Gamer.no's Scores

  • Games
For 1,058 reviews, this publication has graded:
  • 30% higher than the average critic
  • 4% same as the average critic
  • 66% lower than the average critic
On average, this publication grades 3.8 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 NHL 11
Lowest review score: 20 Prison Break: The Conspiracy
Score distribution:
1058 game reviews
    • 76 Metascore
    • 80 Critic Score
    As gamers we are taught that games should fit different formulas, game characters should be certain types, and stories should be told in certain ways. D4 refuses to accept the established methods and creates it's own rules like a drunk man on a focused mission. Sometimes it's good to let go of all inhibitions and join the drunk guy in his binge.
    • 69 Metascore
    • 70 Critic Score
    Helping the little girl through her nightmarish tableaus is engaging if you are able to get invested in the absurdist universe. I was definitely able to do that during Murasaki Baby's couple of hours.
    • 81 Metascore
    • 80 Critic Score
    Defense Grid 2 takes everything we know from the first game, adds clever new ways to both build upon, and improves your strategies. On top of this we find a sometimes hilarious story told by a bunch of misfit AI's.
    • 81 Metascore
    • 80 Critic Score
    Wasteland 2 brings back the magic and mystery of the isometric CRPG-genre. In spite of a few bugs, the game delivers a rich and compelling world to explore, solid combat mechanics, and great entertainment from start to finish.
    • 86 Metascore
    • 80 Critic Score
    Forza Horizon 2 is a great racing game, and with its sprawling open world, a huge variety of cars and a clever mix of arcade and simulation, it might be one of the best in quite some time.
    • 76 Metascore
    • 50 Critic Score
    There's no reason why a Dynasty Warriors game wearing a Legend of Zelda costume can't work, and at first Hyrule Warriors is surprisingly entertaining. Unfortunately the game runs out of steam after only a couple of hours. There's no depth to the combat system and slaying countless monsters becomes fairly monotonous.
    • 67 Metascore
    • 60 Critic Score
    A solid and addictive foundation, but for now the game feels a bit too unfinished – a bit like a promising "early access" title.
    • 71 Metascore
    • 60 Critic Score
    Tales of Xillia 2 feels like not much more than a repeat of the previous game. You'll spend most of your time walking through familiar environments you already explored thoroughly in the previous game.
    • 76 Metascore
    • 60 Critic Score
    A decent multiplayer doesn't make up for all that grudgingly repetitive gameplay and a bloated, clichéd story. The world of Destiny is a shallow and uninspired place that fails to capture the imagination, let alone the will to play on after mowing down the millionth wave of dead-eyed space robots.
    • 80 Metascore
    • 80 Critic Score
    Super Time Force is charming as all hell, as well as incredibly funny. The shooting is not as precise as you’d want, but the concept is nice, and who can actually say no to a trip through time and space?
    • 86 Metascore
    • 70 Critic Score
    Velocity 2X might look and feel a bit simple, but beneath that lies a rather entertaining hybrid of a shoot-em-up and a 2D platformer. It works best in small doses rather than long play sessions, but manages to score a lot of points on charm, aesthetic and tight game design.
    • 70 Metascore
    • 50 Critic Score
    A step backwards for the series. There are some major improvements here, but they don't make up for what has been lost.
    • 73 Metascore
    • 50 Critic Score
    If you're desperate for more inFamous content and can play Second Son with your eyes closed then First Light might be worth your time and money. The story being told, while familiar and unremarkable, is well told and playing around with Fetch's powers can be fun at times. Unfortunately, it's still a downscaled, smaller version of what we all did in the first game.
    • 67 Metascore
    • 80 Critic Score
    CounterSpy is stealthy, charming and clever, not only in its graphical style, but also in the way it handles the somewhat clichéd cold war spy drama gig.
    • 72 Metascore
    • 60 Critic Score
    Mousecraft is the lovechild of Tetris and Lemmings, although it's nowhere near as addicting. It's a creative idea, with fun mechanics, and well worth a try, but the difficulty goes up and down too rapidly, because the game introduces new mechanics a bit too often.
    • 78 Metascore
    • 70 Critic Score
    Curse of Naxxramas is a fun expansion, that besides giving the player a bunch of bosses to test their skills against, also delivers 30 new and (mostly) interesting cards to play with.
    • 87 Metascore
    • 90 Critic Score
    Divinity: Original Sin delivers an old school RPG experience in a fresh and attractive package. The world is open and massive, and a fabulous soundtrack sets the mood perfectly. This game does not hold your hand, but let's you think, fail or succeed by your own merits. Exactly what we wanted.
    • 82 Metascore
    • 80 Critic Score
    Humoristic, self-aware and very polished MMO from Carbine. Fast-paced combat feels great, and the content gets harder and harder as the game goes along. End-game content can be a bit too hard to get access to, and the grind a bit too long.
    • 86 Metascore
    • 70 Critic Score
    A solid, safe and well-made port to the PlayStation 4. Pretty visuals, hours of gameplay and solid combat makes this one of the best massive online games for console to date.
    • 65 Metascore
    • 40 Critic Score
    With such an uninspired story and shockingly bad combat, the glimpses of entertaining side quests drown in misery and frustration. Filled with clichés and outdated mechanics, Risen is stuck in the quagmire of RPG development and screams out for innovation.
    • 75 Metascore
    • 60 Critic Score
    While the game's audiovisual presentation is not to be missed, Hohokum as a game experience leaves something to be desired. The lack of a purposeful goal is both relaxing and frustrating, as it's difficult to discern any true meaning other than simply existing and floating around. This isn't so much a game as it is interactive art.
    • 80 Metascore
    • 80 Critic Score
    The Wolf Among Us tells an engaging tale, filled with great characters, colorful graphics and clever choices. If only the choices held more meaning.
    • 71 Metascore
    • 50 Critic Score
    Tomodachi Life tries to be fun, and it sorta is. The problem is that it only lasts for an hour or three, and then the magic’s gone forever.
    • 59 Metascore
    • 60 Critic Score
    Entwined is an interesting experiment, with a compelling tale, clever gameplay and great visuals. The execution is however lacking and the gameplay feels too clunky for its own good.
    • 49 Metascore
    • 50 Critic Score
    The Amazing Spider-Man 2 is not as amazing as it sets out to be. Your neighborhood webslinger deserves a better game.
    • 51 Metascore
    • 50 Critic Score
    Murdered: Soul Suspect is often interesting, with a clever story and cool characters. Other times it’s a messy affair, with pale graphics, boring gameplay and confusing mechanics.
    • 80 Metascore
    • 80 Critic Score
    The Sly Trilogy is as great as you remember it on the PlayStation Vita. The graphics are vibrant, the story engaging and the characters charming and fun.
    • 59 Metascore
    • 40 Critic Score
    Lifeless Planet is, unfortunately, a little too lifeless. It starts off well, but the story is boring, the locations are bland and the platforming just frustrates.
    • 70 Metascore
    • 60 Critic Score
    Developer Spry Fox' first few steps into the console market definitely has its charms, but doesn't hold up in the long run. While the combination of match three game and roguelike games sounds like a good idea on paper it doesn't really work in practice.
    • 64 Metascore
    • 50 Critic Score
    Gods Will Be Watching is a test of patience told in six violent acts. What could have been a fascinating glimpse into a cool sci fi universe is unfortunately sabotaged by mechanics that give the illusion of control but often makes you feel like a helpless bystander. Whether this is by design or by accident, it ends up being a frustrating experience.

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