Gamer.nl's Scores

  • Games
For 1,455 reviews, this publication has graded:
  • 30% higher than the average critic
  • 5% same as the average critic
  • 65% lower than the average critic
On average, this publication grades 3.9 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score:
Critic Score 100
Lowest review score:
Critic Score 10
Score distribution:
1,455 game reviews
    • Metascore: tbd
    • Critic Score 50
    Puzzle Kingdoms could have been a nice spin-off of Puzzle Quest, but doesn't take a clear path to distinguish itself from it’s big brother.
    • Metascore: 60
    • Critic Score 50
    Risen is a RPG like you would expect from Piranha Bytes: an interesting world that dynamically reacts to your actions, filled with enough quests, areas and secrets to keep you busy for hours. But it's also filled with bugs and design flaws that will ruin the experience for most gamers.
    • Metascore: 72
    • Critic Score 50
    The wall that Tower Defense Play! hits is the fact that there are better tower defense games available. Its badly executed and the jokes have all been heard before. The only thing that makes this game worth a chance is the co-op mode, so you can try and enjoy it with three friends.
    • Metascore: 72
    • Critic Score 50
    The beautiful style and animation is the only thing keeping Axel & Pixel on its feet. The gameplay itself is too boring: you just point and click to look for useful objects but there aren’t any puzzles worth mentioning. A good example of style over substance.
    • Metascore: 62
    • Critic Score 50
    Tower Bloxx Deluxe offers the most enjoyment in the Build City-mode. Other than that, it’s a cheap effort to get money from Xbox Live users.
    • Metascore: 62
    • Critic Score 50
    Resident Evil Zero is a classic, but it hasn’t aged very well at all. So it’s a strange choice for Capcom to add nothing worth mentioning to this second release, not even motion control. If you already have this game, there’s no reason for you to buy it again, and if you haven’t played it yet, it’s hard to recommend.
    • Metascore: 69
    • Critic Score 50
    Alien Breed has high production values for an Xbox Live Arcade game. It is polished and looks beautiful. Unfortunately, Team 17 did not succeed to get the gameplay up to the same level. It is too repetitious and straight-forward to be interesting until the end of the first episode, let alone through all three episodes.
    • Metascore: 61
    • Critic Score 50
    Naruto Shippuden Ultimate Ninja Heroes 3 looks like it mostly targets the fans of the anime. There's nothing wrong with the presentation, long story mode, roster of available fighters and attainable extras. However, the lousy gameplay and lack of challenge take most of the fun out of it.
    • Metascore: 76
    • Critic Score 50
    The game looks as simple as it plays. A black background and colored lines move on the screen and that's pretty much it. The retro-look is popular right now, but this games takes it a little bit too far. The gameplay isn't interesting enough to keep your attention for more than ten minutes.
    • Metascore: 62
    • Critic Score 50
    A free game is never a bad thing, but another disappointing Need for Speed-game is. After the success that was Need for Speed Shift we hoped for a great comeback, but now it seems to wait a little big longer. The idea behind Need for Speed World is great, the final product isn't.
    • Metascore: 55
    • Critic Score 50
    This is a very unoriginal spiritual sequel to the EyeToy-games. After the fun you have because of the precision of the Move-controller wears off, there are nine mini-games that you rush through and that'll leave you bored. There's also no real multiplayer, a huge missed chance.
    • Metascore: 71
    • Critic Score 50
    Shank is an old school side scrolling beat 'em up with a new lick of paint. The main character seems to have stepped out of a comic book. Shank has enough style, but unfortunately comes up short with substance. The game is short and doesn't offer any replayability next to the hard modus.
    • Metascore: 75
    • Critic Score 50
    Shank is an old school side scrolling beat 'em up with a new lick of paint. The main character seems to have stepped out of a comic book. Shank has enough style, but unfortunately comes up short with substance. The game is short and doesn't offer any replayability next to the hard modus.
    • Metascore: 61
    • Critic Score 50
    While technically superior to the first game, this sequel is a lot less interesting than its older brother. After an interesting first part, the game becomes a faceless repetition of the same actions: fight with enemies, and then some more. Frustratingly imperfect.
    • Metascore: 63
    • Critic Score 50
    While technically superior to the first game, this sequel is a lot less interesting than its older brother. After an interesting first part, the game becomes a faceless repetition of the same actions: fight with enemies, and then some more. Frustratingly imperfect.
    • Metascore: 68
    • Critic Score 50
    The Ball starts off way too slowly to keep players interested for a long time. The puzzles are too easy and repeat themselves, and the combat with a gigantic ball as your only weapon isn't really engaging. Even though the game has an original setting, it's not in the same league as other puzzle darlings like Portal.
    • Metascore: 52
    • Critic Score 50
    Joy Ride doesn't offer what its name promises. The game looks nice enough and has a lot of different modes, but there's no feedback for your hands to know how much you should steer to the left or right. The results are frustrating.
    • Metascore: 53
    • Critic Score 50
    Lords of Arcana is the most fun when you have a couple of friends at hand that play the game as well. On your own, the game feels unbalanced and repetitive.
    • Metascore: 64
    • Critic Score 50
    The title of the game is pretty misleading. You'd expect a spectacle, but what you get is a generic arcade racer that could use a little more spunk. TNT Racers isn't incredibly bad, but it definitely isn't a game that will stick with you for long.
    • Metascore: 70
    • Critic Score 50
    It's a daring move to put out an educational game outside of the education-circuit, but the unclear game-mechanics and educational contents of Fate of the World aren't going to get many gamers to willingly sink their teeth in this medium-rare steak of knowledge with emphasis on big issues that concern our world's population.
    • Metascore: 57
    • Critic Score 50
    Naruto Shippuden: Kizuna Drive contains a fun and original story, but everything else stands in the way of your ability to enjoy it. Especially during the story-mode, the game can be more frustrating than challenging. The biggest problem is though, that all of the unlockable extras, like more characters and new assignments for the Free Mission-mode, are directly connected to the story-mode, which makes them unavoidable.
    • Metascore: 55
    • Critic Score 50
    Rabbids 3D controls well and manages not to frustrate its player, but the flaccid level design and cliché environments turn these upsides into pure boredom. It's a platform-game that'll be forgotten as soon as Mario, Sonic or Kirby make a sound.
    • Metascore: 55
    • Critic Score 50
    The attempt to reinvigorate the thirty year old Yar's Revenge is only partially successful. The stylish animé-sauce and gorgeous environments that go past you can't hide the average execution of the game behind it. The largest challenge it offers comes from your impending struggles with the controls. Other than missing any sense of reward whatsoever, it just hasn't been worked out well.
    • Metascore: 53
    • Critic Score 50
    The PlayStation 3-version of Sniper: Ghost Warrior should've been in stores the day the Xbox 360- and PC-versions were released. A lot of points that were criticized have been adjusted and this edition also contains more content. This doesn't make it a good product, however. It's still a shallow game that'll give you a few hours of fun, tops.
    • Metascore: 61
    • Critic Score 50
    In a few months no one will look back to Hunted: The Demon Forge. The only aspect of the game that might stick, would be the atrocious artificial intelligence. It doesn't really offer the player anything to keep playing, and therefore it simply scores below average.
    • Metascore: 60
    • Critic Score 50
    Still haven't got a Wii-mote Plus or a Wii-mote Plus accessory? Then the Wii Play Motion might just be interesting for you. For fifty Euros, you'll get the controller including twelve mini-games of fluctuating quality. That's all one should expect from it.
    • Metascore: 50
    • Critic Score 50
    Naruto Shippuden 3D: The New Era can be compared to a piece of chicken, without the tasty skin and having just too little meat on its bone. The New Era offers decent action, but lacks on other fronts. Meanwhile, the presentation tries its very best to undermine the potential the license holds.
    • Metascore: 45
    • Critic Score 50
    Call of Juarez: The Cartel moves into dangerous territory by dropping the Western-setting. It loses that special something and what's left is nothing more than a unimpressive modern shooting gallery. The story mode, however, though filled with clichés, is high on content and has some great ideas. Unfortunately, it won't pull you through its rough bits.
    • Metascore: 68
    • Critic Score 50
    Fair is fair, Earth Defense Force: Insect Armageddon is a game of below average quality. But because it doesn't pretend to be anything more than that, we'll let that slide. But even for a game in which simplism is the main attraction, it still does too many things wrong. That makes EDF: Insect Armageddon entertaining for an hour or two (possibly longer in coöp), but the lack of any variation makes you want to put it down rather sooner than later.
    • Metascore: 63
    • Critic Score 50
    Fair is fair, Earth Defense Force: Insect Armageddon is a game of below average quality. But because it doesn't pretend to be anything more than that, we'll let that slide. But even for a game in which simplism is the main attraction, it still does too many things wrong. That makes EDF: Insect Armageddon entertaining for an hour or two (possibly longer in coöp), but the lack of any variation makes you want to put it down rather sooner than later.
    • Metascore: 75
    • Critic Score 50
    This game is all about the looks: the imagery on offer here is simply spectacular. But what is the message? We have no clue. The gameplay is lacking and overly simplistic. If you're looking for the next "art-game", look no further, but don't expect to play something that's truly fun.
    • Metascore: 78
    • Critic Score 50
    This game is all about the looks: the imagery on offer here is simply spectacular. But what is the message? We have no clue. The gameplay is lacking and overly simplistic. If you're looking for the next "art-game", look no further, but don't expect to play something that's truly fun.
    • Metascore: 60
    • Critic Score 50
    This is a collection of six small games, of which one is actually fun to play. It's difficult to recommend this game for full price.
    • Metascore: 47
    • Critic Score 50
    We can accept that X-Men: Destiny doesn't look the part, but the gameplay isn't anything to write home about either. The only thing it has going for it is the ability to combine mutant power.
    • Metascore: 64
    • Critic Score 50
    In an attempt to make their flight simulator more accessible to a wider audience, they subsequently made it unrealistic for flight fanatics, as well as uninteresting to a larger audience due to a lack of gameplay elements.
    • Metascore: 57
    • Critic Score 50
    Honestly, it's a nice try, and this game has a few fun elements, but that's really all we can say about Wrecked: Revenge Revisisted. It looks dated, the controls are oversensitive and the actual content isn't up to snuff. Playing online pays off for a few matches, but that's all really.
    • Metascore: 56
    • Critic Score 50
    Although APB has a few good ideas, the execution just isn't fun enough. It presents itself as an online Grand Theft Auto, but in its core is nothing more than deathmatch in an open world. Shooting isn't balanced well, and the number of missions is so limited that it becomes a bore really fast.
    • Metascore: 71
    • Critic Score 50
    Escape Plan is nothing more than a tech demo a showcase for the different control options for the Vita and fails completely trying to do so. What remains is an artistically interesting game, that fall on its gameplay.
    • Metascore: 42
    • Critic Score 50
    Bloodforge can be described as the following: take God of War, and just hammer on it until it fits in an XBLA-game. What remains is an imitation with a Celtic taste. Unfortunately the game is way too hard, caused by dumb design choices.
    • Metascore: 57
    • Critic Score 50
    Datura is very special, but not a successful experiment. The award-worthy concept falls prey to problems with the controls and the absence of a clear line in the experience. The game obviously wants to be placed among games like Flower and Journey, but simply doesn't do enough well to live up to those experiences.
    • Metascore: 74
    • Critic Score 50
    The developer of The Real Texas was hell-bent on creating an ode to classics, while missing perfection and consistency. The humor is lame enough to actually annoy you and graphically it fails to do anything special. That a few of the best games ever, like Zelda or Ultima, are used as a source of inspiration, doesn't turn this into a good game.
    • Metascore: 66
    • Critic Score 50
    Tony Hawk's Pro Skater HD makes us doubt the quality of the original games, but it turns out that this is just an average, thinned out version of two classics.
    • Metascore: 80
    • Critic Score 50
    Rarely do we come across a game that has as much unutilized potential as Pokémon Conquest. There's a strategic piece of art in which the micromanaging of different conquered kingdoms and collected Pokémon warriors would have delivered depth. Instead of that, we get a simple and short strategy game of which there's nothing wrong with its fundamentals, but all extra options and functions are unnecessary.
    • Metascore: 74
    • Critic Score 50
    Carmageddon on iOS is the exact same game that came out in 1997, which it doesn't get away with nowadays. It's never been a franchise about refined techniques, but revolved around pure, raw fun. To experience that fun, you'll have to get past a number of barriers, like bad controls and an awful look.
    • Metascore: 52
    • Critic Score 50
    Borderlands Legends is a nice little extra for the Borderlands-universe, but that's it. Its strategic take on the shooter action we've come to know and love should warrant its existence. Unfortunately Borderlands Legends is plagued by bugs and bad programming choices that really prevents players from enjoying it.
    • Metascore: 45
    • Critic Score 50
    Building a dungeon and fighting for world domination as a bad guy: familiar territory that doesn’t bore quickly. But Impire lacks focus, feels messy and requires lots of patience. Because of this, playing it often feels like a chore. Impire has a bunch of good ideas, of which none are well developed.
    • Metascore: 51
    • Critic Score 50
    Always dreamed of a night on the town with a famous soccer player? The statistics from traditional soccer management-games are traded in Lords of Football, for cheeky brats who prefer to spend entire nights at the disco: real soccer players. The game sits somewhere in between Football Manager and The Sims, but is never as good or as expansive as either of these titles. When the humor wears off you’ll just ask yourself: why am I still playing this?
    • Metascore: 62
    • Critic Score 50
    Dead Island: Riptide can't really justify its own existence. It has the potential of being a great zombie action game, but the slow pace, many technical problems and the meaningless missions make it a frustrating mess. These are the same problems the first game dealt with, and they haven't been resolved.
    • Metascore: 55
    • Critic Score 45
    Shinobido 2 is a game with a few nice ideas. For instance: it has a decent pace for a stealth game with open levels that offer multiple paths. But before you'll be able to see the good that it has to offer, you'll most likely be scared off by the other awful aspects it has, like atrocious graphics, too many menus and load screens, a boring and cliché-filled story and constant repetition in gameplay.
    • Metascore: 52
    • Critic Score 45
    Resident Evil: Operation Raccoon City lacks insight. It lacks good level design, good shooting mechanics or a good cover system. It can be fun to relive some recognizable Resident Evil-moments with a few friends, but for no more than half an hour. After that, you'll crave for a game with a well thought-through design.
    • Metascore: 55
    • Critic Score 45
    Fable Heroes is a beat-'em-up game that doesn't challenge, has clumsy controls, has a handful of average mini games but boasts a decent, though not optimally executed graphical style. The foremost purpose that this game serves is providing in-game gold for the upcoming Fable: The Journey.
    • Metascore: 73
    • Critic Score 45
    Be careful what you wish for. Everyone who wondered why ModNation Racers wasn't a LittleBigPlanet game to begin with, gets an answer. LittleBigPlanet Karting misses a lot of the elements present in ModNation Racers, a few of which are spunk, depth, well implemented social elements and well-built editors for karts and racers. Even the narration of Stephen Fry can't save this disaster.
    • Metascore: 45
    • Critic Score 45
    Tank! Tank! Tank! Is a questionable budget game that gets sold for nearly full price. Driving around in a tank and shooting everything into the afterlife barely manages to entertain for a few hours at the most, not in the least because levels have to be replayed over and over again. The multiplayer might entertain a bit more thanks to hectic action, but that too gets old really soon.
    • Metascore: 44
    • Critic Score 45
    Instead of an intense horror-experience with amazing action-scenes, Aliens: Colonial Marines manages to feel like an interactive extra on a bonus-dvd that came with the movie. The game is a horrible disappointment thanks to the Xeno’s lack of ferocity, the absence of an exciting story and many bad design decisions.
    • Metascore: 59
    • Critic Score 45
    God Mode tries to vary, but fails to do so completely. It comes down to being a game in which you'll shoot a lot of enemies, mindlessly running towards you. Which is as exciting and original as it sounds: not at all.
    • Metascore: 55
    • Critic Score 40
    This game is a boring affair where the logic in the design is nowhere to be found. Instead of the Circle of Doom, we rather prefer a Red Ring of Death.
    • Metascore: 65
    • Critic Score 40
    Too Human wants to be everything, but ends up being nothing. Buggy controls and no challenge whatsoever take out a lot of the fun. And fun is why whe play games. For an action RPG the game lacks any form of RPG depth and the action part isn't strong enough to carry the game. What remains is a dull and tedious game of killing monsters. Too Human lacks any humanity.
    • Metascore: 65
    • Critic Score 40
    The series had some good games but this latest addition doesn't convince us. The storyline and fighting are simply poor. The movements just aren't right. The developers probably had good idea, we just don't see them in-game.
    • Metascore: 71
    • Critic Score 40
    Star Wars: The Force Unleashed could have been a great game, however it doesn't live up to its premise. The story and physics give a new dimension to the Star Wars franchise, but the countless technical glitches and shallow gameplay make this game a huge diasppointment that's not worth your money.
    • Metascore: 57
    • Critic Score 40
    Bomberman Land Wii is simply the weaker version of Bomberman Land Touch!. The game which was released a year ago for the NDS. The visuals and audio of the game disappionts us. The minigames are average of quality and it lacks a WiFi support. Luckily the developer has put the original Bomberman game on the disc as well. Else the result would even been lower.
    • Metascore: 66
    • Critic Score 40
    Universe at War: Earth Assault is a bad game, just as simple as that. The controls work, but the framerate and camera ruin the party. So again we keep waiting for a good strategy game on the console.
    • Metascore: 63
    • Critic Score 40
    SOCOM Confrontation feels like a dud. It feels like an old and unfinished product that will make few gamers happy. In the end SOCOM has little to offer to justify a purchase. Except when you are truly a SOCOM-fan and are willing to look beyond the flaws.
    • Metascore: 58
    • Critic Score 40
    Fishing Master is a game with quite a few negative points. Mainly the fishing is just horrible. Fishing with the Wii-Remote and the Nun-chuck is simply boring. Once you how to do it, it's all basically the same. The only advantage to the game is that you're able to buy new fishing rods and lures and join tournaments. But it doesn't compensate for the fishing system.
    • Metascore: 53
    • Critic Score 40
    Obscure II was an acceptable game on the PlayStation 2, since it was made as a former generation consolegame. The graphics are average and have some clear mistakes. The controls feel illogical and make the Wii version of Obscure II the worst game of all its console releases.
    • Metascore: 51
    • Critic Score 40
    Conflict: Denied Ops feels and plays like an early preview version of an inspireless budget game. It looks very suspicious that the devolopers might have intended to make a cheap outdated product in order to make us pay money. Even the coop mode is really unplayable. Now we understand why Eidos waited one month before sending us a review copy.
    • Metascore: 64
    • Critic Score 40
    Worms: A Space Oddity is another uninspired game which brings nothing new to the series. The special Wii-controls to use weapons is funny, but also very gimmicky. Besides that the space theme brings absolutely nothing special, unless you've always wanted to blow up blue worms.
    • Metascore: 49
    • Critic Score 40
    Unfortunately Ninja Reflex consists of only six minigames. Although the minigames have a unique concept, it becomes quite frustrating to play the same minigames over and over again. The lack of variation will make sure everyone will put this game in the closet after an hour of playing.
    • Metascore: 54
    • Critic Score 40
    Unfortunately Ninja Reflex consists of only six minigames. Although the minigames have a unique concept, it becomes quite frustrating to play the same minigames over and over again. The lack of variation will make sure everyone will put this game in the closet after an hour of playing.
    • Metascore: 74
    • Critic Score 40
    Free Time is so uninspiring compared to some other Sims add-ons. The combination of developing your hobbies, making a career and maintaining your Sims is a difficult one. The add-on adds little to the concept. Only for Sims-addicts.
    • Metascore: 67
    • Critic Score 40
    Had the Playstation 3 version of Lost Planet been released as a launch game of the console, it would probably have gotten less critisism. In the meantime many better games have passed it by, which makes this one just another shooter. No one will get sleepless nights from this title.
    • Metascore: 63
    • Critic Score 40
    This is a brain trainer done bad. Even though the concept is good enough, the game does not offer any form of fun or challenge. Even the target audience, young students and seniors, won't really enjoy themselves. Dutch language is also missing, which makes this difficult for some people.
    • Metascore: 67
    • Critic Score 40
    What looks like an open world, is in fact a closed snowfield that only gives you the illusion of freedom.
    • Metascore: 39
    • Critic Score 40
    This wacky racer sucks about as much as the cartoons. There's no good reason to play this game. It's about as interactive as its cartoon brother. Better spend your cash elsewhere.
    • Metascore: 45
    • Critic Score 40
    Iron Man is a typical movie game. The game has outdated graphics, repetitive gameplay and unsatisfying controls. Almost everything in this game feels wrong. Even the official licenses and soundtrack don't do the game justice. Even Marvel fanatics should stay far away from this product.
    • Metascore: 47
    • Critic Score 40
    Most race fans won't enjoy themselves much by playing this game. The controls of the Vehicles in Off Road are good, but the races are simply too boring to keep playing.
    • Metascore: 60
    • Critic Score 40
    The most important reason why Beijing 2008 doesn't work is that the events become plain boring after a few tries. After an hour of playtime your fingers will hurt from the button bashing. The multiplayer is alright, but you would do well to spend your money elsewere, unless you're a complete (Olympic) sportsfan.
    • Metascore: 56
    • Critic Score 40
    Velvet Assassin is in one word: weak. The story never reaches its full potential and furthermore the technical side is flooded with flaws. And even though the game has its moments of tension, the game fails horribly in being worth your money. Try to sneak past this one if you can.
    • Metascore: 61
    • Critic Score 40
    Velvet Assassin is in one word: weak. The story never reaches its full potential and furthermore the technical side is flooded with flaws. And even though the game has its moments of tension, the game fails horribly in being worth your money. Try to sneak past this one if you can.
    • Metascore: 48
    • Critic Score 40
    Stormrise, and more so the Whip-system, could have pushed the boundaries of the consoles RTS to a higher level. Too bad it failed during the process. The game lacks a decent overview and you have little control over your units, making the game difficult to play. The game makes up for lost ground in multiplayer, but why would you settle for a mediocre RTS-game when there are so many others games that offer a lot more.
    • Metascore: 51
    • Critic Score 40
    Stormrise, and more so the Whip-system, could have pushed the boundaries of the consoles RTS to a higher level. Too bad it failed during the process. The game lacks a decent overview and you have little control over your units, making the game difficult to play. The game makes up for lost ground in multiplayer, but why would you settle for a mediocre RTS-game when there are so many others games that offer a lot more.
    • Metascore: 68
    • Critic Score 40
    A breakdancing rhythm game without any gimmick to make it stand out from the Guitar Heroes and Rock Bands of this generation. The strange thing is, the button presses you have to perform are not in line with the rhythm at all! A low difficulty, even lower satisfaction level. Do yourself a favor and let this one pass.
    • Metascore: 67
    • Critic Score 40
    The first Still Life was a breath of fresh air in the old adventure genre, but the second game is a mess. The story has no tension, puzzles are confusing, the menus are disorienting and the game suffers from bad animation and terrible voice acting.
    • Metascore: 68
    • Critic Score 40
    When a succesfull game is ported to a different platform it doesn't necessarily means that it's going to work. Especially with a game like the Buzz! series. Ment to be a party game, there is not mucht left to party on a PSP when you're all by yourself. And handing over your PSP in the multiplayer modus isn't going to fix that. This Buzz is going out with a sizzle.
    • Metascore: 54
    • Critic Score 40
    Again Sega doesn't seem to realise what made the old Sonic games so much fun. By wielding a sword, the game loses a lot of speed and the choice to let Sonic play short and meaningless missions doesn't fit the franchise. Even Sonic fans will have a hard time liking this game. It seems that Sonic blew his changes on the Wii.
    • Metascore: 59
    • Critic Score 40
    Need for Speed Undercover is a big step backwards for the series. It's almost as if the franchise has the same disease as FIFA had a couple of years ago. EA promises a lot new features but in the end there just isn't enough to justify a new game. Thankfully the FIFA-syndrom offers perspective, because after a few mishaps the franchise has produced an instant classic. That's why we keep hope for a worthy Need for Speed game in the near future.
    • Metascore: 44
    • Critic Score 40
    At first the game will get your sympathy. It looks nice with it's 3D surroundings and cute looking cartoon characters, but it won't take long before the very, very bad game concept destroys everything that you might like. Tornado offers little less than looking around for objects and remembering were they are when you need them a second time. On top of that you hardly see anything of the surroundings, resulting in a well earned insufficient grade.
    • Metascore: 53
    • Critic Score 40
    The idea behind Eat Lead sounds more than fine and the humor and self-mockery in the game should be an example for other developers. For the rest there is little to be proud of. Return to sender.
    • Metascore: 51
    • Critic Score 40
    The idea behind Eat Lead sounds more than fine and the humor and self-mockery in the game should be an example for other developers. For the rest there is little to be proud of. Return to sender.
    • Metascore: 64
    • Critic Score 40
    3 on 3 NHL Arcade is not a very bad game, but lacks some fundamental gameplay elements. The controls are, in combination with the specific type of gameplay, far from practical. On top of that, the idea of being a funny game never quite makes it with the decent look. What remains is the question: What did EA Canada had in mind when they made this game? Whatever the answer may be, it won't be enough to salvage this title.
    • Metascore: 61
    • Critic Score 40
    Dead to Rights: Retribution might not be particularly bad in a certain aspect, but it’s so mediocre and uninspired that there is no valid reason to spend your time on it.
    • Metascore: 60
    • Critic Score 40
    Dead to Rights: Retribution might not be particularly bad in a certain aspect, but it’s so mediocre and uninspired that there is no valid reason to spend your time on it.
    • Metascore: 37
    • Critic Score 40
    The concept behind Ready 2 Rumble: Revolution sounds great but in reality the game is far from good. The good things the game has to offer are overshadowed by the horrible controls and the uninspiring characters. If you are planning to buy this game, make sure that you also buy a punching bag. Just in case if you want to unleash your frustrations.
    • Metascore: 55
    • Critic Score 40
    Naruto: Ninja Destiny II is just like its predecessor: A poor fighting game. Again, the combat system is to simplistic, the available game modes pretty pathetic and on top of that it's a disgrace to the franchise. So, if you ever get your hands on this game, just throw it as far away as possible. Even if you're fond of yellow spiked hair and bright colored pajamas.
    • Metascore: 53
    • Critic Score 40
    Pretty sweet, using the camera in the brand new DSi for a bunch of minigames. Too bad that number of minigames involved is so few that you can hardly call it a game. And with a price tag of 500 points, the only thing we can cheer about is the idea of doing something new.
    • Metascore: 66
    • Critic Score 40
    Wolfenstein 3D gave birth to the first person shooter genre, but failed to deliver a great game. The remake offers, at most, a little hint of nostalgia and some form of history lessons, but can't hide the fact that the game nowadays isn't fun enough to actually pay for it. And besides that, there are plenty of good alternatives.
    • Metascore: 54
    • Critic Score 40
    We should’ve known that Ghostbusters on the PSP wouldn’t be up to the standards of the console version. But the concessions are made in all the wrong area’s. The cartoon-like looks make the nostalgic feelings disappear and the ghost hunting is plain boring. A bad port of the PS2-version, which in itself was a bad enough port.
    • Metascore: 54
    • Critic Score 40
    The marriage between Pokémon and Mystery Dungeon should end up in divorce right now if it were up to us. Nowhere have there been any improvements implanted compared to the previous games in the series. It’s also not a very clever concept: making a game that’s for the hardcore Pokémon fan simpler so anyone can play it? Who’s going to play it besides the hardcore Pokémon fan then? The little critters are still cute, but that’s the only positive thing to be said here.
    • Metascore: 57
    • Critic Score 40
    In 2010, Guitar Hero: Van Halen should have never been released in stores at full price. It's absurd. We'd rather applaud you to wait for the release of Guitar Hero 6, since Guitar Hero Van Halen has the same lack of content as it has lack of love for our frettapping guitar legend. Or as Eddie would probably put it: Aint Talkin' Bout Love.
    • Metascore: 59
    • Critic Score 40
    In 2010, Guitar Hero: Van Halen should have never been released in stores at full price. It’s absurd. We’d rather applaud you to wait for the release of Guitar Hero 6, since Guitar Hero Van Halen has the same lack of content as it has lack of love for our frettapping guitar legend. Or as Eddie would probably put it: Aint Talkin’ Bout Love.
    • Metascore: 50
    • Critic Score 40
    In 2010, Guitar Hero: Van Halen should have never been released in stores at full price. It’s absurd. We’d rather applaud you to wait for the release of Guitar Hero 6, since Guitar Hero Van Halen has the same lack of content as it has lack of love for our frettapping guitar legend. Or as Eddie would probably put it: Aint Talkin’ Bout Love.
    • Metascore: 56
    • Critic Score 40
    Percy Jackson & The Lightning Thief feels mediocre in every way. The lacklustre presentation fails to create any real connection to the story, the solid fighting system is only entertaining for the first couple of hours and the game is downright easy. You can’t shake the idea you should rather read the book.
    • Metascore: 40
    • Critic Score 40
    Prison Break is a disappointment on all fronts. The fighting system has been badly implanted and the presentation is lacklustre. The only redeeming features are the sneaking around and the development of the plot, but it’s not enough to keep this game from falling flat on it’s face. Someone throw the keys away.
    • Metascore: 42
    • Critic Score 40
    Prison Break is a disappointment on all fronts. The fighting system has been badly implanted and the presentation is lacklustre. The only redeeming features are the sneaking around and the development of the plot, but it's not enough to keep this game from falling flat on it's face. Someone throw the keys away.
    • Metascore: 58
    • Critic Score 40
    All Points Bulletin has an interesting premise and offers you the possibility to alter the game experience, but bad controls and the lack of mission variety make this MMO-shooter a waste of time.
    • Metascore: 56
    • Critic Score 40
    Rooms: The Main Building not only suffers from a terrible name, but also from a bad storyline, blurry graphics and a lingering difficulty that stays easy for way too long. It has some good ideas gameplay-wise, but they will present themselves long after you've put this game down.
    • Metascore: 62
    • Critic Score 40
    Shrek: Forever After is a mediocre licensed title which tries to distinguish itself with cooperative play, but does not succeed to do that in an interesting way.
    • Metascore: 57
    • Critic Score 40
    Shrek: Forever After is a mediocre licensed title which tries to distinguish itself with cooperative play, but does not succeed to do that in an interesting way.
    • Metascore: 63
    • Critic Score 40
    The action in Kane & Lynch 2: Dog Days is weak, without impact and uninteresting. Not very fortunate when the game revolves around action. The game can be played through in just about four hours.
    • Metascore: 62
    • Critic Score 40
    The action in Kane & Lynch 2: Dog Days is weak, without impact and uninteresting. Not very fortunate when the game revolves around action. The game can be played through in just about four hours.
    • Metascore: 62
    • Critic Score 40
    Poképark Wii Pikachu's Adventure is a disappointment. Instead of an adventure you receive a never ending stream of tedious chores. The variety of attractions that are unlocked make the game bearable, but nothing more than that.
    • Metascore: 57
    • Critic Score 40
    The PSP-version of EyePet could have been a good game. Instead, it is a crippled one, with a small collection of uninteresting mini-games.
    • Metascore: 47
    • Critic Score 40
    Sonic Free Riders has some interesting ideas, but fails with its horrible controls. And what use is a racing games with sloppy controls?
    • Metascore: 58
    • Critic Score 40
    If you want to get irritated by a game, Tron: Evolution is the one for you. The sluggish controls ruin the experience and the story doesn't make up for it at all. The beautiful looking world can't save the game from being anything more than a cheap marketing tool for Disney.
    • Metascore: 58
    • Critic Score 40
    If you want to get irritated by a game, Tron: Evolution is the one for you. The sluggish controls ruin the experience and the story doesn't make up for it at all. The beautiful looking world can't save the game from being anything more than a cheap marketing tool for Disney.
    • Metascore: 52
    • Critic Score 40
    As a starter in the running towards Red Faction: Armageddon, Red Faction: Battlegrounds doesn't exactly work enticingly. And when viewing the game as a separate project, not much remains. What holds the game down the most is the meagre singleplayer campaign, which has little variation and too small maps. The items you'll unlock for Armageddon just don't suffice.
    • Metascore: 49
    • Critic Score 40
    As a starter in the running towards Red Faction: Armageddon, Red Faction: Battlegrounds doesn't exactly work enticingly. And when viewing the game as a separate project, not much remains. What holds the game down the most is the meagre singleplayer campaign, which has little variation and too small maps. The items you'll unlock for Armageddon just don't suffice.
    • Metascore: 49
    • Critic Score 40
    The pre-historic puzzle-animals Bub and Bob shoot bubbles in three different dimensions this time, which really says it all. The game has no multiplayer modes, doesn't use the unique 3D-capabilities and can be finished in a few hours. The game simply isn't worth your money.
    • Metascore: 43
    • Critic Score 40
    Offers little variation and hardly requires strategic input, which leaves a mindless third-person shooter. The well-executed story and great looking characters make it a tad more interesting, but these elements can't hide the fact that the four-eyed magician often turns to his wands for simple and selfish needs.
    • Metascore: 44
    • Critic Score 40
    Offers little variation and hardly requires strategic input, which leaves a mindless third-person shooter. The well-executed story and great looking characters make it a tad more interesting, but these elements can't hide the fact that the four-eyed magician often turns to his wands for simple and selfish needs.
    • Metascore: 55
    • Critic Score 40
    Ultimate Tenkaichi suffers due to a very limited combat system. This is all luck and no skill. The story with the clips from the cartoon make things bearable, but there isn't any other motivation to keep playing this game.
    • Metascore: 38
    • Critic Score 40
    Take your hard earned money and spend it on something else. Or grab a pen and paper to play some actual old school Battleship.
    • Metascore: 44
    • Critic Score 40
    There's a nice idea hidden somewhere in Ridge Race for the Vita, but it just doesn't come out of its shell. The focus lays on online races, and not even very expansive. Just being able to have a good race has been overlooked with this racer.
    • Metascore: 52
    • Critic Score 40
    Krater is a disappointment. The game has the atmosphere and potential to be an excellent strategy-RPG, but it misses a few of the basic aspects that make a good game. Much of the time, Krater isn't even fun to play.
    • Metascore: 49
    • Critic Score 40
    Whenever you’ve seen everything there is to see in a game in under half an hour, usually there’ll be few reasons to return to it. Dollar Dash is one of those games. With an emphasis on online gameplay and playing with friends on a couch, it loses all of its appeal when someone gets near. Playing bankrobber has never been this mediocre.
    • Metascore: 50
    • Critic Score 35
    It does not happen very often that there's nothing positive to mention about a game, but Bodycount manages. The controls aren't adequate, the destruction and AI are largely missing and the scoring-system is misplaced. For a game that's supposed to be inspired by Black it's a slap in the face of gamers.
    • Metascore: 53
    • Critic Score 35
    It does not happen very often that there's nothing positive to mention about a game, but Bodycount manages. The controls aren't adequate, the destruction and AI are largely missing and the scoring-system is misplaced. For a game that's supposed to be inspired by Black it's a slap in the face of gamers.
    • Metascore: 58
    • Critic Score 35
    Once again a Game of Thrones-game disappoints, because the last Game of Thrones-game by Cyanide was also average at best. This role playing game lacks any polish, looks amateurish and lacks a good enough story arc to remain interesting. Even for diehard fans of Game of Thrones we can't recommend this.
    • Metascore: 38
    • Critic Score 30
    Seven Kingdoms: Conquest is a bad RTS game. There are only a few elements in the game that are worth while. Mainly the game just feels like an old and boring RTS. Thats why we can't crown this game to the list of best seven RTS games.
    • Metascore: 44
    • Critic Score 30
    If you ever plan to design a hack & slash-game, you should definitely play Golden Axe: Beast Rider. It's the perfect example of what not to do.
    • Metascore: 45
    • Critic Score 30
    If you ever plan to design a hack & slash-game, you should definitely play Golden Axe: Beast Rider. It's the perfect example of what not to do.
    • Metascore: 56
    • Critic Score 30
    Naruto Shippuden Ninja Council 3 European Version is a big disappointment in every way. The platforming doesn't work and the fighting system is shallow. The low production value, dull multiplayer and a short story mode result in a game that should be avoided.
    • Metascore: 50
    • Critic Score 30
    Even if you would get this game for free I advice you not to play it. The game lacks any depth and it has the crappiest voices ever.
    • Metascore: 43
    • Critic Score 30
    Once a great game in the arcade, now not worth mentioning on Xbox Live Arcade. The controls are way too slow and inaccurate and everything feels so outdated. Not worth 400 points!
    • Metascore: 49
    • Critic Score 30
    NFL Tour is not a good game, simple as that. The NFL Street franchise had enough good elements for the developers to come up with an entertaining game. NFL Tour, however, fails in this. If you don't like American Football, ignore this game. If you do like American Football, ignore this game extra hard. This sport deserves a better treatment.
    • Metascore: 45
    • Critic Score 30
    NFL Tour is not a good game, simple as that. The NFL Street franchise had enough good elements for the developers to come up with an entertaining game. NFL Tour, however, fails in this. If you don't like American Football, ignore this game. If you do like American Football, ignore this game extra hard. This sport deserves a better treatment.
    • Metascore: 64
    • Critic Score 30
    This version of Ghostbusters is a poor port of the Wii version with a plethora of technical and gameplay issues. Fans are better off picking up the game on the Xbox 360 or Playstation 3.
    • Metascore: 54
    • Critic Score 30
    Yeah, it's cute. But damn, it's boring! It's not an original concept, the perspective is confusing and making combos doesn't help you.
    • Metascore: 57
    • Critic Score 30
    Iridium Runners is an unknown game from a small developer and we always hope for a suprise hit. Unfortunately, often there is a reason for games to stay unknown: they're simply not worth the purchase. Iridium Runners isn't just lacking in gameplay, there's also not enough things to play around with and you get the feeling the developers were lacking in ambition. A game that could've appeared five years ago and still would have passed by unnoticed.
    • Metascore: 50
    • Critic Score 30
    X-Blades is pretty much a game that has no intention of doing anything right. It's repetitive and has little to offer to keep you in front of the TV. Only the soul collection system seems to be a nice feature, everything else isn't worth your while.
    • Metascore: 50
    • Critic Score 30
    X-Blades is pretty much a game that has no intention of doing anything right. It's repetitive and has little to offer to keep you in front of the TV. Only the soul collection system seems to be a nice feature, everything else isn't worth your while.
    • Metascore: 62
    • Critic Score 30
    SimCity Societies with its expansion Destinations doesn't offer you enough new stuff to keep you going. This title seems to be aimed at people who love the Sims series, because it uses elements from that game as well. Be warned, this game is very repetitive. The essence of the series seems to be lost.
    • Metascore: 48
    • Critic Score 30
    Don't be fooled by the title of this game. Red Bull BC One - BC stands for Breakdance Championship - is everything but a breakdance game. Connecting dots within a timelimit isn't our idea of making badass moves. The puzzling takes so much of your attention that you don't have time to admire the dancing guy. What's stands is an outdated puzzle game with little inspiration.
    • Metascore: 55
    • Critic Score 30
    This is a terrible action game. The fighting system isn't working properly, the missions aren't offering any variety and the visuals are dated. The game hasn't recieved the care the series obviously deserves.
    • Metascore: 61
    • Critic Score 30
    It’s almost like Taito didn’t know why Arkanoid is fun. With Space Invaders Extreme they really went in a new direction and made a great remake of a classic game, but Arkanoid DS is too conservative and the innovations that are there only undermine the concept.
    • Metascore: 48
    • Critic Score 30
    Terminator Salvation, in this form, should have never been shown to the public. The game is extremely short, linear and misses the action that made the films so much fun to watch. The gameplay feels stiff, limited and repeats itself. This game is one of the worst movie tie-ins we've ever seen. Not even the biggest Terminator-fan should buy this title.
    • Metascore: 43
    • Critic Score 30
    Terminator Salvation, in this form, should have never been shown to the public. The game is extremely short, linear and misses the action that made the films so much fun to watch. The gameplay feels stiff, limited and repeats itself. This game is one of the worst movie tie-ins we've ever seen. Not even the biggest Terminator-fan should buy this title.
    • Metascore: 43
    • Critic Score 30
    While controlling the game is easy, the game itself bores you from beginning to end and the story and presentation never reach the level of the animated series. The platforming is frustrating and the graphics are terrible. Another bad game based on a movie or series, when will they learn?
    • Metascore: 43
    • Critic Score 30
    While controlling the game is easy, the game itself bores you from beginning to end and the story and presentation never reach the level of the animated series. The platforming is frustrating and the graphics are terrible. Another bad game based on a movie or series, when will they learn?
    • Metascore: 42
    • Critic Score 30
    History Great Empires: Rome delivers minimal production values and suffers from technical issues and a bad interface. This is a battle you don't want to take part in.
    • Metascore: 45
    • Critic Score 30
    A better name for Stop Stress would have been Start Stress. The game tries to frustrate you as much as possible. That’s admirable in some ways, but in the end it’s a waste of your money.
    • Metascore: 36
    • Critic Score 30
    The world would be quite boring without those typical strange Japanese games, but unfortunately they don't always work out that well. Kung Fu Rider has a lovely ridiculous premise but the way the Move-controls fail to work in combination with the hectic gameplay is very frustrating.
    • Metascore: 58
    • Critic Score 30
    Front Mission Evolved is anything but an evolution. There is no room for tactics in this sleep inducing and frustrating third person shooter. The end bosses are a pain in the ass, customizing your robot useless and the campaign is way too easy.
    • Metascore: 58
    • Critic Score 30
    Front Mission Evolved is anything but an evolution. There is no room for tactics in this sleep inducing and frustrating third person shooter. The end bosses are a pain in the ass, customizing your robot useless and the campaign is way too easy.
    • Metascore: 43
    • Critic Score 30
    This futuristic actiongame is so bad on so many levels that it almost looks like they did it on purpose. Gameplay, graphics and presentation: it's all terrible.
    • Metascore: 44
    • Critic Score 30
    This futuristic actiongame is so bad on so many levels that it almost looks like they did it on purpose. Gameplay, graphics and presentation: it's all terrible.
    • Metascore: 45
    • Critic Score 30
    Ghostbusters: Sanctum of Slime doesn't deserve the name 'Ghostbusters'. It's simply a terrible product that drops everything that makes Ghostbusters such an iconic franchise: the humour, characters and the ghosts. Even Ecto-1 has been replaced. What remains is an empty shell that doesn't contain a single drop of fun.
    • Metascore: 42
    • Critic Score 30
    Ghostbusters: Sanctum of Slime doesn't deserve the name 'Ghostbusters'. It's simply a terrible product that drops everything that makes Ghostbusters such an iconic franchise: the humour, characters and the ghosts. Even Ecto-1 has been replaced. What remains is an empty shell that doesn't contain a single drop of fun.
    • Metascore: 54
    • Critic Score 30
    Dream Trigger 3D tries to offer its player an original mix of shooting and puzzling, that's supposed to please the hardcore gamer on the 3DS with abstract worlds and a high difficulty. Unfortunately the game is unclear, unfair and simply unplayable, which's why it's actually interesting for no one.
    • Metascore: 46
    • Critic Score 30
    One Piece: Unlimited SP is a terrible port of a Wii-game, that was pretty lame to begin with. Only the original Japanese voices and it's humor are passable, but other than that, it's not worth wasting time on.
    • Metascore: 54
    • Critic Score 30
    Reality Fighters forces players to follow what's going on with its augmented reality functions. So players will end up sitting in their living room looking at a game that takes place in their own home, if they see anything at all. And as a bonus, it throws in terrible humor.
    • Metascore: 54
    • Critic Score 25
    Jurassic Park: The Game is a bad interactive B-movie that takes place in Jurassic Park, in which you'll mindlessly and without any tension ram buttons. A historically bad game.
    • Metascore: 42
    • Critic Score 20
    Turning Point: Fall of Liberty is garbage. The game sounds terrible, looks terrible and plays terrible. Everyone who dares playing this mess, must either have a wall in front of his eyes or is being brainwashed by the propagandamachine. Even if you get the game for free in the local supermarket, you are not allowed to accept it. Too bad, because the storyline offers enough opportunity for a good game.
    • Metascore: 50
    • Critic Score 20
    Agatha Christie would turn over in her grave if she knew what kind of horrible game they made out of her wonderful book.
    • Metascore: 35
    • Critic Score 20
    If you are in possession of a Wii, then you already own a better boxing game than Showtime Championship Boxing will ever be. It's called Wii Sports. Showtime is just not fun to play and extremely shallow. Save up for something more meaningful.
    • Metascore: tbd
    • Critic Score 20
    The developers probably had the right intentions: they want to educate youngsters about the changing environment. It's just too bad they only focussed on that and failed to offer anything resembling a good game. The graphics are plain offensive and you never really feel like you're in control.
    • Metascore: tbd
    • Critic Score 20
    The only thing that Sea Monsters has going for it is the educational value about fossiles and the knowledge that the world was a very different place a long time ago. Other than that, the game leaves a lot of opportunities untouched to really give the player some lessons. The game is just a bad experience overall and the one lesson it will give to kids is that not everything on the Wii is fun.
    • Metascore: 42
    • Critic Score 20
    Sky Diving is a desperately-made product which shouldn't have been made at all. This game is a good argument against the movement controls of the Sixaxis. Too bad it's a downloadable product. Else we would have thrown it out of a plane... without a parachute.
    • Metascore: 36
    • Critic Score 20
    Damnation had potential, but manages to do everything wrong. The game looks and controls awful and never gets fun to play.
    • Metascore: 36
    • Critic Score 20
    Damnation had potential, but manages to do everything wrong. The game looks and controls awful and never gets fun to play.
    • Metascore: 41
    • Critic Score 20
    Damnation had potential, but manages to do everything wrong. The game looks and controls awful and never gets fun to play.
    • Metascore: 29
    • Critic Score 20
    Beat'n Groovy is a perfect example how not to make a rythm game. Not-functional gameplay elements, poor music and cheap looks. Keep those point in your pocket.
    • Metascore: 30
    • Critic Score 20
    Shellshock 2 gives the word uninspiring a new meaning. The game never, and i repeat never ever, offers the player any form of originality or even simple fun. Five frustrating hours, no more no less, make of Shellshock 2 entertainment of the lowest order. If you can call it entertainment.
    • Metascore: 35
    • Critic Score 20
    Shellshock 2 gives the word uninspiring a new meaning. The game never, and i repeat never ever, offers the player any form of originality or even simple fun. Five frustrating hours, no more no less, make of Shellshock 2 entertainment of the lowest order. If you can call it entertainment.
    • Metascore: 40
    • Critic Score 20
    Shellshock 2 gives the word uninspiring a new meaning. The game never, and i repeat never ever, offers the player any form of originality or even simple fun. Five frustrating hours, no more no less, make of Shellshock 2 entertainment of the lowest order. If you can call it entertainment.
    • Metascore: 23
    • Critic Score 20
    Flatout 3 doesn't come close to the glory of the former games in the series. This game manages to throw everything that makes Flatout great out of the window. Forget this title.
    • Metascore: 22
    • Critic Score 20
    We can't imagine that developers actually hate gamers, but after having played Gettysburg, we're starting to doubt that. It's ugly, not user-friendly and simply unfinished: these are just a few of the things that make this a horrible game.
    • Metascore: 27
    • Critic Score 20
    Fray is one of the many games that's been released way too soon. The potential is definitely there, but rarely do we see games that are littered with bugs like this one. These bugs make Fray unplayable and it should never have been released in this state.
    • Metascore: 33
    • Critic Score 20
    Declassified drags the PlayStation Vita down to new-found depths. Absolutely nothing about this game is fun. The multiplayer is awful, the artificial intelligence is moronic and things that you'd expect to be there are blatantly missing. Fortunately the single player campaign takes less than an hour to finish, so you'll get through it really quickly.
    • Metascore: 19
    • Critic Score 10
    Balls of Fury is already one of the worst games of the year. The storyline is uninspired and the boring gameplay and outdated graphics make this table tennis game a real disaster of a game. Parents of all minor Wii-owners: don't be tempted to buy this game for a reasonable price. Whatever the price might be, it will be too much for this terrible game.
    • Metascore: 25
    • Critic Score 10
    Leisure Suit Larry: Box Office Bust is without a doubt one of the worst games in history. There isn't a single characteristic in the game that is worth spending your money on. With the buggy controls, it's the king of crap. Under any circumstances, do not buy this game.
    • Metascore: 17
    • Critic Score 10
    Leisure Suit Larry: Box Office Bust is without a doubt one of the worst games in history. There isn't a single characteristic in the game that is worth spending your money on. With the buggy controls, it's the king of crap. Under any circumstances, do not buy this game.
    • Metascore: 20
    • Critic Score 10
    Leisure Suit Larry: Box Office Bust is without a doubt one of the worst games in history. There isn't a single characteristic in the game that is worth spending your money on. With the buggy controls, it's the king of crap. Under any circumstances, do not buy this game.
    • Metascore: 32
    • Critic Score 10
    If you don't want to throw your brand new Kinect out of the window, take this advice: don't buy Fighters Uncaged. You have more luck controlling a lifeless rock. The game doesn't surprise anywhere, except that Microsoft allows games this bad to show up on Kinect this early.
    • Metascore: 38
    • Critic Score 10
    So called 'hardcore gamers' looked disapprovingly at Microsoft's Kinect. Capcom heard these defying cries and decided to invest a lot of time and money into Steel Battalion: Heavy Armor, to prove once and for all that Kinect is completely useless for controlling deeper games.
    • Metascore: 36
    • Critic Score 10
    Legends of Pegasus doesn't work. It's a collection of 3D objects on a nice background, which sometimes do something that resemble a strategy game. This 4X-game lacks explanation, a simple bug-test and a good game-UI-designer. People did it better twenty years ago.
    • Metascore: 32
    • Critic Score 10
    The fundamentals for a good game are here, but it doesn’t take long for it to become clear that The Walking Dead: Survival Instinct is a rushed cash grab, made to leech of the popularity of the show. It’s graphically dated, a story is practically nonexistent and not a single game mechanic works like it should. It’s outrageous, because the license deserves so much better.