Gamer.no's Scores

  • Games
For 551 reviews, this publication has graded:
  • 31% higher than the average critic
  • 3% same as the average critic
  • 66% lower than the average critic
On average, this publication grades 4.1 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score:
Critic Score 100
Lowest review score:
Score distribution:
  1. Negative: 54 out of 551
551 game reviews
    • Metascore: 73
    • Critic Score 60
    The concept is still the same, gather your friends for a friendly battle of speed and luck inhilarious mini games. However, new mini games and creative, lively worlds aside, Mario Party 9 is pretty much exactly the same as before. Some may love this, others can't help but feel a bit disappointed at the lack of innovation from Nintendo.
    • Metascore: 76
    • Critic Score 60
    Twisted Metal is a mixed experience; while playing alone gives more frustration than enjoyment, it is a totally different take when joining up with friends or strangers online. The gameplay is tight and quite fun, but the general unpolished feeling of the game hold it back from being anything but an average vehicular combat game.
    • Metascore: 73
    • Critic Score 60
    Grand Slam Tennis 2 is EA Sports' attempt to dominate yet another sports genre, but the title faces hard rivalry in the existing Virtua Tennis and Top Spin series. The game features a nice selection of official stadiums and competitions, but does not really present anything new of interest that has not already been done by the competition. Still, the implementation of Move functionality is promising, and together with a solid online service it should lead to some interest from fans of the genre.
    • Metascore: 82
    • Critic Score 60
    With Run Roo Run 5th Cell continues its position as a developer with an eye for interesting aesthetic. Despite its extremely easy initial levels, the last part of the game offers some small amount of platforming fun.
    • Metascore: 68
    • Critic Score 60
    Downpour doesn't do much to evolve neither it's genre nor the Silent Hill series, but rather sticks to its dim recepie of dead children and blood on the walls to create a game that is just above average, and not much more.
    • Metascore: 64
    • Critic Score 60
    The overall impression is of a thoroughly mediocre arena-shooter that never quite manages to deliver. On a crowded online market Nexuiz is reduced to a short term affair without much longevity. As this is a game that relies solely on an active multiplayer community, it's hard to tell how long Illfonic can manage to keep this going. Unfortunately, Nexuiz is not the game to revive the arena-shooter.
    • Metascore: 65
    • Critic Score 60
    Yesterday is a solid point-and-click adventure that harkens back to the games of old. The narrative is painfully short, but the interesting tone, clever puzzles and fantastic atmosphere does make up for it somewhat.
    • Metascore: 69
    • Critic Score 60
    Piranha Bytes takes the Risen series into a new direction with the Pirate-themed sequel Dark Waters. The game is more streamlined than its predecessors, but despite some efforts to modernize the combat and the character development system feels hopelessly outdated. In such it fails to fulfil its own potential.
    • Metascore: 81
    • Critic Score 60
    Even in their thirteenth outing in the Lego world, Traveller's Tales have managed to craft a humerous and charming platformer with enough in-jokes and references to satisfy the most discerning comic book fan. Unfortunately the experience is ruined by a severe lack of challenge, idiotic AI and slipshod platforming.
    • Metascore: 52
    • Critic Score 60
    Krater is a fresh new take on the action role-playing game. It offers a unique setting, interesting character development and many cool ideas, but becomes very repetitive after a while. More sidequests, bosses and unique environments would have helped a lot.
    • Metascore: 69
    • Critic Score 60
    Even though it's an enjoyable game, it suffers from a weak challenge. It gets much too easy, much too fast. Finding new weapons is always fun, but some of the point disappears when you don't really need them.
    • Metascore: 73
    • Critic Score 60
    Team 17's bloodthirsty invertebrate are once again on the warpath, but 3D graphics on a 2D plane, new squad mechanics and water physics do little to make this feel like a true step forward. More like a step to the side.
    • Metascore: 51
    • Critic Score 60
    If you like point and click adventure games with a strong narrative, Red Johnson's Chronicles is definitely a game you should check out. If you are fond of detective novels you will find several well known elements the game manages to make its own. The caveat being that the puzzles desperately need more variety and you will often get stuck on your way to the next clue.
    • Metascore: 66
    • Critic Score 60
    The end of the world has been portrayed in many ways, but no one has done in a way so grey and bland as I Am Alive. The concept itself is quite good, and at times it's really enjoyable to traverse the dusty town of Haventon, playing a psychological game with it's pesky inhabitants. Most times though, it simply is a clumsy and mediocre experience.
    • Metascore: 65
    • Critic Score 60
    The Testament of Sherlock Holmes is a decent adventure game with some interesting elements like the "deduction board". It depicts old London in a good way, but sadly it feels a bit rushed and doesn't have any lasting appeal.
    • Metascore: 78
    • Critic Score 60
    New Super Mario Bros. 2 isn't really all that new anymore. What you get is basically the same game as the first one for the Nintendo DS, but with less engaging levels, fewer surprises in terms of power-ups and gameplay, and a boring gimmick set on capturing your inner kleptomaniac.
    • Metascore: 70
    • Critic Score 60
    Rainbow Moon has simple gameplay, and a charming and colorful look. Both the look and soundtrack is very retro, and seems to be a tribute to old classics. Is you're a fan of strategic RPGs, you'll find a lot to love here. I, on the other hand, found it more of a chore.
    • Metascore: 68
    • Critic Score 60
    Deadlight is an amazingly beautiful game. The combination of a simplistic foreground and incredibly detailed backgrounds is breathtaking. However, the gameplay isn't as elaborate. It relies heavily on trial and error, especially in the second half of the game. This made the game both frustrating and boring.
    • Metascore: 60
    • Critic Score 60
    An ambitious and enjoyable genre-bender marred by major AI-trouble for the units under your command, as well as some poor FPS sections. Still worth a look if you're after something different.
    • Metascore: 59
    • Critic Score 60
    Doom 3: BFG Edition is the epitome of an old-school first-person shooter, and while it still holds up quite well compared to today's mastodons the age of eight long years seems to weigh in on the game. The shooting is not as compelling anymore, the scares is often bland and repetitive and overall the changes Id Software has implemented is not all that great.
    • Metascore: 62
    • Critic Score 60
    F1 Race Stars is an action-filled karting game featuring all drivers and teams from the 2012 season. The rather crazy fast-paced gameplay start out funny, but gets to repetitive after a short while.
    • Metascore: 73
    • Critic Score 60
    When Vikings Attack is a fun and charming little game, with simple core mechanics. Britain is overrun by vikings, and the townspeople need to throw everything they can find at their aggressors to fend them off. Its good for casual gaming, but works best as a fun gaming experience with family and friends.
    • Metascore: 73
    • Critic Score 60
    It's more of an expansion than a proper sequel, and the puzzles are not as logical and enjoyable as the ones in the original game. But it still offers a genuinely funny and pleasant overall experience.
    • Metascore: 84
    • Critic Score 60
    The Director's Cut of Trine 2 is not a flawed version of a good game by any means. It's just the simple fact that Trine 2 wasn't all that good to begin with. Sure, the game looks fantastic, and it's general platforming sections handle great with the trio of protagonists, but the game's remaining two thirds are majorly flawed. The combat is bland, and the riddles are disastrously bad.
    • Metascore: 78
    • Critic Score 60
    Hydroventure: Spin Cycle is a fresh puzzle game, whose many uses of water never ceases to entertain, despite some bad turns from time to time. The game has a steady progression and clever puzzles which keep your mind constantly occupied, while not being overly complex, thus making for an overall rewarding experience.
    • Metascore: 72
    • Critic Score 60
    The second episode of the Cognition series is a big improvement of the first episode, with a more purposeful direction and less backtracking between locations. Erica's psychic powers also take on a more central part of overall gameplay, but could be given an even greater focus. Writing is also improved, with the developers clearly having a good grasp of what makes a psychological thriller such as this work well. Sadly, there's just too little of it to earn it a higher grade.
    • Metascore: 87
    • Critic Score 60
    Tomb Raider is trying to tell Lara’s origin story in a mature fashion, and it somewhat succeeds by depicting the island as an organic living being, and making sure Lara is a believable character with great performances by actress Camilla Luddington. The rest of the game is less impressive, with the sheer amount of jarring enemies, stale combat and tacked on multiplayer.
    • Metascore: 75
    • Critic Score 60
    Both long-time fans and new Sly Cooper players are probably going to like this game. It seems like Sanzaru Games didn’t dare to make too significant of differences from the earlier games. Some of the mini games get repetitive and annoying after a while, but if you just work your way through them you’ll enjoy this game.
    • Metascore: 78
    • Critic Score 60
    The unique gameplay where unlit platforms disappear makes this game original and entertaining for a while. Closure serves good logic based puzzles, but can become somewhat repetitive after a short while.
    • Metascore: 61
    • Critic Score 60
    Evoland is both original and a rather banal at the same time, in that it presents the evolution of the RPG/adventure genre in a mostly interesting and entertaining manner. The problem with this game is that this evolutionary gimmick is all there is to it. The game underneath is rather shallow and not very interesting.
    • Metascore: 59
    • Critic Score 60
    A solid foundation, and an addictive experience at times, but the game needs more meat. This is especially true in the late game, where things get quite predictable.
    • Metascore: 76
    • Critic Score 60
    As an HD edition of a 3DS game, Revelations is the best Resident Evil game since Resident Evil 4. But clumsy controls, bad voice overs, a brain dead plot and some technical flaws still proves Capcom has a way to go bringing the franchise back to its former glory. Being a hybrid between a horror game and an action game, it’s hard to see what the developers wanted to achieve. But even with all this, it’s still better than Resident Evil 6.
    • Metascore: 77
    • Critic Score 50
    Not pretty to look at, has a horrible story and a long walk from the spirit of the original game. The mechanism makes good multiplayer games and the technology system offers different playing techniques, but the game struggles to stand out from other average titles.
    • Metascore: 70
    • Critic Score 50
    Despite some nifty enhancements to teamplay and a great western setting, Lead and Gold somewhat falls through with sloppy weapon physics, lag issues and weird design choices.
    • Metascore: 63
    • Critic Score 50
    The Youtube-style presentation is a success, but the rest of the game is just plain mediocre. The story is boring and the action feels far too generic. Might be worth buying for the coop.
    • Metascore: 62
    • Critic Score 50
    The Youtube-style presentation is a success, but the rest of the game is just plain mediocre. The story is boring and the action feels far too generic. Might be worth buying for the coop.
    • Metascore: 62
    • Critic Score 50
    Jimmy's Vendetta delivers some fun, but suffers from repetitive missions, frustrating difficulty spikes. All in all a completely average experience.
    • Metascore: 68
    • Critic Score 50
    Despite being quite enjoyable at its best, this maritime strategy game is scuttled by a very slow start and a lack of depth.
    • Metascore: 58
    • Critic Score 50
    The early stages is very promising, with rock solid Wanzer control, and fun customization, but the boring level design quickly puts a dampener on the fun.
    • Metascore: 73
    • Critic Score 50
    It's lovely and beautiful, and the attention to detail is wonderul. Sadly the game is wrecked by the terrible camera that will ruin some of it's finest moments.
    • Metascore: 62
    • Critic Score 50
    Magic The Gathering Tactics offers a fresh and original take on the collectible card game. The new elements make the game both tactically challenging and very entertaining. But unfortunately the game is plagued by bugs, mismangement and a severe lack of communication from the developers, making it still an unfinished product.
    • Metascore: 58
    • Critic Score 50
    Tron: Evolution suffers from the original movie's main affliction: Monotony. While initially interesting, the gameplay feels repetitive, and an inconsistent control system causes additional frustration. The soundtrack is, on the other hand, awesome – but that's sadly not enough to make this game a classic.
    • Metascore: 67
    • Critic Score 50
    A good foundation doesn't always make a very good game. LEGO Star Wars on the 3DS feels a bit lonely and it gets a bit boring after a while. The 3D effect is purely cosmetic.
    • Metascore: 71
    • Critic Score 50
    Citizen Brown is like a mediocre sitcom. There's loads of talk and not much else. The puzzles are dull and simple, the scope is extremely limited and the situations are silly at best. But at least it'll make you laugh from time to time.
    • Metascore: 70
    • Critic Score 50
    Although Homefront has a compelling multiplayer and a interesting story, its singleplayer campaign storytelling and lack of player involvement is no short of being awkward. With its average game mechanics and bad design choices, it really isn´t a game one could recommend except for the most action-hungry FPS-players.
    • Metascore: 49
    • Critic Score 50
    This massively unbalanced game manages to produce tears of joy and tears of pain pretty much all at the same time. An awesome combat system can't quite fight off the vast army of frustrating annoyances.
    • Metascore: 51
    • Critic Score 50
    This massively unbalanced game manages to produce tears of joy and tears of pain pretty much all at the same time. An awesome combat system can't quite fight off the vast army of frustrating annoyances.
    • Metascore: 51
    • Critic Score 50
    This game is neither a classic nor a complete failure. What ultimately makes it worth playing is the variety. The different parts don't all work quite as well as they should, but there's always something fresh around the next corner.
    • Metascore: 49
    • Critic Score 50
    This game is neither a classic nor a complete failure. What ultimately makes it worth playing is the variety. The different parts don't all work quite as well as they should, but there's always something fresh around the next corner.
    • Metascore: 74
    • Critic Score 50
    This game would have been a lot more exciting if it either way genuinely scary or embraces its action parts a lot more. Instead it's stuck in purgatory, as a generic shooter with superficial horror elements.
    • Metascore: 68
    • Critic Score 50
    The third expansion to the Men of War universe suffers by being one of the most difficult realtime strategy games out there. Combine this with a rather high amount of bugs, and you got the recipe for the least entertaining and most frustrating game of the series.
    • Metascore: 76
    • Critic Score 50
    The fusing of puzzles, Metroidvania and a the film noir aesthics create a very alien, yet familiar world to travel in. It becomes a bit boring in places, but overall the journey is a fascinating one.
    • Metascore: 67
    • Critic Score 50
    Most twin stick shooters are good fun for a while, and this is no exception. Cutting down orks with constant streams of bullets is definitely entertaining, especially with a friend. It provides terribly little variation though, and you won't be sad when it's over.
    • Metascore: 70
    • Critic Score 50
    Disney Universe plays well, has got a lot of charm and welcomes you into the world of six great, classic movies. Still, the game is way too easy to beat, especially when playing on your own. Disney Universe stands out more as a children's game than an actual challenge for more experienced gamers.
    • Metascore: 83
    • Critic Score 50
    It's sad to see that Kirby this time around has lost so much of his former playfulness. The varied arsenal of creative attacks has shrunk down to a pathetic gang fight where the player plays the passive role of a bystander. The game never offers a proper challenge, and even though the visuals and audio are heavily 16-bit-inspired and charming, Kirby Mass Attack never really makes you want to keep playing.
    • Metascore: 80
    • Critic Score 50
    Look past the industry veterans standing behind it, and The Last Story fails to garner any sense of wonder. The new gameplay and combat mechanics are a refreshing addition to the genre, but doesn't hold up under much scrutiny. Clichéd characters and trite storytelling grind the experience down to a mediocre one.
    • Metascore: 52
    • Critic Score 50
    Blades of Time is a lazy patchwork of already exhausted mechanics and ideas which Gajin has stolen from most of the hack and slash games seen this millenium. The result is a lot of uncreative, badly executed nonsense wrapped around some fairly decent fighting mechanics.
    • Metascore: 64
    • Critic Score 50
    An incredibly detailed and realistic experience in the world of militaristic strategy games is bogged down by an inanely sluggish sense of pacing, laughably stupid AI and a high entry threshold that explains very little.
    • Metascore: 64
    • Critic Score 50
    One Piece: Pirate Warriors partly unsuccessful capturing the heart and soul of the One Piece franchise. The dialogue is funny and the Straw Hat Pirates are well animated, but the gameplay is repetitive, and unless you're a true Dynasty Warriors fan this button mashing title might end up disappointing.
    • Metascore: 38
    • Critic Score 50
    This could have been a brilliant game. The problem is that it just doesn't work. The Kinect controls work only when they want to, and most of the time they don't, something that ruins an otherwise great experience.
    • Metascore: 71
    • Critic Score 50
    It feels like a pale copy of Rocksteadys Batman: Arkham Asylum, lacking in charm and unique features. The game is also plagued by both small and big technical issues that drop it down to a disappointing level of mediocrity. It's not all bad, but as a package it is uninspired, empty and flat.
    • Metascore: 79
    • Critic Score 50
    If you manage to look past the large amounts of fan service and really dig deep into the game you'll quickly find just another average shooter with some interesting visuals. This is a game by fans, for fans.
    • Metascore: 67
    • Critic Score 50
    A disappointing end to the trilogy. The story is often nonsensical and the puzzles tend to be to easy, while still having the kind of over-complicated solutions that wouldn't work in real life. It's mostly still fun to play, but it doesn't leave a lasting impression.
    • Metascore: 53
    • Critic Score 50
    A mediocre wargame that fails to impress. A short, 6-hour-long story which is hard to follow, does not hit any emotional buttons or give enough adrenalin-pumping moments. A decent multiplayer, but nothing that has not been done before in the genre.
    • Metascore: 60
    • Critic Score 50
    Heavily inspired by the likes of Dungeon Keeper, this base building game fails to achieve the greatness of it's ancestor. There's some fun here, but outside of trying to navigate your increasingly complex dungeons, it's not challenging enough.
    • Metascore: 70
    • Critic Score 50
    The tense atmosphere and fascinating setting makes this a highly interesting installment in the series. Sadly it is all brought down by a long list of technical issues and annoyances that makes this sometimes very enjoyable game a very trying experience.
    • Metascore: 63
    • Critic Score 50
    While its gorgeous visuals and 90's platforming gameplay throwback promises much, Epic Mickey: Power of Illusion ends up being no more than a simple nostalgia trip down memory lane. The paint/thinner mechanic from previous games are haphazardly implemented and completely ruins what sluggish flow the game already had.
    • Metascore: 78
    • Critic Score 50
    The campaign is too short, even for an arcade game. The gameplay is repetitive, and you'll probably be tired long before you've played all 100 levels. The multiplayer can be good fun with some friends, but don't expect the fun to last all night.
    • Metascore: 58
    • Critic Score 50
    It has its moments but this trek through rooms and corridors quickly becomes tiresome and uninspired. The multiplayer brings it up a notch, but not enough to make this truly worth your time.
    • Metascore: 71
    • Critic Score 50
    While the overall setting and characters are both delightfully stupid and unironically bizarre, there's little else in the game's narrative that's much to write home about. The story itself is rather bland and melodramatic, and the single player campaign is frought with repetitive missions and fights. The multiplayer doesn't fare better, with interchangeable characters and game modes that leave something to be desired.
    • Metascore: 57
    • Critic Score 50
    Riptide is an unimaginative rerun of the predecessors few strengths and many weaknesses. Sure, the game offers moments of zombie smashing fun online, but a horrible story-line and repetitive game play quickly turns the single player into a boring gorefest.
    • Metascore: 65
    • Critic Score 50
    Fuse is packed with action, sadly of the average kind. At times the co-op makes you forget the stale gunplay and lack of real progression, but in single-player Fuse has little to offer an experienced gamer.
    • Metascore: 64
    • Critic Score 40
    The lack of in tactical options and base building, together with an a unbalanced experience system and bad storytelling makes this game a naked and weak ending to the franchise.
    • Metascore: 45
    • Critic Score 40
    The game is suffering from an identity crisis as it cannot decide wether to be a standard first person shooter or a game that focuses on sniping and stealth combat. Low production values and sloppy design doesn´t exactly help either.
    • Metascore: 60
    • Critic Score 40
    MicroBot is ultimately a game with a somewhat fresh idea executed poorly. I quickly grew tired exploring the different areas of the body, and sadly the repetitive shooting offers no variation or real challenge throughout the game.
    • Metascore: 61
    • Critic Score 40
    The original was a classic, but this plattformer is more or less worn out. Ad a bad camera and a lacking sound design, and you have a very forgettable Rayman title.
    • Metascore: 53
    • Critic Score 40
    This remake of Chaos Theory is not very impressive. The camera leaves a lot to be desired, and the controls in general makes you wish you had the original game in front of you, Sam Fisher would be embarassed.
    • Metascore: 53
    • Critic Score 40
    Dreamcast Collection is an odd hodge-podge of games. Sonic Adventure is nearly unplayable, while Sega Bass Fishing is simply boring. The remaining games, Space Channel 5: Part 2 and Crazy Taxi, are not strong enough elevate this collection by themselves.
    • Metascore: 46
    • Critic Score 40
    Dungeons & Dragon's: Daggerdale starts off well enough, but you quickly discover that this games is a collection of infinite loops. The gameplay, story and setting is unimpressive in what really is an unremarkable action RPG.
    • Metascore: 57
    • Critic Score 40
    It seems like the developer ran out of the time before they could iterate upon last year's Transformers: War for Cybertron. This game winds up being a product of significantly lesser quality than it predecessor.
    • Metascore: 59
    • Critic Score 40
    It seems like the developer ran out of the time before they could iterate upon last year's Transformers: War for Cybertron. This game winds up being a product of significantly lesser quality than it predecessor.
    • Metascore: 72
    • Critic Score 40
    A game that tries present itself as a serious "eco thriller" but fails completely due to stupid, illogical puzzles, moronic characters and poor dialogues. Fans of puzzle-heavy Euro-adventures might find something to enjoy here, but most gamers should steer clear.
    • Metascore: 72
    • Critic Score 40
    Final Fantasy Tactics is one of the deepest, most engrossing strategy RPGs of all time, but the iPhone is far and away the worst device to experience it on. The sluggish performance and blurry visuals of Square's iOS port make the steep price tag very hard to swallow.
    • Metascore: 61
    • Critic Score 40
    Hunted: The Demon's Forge suffers from an identity crisis. It can't quite figure out if it is a thirdperson shooter or a action RPG. The combat tendens towards being boring and the level design is less than inspirational. Some of the side quests are good, but that's just not enough for this game.
    • Metascore: 54
    • Critic Score 40
    While attempting to be innovative, Dream Trigger 3D fails to keep me engaged. Its horribly steep learning curve, combined with repetitive gameplay when you finally master it, makes this a game I'd rather avoid.
    • Metascore: 66
    • Critic Score 40
    With it's over the top package and lighthearted gameplay, this arcade/puzzler succeeds in implementing the Burnout feel we all know and love. Sadly, it's plagued by shallow, repetitive and all to random gameplay that even EA's ingenius Autolog feature fails to make rewarding. Despite all it's promise and potential, this is little but a failed Criterion-funded experiment.
    • Metascore: 75
    • Critic Score 40
    El Shaddai: Ascension of the Metatron could have been a well executed mix of action and platforming, with a unique and artistic look. The combat system is interesting at first, but turns out to be too monotone and simple. With better combat mechanics and a more interesting story, it would have more to offer than simply good looks.
    • Metascore: 45
    • Critic Score 40
    I'm sure the X-Fighters tournament is an impressive affair in real life. It's virtual counterpart, however, is not. The game has some initial appeal, but a complete lack of content, outdated graphics and frustrating controls ruin the experience. This might have worked as a promotional freebie, but it's not something you'd want to pay for.
    • Metascore: 55
    • Critic Score 40
    Kinect Star Wars is a double edged sword. On one side, using the force with the Kinect sensor is immensely satisfying. On the other side, Kinect is just what is holding this game back. All in all, it's just another shallow and lacking tech demo from Microsofts admittingly impressive motion sensor.
    • Metascore: 65
    • Critic Score 40
    UEFA Euro 2012 is a rather disappointing expansion to FIFA 12. National teams and a few new and rather boring modes is not enough to justify this as good representation of this summers biggest football event.
    • Metascore: 55
    • Critic Score 40
    Fable Heroes looks charming and quirky, but sadly has monotonous, boring gameplay that relies solely on button-mashing. This might be a good investment for fans of the Fable games, mainly because the gold collected in-game can be transferred to the upcoming Fable: The Journey.
    • Metascore: 69
    • Critic Score 40
    Mario Tennis Open is a more pure tennis experience than it's predecessors, giving you a sense of control on the court. Unfortunately the game is still plagued with elements that leave you at the mercy of chance all too often.
    • Metascore: 74
    • Critic Score 40
    Tokyo Jungle initially comes across as an original, fast paced game with some fun ideas and a quirky environment. However, its freshness quickly wears off and reveals game play mechanics that feel simple, shallow and repetitive.
    • Metascore: 61
    • Critic Score 40
    Lionhead tried to use the Kinect controls in an unconventional way, and succeeds in doing that. You'll spend a lot of time grooming and taking care of your horse, the one installment which kind of works. But with broken controls and mediocre graphics The Journey ends up a disappointing addition to the Fable series.
    • Metascore: 59
    • Critic Score 40
    Dull football matches and uninspired minigames make up Inazuma Eleven Strikers and there's never much incentive to play on. Your team mates are anonymous and interchangeable, and the arcade inspired gameplay is not enough to make this a great sports game experience.
    • Metascore: 56
    • Critic Score 40
    Inversion is the epitome of uninspired game design, as even it's core elements never manage to be anything but mediocre. On top of that it does nothing to set itself apart from every other third person shooter on the market, and even the slightly entertaining gravity-powers doesn't do it much good.
    • Metascore: 47
    • Critic Score 40
    The PlayStation version of the game not only fails to improve upon the problems of the original release, it adds several new technical problems. Texture delays, blurry graphics and sound issues combines with the horrid combat system to make this a frustrating experience. Risen 2 should be considered a "PC-only" game.
    • Metascore: 68
    • Critic Score 40
    Pro Cycling Manager is the best cycling game on the market, not for being a great game, but because of the lack of competition. The 2012 edition makes a lot of small changes that actually makes the game worse. Even if the new multiplayer is innovative, I would rather stick with last year's version.
    • Metascore: 43
    • Critic Score 40
    Ben 10: Omniverse is first and foremost a disappointing game, with a developer apparently afraid to take any gameplay or story risks with one of Cartoon Network's most popular franchises. The fun and colourful visual design does little to make up for the uninspired, brawler based gameplay and wholly uninteresting story.
    • Metascore: 52
    • Critic Score 40
    Sniper: Ghost Warrior 2 is a mediocre shooter where the shooting actually isn’t all that bad. It’s just all the useless stuffing that comes with it that really makes it bad, like the clichéd story, the poor graphics, the linear fashion with which you take every single shot throughout the campaign and the complete lack of polish.
    • Metascore: 51
    • Critic Score 40
    Frozen Hearth is an overambitious RTS game, with several good ideas such as specialization of your army, and focus on battles instead of base management. The lack of Internet support in a game designed for cooperation, as well as many glitches and unpolished features are major drawbacks.
    • Metascore: 54
    • Critic Score 40
    The third adventure of Army of Two is the weakest of the series, sending the player on a cliche-ridden journey through a boring Mexican landscape. Even in co-op, the gameplay is often monotone, focusing on all to familiar action with weak AI.
    • Metascore: 58
    • Critic Score 30
    Although based on a neat idea, this movie tie-in is hampered by a severe lack of content. A broken battle system and some extremely tedious gathering of items make How to Train Your Dragon hard to recommend to anyone.
    • Metascore: 41
    • Critic Score 30
    Rome wasn't built in a day, but Iron Man 2 might have been. The game had potential, but a rushed production and poor craftsmanship diminishes the joy of controlling Iron Man.
    • Metascore: 41
    • Critic Score 30
    Rome wasn't built in a day, but Iron Man 2 might have been. The game had potential, but a rushed production and poor craftsmanship diminishes the joy of controlling Iron Man.
    • Metascore: 41
    • Critic Score 30
    Rome wasn't built in a day, but Iron Man 2 might have been. The game had potential, but a rushed production and poor craftsmanship diminishes the joy of controlling Iron Man.
    • Metascore: 44
    • Critic Score 30
    Quotation forthcoming.
    • Metascore: 36
    • Critic Score 30
    Pure garbage is one way to put it, but it would be strict. This ridiculous racer has it's moments, deeply hidden in between terrible controls that will make you test if the Move controllers can destroy a TV.
    • Metascore: 61
    • Critic Score 30
    It is obvious that the team behind this game had some sort of crazy fun vision, but the execution is lacking to say the least. Sometimes you just have to accept that some games are genuinely bad.
    • Metascore: 40
    • Critic Score 30
    Guns, cars and zombies are apparently not enough. The lack of the all important fun factor ruins most of the fun you could have had running down zombies with your fancy muscle cars.
    • Metascore: 43
    • Critic Score 30
    Slow and unexciting firefights with never-ending waves of enemies, a general lack of variation and a horrible form of storytelling resides at the top of a long list of problems.
    • Metascore: 53
    • Critic Score 30
    Bodycount isn't entertaining, it looks awful and fast forwards through a story that is irrelevant in the first place. Bulletstorm did this concept ten times better, and wasn't haunted by imbecile artificial intelligence or major, game-breaking bugs.
    • Metascore: 45
    • Critic Score 30
    The sheer realism of the combat might make you fall a little bit in love at first, but as enemies never seem to die, and the controls never seem to respond well to what you do, you quickly lose interest.
    • Metascore: 44
    • Critic Score 30
    Le Tour de France fails at the very core of its concept. Controlling both a team and a rider does not work, and the game is neither realistic nor entertaining. It fails in every aspect and cannot be recommended for anyone.
    • Metascore: 39
    • Critic Score 30
    Rollercoaster Tycoon 3D does little to capture the magic and joy of Chris Sawyer's original theme park simulator. Everything's been dumbed down and compacted to fit onto a 3DS game card, and the game ends up feeling severely stunted because of this.
    • Metascore: 45
    • Critic Score 30
    Playing Tank! Tank! Tank! feels like wasting time better spent elsewhere. The game is uninspired, tiresome and boring. Perhaps the concept works better at the arcade halls, but it's pointless as a console game.
    • Metascore: 43
    • Critic Score 30
    The developers deserve praise for creating a different kind of movie game, and the kids can have fun with it for a short while. Sadly it still quickly becomes incredibly boring from the lack of any challenge what so ever.
    • Metascore: 69
    • Critic Score 30
    The new innovative controls using the GamePad's touchscreen are more tortuous than convenient. And behind lies the gameplay and mechanics of FIFA 12. The lack of functions and online modes that has been in the competing consoles' versions for years makes this a no-go.
    • Metascore: 45
    • Critic Score 30
    There are good ideas in this attempt at a dungeon simulator, but the execution is poor. The constant micro management becomes a chore, and the lack of any meaningful interaction with both units and dungeon ensures the highs are few and far between.
    • Metascore: 59
    • Critic Score 30
    In spite of being the sixth game in the series, Gates to Infinity shows little to no improvement over its predecessors. Dungeons are straight forward and lacking in content, and the story itself takes ages to really get going. The mechanic of creating a Pokémon paradise seems like a good idea at first, but it fails to add any significant impact to the overall gameplay.
    • Metascore: 42
    • Critic Score 20
    Prison Break: The Conspiracy should never have been published. It fails to deliver as a stealth game, and the fighting system is riddled with shortcomings. It doesn't help that the story feels washed up and boring.
    • Metascore: 47
    • Critic Score 20
    Prison Break: The Conspiracy should never have been published. It fails to deliver as a stealth game, and the fighting system is riddled with shortcomings. It doesn't help that the story feels washed up and boring.
    • Metascore: tbd
    • Critic Score 20
    Spongebob's Boating Bash on the DS is nothing short of abysmal. Poor players get rewarded and the randomness takes away all joy that might be hidden somewhere withing its otherwise frustrating gameplay.
    • Metascore: 60
    • Critic Score 20
    The Shoot is a rail-shooter that will soon be forgotten. It´s overly casual style and rotten gameplay is an abysmal addition to a genre haunted by bad titles. It´s Playstation Move integration feels like a bad gimmick, and you much rather want to poke your eye out with the controller than point it at the screen.
    • Metascore: 50
    • Critic Score 20
    If you're not tired of zombies yet you will be by the time you've survived this game. It provides its cheap thrills, and building traps is fun at times, but the ridiculously slow speed and the boring weapon selection suck this dead corpse dry before you've even started.
    • Metascore: 32
    • Critic Score 20
    Survival Instinct is a major disappointment with its brainless story and buggy, repetitive and lazy gameplay. This game provides neither chills, thrills or challenges for the player. Do yourself a favor and stay as far away from this cash grab as possible. What a terrible waste of a license.