated pals can sometimes be even more enjoyable than the real thing.
    • 75 Metascore
    • 66 Critic Score
    If SWRS3:RS were a person, I would have diagnosed it with a bi-polar disorder of some kind. Moments of sheer unbridled happiness come as quickly as they go, replaced with a gut-wrenching sadness that leaves the player feeling empty and bewildered inside.
    • 75 Metascore
    • 83 Critic Score
    It's seamless marriage of large scale action and RPG elements set in an ancient Chinese environment make it one of the more original games on the market today.
    • 74 Metascore
    • 86 Critic Score
    If you can grin and bear the sometimes overly cutesy presentation, you'll find a game with more options for customization than us lowly gamers deserve (and besides, you can make some disgusting doodles as compensation).
    • 73 Metascore
    • 86 Critic Score
    It's an experience you will tire of. The volleyball is good, and fun. The girls are gorgeous. The music isn't annoying. And there's the two-player mode. But just like real volleyball, the whole experience can only remain fresh for so long.
    • 72 Metascore
    • 78 Critic Score
    A shining example of how polish and presentation can make an otherwise ordinary game seem special. It may be shallow but what it lacks in technique it makes up for with style and charisma.
    • 72 Metascore
    • 51 Critic Score
    While the game is enjoyable enough for a short romp, and the weapon selection offers a bit of replay value, I can't imagine why I would want to play this game in a month, let alone in a year.
    • 72 Metascore
    • 82 Critic Score
    If it weren't for the sense of redundancy that comes from the too-large environments (and from playing through many of them multiple times as the different teams), this title would have been just about perfect. In the end, Sonic Heroes certainly isn't perfect. However, it's a great step in the right direction.
    • 72 Metascore
    • 69 Critic Score
    While what's here is very good, the problem is that there are perhaps twenty seconds of original composition in the whole game! The rest just loops for all eternity, prodding you to skip past menu after menu just so you can escape the irritation of not-quite-grinding guitar and the like.
    • 72 Metascore
    • 70 Critic Score
    A good game with a rough exterior.
    • 71 Metascore
    • 42 Critic Score
    The senseless slaughter of innocents continues with our boy in the chicken suit, Billy being subjected to countless humiliating deaths thanks to a brutally merciless camera. Whether it's a sneak attack by a pack of bouncing bat things or a sudden drop that seemingly comes out of nowhere, rest assured you're going to be just as surprised the 1000th time as you were the 1st.
    • 71 Metascore
    • 55 Critic Score
    It's never a good sign when adjectives such as linear, bland and dull spring to mind after a mere 2 hours behind the pad, but that's exactly what happens here. [JPN Import]
    • 71 Metascore
    • 67 Critic Score
    The graphics are surprisingly good and showcase exactly what the Gameboy Advance is capable of.
    • 68 Metascore
    • 81 Critic Score
    An addictive game. Although the multiplayer part lacks in quality, it certainly makes up for it in the single player game.
    • 66 Metascore
    • 62 Critic Score
    Those familiar with the series are likely to feel right at home thanks to GitS's nicely designed 3d environments that appear to have been ripped straight from the TV series...In the end though it's the gameplay that matters. And in that regard Ghost in the Shell: Stand Alone Complex has come up decidedly average.
    • 66 Metascore
    • 87 Critic Score
    It's been developed so that the more you play it, the more you enjoy it. And there's enough depth and unlockables--not to mention a two-player mode--that this one is far less likely to collect dust than any other racers you may have in your collection.
    • 65 Metascore
    • 45 Critic Score
    Its coolest feature is the glossy cover art. Dig inside and what you'll find is a game devoid of personality, thrills, and fun. In short, Enter the Matrix is everything it shouldn't have been, and nothing more.
    • 65 Metascore
    • 87 Critic Score
    Just that sort of game. It sucks you in and won't let go until suddenly you're late for work or the morning sun is peeking through the blinds and you realize you stayed up all night again.
    • 65 Metascore
    • 84 Critic Score
    This wonderful plot, as charming and exciting as it may be, sadly interferes with what was once a staple of the franchise, the ability to play the first 8 stages in the order you desire.
    • 65 Metascore
    • 37 Critic Score
    While playing Gungrave, I found myself glancing at the clock over and over, seeing how much time had passed. The game felt really, really long as it droned on and on. The sad part is that the game is actually quite short — it's just that damn boring.
    • 64 Metascore
    • 82 Critic Score
    Virtually every aspect of Flipnic's presentation is both wonderfully fresh and original. From the beautiful menu designs to the dry yet sweet voiceovers and the well orchestrated BGM tracks, the atmosphere generated is quite unlike anything else experienced.
    • 63 Metascore
    • 82 Critic Score
    As a result of the somewhat simplistic design (which allows you to enjoy Ghost Recon even if you've not played a lot of tactical shooters) and the valuable multi-player modes, this is one game that may not receive a really high score but still comes highly recommended.
    • 63 Metascore
    • 72 Critic Score
    One of my biggest annoyances when playing Drag-on Dragoon was that I couldn't save my progress in the middle of a stage. This can be frustrating if after 40 minutes of leveling up your character you die because of a silly mistake. [JPN Import]
    • 57 Metascore
    • 61 Critic Score
    As with the gameplay, the weapons of Dredd vs Death also manage to walk the fine line between licensed glory and gaming mediocrity.
    • 56 Metascore
    • 72 Critic Score
    If you're prepared for the occasionally uneven difficulty and the dark themes, Spawn: Armageddon makes a highly recommended weekend rental.