Gamer.nl's Scores

  • Games
For 1,920 reviews, this publication has graded:
  • 34% higher than the average critic
  • 5% same as the average critic
  • 61% lower than the average critic
On average, this publication grades 3.1 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Super Street Fighter IV
Lowest review score: 10 Leisure Suit Larry: Box Office Bust
Score distribution:
1,920 game reviews
    • 78 Metascore
    • 70 Critic Score
    In spite of a few flaws, Ghostbusters: The Videogame gives fans the experience they have been waiting for. Hunting and catching ghosts is fun, especially when playing online with friends. The original cast and locales return in this videogame adaptation and the attention to detail is great. As a result, you really get the feeling of being in a Ghostbusters movie.
    • 83 Metascore
    • 70 Critic Score
    Rhythm Paradise is fun to play. Even though the game has no groundbreaking gameplay elements and has it share of flaws. Furthermore Rhythm Paradise distinguish itself through a unique style of audio and visual and it's rhythmic gameplay. Add a low price tag and you've got yourself a interesting videogame.
    • 53 Metascore
    • 70 Critic Score
    Fable 2 Pub Games is a nice little bonus for people planning to play Fable 2. It's free when pre-ordering, so you can start collecting money and items even before Fable 2's out. It's great as a free extra, but you should not buy it for 800 points on Marketplace.
    • 75 Metascore
    • 70 Critic Score
    Sakura Wars is quite a strange beast. The combination of the fighting and keeping up social contacts, paired with the familiar Japanese graphical style, makes for an interesting mix. Even though it's far from perfect, this game keeps on surprising.
    • 69 Metascore
    • 70 Critic Score
    As a horror game, Home doesn't succeed fully, but the dark retro style is worth a compliment. Thanks to the fun design, potential freedom of choice but also the limited execution of it leaves players with an unsatisfied feeling.
    • 76 Metascore
    • 70 Critic Score
    Reflex is a very decent shooter on the Wii. The multiplayer is especially convincing. Pretty much all things you’ve experienced in the version on other consoles is present here, only the weak controls and bad graphics make the game much less of a classic compared to the original. Still, it’s a little late but the release of this game on the Wii is a reason for owners of Nintendo’s console to be happy.
    • 83 Metascore
    • 70 Critic Score
    Resident Evil 5 starts with bang. An original setting and zombies that are just waiting to get shot are a perfect start. But a soon as your surroundings changes from a beautiful African landscape to dark and boring industrial complex, the gameplay turns a bit sour and transforms into a standard action game. An action game with the limitations of the horror genre. Resident Evil fans are probably dying to know how the story unfolds, but gamers with little knowledge of the previous games will find it nothing more than an average action game.
    • 79 Metascore
    • 70 Critic Score
    Payday 2 could’ve been a great game that puts you in the exciting world of jewellery heists. It has potential, but the game has too many obstacles that delay experiencing the perfect heist or stop you from experiencing it completely.
    • 82 Metascore
    • 70 Critic Score
    Split/Second has great graphics and introduces a couple of interesting new gameplay modes, but in the end the weak controls in the PC-version, the cheating AI and the lack of variety keeps this game from becoming truly great.
    • 72 Metascore
    • 70 Critic Score
    A well done sequel to the successful first game. The controls and AI could’ve used some extra attention, but the large selection of different sports and a few fictional ones, combined with the familiar faces of Mario and Sonic and their friends, make up for it.
    • 69 Metascore
    • 70 Critic Score
    A sidescrolling Assassin's Creed works fine, but Ubisoft starts working in a genre that is way more developed than Ubisoft is on that department. The graphic style is beautiful and if you'd like to have a more stealthy approach to Assassin's Creed, this is definitely a game for you.
    • 62 Metascore
    • 65 Critic Score
    We’ve had a good time with this goat and its bizarre physics and a longing for destruction, despite the countless bugs and scanty content. Lovers of goat simulators definitely should play Goat Simulator, because it’s the best one over made, without a doubt.
    • tbd Metascore
    • 65 Critic Score
    Corporate Lifestyle Simulator is a funny little game for wage slaves who want to abreact after a boring day of work. The game is simple yet effective, but not very uplifting.
    • 66 Metascore
    • 65 Critic Score
    The biggest problem with Sniper Elite V2 is that the game doesn't invite players to actually play like a sniper. The lacking artificial intelligence and the auxiliary instruments at your disposal let you play the game like you're Rambo himself. The shooting is decent enough though, and it offers enough entertainment when actually trying to play it like a sniper. But thoroughness and exra additions would have gone a long way for this game.
    • 73 Metascore
    • 65 Critic Score
    A lack of modes and content makes Killer Instinct mostly a glorified demo. The promised extra content could change this, but that Killer Instinct turns out to be a boring fighting game is harder to fix.
    • 64 Metascore
    • 65 Critic Score
    Yoshi's New Island is the cheerful, solid platformer you'd expect it to be, but doesn't win an award for originality. New features and the gyroscope make for some variation, but because of the simple nature of the game, there's little reason to get everything out of it.
    • 59 Metascore
    • 65 Critic Score
    EA makes a lot of progress with it's NBA Live franchise. A tad late for this year though, as the competition is still miles ahead.
    • 74 Metascore
    • 65 Critic Score
    The power of Super Stardust is still strong in Ultra, but other parts of the game could have used more. The visuals are simply not very modern and the arcade mode is by far the best mode of all. That being said, Super Stardust Ultra is the biggest package of the game yet, but it is too bad there were no real selling points added.
    • 68 Metascore
    • 65 Critic Score
    Relaxing puzzles with the necessary imbued challenge. That's Picross e2. More of an expansion than a whole new game, although Micross-mode is a nice addition. The presentation is pretty bland though, and we can't even begin to imagine why the 3D capabilities weren't put to good use here.
    • 63 Metascore
    • 65 Critic Score
    Sonic: Lost world introduces a few very strong new elements, but clings to old formulas that can’t be combined with the new 3D-style. That makes Sonic: Lost World great from time to time, but an awkward failure at others.
    • 77 Metascore
    • 65 Critic Score
    Borderlands: The Pre-Sequel does not feel like a new game at all. Laserguns and the changed gravity do no really add much. Claptrap with his funny comments makes this game enjoyable.
    • 74 Metascore
    • 65 Critic Score
    The heart of Dead or Alive 5, an accessible and fantastic fighting system, is still great after a few improvements were administered. Combined with its graphical prowess, that's really all its got going for it. There's not much content, no innovations and our online experience was disastrous. Who doesn't want to play against his friends is golden, but there isn't much else to get excited about.
    • tbd Metascore
    • 65 Critic Score
    This easy to learn puzzle game puts smart little puzzles in a peaceful and cute visual style. It is a pity the game is short and neither the gameplay nor surroundings evolve, which is why this game feels more like a mobile title than one for PC.
    • 63 Metascore
    • 65 Critic Score
    This Prince of Persia isn’t a remake but is inspired by the prince’s second adventure in 1993. The prince’s old adventure was narrative focused and had beautiful hand drawn backgrounds, whereas The Shadow and the Flame is mostly centered around action suitable for mobile devices. In less than two hours you’ll swipe your way through a game with enjoyable puzzles and battles. However, it doesn’t ever get difficult or magical.
    • 78 Metascore
    • 65 Critic Score
    It does exactly what we expect of a ‘smaller’ game nowadays. It’s stylistically interesting, brings bite-sized gameplay in a steady pace, gives you an insane challenge and every now and then a quirky comment is made about the player. On paper it looks like a success story, but lack of character make sure that this game never becomes more than a series of faceless challenges. A shame, because with a little more soul this game could’ve been great.
    • 77 Metascore
    • 65 Critic Score
    Life is Strange is very pretentious but it is a very nice watch. The game misses the ability to really reel us in emotionally. The interesting time travel twist makes up for a lot, but it only makes us long for the next episode a little bit.
    • 66 Metascore
    • 65 Critic Score
    2K Drive might not be Project Gotham Racing, but it’s a decent first attempt by Lucid Games to conquer the mobile racing genre. There’s enough room for improvement, but in its core there’s an all right racing game that any fanatic can definitely appreciate.
    • 61 Metascore
    • 65 Critic Score
    There are many reasons why The Crew should get an F: steering the cars is iffy, the story is horrendous, the multiplayer options are weak and visually speaking the game is simply average. That being said, if you are a roadtripper, the gorgeously designed, huge gameworld makes up for that.
    • 68 Metascore
    • 65 Critic Score
    Pro Cycling Manager 2012 still stands lonely at the top when it comes to cycling simulations, but that isn't hard when there is just one franchise. It's been doing the exact same thing for years and doesn't ever deviate from this. And although the new additions do improve the player experience, we miss innovation.
    • 70 Metascore
    • 65 Critic Score
    Project X Zone forgot to put the 'tactical' and 'strategy' in tactical turn-based strategy. It lacks depth, which is a shame for a game that could've scored big. It also isn't challenging varied enough, but the great characters manage to alleviate some of those issues.