Gamer.no's Scores

  • Games
For 1,037 reviews, this publication has graded:
  • 30% higher than the average critic
  • 4% same as the average critic
  • 66% lower than the average critic
On average, this publication grades 3.7 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Baldur's Gate: Enhanced Edition
Lowest review score: 20 Prison Break: The Conspiracy
Score distribution:
1037 game reviews
    • 77 Metascore
    • 60 Critic Score
    The same old issues like awkward ball physics, unnatural interaction between players, sloppy animations and a ridiculous menu system makes most changes irrelevant. Pro Evolution Soccer is in dire need of a round with the defibrillator before next year.
    • 84 Metascore
    • 60 Critic Score
    Beyond Good & Evil HD is a visually lovely update to what many consider an ignored classic. There is much to be admired about how the heroine Jade is presented and how the game mixes a plethora of genres with some success, but the nonexistent difficulty curve and simplistic mechanics make it hard to recommend for fans of action-rpgs.
    • 68 Metascore
    • 60 Critic Score
    Mafia 3 starts off with a bang, but does not manage to maintain its momentum. Despite great gameplay, a fantastic cast and a riveting story, the lack of depth and varied mechanics and opportunities halt an otherwise great game in its tracks.
    • 84 Metascore
    • 60 Critic Score
    Saint's Row: The Third sets out with a great ambition of giving the player freedom and an arsenal of fun elements to play with. Unfortunately, though, the game still falls a bit short with a somewhat childish sense of humour and quirky game mechanics.
    • 78 Metascore
    • 60 Critic Score
    This is a lightweight of an expansion pack if you primarily play alone. The big news here is to finally compete and cooperate with other players.
    • 71 Metascore
    • 60 Critic Score
    If you already own a PlayStation VR set you should consider playing Farpoint, but it is by no means a system seller.
    • 83 Metascore
    • 60 Critic Score
    Transistor is esthetically pleasing with a varied and well-made combat system which offers endless possibilities and fun gameplay. Sadly, repetitive parts and lack of challenging and smart enemies makes it fall short in the end.
    • 70 Metascore
    • 60 Critic Score
    While the retro style graphics and soothing music by chiptune artist Lifeformed turns Dustforce into a very meditative experience, there isn't much to the game beyond being simply another two-dimensional indie platformer.
    • 70 Metascore
    • 60 Critic Score
    Alice: Madness Returns is interesting, visually stunning and inviting. Some of the gameplay elements excites in its pure form, but combat does seem ridgid and sometimes random. It's close, but not quite the cigar for Mr. McGee.
    • 76 Metascore
    • 60 Critic Score
    Realm of the Wood Elves brings a fairly exciting campaign to Total War: Warhammer. The amber resource and the new focuses on alliances versus war forces us to think again on how to approach potential enemies, but as you grow more powerful, the game becomes a little bit easier, and a little more boring.
    • 80 Metascore
    • 60 Critic Score
    Old school dogfighting that's best in short bursts. Luftrausers boasts easy controls and retro visuals, but lacks the range and depth to keep you up in the air for a long period of time.
    • 67 Metascore
    • 60 Critic Score
    The premise of the Project Zero series, quite literally having to face up to your fears to catch them on camera, is ingenious. Furthermore, at its high points, Maiden of Black Water showcases a generous amount of the very peculiar and likeable Japanese horror atmosphere. However, the experience suffers from imprecise and slow controls, making for frustrating maneuvering through the rather samey surroundings of the haunted Mount Hikami. Add to that the large amount of terribly dull and boringly angst-ridden notes that most of the narrative is related through, and you have a game that, unfortunately, doesn't quite live up to its potential.
    • 71 Metascore
    • 60 Critic Score
    Tales of Xillia 2 feels like not much more than a repeat of the previous game. You'll spend most of your time walking through familiar environments you already explored thoroughly in the previous game.
    • 68 Metascore
    • 60 Critic Score
    Chaotic, frenetic and often clumsy, Battleborn is a game that has a lot of flaws in its core design. Still, we can't quite stop playing, mostly thanks to the great cast of playable characters, as well as the game's addicitve progression system.
    • 71 Metascore
    • 60 Critic Score
    Phantasy Star Zero is a nice game that adds little new. It's easy to get a feeling that the whole product is quite old. All thought it works quite well, it prevents the game from being memorable.
    • 44 Metascore
    • 60 Critic Score
    This is pretty much a low-budget version of Gears of War, but enjoyable enough for what it is. Only buy if you can play in coop mode with real human beings, though, because the AI of your squad mates is just dreadful.
    • 62 Metascore
    • 60 Critic Score
    Agents of Mayhem is a lot of fun to play in the first few hours, and the gunplay and movement systems are addictive. Sadly, the story is rather dull and there is little offered in terms of immersion, which makes me wish the game offered more to keep me interested in Seoul and the admittedly charming characters in the long run.
    • 70 Metascore
    • 60 Critic Score
    Though this is a solid finale for an enjoyable trilogy of adventure games, it does feel a bit like playing through the final five hours of a good game that is exactly five hours too long. The freshness that the series initially offered is gone, replaced with predictability and a certain staleness.
    • 72 Metascore
    • 60 Critic Score
    Destiny: Rise of Iron follows in the footsteps of its expansion predecessor. It maintains the already polished gameplay and desire for better loot, but the continued lack of depth, both in characters, story and general mission structure, stops Rise of Iron from becoming the game-changer The Taken King became one year ago.
    • 72 Metascore
    • 60 Critic Score
    Dead Rising 4 has obvious flaws. It is not a great technical game, has a lot of bugs, and it does not run as well as a lot of other games on console. It still manages to entertain with it’s humor, but it is a flawed game.
    • 70 Metascore
    • 60 Critic Score
    It's a fun game, but it never reaches the heights of the original. There is no real structure to the game, and the variation in what you get to do is minimal. Chasing orbs is only fun for so long.
    • 69 Metascore
    • 60 Critic Score
    Quotation forthcoming.
    • 54 Metascore
    • 60 Critic Score
    Flawed in so many ways, but it still manages to engage and entertain. Jane Jensen-fans will find much to enjoy here.
    • 74 Metascore
    • 60 Critic Score
    Quotation forthcoming.
    • 73 Metascore
    • 60 Critic Score
    The Flame in the Flood dares to be a different survival game. Instead of focusing on killing zombies, the goal is to survive by eating, drinking, and sleeping. Sadly, there's not much more to it than that. Being different alone does not make a game great, and this is no exception.
    • 76 Metascore
    • 60 Critic Score
    Creative Assembly has created a game that could be the pinnacle of their great strategy franchise. Unfortunately Rome II is marred by a number of technical flaws that ruin the experience. Hopefully the game can be redeemed by future patches.
    • 73 Metascore
    • 60 Critic Score
    When Vikings Attack is a fun and charming little game, with simple core mechanics. Britain is overrun by vikings, and the townspeople need to throw everything they can find at their aggressors to fend them off. Its good for casual gaming, but works best as a fun gaming experience with family and friends.
    • 77 Metascore
    • 60 Critic Score
    Carving up an indefinite amount of faux-Soviet robot soldiers isn't the worst way to spend a couple of hours, but Strider won't go down in the annals of history is a modern day action classic.
    • 58 Metascore
    • 60 Critic Score
    The latest Star Ocean shines in its combat, but the small world filled with padding ensures repetition sets in quickly. With a bigger budget this could have been something special.
    • 70 Metascore
    • 60 Critic Score
    Developer Spry Fox' first few steps into the console market definitely has its charms, but doesn't hold up in the long run. While the combination of match three game and roguelike games sounds like a good idea on paper it doesn't really work in practice.
    • 62 Metascore
    • 60 Critic Score
    A more dynamic and engaging game than the first zombie killer, Never Die Alone upgrades the cooperative aspect and makes sure you enjoy it's disappointingly short duration.
    • 61 Metascore
    • 60 Critic Score
    Need for Speed: Payback is a fun romp, but the micrtransactions are a bit on the invasive side.
    • 79 Metascore
    • 60 Critic Score
    The final chapter in the Naruto saga is an underwhelming experience where long and bland storyboards tell the story before you are finally allowed to participate in some downright spectacular battles.
    • 52 Metascore
    • 60 Critic Score
    Krater is a fresh new take on the action role-playing game. It offers a unique setting, interesting character development and many cool ideas, but becomes very repetitive after a while. More sidequests, bosses and unique environments would have helped a lot.
    • 73 Metascore
    • 60 Critic Score
    The concept is still the same, gather your friends for a friendly battle of speed and luck inhilarious mini games. However, new mini games and creative, lively worlds aside, Mario Party 9 is pretty much exactly the same as before. Some may love this, others can't help but feel a bit disappointed at the lack of innovation from Nintendo.
    • 76 Metascore
    • 60 Critic Score
    Twisted Metal is a mixed experience; while playing alone gives more frustration than enjoyment, it is a totally different take when joining up with friends or strangers online. The gameplay is tight and quite fun, but the general unpolished feeling of the game hold it back from being anything but an average vehicular combat game.
    • 68 Metascore
    • 60 Critic Score
    Test Drive Unlimited 2 is extremely ambitious, but has suffered from an almost continuous flow of multiplayer related problems. While promising if Atari can get their servers working properly, the singleplayer content simply isn't convincing enough to warrant a purchase on its own.
    • 84 Metascore
    • 60 Critic Score
    Although its story and world with its dark and gloomy industrial setting is interesting, its puzzle-solving and platforming elements are to easy. The game might be great for casual gamers and those who are new to the genre, but those who expected Schaefers old lunacy and absurdities, will probably be disappointed.
    • 61 Metascore
    • 60 Critic Score
    Rig'n'Roll is a lot more enjoyable than the subject matter might indicate, but after nearly a decade in production, it's still not completely finished. Bugs and flaws makes the experience less fun than it should have been.
    • 81 Metascore
    • 60 Critic Score
    Tight and challenging combat aside, this remake feels like a step back for a series that with its previous few installments had begun moving beyond the clichéd storylines found here.
    • 70 Metascore
    • 60 Critic Score
    Fans of Akira Toriyama's celebrated manga series are sure to be pleased by beautifully stylized graphics, an above-average fighting system and a whimsical storyline pulled out of the manga. Anyone else however, is likely to find Goku's adventure lacking the variation needed to truly stand out among the handheld console's many comparable releases.
    • 69 Metascore
    • 60 Critic Score
    Swarm's cartoony violence is both charming and fun, but the game ends up being repetitive and mediocre. The game has got a good basic idea that unfortunately never reaches its full potential.
    • 73 Metascore
    • 60 Critic Score
    Grand Slam Tennis 2 is EA Sports' attempt to dominate yet another sports genre, but the title faces hard rivalry in the existing Virtua Tennis and Top Spin series. The game features a nice selection of official stadiums and competitions, but does not really present anything new of interest that has not already been done by the competition. Still, the implementation of Move functionality is promising, and together with a solid online service it should lead to some interest from fans of the genre.
    • 67 Metascore
    • 60 Critic Score
    A solid and addictive foundation, but for now the game feels a bit too unfinished – a bit like a promising "early access" title.
    • 71 Metascore
    • 60 Critic Score
    Somewhat better than Episode 3, with a bit more variation and more challenging puzzles. It delivers a few hours of easily forgettable entertainment, for one of those rainy days where there's nothing else to do.
    • 51 Metascore
    • 60 Critic Score
    Daylight starts off scary and ominous, but repeating gameplay and enemies makes the game tedious and mediocre by the end.
    • 82 Metascore
    • 60 Critic Score
    With Run Roo Run 5th Cell continues its position as a developer with an eye for interesting aesthetic. Despite its extremely easy initial levels, the last part of the game offers some small amount of platforming fun.
    • 77 Metascore
    • 60 Critic Score
    ARMS is a fun and creative game, but lacks the depth and precision to last as long - or remain as exciting - as we'd hoped.
    • 72 Metascore
    • 60 Critic Score
    Mousecraft is the lovechild of Tetris and Lemmings, although it's nowhere near as addicting. It's a creative idea, with fun mechanics, and well worth a try, but the difficulty goes up and down too rapidly, because the game introduces new mechanics a bit too often.
    • 68 Metascore
    • 60 Critic Score
    Downpour doesn't do much to evolve neither it's genre nor the Silent Hill series, but rather sticks to its dim recepie of dead children and blood on the walls to create a game that is just above average, and not much more.
    • 68 Metascore
    • 60 Critic Score
    Cloudberry Kingdom's infinite levels frustrate as much as they delight. The game's difficulty often comes off as unforgiving and downright unfair at times, making the experience less enjoyable overall.
    • 64 Metascore
    • 60 Critic Score
    The overall impression is of a thoroughly mediocre arena-shooter that never quite manages to deliver. On a crowded online market Nexuiz is reduced to a short term affair without much longevity. As this is a game that relies solely on an active multiplayer community, it's hard to tell how long Illfonic can manage to keep this going. Unfortunately, Nexuiz is not the game to revive the arena-shooter.
    • 85 Metascore
    • 60 Critic Score
    Hotline Miami is a short and bittersweet mix of fast-paced violence and monotonous repetition, where stupendous AI and crazy amounts of randomness interrupt the experience on a regular basis. It’s stylish and mindless fun, but quite annoying nonetheless.
    • 60 Metascore
    • 60 Critic Score
    An ambitious and enjoyable genre-bender marred by major AI-trouble for the units under your command, as well as some poor FPS sections. Still worth a look if you're after something different.
    • 65 Metascore
    • 60 Critic Score
    Yesterday is a solid point-and-click adventure that harkens back to the games of old. The narrative is painfully short, but the interesting tone, clever puzzles and fantastic atmosphere does make up for it somewhat.
    • 75 Metascore
    • 60 Critic Score
    While Armello is undoubtedly a well-made digital board game, the clever mechanics and strategies usually go out the window as each game descends into a disappointing race for cheap victories. Without the social aspect that can make almost any board game fun, Armello struggles to produce truly memorable moments.
    • 78 Metascore
    • 60 Critic Score
    The unique gameplay where unlit platforms disappear makes this game original and entertaining for a while. Closure serves good logic based puzzles, but can become somewhat repetitive after a short while.
    • 72 Metascore
    • 60 Critic Score
    Until Dawn: Rush of Blood is a good rail shooter, with interesting environments and plenty of scares. Just like its predecessor however, the horror relies too heavy on jump scares, making the experience feel predictable and somewhat cheap over all.
    • 80 Metascore
    • 60 Critic Score
    While there is a lot of fun racing game shenanigans to be had, there isn't a lot of variety between the various events you can take part in. This extends to the multiplayer aspect of the game, which ends up feeling hollow and empty.
    • 71 Metascore
    • 60 Critic Score
    Although Red Faction: Armageddon offers one of the coolest weapons of the year, a good weapon mechanic and destructible environments, the game falls flat with an uninspiring single-player campaign and a short-lived multiplayer segment.
    • 84 Metascore
    • 60 Critic Score
    The Director's Cut of Trine 2 is not a flawed version of a good game by any means. It's just the simple fact that Trine 2 wasn't all that good to begin with. Sure, the game looks fantastic, and it's general platforming sections handle great with the trio of protagonists, but the game's remaining two thirds are majorly flawed. The combat is bland, and the riddles are disastrously bad.
    • 78 Metascore
    • 60 Critic Score
    Lego Star Wars: The Force Awakens delivers mostly the same fun experience as before, but when only the fundamentals are the things that impress 10 whole years after the series' first release, the right kind of innovation is severely lacking with this one.
    • 79 Metascore
    • 60 Critic Score
    Despite its fantastical setting in an alternate Nazi-controlled universe, the new Wolfenstein is disappointingly standard shooting fare. A decent action game, but a missed opportunity to do something crazy.
    • 69 Metascore
    • 60 Critic Score
    Even though it's an enjoyable game, it suffers from a weak challenge. It gets much too easy, much too fast. Finding new weapons is always fun, but some of the point disappears when you don't really need them.
    • tbd Metascore
    • 60 Critic Score
    Delve Deeper is a funny and interesting strategy game. You send gangs of dwarves deep into the mountain to gather riches for their king, and whoever finds the most is the winner. The game has many smart strategic elements, but lacks depth and content to be anything but an amusing interlude between greater strategy games.
    • 71 Metascore
    • 60 Critic Score
    Although Red Faction: Armageddon offers one of the coolest weapons of the year, a good weapon mechanic and destructible environments, the game falls a bit flat with an uninspiring single-player campaign and a short-lived multiplayer segment.
    • 75 Metascore
    • 60 Critic Score
    While the game's audiovisual presentation is not to be missed, Hohokum as a game experience leaves something to be desired. The lack of a purposeful goal is both relaxing and frustrating, as it's difficult to discern any true meaning other than simply existing and floating around. This isn't so much a game as it is interactive art.
    • 73 Metascore
    • 60 Critic Score
    Team 17's bloodthirsty invertebrate are once again on the warpath, but 3D graphics on a 2D plane, new squad mechanics and water physics do little to make this feel like a true step forward. More like a step to the side.
    • 68 Metascore
    • 60 Critic Score
    HAWX 2 delivers intense aerial combat and some spectacular views, but gets repetitive after a while and can be very frustrating in single-player mode. Make sure you can play coop before you buy.
    • 51 Metascore
    • 60 Critic Score
    If you like point and click adventure games with a strong narrative, Red Johnson's Chronicles is definitely a game you should check out. If you are fond of detective novels you will find several well known elements the game manages to make its own. The caveat being that the puzzles desperately need more variety and you will often get stuck on your way to the next clue.
    • 70 Metascore
    • 60 Critic Score
    HAWX 2 delivers intense aerial combat and some spectacular views, but gets repetitive after a while and can be very frustrating in single-player mode. Make sure you can play coop before you buy.
    • 71 Metascore
    • 60 Critic Score
    Despite having a compelling and entertaining multiplayer aspect, Dungeon Siege III falls a bit flat with its traditional, old and uninspired gameplay. A rather boring storyline and bad voice acting makes this game just another one in the bunch of failed challengers to the Diablo throne.
    • 57 Metascore
    • 60 Critic Score
    Shadow Puppeteer has the potential to be a really good game, if the developers at Sarepta Studio can get rid of the teething problems that are disruptive of the experience at the moment. The game features clever puzzles and difficult boss battles, and is worth a try when more of the bugs are removed.
    • 81 Metascore
    • 60 Critic Score
    Quotation forthcoming.
    • 76 Metascore
    • 60 Critic Score
    The weapons feel great, it's fun to navigate the levels, and some of the boss fights are pretty fun. Shadows of the Damned has a comfortable base level, it just lacks the peaks to make it great.
    • 66 Metascore
    • 60 Critic Score
    The end of the world has been portrayed in many ways, but no one has done in a way so grey and bland as I Am Alive. The concept itself is quite good, and at times it's really enjoyable to traverse the dusty town of Haventon, playing a psychological game with it's pesky inhabitants. Most times though, it simply is a clumsy and mediocre experience.
    • 66 Metascore
    • 60 Critic Score
    MXGP offers realistic challenges in the mud, but the lack of entertaining modes shortens the game's lifespan.
    • 77 Metascore
    • 60 Critic Score
    This is the best Mario Kart experience one can get without owning a Wii, with party graphics and clever courses. Entertaining for console gamers of all ages.
    • 79 Metascore
    • 60 Critic Score
    There are improvements over The Stick of Truth, but the positive changes are diminished by the monotone game mechanics.
    • 81 Metascore
    • 60 Critic Score
    The solid mechanics of the Civilization series are not enough to lift this game up to its potential. It fails to differentiate itself from Civ V and is lacking in inspiration and soul. A missed opportunity to create something great.
    • 60 Metascore
    • 60 Critic Score
    Ryse: Son of Rome is a game with great potential and even greater production value, but the experience is muddled with repetitive combat, recycled enemies and a general feeling of being rushed towards the Xbox One's launch.
    • 63 Metascore
    • 60 Critic Score
    Puzzle Agent 2 does nothing to differentiate itself from what it's predecessor did a year ago. It offers the same structure, the same length and the same types of puzzles. Unfortunately, it ends up seeming more like the second half of a complete work than a whole new adventure.
    • 74 Metascore
    • 60 Critic Score
    This years edition of PCM contains the bare minimum of innovation. Still entertaining for fans of the series, but hardly enough improvements to warrant a warm reccomendation.
    • 85 Metascore
    • 60 Critic Score
    Assassin's Creed: Origins packs many new tricks, yet feels dated. Its combat is clunky, its story generic, and despite a gorgeous world, Origins fails to live up to the standards set by the games it wants to resemble.
    • 65 Metascore
    • 60 Critic Score
    The Testament of Sherlock Holmes is a decent adventure game with some interesting elements like the "deduction board". It depicts old London in a good way, but sadly it feels a bit rushed and doesn't have any lasting appeal.
    • 50 Metascore
    • 60 Critic Score
    There are traces of a good game in Julius Styles: The International, but they vanish in a sea of failed attempts. The developers clearly set their sights beyond the mediocre, integrating puzzles, combat and a complex dialog system lifted from big-budget titles like Alpha Protocol. Unfortunately, the developers possess neither the budget nor the know-how to implement these ideas properly, and they end up turning what would otherwise be a merely mediocre title, into a truly terrible one.
    • 72 Metascore
    • 60 Critic Score
    The second episode of the Cognition series is a big improvement of the first episode, with a more purposeful direction and less backtracking between locations. Erica's psychic powers also take on a more central part of overall gameplay, but could be given an even greater focus. Writing is also improved, with the developers clearly having a good grasp of what makes a psychological thriller such as this work well. Sadly, there's just too little of it to earn it a higher grade.
    • 68 Metascore
    • 60 Critic Score
    With Fire and Sword is an expansion that adds very little to the Mount&Blade experience. It's still a solid game, but one would expect more innovation. Still, the hectic battles on horseback leave the player with a brutal appreciation for medieval combat.
    • 76 Metascore
    • 60 Critic Score
    Kairosoft games are some of the most charming titles you'll ever experience on mobile platforms, but the touch interface struggles to hold up when the games' complexity increases. With Pocket Academy, the interface gets in the way for a game whose intricacies are as fascinating as its quirky farm-school hybrids.
    • 76 Metascore
    • 60 Critic Score
    It's apparent that Ubisoft has been listening to the criticism that's been levied at them over the years about the Assassin's Creed series. This is the closest we've gotten to the one-two punch that was Assassin's Creed II and Brotherhood, with a much leaner story and mission structure than before. However, the game lacks a certain uniqueness beyond being just another Assassin's Creed game, which is a shame considering this could have been so much more.
    • 75 Metascore
    • 60 Critic Score
    Gran Turismo Sport offers a great driving experience, but its severe lack of content makes it seem more like a Prologue-title than a fully-fledged GT game.
    • 63 Metascore
    • 60 Critic Score
    Quotation forthcoming.
    • 78 Metascore
    • 60 Critic Score
    New Super Mario Bros. 2 isn't really all that new anymore. What you get is basically the same game as the first one for the Nintendo DS, but with less engaging levels, fewer surprises in terms of power-ups and gameplay, and a boring gimmick set on capturing your inner kleptomaniac.
    • 86 Metascore
    • 60 Critic Score
    Assassin’s Creed IV: Black Flag is probably the weakest in the series, yet it’s not a bad game. It gives you just about what you’d expect, but not so much more than that. The dynamic sailing experience is one of the highlights, and the naval battles with the subsequent boarding of enemy ships will stick to your mind.
    • 75 Metascore
    • 60 Critic Score
    Medal of Honor represents a decent comeback for the series, with the somewhat special backdrop of an ongoing conflict. The story is thin and we've seen most of the gameplay in similar titles before. In other words, nothing new or groungbreaking from EA Games.
    • 67 Metascore
    • 60 Critic Score
    An atmospheric action-adventure set in a post apocalyptic wonderland. Fragile Drams is both sweet and scary, but is unfortunately hampered by a uneven script and some tedious gameplay segments.
    • 74 Metascore
    • 60 Critic Score
    Medal of Honor represents a decent comeback for the series, with the somewhat special backdrop of an ongoing conflict. The story is thin and we've seen most of the gameplay in similar titles before. In other words, nothing new or groungbreaking from EA Games.
    • 69 Metascore
    • 60 Critic Score
    Piranha Bytes takes the Risen series into a new direction with the Pirate-themed sequel Dark Waters. The game is more streamlined than its predecessors, but despite some efforts to modernize the combat and the character development system feels hopelessly outdated. In such it fails to fulfil its own potential.
    • 70 Metascore
    • 60 Critic Score
    Rainbow Moon has simple gameplay, and a charming and colorful look. Both the look and soundtrack is very retro, and seems to be a tribute to old classics. Is you're a fan of strategic RPGs, you'll find a lot to love here. I, on the other hand, found it more of a chore.
    • 78 Metascore
    • 60 Critic Score
    Hydroventure: Spin Cycle is a fresh puzzle game, whose many uses of water never ceases to entertain, despite some bad turns from time to time. The game has a steady progression and clever puzzles which keep your mind constantly occupied, while not being overly complex, thus making for an overall rewarding experience.

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