GamerWeb Nintendo's Scores

  • Games
For 216 reviews, this publication has graded:
  • 41% higher than the average critic
  • 6% same as the average critic
  • 53% lower than the average critic
On average, this publication grades 3.8 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Super Smash Bros. Melee
Lowest review score: 20 NFL Blitz 20-03
Score distribution:
  1. Negative: 23 out of 216
216 game reviews
    • 92 Metascore
    • 100 Critic Score
    Nintendo and HAL have done the impossible…improved a game to near perfection...Vintage gaming mixed with modern expectations and gameplay at its best.
    • 95 Metascore
    • 97 Critic Score
    While Zelda Advance is really two games on one cartridge, each is brilliant and very solid in its own right.
    • 97 Metascore
    • 97 Critic Score
    Roughly twice as long as any Metroid game to date. The in-game clock doesn't count time spent scanning, looking at the map and replaying areas after dying, which would actually make the game three or four times longer than any Metroid game.
    • 96 Metascore
    • 97 Critic Score
    The story is rich, the world is very believable and the gameplay is near flawless. It's been a long time since I played a game this good.
    • 95 Metascore
    • 97 Critic Score
    It drew me into the world of Clock Town unlike any game I've played before, including "Ocarina." This could be the last truly legendary title for the Nintendo 64.
    • 93 Metascore
    • 95 Critic Score
    As it is, the sound is very good, but with earphones, it's simply phenomenal.
    • 91 Metascore
    • 95 Critic Score
    Circle of the Moon has truly broken new barriers in portable gaming, offering just plain, unadulterated fun in its purest form. This is the greatest use of silicon ever.
    • 82 Metascore
    • 95 Critic Score
    The game is bigger and deeper than previous incarnations. The core gameplay is still the same, but now there's a lot more to it.
    • 90 Metascore
    • 95 Critic Score
    Incredible design, highlighted by events such as Tie-Fighters blazing towards the player amidst the nebula of the Ison Corridor and AT-AT's attacking the Rebel forces on the beaches of Kothlis, make Rogue Leader a must buy for anyone with a GameCube.
    • 96 Metascore
    • 95 Critic Score
    Fans of N64 and PC games used to compare Goldeneye to games such as "Half Life," which is remarkable because Goldeneye was not only older, but running on hardware that was vastly inferior to a $2500 PC.
    • 97 Metascore
    • 95 Critic Score
    Its scope and complexity is lightyears ahead of the competition and it sets a benchmark that many, possibly even Rare itself, will struggle to reach in the years to come.
    • 92 Metascore
    • 95 Critic Score
    Miyamoto has touched WR64 with his golden hand, and with beautiful graphics, immaculate gameplay, and some of the best replay value for a racer out there it's a title not to be passed up.
    • 91 Metascore
    • 93 Critic Score
    The graphics are pretty close to those of the PS 2 version but clearly some optimizations should have been made for GameCube hardware. The game generally runs fluidly, but slowdown and framerate problems rear their ugly heads noticeably from time to time.
    • 84 Metascore
    • 93 Critic Score
    While the single-player mode may get a little tiring, playing Exhibition mode against your friends is always going to be a blast.
    • 84 Metascore
    • 92 Critic Score
    One of the true great puzzle games of recent years. Easy to pick up and play, and challenging enough for a puzzle game veteran.
    • 88 Metascore
    • 92 Critic Score
    The level to which you can control and customize the game is astounding and when you couple that with the easy to use MapMaker you'll see why TS2 may just be the best console FPS of the year.
    • 84 Metascore
    • 92 Critic Score
    Simply put, NBA 2K3 is the best basketball game ever made.
    • 88 Metascore
    • 90 Critic Score
    The next great title in the genre.
    • 95 Metascore
    • 90 Critic Score
    Simply stunning.
    • 92 Metascore
    • 90 Critic Score
    Hardcore Metroid fanatics may be turned off by the way the navigation computer holds your hand through most of the game, but all others will find an expertly crafted adventure title.
    • 91 Metascore
    • 90 Critic Score
    This is one game that truly is timeless, and it shines on the Game Boy Advance as one of the best games on the system.
    • 81 Metascore
    • 90 Critic Score
    A touch on the short and easy side, but other than that you're looking at a remake of a wonderful classic made far better by incredible graphics and presentation, as well as numerous extras and multiplayer features.
    • 85 Metascore
    • 90 Critic Score
    Simple addicting gameplay and graphics ranging from nice to outstanding are wonderful to behold, but the absence of a keyboard seriously hurts the online play and community.
    • 87 Metascore
    • 90 Critic Score
    This game does some things really poorly, and others exceptionally well...Just be careful... it could take over your REAL life.
    • 90 Metascore
    • 90 Critic Score
    Hell, on the GameCube, nothing compares to NBA 2K2.
    • 91 Metascore
    • 90 Critic Score
    It is undeniably one of the best looking games ever made for any platform, period. The sound and music are appriopriately spooky.
    • 84 Metascore
    • 90 Critic Score
    A great RPG, one of the best for any system. If you've never played the original on the Dreamcast, buy Legends immediately.
    • 87 Metascore
    • 90 Critic Score
    The new multiplayer games, except for Monkey Tennis, don't really measure up to the originals, but they are, afterall, just icing on the cake.
    • 91 Metascore
    • 90 Critic Score
    I really got into "THPS 3" and I'm happy to report that THPS 4 is a better game in every possible way.
    • 92 Metascore
    • 90 Critic Score
    While not necessarily breaking down walls in innovation, Banjo-Kazooie takes us down a path we've been before and makes the ride a whole lot smoother.
    • 91 Metascore
    • 90 Critic Score
    Don't care for golf? Give Mario Golf a try anyway. It is an incredibly well crafted game, and it is one of the deepest sports games available. Even for those of us who would rather undergo all sorts of pain rather than pick up a set of golf clubs, Mario Golf is a blast to play.
    • 83 Metascore
    • 90 Critic Score
    An improved version of the SNES game. It takes the same gameplay, the same controls, and the same modes and puts them into the 3D worlds made possible by the Nintendo 64.
    • 83 Metascore
    • 89 Critic Score
    MLB fanatics will fall in love with the amount of detail and the realism of the game that is presented.
    • 79 Metascore
    • 89 Critic Score
    Mario creates another new genre and further demonstrates why the N64 is the system for party animals. The first game of it's kind … for groups of three or four people, though, Mario Party is a Nintendo 64 classic.
    • 84 Metascore
    • 85 Critic Score
    When it comes down to it, Chu Chu delivers on almost all fronts.
    • 91 Metascore
    • 85 Critic Score
    Definitely worth the purchase despite a cliché plot, Golden Sun is visually and aurally impressive. A deep game that should offer a bare minimum of 30 hours of gameplay.
    • 86 Metascore
    • 85 Critic Score
    Provides an outstanding experience, and one I never thought possible on a handheld.
    • 82 Metascore
    • 85 Critic Score
    It's true that the sixteen character password is annoying, but it's a great game nonetheless. The mixture of great graphics and gameplay make this game very enjoyable.
    • 78 Metascore
    • 85 Critic Score
    Great graphics, decent sound, and riotous gameplay. It's all good.
    • 87 Metascore
    • 85 Critic Score
    This game is packed with extras and most importantly, actually allows you to play as Sonic through the entire game, something sorely lacking from the Sonic Adventure series.
    • 79 Metascore
    • 85 Critic Score
    One of those games that will last a while and provide the same thrill a year from now as it does today.
    • 71 Metascore
    • 85 Critic Score
    Uses a password save feature, which is somewhat disappointing. The graphics are bright and colorful and the music doesn't stick out and distract from the game.
    • 71 Metascore
    • 85 Critic Score
    The addition of multiplayer (and co-op even) really extends the shelf life of a rather good puzzle game.
    • 76 Metascore
    • 85 Critic Score
    It would have been nice to see an automap feature for the dungeons in PS1, but all things considered, PS Collection is one of the best compilation titles to hit the GBA yet.
    • 82 Metascore
    • 85 Critic Score
    It faithfully reproduces what was one of the best surprises of the GameCube launch in almost every respect!
    • 78 Metascore
    • 85 Critic Score
    The difficulty is a bit high if you've never played a Ghosts game before, but the new save feature should help alleviate this problem. I'd say that so far this is far and away the BEST SNES port to reach the GBA yet.
    • 75 Metascore
    • 85 Critic Score
    Egg Mania isn’t the best puzzle game around but it is one of the most original and is visually appealing.
    • 85 Metascore
    • 85 Critic Score
    It has nearly the exact same feel as the full-fledged console versions.
    • 87 Metascore
    • 85 Critic Score
    My first and only gripe about the game is the learning curve on the game's controls.
    • 88 Metascore
    • 85 Critic Score
    Quite a solid game, with a sharp, stylized presentation and action-packed gameplay, all stuffed with various ways to get a person to spend entirely too much time staring at the television.
    • 92 Metascore
    • 85 Critic Score
    The best platform game in years, but I can honestly say I didn't enjoy it as much as Mario 64. [Import]
    • 73 Metascore
    • 85 Critic Score
    Sure, there could have been a few more monsters included, sure the areas could have been a bit larger, but these are mere quibbles to the fun had in this game.
    • 92 Metascore
    • 85 Critic Score
    It's a tad on the short side and has a few tiny little gameplay issues, but the overall polish of this game is apparent from beginning to end.
    • 87 Metascore
    • 84 Critic Score
    One of the best next generation console games out there right now for any platform.
    • 79 Metascore
    • 83 Critic Score
    This game is great for a quickie, when you’re in the mood for this style of game, but if you want something that draws you to your controller day in and day out, then you need something with more depth.
    • 84 Metascore
    • 80 Critic Score
    It's not new, but it still provides more fun than most games you currently find on the market.
    • 84 Metascore
    • 80 Critic Score
    It’s fun, it’s beautiful and it’s what you’ve always wanted on a handheld in terms of platform mechanics.
    • 92 Metascore
    • 80 Critic Score
    A very polished package despite featuring just above-average strategy antics.
    • 92 Metascore
    • 80 Critic Score
    SMW:SMA2 doesn't push the GBA by any means, it certainly doesn't matter in this case.
    • 76 Metascore
    • 80 Critic Score
    A very shallow game, but there's just something about it that keeps you going. I really felt compelled to work my monster WAY up the ranks, to see what new creatures I could unlock next.
    • 78 Metascore
    • 80 Critic Score
    Plays like the PlayStation editions of Crash and is very much worth the pickup.
    • 68 Metascore
    • 80 Critic Score
    A fun ride from beginning to end, with a variety of different modes and several play options to keep the discriminating race fans enthralled for hours.
    • 77 Metascore
    • 80 Critic Score
    While the game definitely is top notch, there are a few areas that could still use a little bit of tightening in order for it to really stand out.
    • 74 Metascore
    • 80 Critic Score
    The gameplay and handling are where this game excels. It handles like a dream and there are a multitude of courses, cars and game modes.
    • 83 Metascore
    • 80 Critic Score
    The new character swapping system works really well but the new item system is as problematic as the old one.
    • 81 Metascore
    • 80 Critic Score
    The cel-shaded graphics are appropriate for once, and are also well done.
    • 78 Metascore
    • 80 Critic Score
    With a great balance between graphical might and well-executed controls this game is perfect for just about anyone, beginner or expert.
    • 76 Metascore
    • 80 Critic Score
    The play mechanics are rock solid, but the game is definitely lacking variety.
    • 82 Metascore
    • 80 Critic Score
    As a non-sports gamer, I recommend this game to all other non-sports gamers or arcade-sports fans in general.
    • 69 Metascore
    • 80 Critic Score
    There are so many enjoyable little quirks and options that it should come as no surprise when I say that this game is worth your purchase price.
    • 80 Metascore
    • 80 Critic Score
    A great action-sports title to just sitback and have fun with.
    • 89 Metascore
    • 78 Critic Score
    A well crafted title that would have benefited from being longer and having a bit more depth.
    • 80 Metascore
    • 75 Critic Score
    In the end though, it comes down to gameplay, something which Fire Pro Wrestling has by the bucketload.
    • 79 Metascore
    • 75 Critic Score
    I've been playing for over ten hours and the end doesn't seem to be anywhere in sight yet, so there also seems to be a good amount of depth to the title.
    • 88 Metascore
    • 75 Critic Score
    If you're an adventure fan with some patience, the Quest mode should float your boat while you're waiting for the next Zelda game to be announced.
    • 80 Metascore
    • 75 Critic Score
    This is not a game for action oriented people, but if a compelling and interesting story can entertain you, the ease of the interface, the beautiful graphics and nice music should keep you interested until you’re finished.
    • 80 Metascore
    • 75 Critic Score
    While the graphics and sound aren’t anything to write home about, the gameplay is solid.
    • 81 Metascore
    • 75 Critic Score
    The major problem lies with the fact that when all is said and done, Doom is still the same game it was almost ten years ago.
    • 67 Metascore
    • 75 Critic Score
    The sound is terrible, background art is mostly horrendous, and the single-player mode is absolutely worthless, as even on its highest difficulty it’s extremely easy to beat.
    • 66 Metascore
    • 75 Critic Score
    If you're not into silly kart-racer style gameplay but still want a portable driving game for the GBA, then your search ends with Hot Wheels Burnin' Rubber.
    • 69 Metascore
    • 75 Critic Score
    The racing style is fresh for newbies to the series like me, but the experience begins to deteriorate after a while. The learning curve is slow.
    • 82 Metascore
    • 75 Critic Score
    The ability to use both the gun and sword (other weapons as well, later on) gives the game a fantastic mount of variety that could have made it the best Mega Man game to date, but time and again this freedom is overshadowed by the shackles of restrictive design that was intended to make the game harder, but ends up sucking the fun out of things.
    • 87 Metascore
    • 75 Critic Score
    Not as good a game as "Circle of the Moon" when all is said and done. Yes, it's generally easier on the eyes, but the somewhat dull level layouts, constant backtracking, awful music and colorful style hamper the Castlevania experience.
    • 65 Metascore
    • 75 Critic Score
    Monster Force's largest shortcoming seems to be occasionally repetitive gameplay. Those that can look past that, as well as the game's outward juvenile appearance, should find a solid title with fantastic presentation.
    • 79 Metascore
    • 75 Critic Score
    The modifications to the gameplay system take it down a notch from the Sega CD original and the PSX/Saturn remakes and the translation is a little sloppy in places, but the experience is still mostly a positive one.
    • 81 Metascore
    • 75 Critic Score
    The quest is long, the game is filled with optional material and despite said deja vu, just about every aspect of MMBN 2 is above average.
    • 70 Metascore
    • 75 Critic Score
    The cuteness factor is a little high (geez, just look at that box art), but don't be deceived, even if you're an adult Turbo Turtle Adventure will keep you entertained for days.
    • 78 Metascore
    • 75 Critic Score
    The game offers an astounding amount of length and replayability in single player mode, not to mention thirteen types of multi-player games and secrets to unlock.
    • 77 Metascore
    • 75 Critic Score
    Buyers looking for an arcade style football game should be thoroughly satisfied.
    • 75 Metascore
    • 75 Critic Score
    Thanks to the new backgrounds, improved graphics, extra characters and loads of unlockable goodies it almost seems like a semi-sequel to BR 3.
    • 71 Metascore
    • 75 Critic Score
    If you own a PS2, get that version instead.
    • 80 Metascore
    • 75 Critic Score
    A very good surfing game that’s distinct enough to stand on its own, but doesn’t reach the same level of brilliance as games like "Tony Hawk's Pro Skater" and "SSX."
    • 74 Metascore
    • 75 Critic Score
    Some might find the control a tad complicated and some missions overly difficult, but the action is very solid, overall.
    • 68 Metascore
    • 75 Critic Score
    There’s a little more emphasis on action instead of puzzles like in other Scooby games, but still good.
    • 81 Metascore
    • 75 Critic Score
    The combo system is a throwback to seven years ago, but the three-style combat helps elevate it above the older MK titles. Just don't go into this one expecting "Virtua Fighter."
    • 67 Metascore
    • 75 Critic Score
    Fantastic sound, great graphics and easily some of the best cinemas yet seen in a video game.
    • 68 Metascore
    • 75 Critic Score
    Buoyed by deep strategies, a decent amount of gameplay modes and a fast-paced style of play.
    • 71 Metascore
    • 75 Critic Score
    All of the elements of the game are pretty sound, but it occupies a strange place in the sport... too exagerrated for sim fans and not exegerated enough for some arcade fans.
    • 74 Metascore
    • 75 Critic Score
    Aside from these occasional moments of ludicrously unbalanced fighting, Rocky is a very fun boxing game that does require a good amount of skill to master.
    • 62 Metascore
    • 75 Critic Score
    For classic gaming fans who were there when these titles were new or for retro fans who respect the roots of the industry, the latest edition of Namco Museum is a great budget title to pick up.
    • 71 Metascore
    • 75 Critic Score
    The graphics are well above average, the sound is superb and the gameplay is good, if a tad stale.
    • 78 Metascore
    • 73 Critic Score
    Exploring the mansion and capturing ghosts is an engrossing experience, despite being a tad light in the depth department.
    • 77 Metascore
    • 72 Critic Score
    Nothing innovative, nothing truly new, just the same comfortable game we've known for years.
    • 61 Metascore
    • 70 Critic Score
    The necessity of replaying levels is grating, but Pinobee is charming and fun.
    • 82 Metascore
    • 70 Critic Score
    The gameplay in FFO is very accurate despite fewer on-screen enemies than the incredibly hectic and awesome arcade version and the extras are pretty cool.
    • 79 Metascore
    • 70 Critic Score
    An awesome multi-player title and a perfect travel companion that can be played in quick ten-minute bursts.
    • 58 Metascore
    • 70 Critic Score
    The thing that I hate the most about the game is the use of passwords to save progress.
    • 79 Metascore
    • 70 Critic Score
    If you've got the retro bug, you could do much worse than this collection of Namco classics.
    • 79 Metascore
    • 70 Critic Score
    Each game can be played for a few minutes at a time or a few hours at a time if you're addicted.
    • 80 Metascore
    • 70 Critic Score
    It is far from perfect, with the lack of battery saving, the lack of in game music and not being able to keep the weapons collected in a level. However, good graphics and well executed play mechanics keep it above mediocrity.
    • 78 Metascore
    • 70 Critic Score
    Doing the classic Konami trick (up, up, down, down, left, right, left, right, B, A) on the title screen of each game will yield a surprise.
    • 80 Metascore
    • 70 Critic Score
    Stat hounds beware... the lack of depth, all the MLB ballparks, current rosters and trading will really turn you off... [but] easily the best GBA baseball title on the market for the time being.
    • 81 Metascore
    • 70 Critic Score
    The new characters, new battle system, the Krypt and psuedo-3D engine all help make the portable version of Deadly Alliance a decent experience.
    • 71 Metascore
    • 70 Critic Score
    The graphics are good, the music is pretty good and the varied gameplay sets it apart from other games in the genre.
    • 66 Metascore
    • 70 Critic Score
    The clean anime-ish graphics make the tennis action itself easy to keep track of and the audio portion of the game was paid a surprising amount of attention by the developers.
    • 68 Metascore
    • 70 Critic Score
    A sleek engine, a crazy gameplay style, and reasonably good sound combined with excellent visuals make NHL 2003 quite the pack.
    • 69 Metascore
    • 70 Critic Score
    As good a game as it ever was. If you've never played it before, then now is an ideal time to take the plunge.
    • 82 Metascore
    • 70 Critic Score
    The combat is boring, the menial fetch-quests are boring and the backtracking gets downright frustrating.
    • 73 Metascore
    • 70 Critic Score
    Sonic and Shadow's levels are great, but every one else's levels are, unfortunately, dull. In the end, 1/3rd of the main game is great but hampered by camera and some control issues.
    • 63 Metascore
    • 70 Critic Score
    A sloppy port of two games that weren't that great to begin with. However, for those unfamiliar with the originals it's a solid, but limited, RPG experience.
    • 66 Metascore
    • 70 Critic Score
    The complete antithesis of "All Star Baseball 2003." It relies on tons of big hits and arcade action in general to keep its brand of baseball interesting.
    • 74 Metascore
    • 70 Critic Score
    Essentially a good game hampered by some careless oversights. Some levels will force players to endure countless deaths (falling into bottomless pits), the camera system is archaic and some bosses are cheap as hell.
    • 63 Metascore
    • 70 Critic Score
    That there are better fighting games out there, and better uses of the X-Men license.
    • 67 Metascore
    • 70 Critic Score
    If you need a fighter fix UFC would be the place to go for Cube owners, boring or not it's pretty much all you've got for now.
    • 68 Metascore
    • 70 Critic Score
    The best 2D fighter released on a major Nintendo console in about eight years. The GameCube controller may not be ideal for this kind of game, but neither are any other next-gen system controllers.
    • 67 Metascore
    • 70 Critic Score
    It still uses falling pieces but the whole 3D angle is a refreshing change of pace.
    • 73 Metascore
    • 70 Critic Score
    It suffers from hideous framerate problems at times but the texture detail is high.
    • 75 Metascore
    • 70 Critic Score
    The extras included in Mega Collection could have been spiffier, but they're interesting enough and round out the package well.
    • 70 Metascore
    • 70 Critic Score
    It's a good game, but since you can blow through it so quickly you may want to give it a rent instead of buying it.
    • 77 Metascore
    • 70 Critic Score
    It's a little banged and bruised, but it gets where it's going.
    • 56 Metascore
    • 65 Critic Score
    A likable diversion but not a very memorable one.
    • 70 Metascore
    • 65 Critic Score
    I found no glaring flaws or deal breakers in the game, but despite nifty extras like the story mode and the tutorial mode, VK offers a a fairly simple rendition of the game.
    • 51 Metascore
    • 65 Critic Score
    There's a really good game here trying to get out, unfortunately, the lightning wasn't captured in a bottle this time - it struck square on the head.
    • 68 Metascore
    • 65 Critic Score
    On the whole, the game is simply a platformer with nothing much to distinguish it other than Tarzan's ability to tree surf.
    • 58 Metascore
    • 65 Critic Score
    The new additions to the "Frogger" gameplay actually end up hurting Zapper rather than helping it.
    • 37 Metascore
    • 65 Critic Score
    As long as you don’t expect the fast pace and energy (not to mention multiplayer action) of it’s arcade and console counterparts you should have fun with this game.
    • 68 Metascore
    • 65 Critic Score
    The game's shortness and lame graphics drag down a piece of merchandise that could have been terrific.
    • 73 Metascore
    • 65 Critic Score
    The most adult themed game yet to reach consoles. It features loads of mutilation, blood and gore, accompanied with lots of bad language, none of which is bleeped. In short, this isn't one for the kiddies.
    • 65 Metascore
    • 65 Critic Score
    The control and camera are sloppy, but the game is still compelling enough that the typical gamer will want to finish it.
    • 67 Metascore
    • 65 Critic Score
    The frustrating camera and repetitive gameplay will ward off most older players after a few hours.
    • 70 Metascore
    • 65 Critic Score
    STILL too similar to "Tony Hawk’s Pro Skater," and the changes that were made only work to destroy any fun there was to be had here to begin with.
    • 64 Metascore
    • 65 Critic Score
    It's a little schizo, trying to tread the line between arcade racer and sim, but it's much more of an arcade style experience on the whole.
    • 60 Metascore
    • 62 Critic Score
    It isn't a bad game, but its sub-par graphics and repetitive nature don't do anything to help its cause. It is heavy on action, but very light on technique.
    • 59 Metascore
    • 60 Critic Score
    Adults: take a point or two off the overall score if you're intending to pick up Stuart Little 2 for yourself. If you're buying it for a young kid, add a point.
    • 58 Metascore
    • 60 Critic Score
    What impressed me the most about Wacky Stackers as a whole were the music and sound effects.
    • 60 Metascore
    • 60 Critic Score
    The levels are long, repetitive and difficult (for the younger set) while the bosses are usually extremely easy.
    • 45 Metascore
    • 60 Critic Score
    Even if you love EWJ you will most likely find nothing but disappointment from this game despite a splash of humor.
    • 73 Metascore
    • 60 Critic Score
    The gameplay itself is shallow and boring.
    • 61 Metascore
    • 60 Critic Score
    Clumsy controls and irritating design flaws take what was already a boring and mediocre overhead shooter and make it unbearably frustrating.
    • 75 Metascore
    • 60 Critic Score
    Just isn't a very enthralling game.
    • 77 Metascore
    • 60 Critic Score
    Some average gameplay and graphics team with some decent sound this game isn’t horrible but not great either.
    • 50 Metascore
    • 60 Critic Score
    The game’s hit detection is horrendous, the boss fights are excruciatingly aggravating, and even without all its flaws, Daredevil would still only be a bland and repetitive platformer.
    • 72 Metascore
    • 60 Critic Score
    Just too difficult to be fun.
    • 75 Metascore
    • 60 Critic Score
    Just isn't a very enthralling game.
    • 54 Metascore
    • 60 Critic Score
    The completely implausible story, the variety of situations McClane finds himself in and some genuinely funny dialog help elevate it out of the junk heap.
    • 58 Metascore
    • 60 Critic Score
    Just average.
    • 70 Metascore
    • 60 Critic Score
    It suffers from average-at-best graphics, questionable sound effect and voice-over quality and the longest load times of any GameCube game I've ever played.
    • 66 Metascore
    • 60 Critic Score
    The sound and music aren't awful but are definitely below average.
    • 75 Metascore
    • 60 Critic Score
    The graphics are average at best, the control has issues, the load times are nearly unbearable and the constant one-hit deaths will really get on your nerves.
    • 56 Metascore
    • 60 Critic Score
    A perhaps otherwise decent game made boring by a complete lack of personality and a poor presentation.
    • 61 Metascore
    • 60 Critic Score
    Everyone who plays Darkened Skye should at least love the save system. You can save anywhere, anytime, even right in the middle of a boss fight after you've got your opponent's energy half way down.
    • 58 Metascore
    • 60 Critic Score
    The biggest gripe I have is that the game lacks analog control over acceleration and braking.
    • 57 Metascore
    • 55 Critic Score
    While the game does have its strong points, including a high degree of accessibility, the reliance on 8-bit era play mechanics and graphics make Army Men Advance look like Army Men Color.
    • 58 Metascore
    • 55 Critic Score
    It seems almost impossible to hit enemies when they are two close to you. Funny, as I remember it, light sabers weren't used from a mile away.
    • 65 Metascore
    • 55 Critic Score
    The original Game Boy Tetris features superior control and is more fun in general than this release will ever be.
    • 70 Metascore
    • 55 Critic Score
    So inherently unfair it is guarenteed to test the patience of anyone. The rock-paper-scissors battles make combat 90% luck while the whole monster collecting sub-theme isn't very strong.
    • 60 Metascore
    • 55 Critic Score
    The poor graphics and lack of save weigh down this game considerably.
    • 64 Metascore
    • 55 Critic Score
    Sure, this game offers the most extensive character list ever, but the single player experience here is lackluster and the lousy audio, among other things, drags this game down.
    • 55 Metascore
    • 55 Critic Score
    The game is just too short with so-so graphics and questionable handling.
    • 54 Metascore
    • 55 Critic Score
    The three boards are each a little on the dull side and the play mechanics are uninspired.
    • 65 Metascore
    • 53 Critic Score
    Uninspired.
    • 67 Metascore
    • 50 Critic Score
    This game is seriously lacking in all categories beyond its graphical candy coating.
    • 49 Metascore
    • 50 Critic Score
    It can't compare to the original NBA Jam. While the gameplay is good in most respects the control scheme is aging and the physics and AI need some improvement as well.
    • 53 Metascore
    • 50 Critic Score
    The lack of in-game music and any real saving option really hurt this title. The speed boost problem is also very annoying but at least with some practice gamers will get used to the unforgiving handling.
    • 60 Metascore
    • 50 Critic Score
    It's a good thing "Ecco" is basically tolerable, it's the only game in this collection that keeps the entire thing from stinking.
    • 58 Metascore
    • 50 Critic Score
    The biggest problem in Punch King is how shallow it is.
    • 72 Metascore
    • 50 Critic Score
    Worse yet, there is STILL no save option, it uses passwords, which there is no excuse for anymore. You can find cheats, but with the lack of a save feature you better write them down in a safe place.
    • 71 Metascore
    • 50 Critic Score
    The graphics are fairly impressive by GBA standards, especially if you look at some of the finer details. Unfortunately the visuals are effected greatly by the onscreen display which really limits how much detail you can actually see.
    • 50 Metascore
    • 50 Critic Score
    xXx
    Fans of the movie and even fans of the genre should steer clear of this disappointment.
    • 76 Metascore
    • 50 Critic Score
    It's all pretty standard platforming fare with nothing to really distinguish it from the rest of similar titles except for the license.
    • 66 Metascore
    • 50 Critic Score
    With all the inexpensive technology available today, it grinds my nerves to see that Ubi Soft couldn't program in the ability to save on the cartridge. With passwords becoming less of a trend today, the game is severely hurt.
    • 56 Metascore
    • 50 Critic Score
    A very novel concept, but other than its characters, it is average in every way.
    • 78 Metascore
    • 50 Critic Score
    Decent. Well thought out. Done before.
    • 72 Metascore
    • 50 Critic Score
    It is sloppy, mundane and unforgivably short.
    • 60 Metascore
    • 50 Critic Score
    Exactly half of this game (The fighting half) is just worthless, and while the other half (The racing half) is fantastic, there isn’t enough of it to warrant a purchase.
    • 52 Metascore
    • 50 Critic Score
    Dated graphics, shallow gameplay and a playing time of about 40 minutes to an hour for the main arcade mode are just some of the reasons to avoid wasting your money on this.
    • 54 Metascore
    • 50 Critic Score
    Every bit as average as Reign of Fire the movie. A few interesting missions save it from being a trainwreck but the visuals and controls could have used some serious work.
    • 72 Metascore
    • 45 Critic Score
    Cramped levels and shaky control keep this worm from being a superstar.
    • 58 Metascore
    • 45 Critic Score
    The control is sloppy and the graphics and level design confusing. The lack of the original Pitfall is the final nail in the coffin.
    • 61 Metascore
    • 45 Critic Score
    The epitome of shovelware. The spirit of Robotech is nowhere to be found in this game.
    • 44 Metascore
    • 45 Critic Score
    While this game could have been a contender it falls flat onto its face.
    • 63 Metascore
    • 45 Critic Score
    The combination of slow and sloppy gameplay and an unusual assortment of bugs makes it impossible to play this game with any kind of skill or strategy.
    • 62 Metascore
    • 45 Critic Score
    Apalling.
    • 47 Metascore
    • 45 Critic Score
    Even the most hardcore Tetris fans will be upset with the sloppy multiplayer and arcade modes and the lack of meaningful new gameplay.
    • 48 Metascore
    • 45 Critic Score
    Just a mess. The underlying play mechanics are OK, but the graphics are so bad they actually impact the gameplay significantly.
    • 55 Metascore
    • 45 Critic Score
    Where Frogger is simplistic fun, Zapper uneccessarily complicates the gameplay with tedious item collecting and backtracking.
    • 53 Metascore
    • 40 Critic Score
    The game is made artificially difficult and despite how short the levels are (looping enemies nonetheless) you may never see the ending simply because the gameplay is that dull.
    • 74 Metascore
    • 40 Critic Score
    It runs poorly, presents itself poorly, and simply is true and utter trash. The only area of remote interest is the 3D level, but that alone isn't worth the price of the game.
    • 47 Metascore
    • 40 Critic Score
    This would have impressed in the 1980s but it is just plain average and easy by today's standards.
    • 36 Metascore
    • 40 Critic Score
    Good for kids. Good for people you don't like. Not good for you.
    • 38 Metascore
    • 35 Critic Score
    This game is for little Timmy, not for you.
    • 60 Metascore
    • 35 Critic Score
    The game is as mundane as they come and chock full of bugs.
    • 54 Metascore
    • 35 Critic Score
    It's good the first time around, but it fizzles after that. More modes, power-ups, and characters would help.
    • 34 Metascore
    • 35 Critic Score
    Its presentation is laughable to the point where it probably would have been unimpressive even on the Game Boy Color.
    • 59 Metascore
    • 35 Critic Score
    Lacking in almost every way possible. Most of the fault, however, lies with the game's sloppy controls, which should be its most polished area.
    • 49 Metascore
    • 30 Critic Score
    This one has horrible written all over it and I can honestly say I can't imagine anyone liking this one for more than 5 minutes.
    • 57 Metascore
    • 25 Critic Score
    All the pretty graphics and solid sound in the world can't make up for a boring game with sloppy controls...a sheer waste of time.
    • 51 Metascore
    • 25 Critic Score
    It’s plagued by poor design, flooded with glitches and fails to capture any of the drama or emotion present in the book or the movie.
    • 33 Metascore
    • 20 Critic Score
    A game that shatters expectations, but in the worst conceivable manner. What we have here is a game so awful that it truly is in a class all by itself. It's just mind boggling how bad this game is.
    • tbd Metascore
    • 20 Critic Score
    Calling the GBA version of NFL Blitz 20-03 a bad game is an insult to bad games. It's craptacular! The game looks, sounds and plays awful.