Gamer.nl's Scores

  • Games
For 1,795 reviews, this publication has graded:
  • 33% higher than the average critic
  • 5% same as the average critic
  • 62% lower than the average critic
On average, this publication grades 3.1 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Super Street Fighter IV
Lowest review score: 10 Fighters Uncaged
Score distribution:
1,795 game reviews
    • 69 Metascore
    • 65 Critic Score
    Burnout Crash! has some bizarre crashes, but other than that it has little to do with the franchise. It's more of a puzzle game now with a cartoon-like look, with the fun gameplay modes locked until further in the game. The birdseye view actually limits the variation in the gameplay.
    • 57 Metascore
    • 65 Critic Score
    Edge of Times has a strong sense of humor and good pacing. It's too bad the controls are lacking and the sense of freedom has been taken away.
    • 72 Metascore
    • 65 Critic Score
    GoldenEye 007: Reloaded isn't as iconic as the original, but still offers some enjoyable moments. The first and last levels are the best in the game and really capture that James Bond-feeling. Splitscreen multiplayer for four people is still as much fun as ever.
    • 70 Metascore
    • 65 Critic Score
    This new Ratchet & Clank-adventure uses funny weapons, happy science fiction and lots of shooting and jumping to present the first cooperative adventure of the couple. But it lacks the magic, inspiration and creativity of the previous games.
    • 82 Metascore
    • 65 Critic Score
    Catherine is a very creative product with fresh ideas, unique themes and an attractive style. But because of two entirely different gameplay styles – the texting and flirting storywise and the puzzling gameplaywise – the game also feels incoherent. It's a shame, because the puzzling is an unneeded distraction of the sublime story.
    • 65 Metascore
    • 65 Critic Score
    Yesterday offers a short but powerful story, but by the time it ends, you'll just want to see more. Developer Pendulo Studios created a decent point-and-click adventure game that is fun while it lasts. In short: it doesn't do anything exciting, but it doesn't really do anything wrong either.
    • 79 Metascore
    • 65 Critic Score
    Prototype 2 is mindless fun, but lacking any glimpse of intelligence. Every element of the story is undermined by simplicity and shallowness. The game excels in creating a brutal interactive playground in which you roam around as a half-god. It's just a shame that this deity doesn't get a moment to shine.
    • 65 Metascore
    • 65 Critic Score
    UEFA Euro 2012 disappoints. Not every playable mode works, and from a technical standpoint less improvements have been made in comparison to other tournament editions like Euro 2008 or World Cup 2010. The Expedition mode is the most interesting of the bunch, but doesn't even come close compared to the Ultimate Team modes from regular Fifa-titles.
    • 66 Metascore
    • 65 Critic Score
    The biggest problem with Sniper Elite V2 is that the game doesn't invite players to actually play like a sniper. The lacking artificial intelligence and the auxiliary instruments at your disposal let you play the game like you're Rambo himself. The shooting is decent enough though, and it offers enough entertainment when actually trying to play it like a sniper. But thoroughness and exra additions would have gone a long way for this game.
    • 74 Metascore
    • 65 Critic Score
    Binary Domain wants to be more than a generic shooter, but unfortunately drops the ball with the unique gameplay elements. What remains is an entertaining, reasonably interesting and good looking shooter that could've scored better with an extra layer of technical polish.
    • 60 Metascore
    • 65 Critic Score
    Resistance: Burning Skies brings the series' strong points to a handheld with a good arsenal of weapons and lots of action. Other than that, the game achieves little.
    • 69 Metascore
    • 65 Critic Score
    Mario Tennis Open adds a few nice feautures, like a Super Mario Bros-minigame and online multiplayer, but in its core it doesn't utilize the chances it has. The game shines when playing with others though, because the artificial intelligence is too smart (or too stupid) to use the special strikes-system.
    • 68 Metascore
    • 65 Critic Score
    Pro Cycling Manager 2012 still stands lonely at the top when it comes to cycling simulations, but that isn't hard when there is just one franchise. It's been doing the exact same thing for years and doesn't ever deviate from this. And although the new additions do improve the player experience, we miss innovation.
    • 73 Metascore
    • 65 Critic Score
    Bethesda's mega-RPG already has so much to offer that an extra storyline doesn't feel like a real expansion. For those who've seen everything in Skyrim, Dawnguard might be nice, boasting a few new and pretty areas. Unfortunately, it doesn't feel like a complete expansion like Shivering Isles was for Oblivion, which is why it's also a bit expensive.
    • 69 Metascore
    • 65 Critic Score
    Heroes of Ruin might be one of the most generic dungeon crawlers ever. It lacks personality and its own style to differentiate it from other games. That we're still having fun while playing is purely thanks to the solid building blocks used to form this game, which the developer copied expertly. Gamers that only own Nintendo consoles haven't gotten many games like this. For them, Heroes of Ruin might be a game to consider, with great (online) multiplayer as icing on the cake.
    • 68 Metascore
    • 65 Critic Score
    In Deadlight you play as an ordinary man instead of an indestructible hero, who just wants to survive in a rotten world. It's one of the graphically prettiest games on Xbox Live Arcade to date, but the gameplay unfortunately doesn't reach the same heights and the length of the game is disappointingly short.
    • 65 Metascore
    • 65 Critic Score
    A Virus Named Tom is a nice puzzle game as a snack. It's structure is simple and it never gets very complicated. Still, there's enough challenge in this relatively short game and the multiplayer lifts it to greater heights. Unfortunately the versus and coop modes are only playable locally, and for a PC-game, that's a giant waste.
    • 70 Metascore
    • 65 Critic Score
    Hell Yeah! Wrath of the Dead Rabbit is as strange as you'd expect it to be from reading the title. Although is offers decent platforming action, it effectively tries to prevent you from having fun with it in every way. Monotonous, illogical design choices and other annoying aspects make this rabbit jump to mediocre heights.
    • 74 Metascore
    • 65 Critic Score
    The heart of Dead or Alive 5, an accessible and fantastic fighting system, is still great after a few improvements were administered. Combined with its graphical prowess, that's really all its got going for it. There's not much content, no innovations and our online experience was disastrous. Who doesn't want to play against his friends is golden, but there isn't much else to get excited about.
    • 79 Metascore
    • 65 Critic Score
    The Unfinished Swan tries to touch the player with a special aesthetic and a unique gameplay concept, but it only succeeds on an average level. It loses itself too much in trying to be something special and never really grabs the player because of it. It lacks unity and continuity and therefore doesn't let its beautiful mold settle, which leaves the game with a pretty aura, instead of a soul.
    • 59 Metascore
    • 65 Critic Score
    The world of Epic Mickey 2 has this new kind of Mickey-charm without having forgotten about the nostalgic past and everything fits naturally in the game's world. Unfortunately it doesn't translate this sensation as successfully to a charming experience. The story starts of slowly and there is little opportunity to get to know all of the colorful characters. Epic Mickey 2's gameplay is also double edged. It's challenging and interesting in some spots, but too little is done with the different options you're given.
    • 76 Metascore
    • 65 Critic Score
    For those who always wanted to escape to an uninhabited island, Miasmata seems like an ideal game. Appearances can be deceiving though. The atmosphere might be very oppressive, but Miasmata also has a lot of shortcomings. The idea of exploring an island, looking for plants that can alleviate your fatal disease, is alluring. It ends up being a monotonous experience muddled by technical issues, that only exceeds in being special for having a unique concept.
    • 75 Metascore
    • 65 Critic Score
    Paper Mario's first outing on a handheld device is pretty charming, but the paper is starting to tear. The lack of RPG-elements make the fights feel pointless and some strange decisions lead to frustrating moments. Despite all the stickers, his game doesn't stick.
    • 73 Metascore
    • 65 Critic Score
    Pudding Monsters is a fun puzzle game with a cheerful appearance and an appealing concept. It never uses those elements to turn it into a classic though. Unless the developers can create a lot of extra levels to make it way more challenging, that status is lost. We'll just have to wait and see.
    • 73 Metascore
    • 65 Critic Score
    Knytt Underground starts of very slowly and hardly convinces with its simple gameplay and a monotonously constructed adventure. It's also quite grating that the narrative context forms a departure in style from its otherwise pretty visualized levels. But in the third chapter of the game, developer Nifflas's creation comes into its own. It turns out to offer a wonderfully balanced challenge by letting players explore a huge world filled with inventive puzzles and fun platfoming action.
    • 68 Metascore
    • 65 Critic Score
    Relaxing puzzles with the necessary imbued challenge. That's Picross e2. More of an expansion than a whole new game, although Micross-mode is a nice addition. The presentation is pretty bland though, and we can't even begin to imagine why the 3D capabilities weren't put to good use here.
    • 68 Metascore
    • 65 Critic Score
    It’s nice that some games test your intellectual capacity or submerge you in a deep narrative, but games like Serious Sam Double D XXL are the necessary counterbalance. A game that simply offers entertainment that requires zero intellect to enjoy. A nice snack.
    • 76 Metascore
    • 65 Critic Score
    Crysis 3 might look beautiful on PC, but the reality behind those pretty graphics is far less colorful. It simply doesn't run as smoothly as it could and many console-specific choices are too prevalent in the PC-version.
    • 72 Metascore
    • 65 Critic Score
    Cities in Motion 2 is a true paradise for those who love to plan everything into the smallest details. Other than that it offers too little variation to stay interesting for long, with boring graphics, drab environments and slow gameplay. Cities in Motion 2 is better than its predecessor, but no classic in the sim-genre.
    • 61 Metascore
    • 65 Critic Score
    The world of Zeno Clash II is one big acid-trip. It's one of the most bizarre games in which your fists are the two primary weapons. Behind the absurd look there's an interesting story, but Zeno Clash II drops the ball on certain key gameplay mechanics.