Games Master UK's Scores

  • Games
For 2,695 reviews, this publication has graded:
  • 64% higher than the average critic
  • 5% same as the average critic
  • 31% lower than the average critic
On average, this publication grades 0.4 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score:
Critic Score 98
Lowest review score:
Critic Score 3
Score distribution:
2,695 game reviews
    • Metascore: 39
    • Critic Score 55
    Witty dialogue, terrific voice acting and great music. Shame about the actual game. [August 2012, p.69]
    • Metascore: 74
    • Critic Score 55
    Nauseatingly basic and lazily produced, this should be avoided by all but fervent PS devotees. [Jan 2013, p.63]
    • Metascore: 55
    • Critic Score 55
    It's certainly not worth losing weeks to. [June 2013, p.75]
    • Metascore: 51
    • Critic Score 54
    There's a reasonable amount of potential for some multi-player monster fun, but all that impromptu city demolishing action all gets old real quick. [June 2006, p.79]
    • Metascore: 52
    • Critic Score 54
    Predictable action game that fails to excite or exploit the great characters at its disposal. [July 2006, p.74]
    • Metascore: 67
    • Critic Score 54
    There's nothing here that you haven't seen before. Expect more from your PS3. [Apr 2007, p.59]
    • Metascore: 62
    • Critic Score 54
    This weak effort 'peys' the price for its dazzling dullness. [May 2007, p.85]
    • Metascore: 56
    • Critic Score 54
    Further damning evidence that this Eastern atrocity needs to commit 'seppuku' - and fast. [Sept 2007, p.76]
    • Metascore: 64
    • Critic Score 54
    Average, simple and very non-Wii - this takes the extreme out of extreme sports. [Oct 2007, p.72]
    • Metascore: 57
    • Critic Score 54
    Bomberman needs a refresher course in high explosives - or a holiday. [May 2008, p.85]
    • Metascore: 57
    • Critic Score 54
    Nasty motion blur and a dismal career mode. It offers little to NFS fans. [May 2008, p.82]
    • Metascore: 66
    • Critic Score 54
    Intelligent Sixaxis use and fine characters make this a strike. [Mar 2008, p.84]
    • Metascore: 44
    • Critic Score 54
    Another non-game for the DS that leaves us slightly puzzled. [Mar 2008, p.84]
    • Metascore: 63
    • Critic Score 54
    It's just mental arithmetic, not a game or entertainment. [Apr 2008, p.85]
    • Metascore: 52
    • Critic Score 54
    Short-lived fun that will only appeal to the most devout enthusiasts. [May 2008, p.84]
    • Metascore: 81
    • Critic Score 54
    Good idea but it's not as clever as it likes to think. No one likes a smart arse. [July 2008, p.82]
    • Metascore: 56
    • Critic Score 54
    A simple but clever game too shallow to offer any long-term enjoyment. [Dec 2008, p.84]
    • Metascore: tbd
    • Critic Score 54
    A compilation of winter sports events that feels too thrown together together, too difficult to control and too random in the difficulty level stakes. [May 2009, p.84]
    • Metascore: 59
    • Critic Score 54
    As an entry-level game for younger skater enthusiasts this is great, as a balance board game it's merely okay. [July 2009, p.82]
    • Metascore: 61
    • Critic Score 54
    A novelty, but if you're after a sim buy Skate; if you want stunts, find Tony Hawk. [Issue#232, p.91]
    • Metascore: 58
    • Critic Score 54
    In short: nice trousers, crap game. [Issue#231, p.97]
    • Metascore: 46
    • Critic Score 54
    Rather lacklustre. [Sept 2011, p.87]
    • Metascore: 55
    • Critic Score 54
    The feeling of deja vu pecks away at you like a disgruntled penguin. [March 2012, p.102]
    • Metascore: 33
    • Critic Score 54
    AMY
    Sadly, the gameplay is drab and badly paced, with lots of fetch quests and a few uninspiring puzzles. [May 2012, p.89]
    • Metascore: 51
    • Critic Score 54
    Incredibly simplistic, it works poorly with a pad and grows tiresome all too quickly. [Sept 2012, p.101]
    • Metascore: 62
    • Critic Score 54
    It's a messy and repetitive interface. [Apr 2013, p.86]
    • Metascore: 57
    • Critic Score 53
    The pick of the formats, but this is still mediocre. Shrek the turd, more like. [Aug 2007, p.73]
    • Metascore: 34
    • Critic Score 53
    It's just more of the same, but worse. [Mar 2009, p.76]
    • Metascore: 63
    • Critic Score 53
    A vast improvement on Spider-Man 3, but a few fatal flaws are holding him back. [Jan 2009, p.82]
    • Metascore: 65
    • Critic Score 53
    After Broken Steel and Point Lookout, this is a regression. Makes Anchorage look fun! [Oct 2009, p.77]
    • Metascore: 55
    • Critic Score 53
    "Quotation Forthcoming"
    • Metascore: 49
    • Critic Score 53
    A fairly unappealing prospect. [Dec 2011, p.96]
    • Metascore: 64
    • Critic Score 53
    Enemies run towards you and you shoot them over and over until they die. Shallow and dull. [March 2013, p.79]
    • Metascore: 44
    • Critic Score 52
    A game that just can't keep up with Clancy's ever-evolving war zone. [July 2006, p.80]
    • Metascore: 56
    • Critic Score 52
    Playable, but deflatingly tedious. [Feb 2007, p.68]
    • Metascore: 68
    • Critic Score 52
    A Sims game too far; it offers very little that's new in terms of gameplay. [Dec 2006, p.74]
    • Metascore: 62
    • Critic Score 52
    Interesting license and competent combat, all made redundant by mindless repetition. [July 2007, p.67]
    • Metascore: 67
    • Critic Score 52
    Ideal pet care title for the target audience. Not so much for others. [July 2007, p.84]
    • Metascore: 60
    • Critic Score 52
    Time Crisis has always looked out of place on consoles and this just doesn't work. [Feb 2008, p.76]
    • Metascore: 64
    • Critic Score 52
    This is one Worms game that should be left to float off in space. [Apr 2008, p.76]
    • Metascore: 50
    • Critic Score 52
    There's very little to differentiate this from other Warriors titles. [June 2008, p.82]
    • Metascore: 45
    • Critic Score 52
    An irritating experience that unfortunately has to go down as a Marvel disappointment. [June 2008, p.68]
    • Metascore: 60
    • Critic Score 52
    They still haven't worked out how to go beyond button-mashing without breaking people. [Aug 2008, p.75]
    • Metascore: 68
    • Critic Score 52
    Ninja Blade isn't without merit, but little of what it sets out to do is well implemented. [May 2009, p.64]
    • Metascore: 75
    • Critic Score 52
    Full of energy, humour and zest, but the actual gameplay is far and few between. [Apr 2010, p.85]
    • Metascore: 41
    • Critic Score 52
    A twisted shrine to mediocrity. [Aug 2010, p.104]
    • Metascore: 41
    • Critic Score 52
    A twisted shrine to mediocrity. [Aug 2010, p.104]
    • Metascore: 67
    • Critic Score 52
    The second part of the treacle-paced xenomorph blaster is far duller than it should be. [Issue#232, p.85]
    • Metascore: 48
    • Critic Score 52
    Levels are too long, too sedate and too tedious. It's the gaming equivalent of a Chinese Finger Trap. [Issue#232, p.95]
    • Metascore: 52
    • Critic Score 52
    Too cheap and nasty by half. They used to crusade against this kind of thing. [Aug 2011, p.91]
    • Metascore: 59
    • Critic Score 52
    Don't get this - go seek out last year's War For Cybertron game instead. [Sept 2011, p.88]
    • Metascore: 43
    • Critic Score 52
    Long-term Ape fans will be disappointed. [Sept 2011, p.92]
    • Metascore: 57
    • Critic Score 52
    Don't get this - go seek out last year's War For Cybertron game instead.
    • Metascore: 46
    • Critic Score 52
    The gameplay elements are there, but only hardcore fans are likely to find them. [Oct 2011, p.95]
    • Metascore: 50
    • Critic Score 52
    Laughable next to other sports titles, like FIFA, despite being technically competent. [Nov 2011, p.91]
    • Metascore: 39
    • Critic Score 52
    The combat can be entertaining but the occasional nice idea falls flat through some poor presentation and execution. [Christmas 2011, p.94]
    • Metascore: 65
    • Critic Score 52
    The entirety of Black Knight Sword is spent fighting against the staccato movements and flimsy combat. [March 2013, p.81]
    • Metascore: 54
    • Critic Score 52
    A blend of XCOM and Tropico that boils down to shallow strategy in a Goodfellas skin. [Apr 2013, p.78]
    • Metascore: 66
    • Critic Score 52
    The ability to switch between classic and HD visuals is a brief curiosity, but nothing more. [May 2013, p.81]
    • Metascore: 67
    • Critic Score 52
    A royal pain in the ass. [June 2013, p.83]
    • Metascore: 71
    • Critic Score 51
    Too simple to be strategic, too slow to be a shooter, too basic to be next-generation. [Sept 2006, p.70]
    • Metascore: 59
    • Critic Score 51
    An utterly forgettable racer devoid of charm or pizzazz. [May 2007, p.66]
    • Metascore: 55
    • Critic Score 51
    A limp action game that fails to capture any of the jaw dropping action of the film. [May 2007, p.75]
    • Metascore: 53
    • Critic Score 51
    An average sword and sorcery flight sim, let down by the dodgy camera and controls. [Nov 2007, p.82]
    • Metascore: 58
    • Critic Score 51
    Bleach is one of the deepest, most interesting shows out there. The game, sadly, isn't. [Apr 2008, p.84]
    • Metascore: 49
    • Critic Score 51
    Underwhelming. Only slightly more fun than a maritime museum. [June 2008, p.83]
    • Metascore: 49
    • Critic Score 51
    Bare-bones American football without the entertainment we enjoyed in "NFL Street." [Apr 2008, p.73]
    • Metascore: 62
    • Critic Score 51
    We should expect more. [Jan 2009, p.82]
    • Metascore: 51
    • Critic Score 51
    A good idea lies buried somewhere beneath a lot of generic levels and abysmal controls. [May 2009, p.68]
    • Metascore: 50
    • Critic Score 51
    Fun up to a point, the exploration eventually grows tired before the end. [Jan 2011, p.89]
    • Metascore: 55
    • Critic Score 51
    It all gets repetitive quickly. [Oct 2011, p.96]
    • Metascore: 58
    • Critic Score 51
    A lack of realistic fighting dynamics stops the game living up to its visual spectacle. [Jan 2012, p.89]
    • Metascore: 58
    • Critic Score 51
    Second rate Smash Bros. with a first-rate cast. Fun for a bit, but quickly gets tired. [June 2012, p.83]
    • Metascore: 42
    • Critic Score 51
    Snore. [Aug 2012, p.77]
    • Metascore: 64
    • Critic Score 51
    Suffers from horribly blurred environments and rather buggy (ho!) collision detection. [Sept 2012, p.101]
    • Metascore: 51
    • Critic Score 51
    Best not leave your fingerprints on this one. [Dec 2012, p.83]
    • Metascore: 60
    • Critic Score 51
    It's too pricey, too inconsequential - and too late. [Feb 2013, p.85]
    • Metascore: 53
    • Critic Score 50
    Admittedly superior to the dire "Battle Nexus." Only one percent superior, mind. Poor-poise. [May 2006, p.58]
    • Metascore: 76
    • Critic Score 50
    If you love slow, old-fashioned gameplay, you'll be in heaven here. [Oct 2006, p.84]
    • Metascore: 49
    • Critic Score 50
    Modern missiles are too good to make games any fun - give us crap biplanes any day. [Sept 2006, p.65]
    • Metascore: 58
    • Critic Score 50
    Not really a game as such, but a capable if uninspired introduction to the wonders of Wii. [Christmas 2006, p.85]
    • Metascore: 48
    • Critic Score 50
    Boo. We were hoping for mindless and stupid, but not THIS mindless and stupid. [Nov 2007, p.67]
    • Metascore: 62
    • Critic Score 50
    No real spark, character or cunning. Will entertain only the extremely undemanding. [June 2007, p.81]
    • Metascore: 45
    • Critic Score 50
    As dynamic and exciting as being slapped with a warm flannel. [Aug 2007, p.78]
    • Metascore: 58
    • Critic Score 50
    Impressive technically but ultimately spoiled by control and AI issues. [Dec 2008, p.57]
    • Metascore: 44
    • Critic Score 50
    Lots of people enjoy this type of game but we feel it needs more to it. [Dec 2008, p.85]
    • Metascore: 55
    • Critic Score 50
    Simply too shallow to recommend. [Apr 2009, p.80]
    • Metascore: 54
    • Critic Score 50
    Really rough. [Jan 2009, p.70]
    • Metascore: 44
    • Critic Score 50
    Way too frustrating to control and lacks any sort of gameplay polish. [Mar 2009, p.82]
    • Metascore: 56
    • Critic Score 50
    If you want to play cop on your DS, try to Import "Tokyo Beat Down" instead. [Oct 2009, p.80]
    • Metascore: 43
    • Critic Score 50
    As a falling-down-a-cliff simulator, it's second to none. As fun software, fail, it does. [Dec 2009, p.85]
    • Metascore: 46
    • Critic Score 50
    It's not a game, but how long this will entertain you will depend on your, er, recreational pursuits. [Christmas 2009, p.80]
    • Metascore: 53
    • Critic Score 50
    One case best left unsolved. [Feb 2010, p.82]
    • Metascore: 64
    • Critic Score 50
    There's very little here to appeal to even the most traditionalist of Japanese RPG fans. [Apr 2010, p.70]
    • Metascore: 59
    • Critic Score 50
    We've spent more entertaining evenings rearranging our fridge magnets. [May 2010, p.83]
    • Metascore: 51
    • Critic Score 50
    Other games do the same things much better. [July 2010, p.98]
    • Metascore: 65
    • Critic Score 50
    Needs more braaaaains. [July 2010, p.95]
    • Metascore: 70
    • Critic Score 50
    Lacks the smile to go with the style. [Sept 2010, p.99]
    • Metascore: 59
    • Critic Score 50
    It's a generously proportioned campaign, laden with collectibles; shame it's not a bit more fun to mess about in. [Issue#232, p.87]
    • Metascore: 63
    • Critic Score 50
    Forgettable. [Jan 2011, p.91]
    • Metascore: 61
    • Critic Score 50
    It's very one-note stuff. [May 2011, p.91]
    • Metascore: 51
    • Critic Score 50
    Horribly overpriced. [May 2011, p.93]
    • Metascore: 51
    • Critic Score 50
    A disappointment. [July 2011, p.93]
    • Metascore: 56
    • Critic Score 50
    Of all the games they could have chosen, why did it have to be this one? [Oct 2011, p.95]
    • Metascore: 62
    • Critic Score 50
    Better versions exist elsewhere (on DSi, for one) for less. [Dec 2011, p.91]
    • Metascore: 54
    • Critic Score 50
    Could have been properly ace if it has used Kinect and a controller in tandem. [Dec 2011, p.95]
    • Metascore: 54
    • Critic Score 50
    A missed opportunity. Our advice is simple: stand very still and let this one pass. [Feb 2012, p.86]
    • Metascore: 75
    • Critic Score 50
    You won't find a more unique title all month, but with zero replay incentive and little in the way of memorable moments, this curio's cost is awfully hard to reconcile. [March 2012, p.102]
    • Metascore: 61
    • Critic Score 50
    A dry game of golf. [June 2012, p.83]
    • Metascore: 43
    • Critic Score 50
    There's no denying that it has enough tournament action to keep easily pleased fans happy. [Oct 2012, p.92]
    • Metascore: 60
    • Critic Score 50
    This one's for nostalgia-soaked veterans only. [Jan 2013, p.79]
    • Metascore: 47
    • Critic Score 50
    Ideal for complete beginners and Amy-haters, it's one to miss for the rest. [Feb 2013, p.85]
    • Metascore: 49
    • Critic Score 50
    Frustrating because of its terrible implementation of its fantastic ideas. [March 2013, p.87]
    • Metascore: 58
    • Critic Score 50
    The App Store gets yet another endless runner (in this case a flyer). Great visuals, but too little variation, an insanely pricey IAP to unlock everything and occasional lag, drags the experience down. Still it’s an enjoyable (and free) snack, when you need to pass a few minutes with some hefty arcade-gaming.
    • Metascore: 50
    • Critic Score 50
    It's borderline slapstick at times. [June 2013, p.75]
    • Metascore: 50
    • Critic Score 49
    Technically polished and full of character, but as a game it's horribly frustrating. [Christmas 2006, p.70]
    • Metascore: 38
    • Critic Score 49
    Proof that the best idea ever on paper translates into B-grade mush. A stinker. [Sept 2007, p.73]
    • Metascore: 54
    • Critic Score 49
    Really difficult and mean-spirited. Puff was magic; Spyro is a jerk. [Christmas 2007, p.84]
    • Metascore: tbd
    • Critic Score 49
    Not a nightmare, but you'll be wistfully wishing for more excitement. [Sept 2008, p.84]
    • Metascore: tbd
    • Critic Score 49
    In a crowded genre filled with great titles, this is so far off road that it's in a ditch. [Feb 2009, p.78]
    • Metascore: 49
    • Critic Score 49
    It isn't even a half decent fighter! [Apr 2009, p.77]
    • Metascore: 72
    • Critic Score 49
    The king of Neo Geo struggles to find its footing on XBLA. [Dec 2008, p.84]
    • Metascore: 39
    • Critic Score 49
    A repetitive load of rot. [Apr 2009, p.80]
    • Metascore: 50
    • Critic Score 49
    Go and see the movie instead - it's cheaper, it stars Ricky Gervais and they serve popcorn. [July 2009, p.82]
    • Metascore: 54
    • Critic Score 49
    Go and see the movie instead - it's cheaper, it stars Ricky Gervais and they serve popcorn. [July 2009, p.82]
    • Metascore: 67
    • Critic Score 49
    Even if the Elder Scrolls cold turkey is hurting bad, buying this would still be a daft decision. [Mar 2011, p.92]
    • Metascore: 68
    • Critic Score 49
    It's incapable of holding your attention for long enough to warrant a high review score. [Feb 2011, p.91]
    • Metascore: 54
    • Critic Score 49
    It's not awful just basic to the point of tedium. [Aug 2012, p.84]
    • Metascore: 55
    • Critic Score 49
    The simplicity of the web game is lost in this flabby, oversized spin-off. [Nov 2012, p.85]
    • Metascore: 57
    • Critic Score 49
    Stylish visuals can't save this from being a repetitive and uninspiring experience. [May 2013, p.81]
    • Metascore: 37
    • Critic Score 48
    Passes the time of day in multi-player but single player is slow and dull. [Christmas 2006, p.101]
    • Metascore: 56
    • Critic Score 48
    A 14-game collection that inspires only fleeting nostalgia. [Christmas 2006, p.101]
    • Metascore: 59
    • Critic Score 48
    A child safe damp squib of a game that has none of the edge of the cartoon. [Aug 2007, p.73]
    • Metascore: 37
    • Critic Score 48
    A joyless mess that would have looked dated five years ago. In 2007 there's no excuse. [Sept 2007, p.82]
    • Metascore: 56
    • Critic Score 48
    A minigame compilation that lacks any real charm, and simply isn't enough fun. [Jan 2007, p.69]
    • Metascore: 32
    • Critic Score 48
    A first stepping stone to RPGs but this will be too basic for most. [Oct 2007, p.85]
    • Metascore: 68
    • Critic Score 48
    Unfriendly and dull. If Advance Wars had an evil twin, it would probably look like this. [May 2009, p.71]
    • Metascore: 46
    • Critic Score 48
    A disappointingly basic skateboarding game with a controller that doesn't work well. [Christmas 2009, p.75]
    • Metascore: 56
    • Critic Score 48
    Uninspiring puzzles. [Aug 2010, p.104]
    • Metascore: 62
    • Critic Score 48
    Pretty, but oddly unsatisfying to play. [July 2011, p.87]
    • Metascore: 53
    • Critic Score 48
    A surprisingly empty game lacking structure or purpose. [Feb 2012, p.93]
    • Metascore: 54
    • Critic Score 48
    The only good thing here is the endless retro mode - a fleeting thrill only. [Feb 2012, p.101]
    • Metascore: 57
    • Critic Score 48
    Pitch-perfect nostalgia spoiled by borderline unplayable matches. [Apr 2012, p.92]
    • Metascore: 45
    • Critic Score 48
    If (only) the stylus recognition worked. [Oct 2012, p.89]
    • Metascore: 44
    • Critic Score 48
    Fiddly controls make this apparently futuristic accelerometer abuser a complete waste of space. [Feb 2013, p.87]
    • Metascore: 54
    • Critic Score 47
    And levels that bit wider than the DS screen? Irritating and just plain rubbish, a bit like this game. [June 2006, p.79]
    • Metascore: 41
    • Critic Score 47
    The handling is awful, with cars skidding all over the shop as it's easy to oversteer. [Feb 2007, p.84]
    • Metascore: 54
    • Critic Score 47
    Dull, dumb predictable and annoying to play. Sorry, Scooby. [Christmas 2006, p.101]
    • Metascore: 50
    • Critic Score 47
    In an attempt to be a game for all, it turned into a game for no one. [Jan 2008, p.78]
    • Metascore: 58
    • Critic Score 47
    A horrendous collection you'll never want to revisit. [Jan 2008, p.78]
    • Metascore: 39
    • Critic Score 47
    Fun for young gamers but no real substance as a "real" racing game. [Aug 2008, p.83]
    • Metascore: 71
    • Critic Score 47
    The levels are colorful but dull, and after a mere five minutes a lurking sense of deja vu descends. Dead poor. [July 2008, p.82]
    • Metascore: 25
    • Critic Score 47
    AMY
    Everything good about Amy is undone by laborious puzzles and miserable controls. [March 2012, p.95]
    • Metascore: 66
    • Critic Score 46
    Ploddingly dull retro RPG. Half the 30 hours is backtracking. [June 2006, p.80]
    • Metascore: 42
    • Critic Score 46
    It's not really much of a game, unless you really like watching cut-scenes and fighting. [Jan 2007, p.65]
    • Metascore: tbd
    • Critic Score 46
    It technically functions as a shooter. But it needed to be a lot better to fits its gimmick. [Apr 2008, p.75]
    • Metascore: 60
    • Critic Score 46
    Passable as a single-player game but completely falls apart in co-op. Avoid. [Christmas 2008, p.64]
    • Metascore: 38
    • Critic Score 46
    We accept there's a place for this sort of thing, but it fails on the standard of its minigames. [June 2010, p.78]
    • Metascore: 53
    • Critic Score 45
    For a game featuring a carefree monkey, this is linear and boring. [Oct 2006, p.84]
    • Metascore: 47
    • Critic Score 45
    A one-trick pony, and that trick's been done better elsewhere. Giddy up and get outa here. [Oct 2008, p.78]
    • Metascore: 44
    • Critic Score 45
    Dodgy monster beat-'em-up that doesn't get anything right. [Mar 2008, p.79]
    • Metascore: 50
    • Critic Score 45
    We love original ideas, but there's no point in crazy innovation if you don't nail the basics. [Sept 2008, p.80]
    • Metascore: 58
    • Critic Score 45
    The kind of thing you'd regret downloading to your mobile. But more expensive. [June 2008, p.71]
    • Metascore: 53
    • Critic Score 45
    Zack and Wiki remain the only pirates worth dealing with on Wii. [Oct 2008, p.84]
    • Metascore: 42
    • Critic Score 45
    Yeah, it's bad. [Aug 2010, p.104]
    • Metascore: 41
    • Critic Score 45
    Yeah, it's bad. [Aug 2010, p.104]
    • Metascore: 43
    • Critic Score 45
    As far as bears go, this is Pooh. [Sept 2010, p.103]
    • Metascore: 41
    • Critic Score 45
    Creaky. [Oct 2010, p.75]
    • Metascore: 50
    • Critic Score 45
    Undeniably inventive ideas are spoiled by a steep learning curve, poor signposting and duff controls. [Issue#232, p.89]
    • Metascore: 36
    • Critic Score 45
    Tedious in a way we can barely describe, and almost broken in places. Don't buy this. [Sept 2006, p.76]
    • Metascore: 50
    • Critic Score 45
    Yoostar doesn't so much put you in the movies as put you next to a mangled clip of the movies. [June 2011, p.89]
    • Metascore: 45
    • Critic Score 45
    Limited promise is buried under an avalanche of technical failings in this derivative FPS. [Oct 2011, p.86]
    • Metascore: 68
    • Critic Score 45
    It's still just a bit too steep at 4.50 quid. [Christmas 2011, p.89]
    • Metascore: 59
    • Critic Score 45
    Less is more, even when girl-punching is involved. [Feb 2012, p.95]
    • Metascore: 58
    • Critic Score 45
    Nothing more than Bland Bland Racing. [Sept 2012, p.101]
    • Metascore: 43
    • Critic Score 45
    Spirited, but deeply flawed. [Feb 2013, p.89]
    • Metascore: 43
    • Critic Score 45
    Spirited, but deeply flawed. [Feb 2013, p.89]
    • Metascore: 73
    • Critic Score 45
    It's a wonderful game, but the mod-friendly PC is original is the one to plump for. [March 2013, p.87]
    • Metascore: 53
    • Critic Score 44
    Co-op trash aimed at under-10s. Give us Mickey and Donald anyday. [June 2006, p.80]
    • Metascore: 41
    • Critic Score 44
    A tepid bundle of mini-games that fails to raise a laugh or even the pulse. [Dec 2006, p.100]
    • Metascore: 56
    • Critic Score 44
    Fans might enjoy the sing-a-long. But the game part of this is seriously lacking. [Feb 2008, p.68]
    • Metascore: 52
    • Critic Score 44
    The forgotten chapter that should have stayed unwritten. [May 2012, p.84]
    • Metascore: 37
    • Critic Score 43
    A terrible "Mario Party" clone that offers nothing for gamers over five. [Nov 2007, p.85]
    • Metascore: 47
    • Critic Score 43
    A perfectly fine control scheme wrapped in the most hideous of gaming packages. [July 2007, p.82]
    • Metascore: 40
    • Critic Score 43
    Without the fitting visuals, this would be unbearable. [May 2008, p.84]
    • Metascore: 72
    • Critic Score 43
    Rather boring. [July 2010, p.93]
    • Metascore: 64
    • Critic Score 43
    Overly cutesy. [May 2011, p.89]
    • Metascore: 53
    • Critic Score 43
    It should have been uDraw's killer app, but Pictionary is just too obtuse to work effectively. [Feb 2012, p.92]
    • Metascore: 57
    • Critic Score 43
    Neat arty ideas but terrible controls and a lazy narrative undermine the gameplay. [Aug 2012, p.79]
    • Metascore: 45
    • Critic Score 42
    Stamps on our fondness for the original until all of the squishy bits ooze out of the sides. [Christmas 2008, p.73]
    • Metascore: 30
    • Critic Score 42
    More an advert for the cartoon than a game. [July 2007, p.84]
    • Metascore: 58
    • Critic Score 42
    The lackluster level designs and jerky controls make you feel empty. [Jan 2008, p.76]
    • Metascore: 45
    • Critic Score 42
    Love Ben 10? Buy anything with his face on? Well then you don't need our opinion do you? [Mar 2009, p.79]
    • Metascore: 41
    • Critic Score 42
    About as much fun as a Transformer that converts into a lump of coal. Give it a miss. [Sept 2010, p.99]
    • Metascore: 62
    • Critic Score 42
    Turgid stuff. [Oct 2010, p.77]
    • Metascore: 32
    • Critic Score 42
    Incompetent. [Jan 2011]
    • Metascore: 59
    • Critic Score 42
    This just can't compete. [Feb 2011, p.91]
    • Metascore: 57
    • Critic Score 41
    A meagre, mostly unjustifiable package whose ambitions plough the soils. [June 2006, p.70]
    • Metascore: 56
    • Critic Score 41
    When it does work it's dull and when it tries something new it fails miserably. [June 2007, p.69]
    • Metascore: 38
    • Critic Score 41
    A magical menagerie of neat ideas, ruined by horrid execution. [Feb 2011, p.81]
    • Metascore: 37
    • Critic Score 41
    A seed of a good idea prematurely chocked by numerous technical and design shortcomings. [Feb 2012, p.96]
    • Metascore: 45
    • Critic Score 41
    One of the weakest, most boring Bond games of all time. The brand deserves much better. [Christmas 2012, p.83]
    • Metascore: 60
    • Critic Score 40
    The same Disney games you've played 300 times before. [May 2006, p.80]
    • Metascore: 53
    • Critic Score 40
    If this was a fiver we might - might - consider it worthwhile. Until then, avoid. [July 2007, p.71]
    • Metascore: 53
    • Critic Score 40
    It should come packaged with "Diamond/Pearl" for an extra 5 quid. It doesn't. Avoid. [Jan 2007, p.70]
    • Metascore: 53
    • Critic Score 40
    Derivative of "Spider-Man 2" and with double the problems. [July 2007, p.74]
    • Metascore: 46
    • Critic Score 40
    Quite simply the worst game to bear the Nintendo logo in a generation or two. [Feb 2008, p.78]
    • Metascore: 69
    • Critic Score 40
    Shoot, swerve, shoot, swerve. In space, no one can hear you snore. [Oct 2008, p.84]
    • Metascore: 54
    • Critic Score 40
    Gamers have outgrown games so utterly basic and brainless. [May 2009, p.80]
    • Metascore: 57
    • Critic Score 40
    Too much talk and truly rotten combat. Seriously Liquid, are you taking the myth? [Mar 2009, p.80]