Gamer's Pulse's Scores

  • Games
For 611 reviews, this publication has graded:
  • 60% higher than the average critic
  • 2% same as the average critic
  • 38% lower than the average critic
On average, this publication grades 0.5 points higher than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Age of Wonders II: The Wizard's Throne
Lowest review score: 10 Myst III: Exile
Score distribution:
  1. Negative: 61 out of 611
611 game reviews
    • 83 Metascore
    • 58 Critic Score
    As with all console versions of PSO, serious design flaws significantly detract from the game, namely poor enemy AI and sensory awareness, horrible targeting, and a thin plot.
    • 71 Metascore
    • 58 Critic Score
    With some many other superb GameCube titles available, Wario World drops down to the bottom of the library with its below-average visual presentation, far too easy gameplay, and the promise of a great greedy game.
    • 68 Metascore
    • 58 Critic Score
    In terms of longevity, don’t come in expecting much. This game will take most gamers 15 hours at the most to play through, and that’s if you can make it through the slow and dull opening hours.
    • 58 Metascore
    • 57 Critic Score
    The game certainly has potential, but various flaws-bad user interface, poor presentation, fairly weak AI-kept it from truly finding a place in my heart.
    • 61 Metascore
    • 56 Critic Score
    The graphics are only average and the gameplay is plagued by a couple of nasty control issues.
    • 58 Metascore
    • 56 Critic Score
    An entertaining, sidesplitting funny game in spite of some significant technical issues. The horrid camera needs constant adjustment, and enemy targeting is spotty.
    • 59 Metascore
    • 56 Critic Score
    DP:BfN has numerous elements that make the game cumbersome to play, and drain it of enjoyment.
    • 73 Metascore
    • 56 Critic Score
    So the graphics suck, the control is appalling, the intro is masturbatory, how is the gameplay you ask? Not too bad.
    • 64 Metascore
    • 56 Critic Score
    The lackluster sword fighting, terrible interface, and nasty bugs detract from the experience a great deal. Excellent naval combat isn't enough to make up for these issues.
    • 58 Metascore
    • 56 Critic Score
    This generation of gamers may overlook this gem in the rough due to its rather hideous outward appearance. Sure this game is repetitive, but it serves as a great distraction and provides some downright wholesome fun.
    • 60 Metascore
    • 56 Critic Score
    The graphics are very dated, and aside from some of the complications and innovations it has a pretty old school RTS feel.
    • 58 Metascore
    • 56 Critic Score
    There weren’t any killer mistakes, but all the little details like the unnatural character animations and the poor control setup start to add up.
    • 70 Metascore
    • 56 Critic Score
    The game’s mediocre gameplay is accentuated by a lack of variety. Simplicity is essential for puzzle gameplay, yet TTA takes simplicity to the point of monotony.
    • 60 Metascore
    • 56 Critic Score
    Weighed down by repetitive gameplay and non-obligatory item collection, the game is uninterestingly simple.
    • 76 Metascore
    • 56 Critic Score
    The game is very pretty, and features some huge, fun levels, but it just wasn't enough to keep me playing.
    • 69 Metascore
    • 56 Critic Score
    The story was bleak and the camera angles have you craving for some good ‘ol Resident Evil. The game engine allows for some neat stuff, but is very constrictive.
    • 39 Metascore
    • 56 Critic Score
    While there are many teams to choose from, the gameplay is uninspired, mostly due to the poor AI, which it won't matter what team you choose. You can see all that Ultimate Beach Soccer has to offer in less than ten minutes. OK, under five minutes.
    • 68 Metascore
    • 55 Critic Score
    When I first played SST, I considered it a guilty pleasure; by the time I finished I considered it a waste of time.
    • 48 Metascore
    • 55 Critic Score
    Mediocre at best, but the straw that broke the camel's back was the fact that there is no battery to save your scores to. No battery, no scores, no fun.
    • 53 Metascore
    • 55 Critic Score
    They took an FPS and turned it into a racing game. I don't know about you, but that seems a bit weird, and once you play the game, it gets much weirder, indeed.
    • 57 Metascore
    • 55 Critic Score
    Bass 2002 seems to have tried to make this both a simulation and an arcade game, but has failed on both fronts, making this a lackluster experience at best.
    • 57 Metascore
    • 55 Critic Score
    This game was a frustrating mess, and I wouldn’t even recommend renting it for a couple of bucks.
    • 64 Metascore
    • 54 Critic Score
    Its aspects of action, while moderately engaging, are wholly unbalanced; in addition, the elements of strategy are watered-down for ease of play.
    • 50 Metascore
    • 54 Critic Score
    Had some potential, but thanks to mediocre gameplay and a rather incomplete storyline (both products of poor developing execution) Galerians: Ash has "bargain bin" written all over it.
    • 55 Metascore
    • 54 Critic Score
    Features a rarely used gameplay mechanic, but on the other hand, the game is totally unoriginal. The gameplay is entertaining, but the level designs are redundant.
    • 50 Metascore
    • 54 Critic Score
    The GameCube is in dire need of some original, innovative exclusives and Spirits and Spells is far from being either of those. Instead, it’s more of a "Crash Bandicoot" wannabe title with poor controls that can be a major test in frustration.
    • 48 Metascore
    • 53 Critic Score
    It attempts to focus on stealth, but fails. It features poor combat, and there are not any puzzles to speak of. The game lacks any significant focus, and as a result, lacks any specific strength. Of course, the god-awful controls didn't help either.
    • 50 Metascore
    • 52 Critic Score
    The terrible dialogue and silly horror aspects make the game feel much more like a modern ‘B’ horror story than a Hitchcock tale.
    • 71 Metascore
    • 52 Critic Score
    Offers a mixed bag of ingenious puzzles, open-ended gameplay, and horrible production values. Graphically, the game fails miserably representing a short game with mediocre play.
    • 61 Metascore
    • 52 Critic Score
    The environments are full of life.
    • 54 Metascore
    • 52 Critic Score
    The story mode follows the movie and offers some differing missions, but most of the action gets boring after a short time.
    • 54 Metascore
    • 51 Critic Score
    I really don't understand why anyone would want to own this game unless they were a die hard fan of "Die Hard" (sorry).
    • 42 Metascore
    • 50 Critic Score
    Graphical scalability and an intuitive interface are heavily outweighed by poor graphics and sound, uninspired gameplay, and a lack of scientific information about the dinosaurs you are exploiting.
    • 73 Metascore
    • 50 Critic Score
    While it looks great, the sound effects and music are terrible and the plot is poorly written and actually confusing at times.
    • 57 Metascore
    • 50 Critic Score
    It took me about ten hours to play all the way through this game, and if I had not been fighting the controls and camera, I would have finished in half the time.
    • 62 Metascore
    • 50 Critic Score
    Examining Northland as a strategy game, it fails miserably with ridiculously tedious micromanagement gameplay that falls behind the times.
    • 59 Metascore
    • 50 Critic Score
    The online multiplayer runs pretty smooth and the maps are very well designed, although not overwhelmingly eye-catching. Each level is also liberally littered with weapons and ammo so that you’re never at a loss for something to kill people with.
    • 44 Metascore
    • 50 Critic Score
    The fighting is slow and boring, with even slower controls, the graphics aren’t much, and the sound is just average.
    • 69 Metascore
    • 50 Critic Score
    It just got boring after a while. This game has some strong points, but it’s missing some essential depth in certain areas.
    • 78 Metascore
    • 50 Critic Score
    Starts off as a strong racing title, but begins to fall short with an unorthodox campaign system and poor sound track.
    • 63 Metascore
    • 50 Critic Score
    It just isn’t fun. It’s a classic case of a game trying to be all things to all people, but it lacks the wackiness of a game like "Mario Kart," the simulation accuracy of "Gran Turismo," and the polish of "SSX Tricky."
    • 53 Metascore
    • 50 Critic Score
    Suffers from drab graphics, boring and simplistic level design, repetitiveness, underwhelming sound effects, and poor enemy AI.
    • 73 Metascore
    • 50 Critic Score
    Another average platformer in a genre waning in popularity.
    • 63 Metascore
    • 50 Critic Score
    Fans of third-person action games will find the gameplay in Van Helsing satisfactory with several hours of enjoyment but beyond the fact you get to fight movie monsters from the past, the game just falls short with lack luster environments and limited gameplay.
    • 29 Metascore
    • 50 Critic Score
    Graphics and sound quality were especially impressive, but its gameplay flaws destroyed any possible greatness it might have had.
    • 63 Metascore
    • 50 Critic Score
    A decent RPG for the young crowd, so if you own a Gamecube and want to introduce your little ones to the role playing genre, its a good place to start.
    • 55 Metascore
    • 50 Critic Score
    No fun. For one, its concept is utterly ridiculous and it might more exciting to collect bugs than to play as one. Secondly, the gameplay is very tedious and is not fun at all because of the grid-like pattern the stages are arranged in.
    • 39 Metascore
    • 50 Critic Score
    Replay value of Scream Arena is low due to its repetitive, yet enjoyable, gameplay.
    • 56 Metascore
    • 48 Critic Score
    The gameplay was not extremely bad, nor were the graphics. However, these were not particularly good either, and they were bogged down heavily by abysmal voice acting, a story that failed completely to create the desired effect, and more bugs than an entomologist's wildest dreams.
    • 64 Metascore
    • 48 Critic Score
    With outdated graphics that showcase choppy animations and low-resolution textures, and below average audio, plagued by horrible voice acting, the game’s presentation fails.
    • 77 Metascore
    • 48 Critic Score
    The whole game concept is worn and exhausted, the graphics are shallow, the gameplay is repetitive, and the sounds are poor.
    • 48 Metascore
    • 46 Critic Score
    A lack luster game that had fewer strengths than weaknesses. Featuring repetitive voiceovers, an unorganized interface and a story that never becomes as exciting as it sounds.
    • 68 Metascore
    • 46 Critic Score
    Its graphics proved it worthy to at least be played, but its horrible gameplay flaws caused it all to just end up in a tangled jumbled mush.
    • 61 Metascore
    • 46 Critic Score
    Combine a quickly aging game with a sloppy porting process and you have a lackluster game that can only claim high amounts of gore as a selling feature, although even that comes off flat.
    • 49 Metascore
    • 44 Critic Score
    Simplistic in concept and design, and tends to feel like a mini-game that was included in a more ambitious product.
    • 69 Metascore
    • 44 Critic Score
    If the developers concentrated on one console version at a time, then maybe there would have been more depth and polish besides the fascinating dinosaurs.
    • 71 Metascore
    • 44 Critic Score
    Definitely more fun multiplayer than alone, I'm still not sure how long you'll want to play this one after the novelty wears off.
    • 58 Metascore
    • 42 Critic Score
    RHEM harkens back to the days of classic PC puzzle-adventures like Myst. Unfortunately, RHEM doesn’t possess quality graphics and audio to make it palatable while sitting and contemplating its tough puzzles.
    • 47 Metascore
    • 42 Critic Score
    The game ultimately fails due to flawed and shallow gameplay.
    • 56 Metascore
    • 42 Critic Score
    Fighting games need deep, balanced gameplay to rise to the top, but X-Men: Next Dimension is severely hampered by shallow, unbalanced fighting action.
    • 70 Metascore
    • 42 Critic Score
    The game is worth at least one run through, but after that the experience relies on inconsistent online gaming where the biggest challenge is finding someone to play with.
    • 63 Metascore
    • 40 Critic Score
    With the exception of new culture specific powers that are only available in multiplayer gaming, there is nothing in EEAC that enhances the gameplay experience or adds to what is available from the core Empire Earth game.
    • 71 Metascore
    • 40 Critic Score
    Because of this control scheme, moving your sub is a constant frustration, as positioning your sub is very hard, and precise movements are damn near impossible.
    • 65 Metascore
    • 40 Critic Score
    A graphically eye catching title offering multiple game choices and services to use in the development of your perfect casino, but looking past this glitter and technical stability is a title offering no long term gameplay or challenge even to novice fans of the genre.
    • 67 Metascore
    • 40 Critic Score
    The game is simply lame and feels like a cheap project that was not thoroughly designed. What could enhance gameplay? Nothing, if you ask me.
    • 56 Metascore
    • 40 Critic Score
    A mediocre "Dance Dance Revolution" in Jungle Book clothing.
    • 51 Metascore
    • 40 Critic Score
    Nothing short of an utter failure. Though Seven Studios did many things right, the horrible gameplay drags the rest of the game down.
    • 65 Metascore
    • 40 Critic Score
    Thrown in the face of a history of outstanding action gaming, Chaos Legion may just be one of the worst action titles of the year. Imperfect controls and lackluster gameplay.
    • 82 Metascore
    • 40 Critic Score
    Overall, the game puzzles are too easy, which makes the game boring at times.
    • 61 Metascore
    • 40 Critic Score
    Despite great graphics and wonderful sound quality, a shallow plot, sketchy gameplay and a rip-off feel make this title one you could leave on the shelf.
    • 63 Metascore
    • 40 Critic Score
    Despite a moderately intriguing story, the game suffers from jarring controls and a clunky combat interface. While the visuals are generally good, the audio is lacking for a survival-horror game and a few glitches prevent a truly enjoyable experience.
    • 56 Metascore
    • 40 Critic Score
    The gameplay is repetitive and not very engaging on any level. The graphics are just plain ugly and the voice acting is laughably bad.
    • 42 Metascore
    • 40 Critic Score
    Its main flaw is a lack of depth, whether it be in the graphics department, menu options or gameplay itself. What little strategy The Third wave involves is mostly geared towards stumping the clumsy AI.
    • 50 Metascore
    • 40 Critic Score
    xXx
    One major flaw in the game’s level design, is how not one of the levels seems to have anything to do with the movie.
    • 66 Metascore
    • 40 Critic Score
    While the game is graphically impressive, and it has very tight controls, it's just no fun. Lara has been reduced to a simpleton, and so has her game.
    • 57 Metascore
    • 40 Critic Score
    One of the major problems with the game is the maps all look very similar. This causes another problem, which way do you go? I found myself getting lost a number of times just to have to run around to get back to where I needed to be.
    • 37 Metascore
    • 40 Critic Score
    The graphics are simply poor. The sound is painful to the ears at time, although it stuck very close to the original game.
    • 46 Metascore
    • 40 Critic Score
    It is worth a rental for the interesting four-player battle mode, but this one interesting feature cannot save a game that is lacking in so many other areas.
    • 76 Metascore
    • 40 Critic Score
    There are significant flaws in every aspect of the game that drags down the quality of the racing experience, minimizes replay value, and reduces immersion in the game.
    • 58 Metascore
    • 40 Critic Score
    In all sports games, but especially baseball, long-term engagement involves such fundamentals as tracking statistics, drafting players, and building successful teams. ISP2k3 fails to provide this.
    • 74 Metascore
    • 40 Critic Score
    Falls short in almost every aspect of a western style shooter. Fans of the arcade style of run and gun gameplay will find some value in the game but for the most part fans of the shooter genre will find an excellent concept for a game gone a stray.
    • 47 Metascore
    • 38 Critic Score
    The graphics are somewhat outdated for being on the PlayStation 2 and unfortunately the gameplay lacks as well.
    • 49 Metascore
    • 38 Critic Score
    My advice: do yourself a favor and stay clear of this well-marked landmine.
    • 53 Metascore
    • 38 Critic Score
    Even the inclusion of some new game variations (for Tetris anyways) cannot eliminate the feeling of having been here, done that, and seen everything there is to see many times before.
    • 53 Metascore
    • 36 Critic Score
    There are no interesting weapons to find, no magical armor or shields, no amazing magic spells to learn, and no interesting enemies.
    • 63 Metascore
    • 36 Critic Score
    Not only is the gameplay not fun, it is downright boring. The button mashing beat ‘em up is a genre that needs to be done away with and this game is a perfect example why.
    • 35 Metascore
    • 34 Critic Score
    Underachieves in all aspects of game design. The level design and gameplay are boring, unimaginative, and repetitive.
    • 24 Metascore
    • 34 Critic Score
    "What in the world was Midway thinking?” That was the exact thought that went through my head as I continually played this travesty of a game.
    • 58 Metascore
    • 34 Critic Score
    If half the effort was spent on improving gameplay as was exerted in acquiring licensed products, then the game would have been much better. Sadly, this is not the case.
    • 55 Metascore
    • 32 Critic Score
    Offering no new gameplay styles, limited map enhancements, and unorthodox NPC AI, Aliens vs Predator 2: Primal Hunt seems to be just that, a primal update to an excellent storyline driven series.
    • 49 Metascore
    • 30 Critic Score
    Unoriginal and repetitive.
    • 49 Metascore
    • 30 Critic Score
    No soul, no panache, no cool. The extremely repetitive gameplay and poor controls, along with mediocre graphics and a sub-par plot make this title a strong candidate for the bargain bin (or maybe even the round file).
    • 51 Metascore
    • 30 Critic Score
    This game stinks like raw, untreated, sewage. The gameplay is short lived, repetitive, and poorly balanced.
    • 34 Metascore
    • 30 Critic Score
    The controls and gameplay are as poorly designed as the graphics and audio.
    • 28 Metascore
    • 30 Critic Score
    It's tedious, frustrating, poorly designed, lacks any sort of graphical flair, and is all but guaranteed to induce boredom within the first ten minutes, never mind the approximately two hours it takes to finish the game.
    • 44 Metascore
    • 30 Critic Score
    It baffles me how a game like this could be made. I cannot fathom why, during the development process, someone did not just say, “Enough is enough,” and scrap the project entirely.
    • 64 Metascore
    • 30 Critic Score
    Lacks any great game modes, the controls are wacky at times, the AI needs some major work and the name just doesn’t fit.
    • 50 Metascore
    • 30 Critic Score
    Exceptionally bad. The graphics are terrible, the sound is worse, and the gameplay is boring and slow.
    • 67 Metascore
    • 30 Critic Score
    While the lack of strategic depth and animal-centric theme might have made this a good candidate for younger gamers, an under-developed audio/visual presentation will probably lose their attention quickly.