Games Master UK's Scores

  • Games
For 3,096 reviews, this publication has graded:
  • 63% higher than the average critic
  • 5% same as the average critic
  • 32% lower than the average critic
On average, this publication grades 0.3 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 99 Grand Theft Auto V
Lowest review score: 3 Blood Beach
Score distribution:
3,096 game reviews
    • 71 Metascore
    • 72 Critic Score
    It can't match the point and click greats, but it's a welcome addition to DS. [June 2008, p.71]
    • 72 Metascore
    • 72 Critic Score
    Less accessible and trickier to control, but it offers similar satisfaction to the console Skates. [Feb 2009, p.82]
    • 66 Metascore
    • 72 Critic Score
    In co-operative three-player this is a nostalgic blast, but single players will grow bored quickly despite a wealth of weapons, vehicles and bosses. [July 2008, p.82]
    • 69 Metascore
    • 72 Critic Score
    There's not a lot wrong here, but then there's not much here to get wrong. [Oct 2008, p.84]
    • 76 Metascore
    • 72 Critic Score
    If you missed the Gamecube remake it's worth a look. It's a shame nothing much has been added for the Wii version though. [Aug 2009, p.84]
    • 73 Metascore
    • 72 Critic Score
    As an alternative to the PS3 version, it lacks soul. [Aug 2010, p.92]
    • 62 Metascore
    • 72 Critic Score
    Very simple but it looks good and it's fun while it lasts. One of the better Pokemon spin-offs. [Sept 2010, p.101]
    • 43 Metascore
    • 72 Critic Score
    A cover shooter that steals from the best, but falls flat on its face during the getaway. [Issue#231, p.86]
    • 61 Metascore
    • 72 Critic Score
    Endless possibilities but the creation isn't as much of a hook as it could have been. [Jan 2011, p.87]
    • 46 Metascore
    • 72 Critic Score
    A fun arcade shooter, despite some odd design choices. [Jan 2011, p.91]
    • 68 Metascore
    • 72 Critic Score
    It's got the plot of Pokemon, but the battle system needs bolstering to achieve greatness.
    • 78 Metascore
    • 72 Critic Score
    Most games last a couple of minutes. [Dec 2010, p.94]
    • 69 Metascore
    • 72 Critic Score
    It's hobbled by the joypad control. [Mar 2011, p.94]
    • 71 Metascore
    • 72 Critic Score
    Fun but flawed on-rails shooter that unlocks your iPad's potential at a nice price. [Feb 2011, p.83]
    • 66 Metascore
    • 72 Critic Score
    The closest you can get to real golf without burning any calories. [Nov 2006, p.84]
    • 75 Metascore
    • 72 Critic Score
    The quality expected of a Lego title. We're just not convinced the license it. [June 2011, p.80]
    • 70 Metascore
    • 72 Critic Score
    Testing workouts, let down by sluggish Kinect tracking and poor representation. [Oct 2011, p.93]
    • 79 Metascore
    • 72 Critic Score
    Falls victim to problems not of its own making, but it's still a charming, kids game. [Christmas 2011, p.88]
    • 50 Metascore
    • 72 Critic Score
    Its unique brand of gibbering heroism can be tedious work. [Jan 2012, p.90]
    • 77 Metascore
    • 72 Critic Score
    Interested in getting into the genre? Try the softer Ikaruga or Radiant Silvergun. [Jan 2012, p.98]
    • 77 Metascore
    • 72 Critic Score
    There's never been a better time to get into politics. [Feb 2012, p.101]
    • 79 Metascore
    • 72 Critic Score
    Great anime rudely interrupted by a messy game. Patience is rewarded though, just about. [March 2012, p.92]
    • 75 Metascore
    • 72 Critic Score
    A solid scrapper. [March 2012, p.98]
    • 74 Metascore
    • 72 Critic Score
    Cool fighters with crazy abilities lift this 3D fighter above most manga-scrappers. [June 2012, p.81]
    • 73 Metascore
    • 72 Critic Score
    Good stuff, but it does leave you pining for the simplicity of the original. [June 2012, p.84]
    • 77 Metascore
    • 72 Critic Score
    It's unforgiving to noobs. [July 2012, p.83]
    • 77 Metascore
    • 72 Critic Score
    More like Wetris. [Nov 2012, p.83]
    • 73 Metascore
    • 72 Critic Score
    The final map, Cold Stream, disappoints by L4D standards. [Nov 2012, p.90]
    • 70 Metascore
    • 72 Critic Score
    A match for its bigger cousins on the surface. But dig deep and liberation starts to unravel. [Jan 2013, p.80]
    • 67 Metascore
    • 72 Critic Score
    Wobbly in the gameplay department, it still packs an eerily disturbing punch. [Apr 2013, p.79]
    • 77 Metascore
    • 72 Critic Score
    Brutal difficulty spikes. [July 2013, p.82]
    • 78 Metascore
    • 72 Critic Score
    Battles are fast and furious, but the overarching story fails to impress. [Oct 2013, p.72]
    • 64 Metascore
    • 72 Critic Score
    A worthy addition to any eShop purist's game library. [Oct 2013, p.75]
    • 50 Metascore
    • 72 Critic Score
    An enjoyable adventure with a few niggles - only has replay value for completionists. [Nov 2013, p.69]
    • 69 Metascore
    • 72 Critic Score
    Give it a year or two and this will be a high flyer. For now it's more Goose than Maverick. [Feb 2014, p.70]
    • 71 Metascore
    • 72 Critic Score
    Great at telling stories, with a gargantuan world to feast upon, but its MMO failings let it down. [June 2014, p.60]
    • 73 Metascore
    • 72 Critic Score
    Unfortunately there's a lot of fiddly menus that don't always make things easy. [June 2014, p.78]
    • 63 Metascore
    • 72 Critic Score
    Take heed: this is one tough blighter. [Aug 2014, p.79]
    • 76 Metascore
    • 71 Critic Score
    All singing, all dancing but not actually all that good. [June 2006, p.79]
    • 67 Metascore
    • 71 Critic Score
    Immersive, innovative and fun to play. [May 2006, p.58]
    • 73 Metascore
    • 71 Critic Score
    It isn't quite good enough to be a cult classic, but it's routinely OK and fitfully superb. [Mar 2007, p.82]
    • 67 Metascore
    • 71 Critic Score
    Scraping the barrel, and the lack of extras is a disappointment. [May 2006, p.80]
    • 62 Metascore
    • 71 Critic Score
    Fun, fun, fun - in multi-player anyway. The rest is passable. [Christmas 2006, p.101]
    • 75 Metascore
    • 71 Critic Score
    Delve deep to find an interesting, thought-provoking and entertaining strategy game. [Dec 2007, p.58]
    • 76 Metascore
    • 71 Critic Score
    Efficiently recreates the spirit of the sport, but it's far too samey. [Aug 2008, p.81]
    • 69 Metascore
    • 71 Critic Score
    Flawed combat hinders a light-hearted story with stars in its eyes. [Mar 2007, p.71]
    • 61 Metascore
    • 71 Critic Score
    It's decent enough, but it's sloppy and a general lack of excitement hurt it. [Jan 2007, p.76]
    • 76 Metascore
    • 71 Critic Score
    Another great Singstar, but we want some new genre-specific titles, please. [Dec 2006, p.94]
    • 73 Metascore
    • 71 Critic Score
    An entertaining and generous blast from the past, but that's all that it is. [Apr 2007, p.70]
    • 65 Metascore
    • 71 Critic Score
    Rabid fans will struggle to ignore its charms, but if you're not DBZ inclined Vegeta 'bout it. [July 2007, p.77]
    • 41 Metascore
    • 71 Critic Score
    Young gamers will love it while it lasts, but in another case of movie-tie-in-itis it's no classic. [Jan 2007, p.60]
    • 62 Metascore
    • 71 Critic Score
    A solid enough shooter but it struggles to distinguish itself from the very best titles. [Jan 2007, p.71]
    • 51 Metascore
    • 71 Critic Score
    With trickier minigames and less wandering and this would have been a winner. [Sept 2007, p.80]
    • 82 Metascore
    • 71 Critic Score
    Vigil obviously love the classics but the end result is a solid enough game that feels last gen. [Feb 2010, p.72]
    • 60 Metascore
    • 71 Critic Score
    Though not as convincing or polished as its peers, Obscure 2 is a decent survival horror with a bargain price. [Oct 2007, p.85]
    • 73 Metascore
    • 71 Critic Score
    A decent "Buzz!"-rival for the Xbox 360, but don't expect any thrills or frills. [Christmas 2007, p.83]
    • 55 Metascore
    • 71 Critic Score
    Some of the fun of old wacky b-ball games has been replaced by what's perceived as cool. [June 2008, p.72]
    • 70 Metascore
    • 71 Critic Score
    A treat for fans, but it doesn't quite hit the mark of greatness like its band namesake. [Sept 2008, p.76]
    • 72 Metascore
    • 71 Critic Score
    A charming, quirky and well-presented 3D platform game that's fun but not memorable. [Mar 2009, p.65]
    • 59 Metascore
    • 71 Critic Score
    It might have the best jetpack since San Andreas but as a game it just doesn't fly. [Feb 2010, p.74]
    • 64 Metascore
    • 71 Critic Score
    By sticking to past success The Fallen King can stand up and hold its head high. [Jan 2009, p.83]
    • 87 Metascore
    • 71 Critic Score
    Rearmed looks good but doesn't quite hold the charm of the original. [Oct 2008, p.85]
    • 85 Metascore
    • 71 Critic Score
    A real disappointment. Has looks to take the breath away but the action is powder-puff light. [Jan 2009, p.66]
    • 68 Metascore
    • 71 Critic Score
    Shadows of Almia hits the standard of the series without adding anything new. [Feb 2009, p.79]
    • 67 Metascore
    • 71 Critic Score
    Swaps out top questing for dumb blasting. [Apr 2009, p.61]
    • 64 Metascore
    • 71 Critic Score
    One for longtime fans or those for whom hard work is its own reward. [June 2009, p.78]
    • 69 Metascore
    • 71 Critic Score
    A brilliant twist on Pokemon but it'll only appeal to youngsters. [Christmas 2009, p.78]
    • 76 Metascore
    • 71 Critic Score
    MAG
    Overwhelming at the start, underwhelming by the end. A solid online shooter but not essential. [Apr 2010, p.84]
    • 77 Metascore
    • 71 Critic Score
    A decent adventure with some good ideas, mostly ripped off from better games. [July 2010, p.93]
    • 62 Metascore
    • 71 Critic Score
    Good old-fashioned gameplay with an RPG twist, but not as good as Infinite's Puzzle Quest. [Apr 2010, p.85]
    • 74 Metascore
    • 71 Critic Score
    Loads better than you'd expect. [Jan 2011, p.96]
    • 71 Metascore
    • 71 Critic Score
    Good fun but it won't linger in the memory after you've played it. [Christmas 2010, p.91]
    • 71 Metascore
    • 71 Critic Score
    It's not much to look at, but this is an absorbing experience for the patient player. [Feb 2011, p.87]
    • 71 Metascore
    • 71 Critic Score
    A good budget alternative to "proper" art software. [May 2011, p.84]
    • 77 Metascore
    • 71 Critic Score
    Impressive destruction, but surprisingly unfulfilling as a proper 'racing' game. [May 2011, p.92]
    • 52 Metascore
    • 71 Critic Score
    Impressive content but fiddly as a result. [June 2011, p.87]
    • 80 Metascore
    • 71 Critic Score
    Proves there's still plenty of room for innovation in a genre once thought spent. [July 2011, p.87]
    • 68 Metascore
    • 71 Critic Score
    Best left to those who like hardcore fighters and Lolita in equal measures. [Sept 2011, p.94]
    • 66 Metascore
    • 71 Critic Score
    You'd think there would be more fun to be had here. [Oct 2011, p.85]
    • 74 Metascore
    • 71 Critic Score
    Now this is different. [Oct 2011, p.95]
    • 60 Metascore
    • 71 Critic Score
    Destined to make a lesser impact than the original, but it's still and improvement. [Oct 2011, p.97]
    • 72 Metascore
    • 71 Critic Score
    Despite the good bits, its complexity makes it unsuited to quick play bouts on a phone. [Nov 2011, p.94]
    • 70 Metascore
    • 71 Critic Score
    Random wavy nonsense, but we like it. [Christmas 2011, p.74]
    • 57 Metascore
    • 71 Critic Score
    Enjoyable but ultimately shallow Spidey game that feels like a missed opportunity. [Christmas 2011, p.84]
    • 74 Metascore
    • 71 Critic Score
    Being able to add your own music is a very nice touch. [Christmas 2011, p.85]
    • 74 Metascore
    • 71 Critic Score
    A sparkling collection, but its successes come from repackaging old content. [Jan 2012, p.88]
    • 65 Metascore
    • 71 Critic Score
    It packs a considerable amount of content into that tiny cartridge. [Jan 2012, p.98]
    • 77 Metascore
    • 71 Critic Score
    Intriguing flashback but RAAM's Shadow lacks the polish we expect from the series. [March 2012, p.93]
    • 71 Metascore
    • 71 Critic Score
    Thoroughly playable with enough variety and replay value to lure the hardcore. [Apr 2012, p.78]
    • 62 Metascore
    • 71 Critic Score
    Manga fans will enjoy this, but it's too repetitive to keep most playing for long. [May 2012, p.89]
    • 64 Metascore
    • 71 Critic Score
    Truly dire voice acting. [May 2012, p.89]
    • 76 Metascore
    • 71 Critic Score
    The only downside is the sometimes unresponsive controls. [Apr 2012, p.93]
    • 55 Metascore
    • 71 Critic Score
    Genuinely fun for all ages, but Kinect's stubbornness holds it back from greatness. [June 2012, p.76]
    • 67 Metascore
    • 71 Critic Score
    Sniping's sold enough but a lack of variety and dull corridor levels shoot SEV2 in the foot. [July 2012, p.89]
    • 48 Metascore
    • 71 Critic Score
    As a quaint button masher there's a superplex of fun to be had. [Christmas 2012, p.87]
    • 54 Metascore
    • 71 Critic Score
    Mid-level brain-benders merely slow otherwise ultra-responsive and tight platforming to rival Super Meat Boy. [Apr 2013, p.86]
    • 54 Metascore
    • 71 Critic Score
    Kill, level up, customize. It's hardly Brain Training, but this is explosive and fun. [June 2013, p.76]
    • 76 Metascore
    • 71 Critic Score
    Decent, but a fair way off Super Bowl calibre. [Dec 2013, p.73]
    • 67 Metascore
    • 71 Critic Score
    A neat risk/reward system. [May 2014, p.78]
    • 67 Metascore
    • 71 Critic Score
    The gameplay is compelling enough to make you actually want to improve upon your technique. [June 2014, p.78]