GamerFeed's Scores

  • Games
For 955 reviews, this publication has graded:
  • 34% higher than the average critic
  • 5% same as the average critic
  • 61% lower than the average critic
On average, this publication grades 5.5 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Project Gotham Racing 2
Lowest review score: 20 Final Fight: Streetwise
Score distribution:
  1. Negative: 98 out of 955
955 game reviews
    • 77 Metascore
    • 70 Critic Score
    It still doesn't offer deeper business tactics once you do become the Don of New York, nor full online play ala "Saint's Row." It also leaves out important little things that keep it from nailing the dramatic essence of the film it's based on as well.
    • 62 Metascore
    • 70 Critic Score
    This is far and away the best Pokemon DS game out there. It's just not the full-fledged sequel that I'm still anticipating.
    • 81 Metascore
    • 80 Critic Score
    Lego Star Wars graphics, sound, and gameplay all bring a classic trilogy to life with utter detail, and the added sense of humor and countless list of secrets and Achievements will keep you playing, even after the Empire's fallen at your feet.
    • 79 Metascore
    • 70 Critic Score
    Some will enjoy this new method of play, while others will struggle as they go from offensive to defensive moves in frustrating transition.
    • 78 Metascore
    • 80 Critic Score
    The franchise and online modes have been touched up, remaining the best in the business; the new Cinemotion gives a major boost to the above average presentation; and while the gameplay isn't significantly new, it still works like a charm, both for arcade players and hockey nuts.
    • 85 Metascore
    • 70 Critic Score
    The game's fun for the most part, especially when it comes to unlocking and customizing characters from the epic trilogy, but I'm really turned off by some of the confusing puzzles as well as the cheap AI.
    • 69 Metascore
    • 60 Critic Score
    The touch screen controls aren't incredibly responsive and the mini games are about as interesting as the Utah Jazz.
    • 72 Metascore
    • 80 Critic Score
    It gives you an opportunity to Fight To the Top of the NASCAR tier, but focuses more on driving mechanics, real-time damage and wear, handling, and momentum than ever before, all of which work in its favor.
    • 82 Metascore
    • 70 Critic Score
    If Test Drive Unlimited were a car, it would probably be a nice, leisurely ride without too many fancy gimmicks- maybe a Scion without the oddly-shaped frame.
    • 75 Metascore
    • 60 Critic Score
    Killing bad guys is very boring thanks to the lackluster mechanics, which never evolve past mindless button mashing, and the cheap AI doesn't help matters. I still appreciate Yakuza for what it is, but I can't justify spending $50 for it.
    • 83 Metascore
    • 90 Critic Score
    What we have here is elementary yet cutting-edge game design, coupled with some of the cutest visuals and music you will ever experience. The game has longevity to spare as well, with numerous secrets, mini-games, and hidden paths to seek out.
    • 51 Metascore
    • 40 Critic Score
    I gave Spy Hunter: Nowhere To Run plenty of chances to impress me, but it came up short, with its glitched-out graphics and a control scheme that's too wonky for its own good, whether you're on foot or in the car.
    • 63 Metascore
    • 80 Critic Score
    While I would've liked to have seen a better realized multiplayer mode and more difficult achievements to unlock, the game remains a joy to play. The graphic and sound touch-ups are welcome as well, instead of just bothersome cosmetic additions.
    • 72 Metascore
    • 70 Critic Score
    This game is about as hard as petrified wood. Capcom eased things up a bit by tossing three difficulty levels into the mix, but even the added confidence booster couldn't save me from dying hundreds of times.
    • 34 Metascore
    • 20 Critic Score
    The graphics are bland, the gameplay stunted, and the multiplayer limited to online only. Throw in a useless first-person bombing mode that isn't even first-person and you've got a game that's simply a bomb. No, not the bomb, just a bomb.
    • 66 Metascore
    • 70 Critic Score
    Those who already own Battle won't be motivated to drive to the store just to drop $40 on a couple of additional features.
    • 81 Metascore
    • 80 Critic Score
    A viciously intense and wickedly gruesome gang simulator that offers up plenty of thrills.
    • 76 Metascore
    • 70 Critic Score
    Star Fox Command could have benefited from a few difficulty levels, but it's still a cool shooter that shouldn't be missed.
    • 63 Metascore
    • 70 Critic Score
    It's a bit tedious at times, and single player isn't really that exciting, but it's still a fun poker game.
    • 84 Metascore
    • 80 Critic Score
    While I would've liked to have gotten more emotional commentary from Madden and Michaels and less graphic freezes, it's still nice to have the highlight stick and lead blocking features give the running game just as much emphasis as passing has gotten. Madden once again scores a touchdown.
    • 80 Metascore
    • 80 Critic Score
    It's vicious, nutritious, and undeniably delicious, and you absolutely have to buy it immediately. Not only does it look gorgeous splayed across an HDTV, but it plays better than its predecessors.
    • 78 Metascore
    • 90 Critic Score
    From the innovative highlight stick to the "run-to-daylight" feature, the PSP version of Madden has it all. Add in the ability to take your PS2 franchise on the go and you have the best handheld football game not only in years, but perhaps of all-time.
    • 83 Metascore
    • 80 Critic Score
    Its revamped Superstar: Hall of Fame mode is phenomenal and the enhancements to the running game make busting through holes in the defensive line simply a joy. But unlike last year's fiasco with next-gen Madden on the Xbox 360, this year Madden 07 on 360 is clearly the superior version to own.
    • 57 Metascore
    • 60 Critic Score
    Moderately enjoyable, mainly because the character selection is so diverse. When's the last time you saw Pooka from "Dig-Dug" show the Prince of All Cosmos who's boss?
    • 82 Metascore
    • 70 Critic Score
    This may be the weakest console edition of the game on the market, but it's still recommended for those who still have it hooked up and ready to go.
    • 37 Metascore
    • 50 Critic Score
    The latest entry in the once respectable ninja series is downright awful, what with its lack of blood, horrendous top down perspective, and abominable story.
    • 61 Metascore
    • 60 Critic Score
    The problem here lies with the little things that don't add up. No checkpoints, a complete lack of Xbox Live support, the weakest soldier AI I've seen in ages, and voice acting so bad that even infomercial actors show more emotion keep this title from being a must buy.
    • 70 Metascore
    • 70 Critic Score
    While the gameplay isn't really anything new, it's all backed by a terrific story, a mounting challenge, and some impressive graphics.
    • 62 Metascore
    • 70 Critic Score
    The game has no significant changes, and the only things adding to its replay value are a few Achievements and an updated leaderboard. But if you loved the arcade classic, spend $5 and dig in.
    • 85 Metascore
    • 70 Critic Score
    Mowing over bodies with a lawnmower, decapitating them with hedge clippers, and knocking them over with bowling balls is immensely entertaining and worth the price of admission...But be warned! While Dead Rising isn't a difficult game to complete, its boring escort missions/fetch quests (as well as the single player game's strict adherence to the schedule) make it less than stellar.

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