Games Master UK's Scores

  • Games
For 3,216 reviews, this publication has graded:
  • 62% higher than the average critic
  • 5% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 0.4 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 99 Grand Theft Auto V
Lowest review score: 3 Blood Beach
Score distribution:
3,216 game reviews
    • 63 Metascore
    • 60 Critic Score
    The whole thing feels lightweight here on the Vita. [Nov 2014, p.79]
    • Games Master UK
    • 68 Metascore
    • 60 Critic Score
    At times bearably similar to Souls, at others woefully at odds with its philosophy. [Christmas 2014, p.]
    • Games Master UK
    • 63 Metascore
    • 59 Critic Score
    It's just not up to the pace of the competition. [Aug 2006, p.82]
    • Games Master UK
    • 48 Metascore
    • 59 Critic Score
    Sweet sprites and backdrops really aren't enough to hide a pretty bog standard RPG. [Aug 2006, p.72]
    • Games Master UK
    • 73 Metascore
    • 59 Critic Score
    A once enjoyable wilid west shooter gone bad on the PSP. [Jan 2007, p.69]
    • Games Master UK
    • 72 Metascore
    • 59 Critic Score
    Too many flaws here. And so the wait for the ultimate next-gen co-op shooter continues. [Apr 2008, p.74]
    • Games Master UK
    • 58 Metascore
    • 59 Critic Score
    Another console port shoddily shoehorned to fit the poor DS. [Christmas 2006, p.62]
    • Games Master UK
    • 52 Metascore
    • 59 Critic Score
    Conflict is a by-the-numbers first-person shooter that just never gets going. [Mar 2008, p.66]
    • Games Master UK
    • 61 Metascore
    • 59 Critic Score
    Perversely appealing. [July 2007, p.70]
    • Games Master UK
    • 62 Metascore
    • 59 Critic Score
    With brand new controls they had a chance to reinvigorate the franchise. They didn't. [Aug 2007, p.65]
    • Games Master UK
    • 52 Metascore
    • 59 Critic Score
    Repetitive, tedious, and full of annoyances - a rushed game if ever we saw one. [Sept 2007, p.72]
    • Games Master UK
    • 67 Metascore
    • 59 Critic Score
    A fun retro reminder but nothing here has much sustained longevity. [May 2008, p.85]
    • Games Master UK
    • 64 Metascore
    • 59 Critic Score
    Decent, but it looks, feels and plays like a budget game - a meaty price tag is cheeky. [Sept 2007, p.77]
    • Games Master UK
    • 49 Metascore
    • 59 Critic Score
    Good controls and occasionally thrilling, but more often it's frustrating. [Apr 2008, p.82]
    • Games Master UK
    • 59 Metascore
    • 59 Critic Score
    Hasn't changed much since 2 and still needs an overhaul of the partner AI. [June 2008, p.71]
    • Games Master UK
    • 69 Metascore
    • 59 Critic Score
    Stock car racing is an acquired taste; we like corners, track variety and racing intensity. [Sept 2008, p.81]
    • Games Master UK
    • 57 Metascore
    • 59 Critic Score
    Simple, soothing. [Sept 2008, p.84]
    • Games Master UK
    • 56 Metascore
    • 59 Critic Score
    Could have been special, given time. [Jan 2009, p.71]
    • Games Master UK
    • 76 Metascore
    • 59 Critic Score
    History buffs might like this but it fails to capture the excitement of other WW2 games. [July 2009, p.81]
    • Games Master UK
    • 57 Metascore
    • 59 Critic Score
    Less thinking more stroking (steady now!) of blurry static visuals with a stylus in search of the vital clues. [Aug 2009, p.84]
    • Games Master UK
    • 54 Metascore
    • 59 Critic Score
    A reasonably entertaining athletics title that wins by being the only one of its type for PSP. [Oct 2008, p.73]
    • Games Master UK
    • 55 Metascore
    • 59 Critic Score
    A brilliant bit of fun for an hour or two. [Feb 2009, p.86]
    • Games Master UK
    • 47 Metascore
    • 59 Critic Score
    Curiously, some of the gore has been toned down for the game, so it's lost some of what made the books and cartoons so popular. [Oct 2009, p.80]
    • Games Master UK
    • 70 Metascore
    • 59 Critic Score
    It's just a shame that it's not as good as it so clearly should be. [July 2010, p.98]
    • Games Master UK
    • 61 Metascore
    • 59 Critic Score
    Extra content is spread very thinly but voracious Naruto fans will lap this up. [Aug 2010, p.103]
    • Games Master UK
    • 58 Metascore
    • 59 Critic Score
    Everything's charmlessly contrived and shamelessly (but poorly) ripped from PoP.
    • 58 Metascore
    • 59 Critic Score
    Numbingly ordinary. [Jan 2011, p.86]
    • Games Master UK
    • 67 Metascore
    • 59 Critic Score
    Laborious. [May 2011, p.95]
    • Games Master UK
    • 55 Metascore
    • 59 Critic Score
    Not the varied Rabbids game we wanted. [June 2011, p.88]
    • Games Master UK
    • 58 Metascore
    • 59 Critic Score
    The gameplay tweaks might not win a new audience but should please existing fans. [June 2011, p.89]
    • Games Master UK
    • 57 Metascore
    • 59 Critic Score
    Inconsistent but interesting. [Sept 2011, p.91]
    • Games Master UK
    • 47 Metascore
    • 59 Critic Score
    We expected so much more. [Christmas 2011, p.65]
    • Games Master UK
    • 53 Metascore
    • 59 Critic Score
    Dated visuals and an awkward interface don't help a rather boring PC RTS. [Christmas 2011, p.92]
    • Games Master UK
    • 53 Metascore
    • 59 Critic Score
    You end up waiting an age for some action. [July 2012, p.90]
    • Games Master UK
    • 58 Metascore
    • 59 Critic Score
    Unlockable skills and a slapdash leveling system do little to help, while immovable virtual controls add salt to the gaping Batarang wound. [Nov 2012, p.92]
    • Games Master UK
    • 57 Metascore
    • 59 Critic Score
    Serviceable co-op romp which goes out of its way to irritate. [July 2013, p.72]
    • Games Master UK
    • 65 Metascore
    • 59 Critic Score
    Not quite ready to take over the world. [Nov 2013, p.79]
    • Games Master UK
    • 67 Metascore
    • 59 Critic Score
    There's precious little substance. [Apr 2014, p.78]
    • Games Master UK
    • 69 Metascore
    • 59 Critic Score
    Repetition is the order of the day. [June 2014, p.79]
    • Games Master UK
    • 73 Metascore
    • 59 Critic Score
    Collectible figurines seem like a winner but, just like your dad's Ikea cabinet, it's let down by bad assembly. [Dec 2014, p.76]
    • Games Master UK
    • 44 Metascore
    • 58 Critic Score
    Although there's an attempt to get everyone involved in the action - via a very basic command system - it really just feels like a third-person shooter full of headless chickens. [June 2006, p.80]
    • Games Master UK
    • 45 Metascore
    • 58 Critic Score
    Aims to be smart and slick, but comes across as dumb and crude. [Dec 2006, p.94]
    • Games Master UK
    • 61 Metascore
    • 58 Critic Score
    A very basic, simplistic shooter with over-forgiving auto-targetting and linear levels. And the controls don't translate that well to PSP, either. [June 2006, p.79]
    • Games Master UK
    • 66 Metascore
    • 58 Critic Score
    As pricey as eating a golden chocobo egg and as fun as being pecked to death by its mother. [July 2006, p.82]
    • Games Master UK
    • 68 Metascore
    • 58 Critic Score
    Unfortunately, though, the game's controls turn out to be more effective at slowing you down than all of its eerie enemies and devilish puzzles. [June 2007, p.74]
    • Games Master UK
    • 48 Metascore
    • 58 Critic Score
    Cool gadgets don't excuse the fact that most of this game is bland and repetitive stuff. [Sept 2006, p.68]
    • Games Master UK
    • 54 Metascore
    • 58 Critic Score
    OK, it's a bog-standard mini-kart game, but it's good at what it does. [June 2007, p.85]
    • Games Master UK
    • 58 Metascore
    • 58 Critic Score
    An OK strategy game, but lacks the guilty pleasure of its big brother. [Christmas 2006, p.100]
    • Games Master UK
    • 49 Metascore
    • 58 Critic Score
    It's a sweet game and ideal as a 'my first videogame' for kids. [Jan 2007, p.82]
    • Games Master UK
    • 52 Metascore
    • 58 Critic Score
    Just the combat would have been dumb fun. Sadly, too much clag gets in the way. [Feb 2008, p.58]
    • Games Master UK
    • 55 Metascore
    • 58 Critic Score
    This tip-toes around the TV series rather than turning out a quality gaming experience. [Apr 2008, p.56]
    • Games Master UK
    • 55 Metascore
    • 58 Critic Score
    The cutesy graphics fail to mask this RTS's frustrating controls. [Sept 2008, p.78]
    • Games Master UK
    • 43 Metascore
    • 58 Critic Score
    A frivolous racer with a hefty price tag but brief brainless appeal. [Aug 2008, p.83]
    • Games Master UK
    • 58 Metascore
    • 58 Critic Score
    Makes you feel more like a sleepy conductor than a rock god. [Aug 2008, p.58]
    • Games Master UK
    • 54 Metascore
    • 58 Critic Score
    Like hedgehogs and motorways, super Sonic speed and slow sword combat don't go together. [Apr 2009, p.66]
    • Games Master UK
    • 60 Metascore
    • 58 Critic Score
    In a game packed with natural disasters, it's a shame the biggest disaster of them all is how Populous has turned out on DS. [May 2009, p.84]
    • Games Master UK
    • 54 Metascore
    • 58 Critic Score
    A genre-defying postmodern game but lacking the punch of Suda 51's more recent efforts. [Dec 2008, p.79]
    • Games Master UK
    • 66 Metascore
    • 58 Critic Score
    Lightweight and lacking in imagination. Only worth a look for Fable completist. [Mar 2009, p.77]
    • Games Master UK
    • 56 Metascore
    • 58 Critic Score
    Looks ugly as sin compared to RPGs from the likes of Square Enix. [Mar 2010, p.58]
    • Games Master UK
    • 58 Metascore
    • 58 Critic Score
    Front Mission has evolved, but not into the spectacular mech shooter we wnat. [Issue#232, p.92]
    • Games Master UK
    • 58 Metascore
    • 58 Critic Score
    Attacking with a remote flick is too vague - not furry, but fuzzy in fact. [Issue#231, p.95]
    • Games Master UK
    • 56 Metascore
    • 58 Critic Score
    It's fun for a while, but next to some of the Wii's finest mini-game compilations, it falls short. [Jan 2011, p.97]
    • Games Master UK
    • 53 Metascore
    • 58 Critic Score
    A basic hack-'n'-slasher that won't keep you entertained for long. [Mar 2011, p.97]
    • Games Master UK
    • 56 Metascore
    • 58 Critic Score
    With Jacko's tunes and moves to work with, this should have been so much better. [Feb 2011, p.96]
    • Games Master UK
    • 44 Metascore
    • 58 Critic Score
    A great concept brimming with unexplored potential anchored by dull shooter mechanics.
    • 73 Metascore
    • 58 Critic Score
    Love's been poured into this, but the many frustrations will yank kids out of the fantasy.
    • 55 Metascore
    • 58 Critic Score
    It has its moments, but ultimately it's just not much fun. [Jan 2012, p.89]
    • Games Master UK
    • 41 Metascore
    • 58 Critic Score
    Hoping for a realistic combat flight sim? You'll be disappointed with this undynamic flyer. [Apr 2012, p.86]
    • Games Master UK
    • 63 Metascore
    • 58 Critic Score
    No plaudits for Namco Bandai here - they've put minimal effort into Budokai HD Collection. [Jan 2013, p.86]
    • Games Master UK
    • 75 Metascore
    • 58 Critic Score
    Neat ambient tone is shattered by design confusion and physics frustration. [May 2013, p.79]
    • Games Master UK
    • 62 Metascore
    • 58 Critic Score
    An uninspiring and repetitive button masher. [July 2013, p.77]
    • Games Master UK
    • 62 Metascore
    • 58 Critic Score
    Fuse feels like a five-year-old game wrapped in a ten-year-old art style. [Aug 2013, p.68]
    • Games Master UK
    • 70 Metascore
    • 58 Critic Score
    It all works, but the majority of additions detract from the original's charm. A shame. [Nov 2013, p.73]
    • Games Master UK
    • 68 Metascore
    • 58 Critic Score
    Stunted, bitty world design and cut and paste quests drain the colour from one of gaming's most vivid worlds. [Apr 2014, p.75]
    • Games Master UK
    • 65 Metascore
    • 58 Critic Score
    Mindlessly distracting. [July 2014, p.78]
    • Games Master UK
    • 76 Metascore
    • 58 Critic Score
    The puzzles are poorly thought out. [Sept 2014, p.81]
    • Games Master UK
    • 59 Metascore
    • 58 Critic Score
    There's a great idea in here somewhere, but it's hard to find it when it's buried under so much space dust. [Oct 2014, p.80]
    • Games Master UK
    • 49 Metascore
    • 58 Critic Score
    There is certainly light in this tunnel, but it doesn't shine brightly enough to reach the end. [Oct 2014, p.81]
    • Games Master UK
    • 51 Metascore
    • 57 Critic Score
    We love Jack Sparrow, but we're disappointed he's not in a better game. [Sept 2006, p.69]
    • Games Master UK
    • 43 Metascore
    • 57 Critic Score
    Some good ideas and lush graphics marred by bad game design. [Apr 2007, p.66]
    • Games Master UK
    • 58 Metascore
    • 57 Critic Score
    An awful lot of plot for not much game, a balance that favours fans only. [Dec 2007, p.82]
    • Games Master UK
    • 38 Metascore
    • 57 Critic Score
    Unrefined and full of flaws, but entertaining - in as may good ways as bad. [Nov 2009, p.86]
    • Games Master UK
    • 39 Metascore
    • 57 Critic Score
    A shadow of its former success, this is little more than a limited showcase for a peripheral. [Feb 2009, p.82]
    • Games Master UK
    • 44 Metascore
    • 57 Critic Score
    Outside side of some gorgeous artwork, the rest of the game is boring and brown, the presentation is dire and it has a camera that hates your guts. [Apr 2010, p.85]
    • Games Master UK
    • 64 Metascore
    • 57 Critic Score
    It's way behind other PS3 games of its type. [Apr 2010, p.85]
    • Games Master UK
    • 70 Metascore
    • 57 Critic Score
    It's short, though, and not worth the price. [Aug 2010, p.101]
    • Games Master UK
    • 58 Metascore
    • 57 Critic Score
    Fun, but when you spend more time pimping than playing you know something's amiss. [Oct 2010, p.74]
    • Games Master UK
    • 58 Metascore
    • 57 Critic Score
    Even with secrets galore the worlds are as bland as a meal of Graham crackers wrapped in rice paper. [Issue#231, p.91]
    • Games Master UK
    • 62 Metascore
    • 57 Critic Score
    The Rabbids are engagingly repulsive as ever but the games fall flat. [Feb 2011, p.83]
    • Games Master UK
    • 42 Metascore
    • 57 Critic Score
    A compelling enough adventure spoilt by shonky controls and shonkier visuals. [Feb 2011, p.93]
    • Games Master UK
    • 60 Metascore
    • 57 Critic Score
    Interesting battle system let down by a bland storyline, bad animations and idiotic characters. [Aug 2011, p.90]
    • Games Master UK
    • 64 Metascore
    • 57 Critic Score
    Unspectacular add-on for the rapidly ageing action-RPG. For hardcore fans only. [Aug 2011, p.95]
    • Games Master UK
    • 77 Metascore
    • 57 Critic Score
    A magical menagerie of neat ideas, totally and utterly bamboozled by horrid execution. [Dec 2011, p.92]
    • Games Master UK
    • 72 Metascore
    • 57 Critic Score
    Soils classic design with modern bombast leaving us more shaken than stirred. [Jan 2012, p.88]
    • Games Master UK
    • 55 Metascore
    • 57 Critic Score
    A so-so "stab" at portable stealth. After all these years we should expect much more. [March 2012, p.75]
    • Games Master UK
    • 46 Metascore
    • 57 Critic Score
    If being a pirate was this boring, torrent sites would have shut down years ago. [Apr 2012, p.90]
    • Games Master UK
    • 49 Metascore
    • 57 Critic Score
    Basic, low-budget dungeon grinding with a ridiculous price tag. [May 2012, p.99]
    • Games Master UK
    • 59 Metascore
    • 57 Critic Score
    Turning your vehicles relies on motion controls, which might be alright for fast-paced racers, but for the intricate business of lining up trailers under silos and such it's a massive hindrance. [Nov 2012, p.92]
    • Games Master UK
    • 68 Metascore
    • 57 Critic Score
    A fine idea, but Infinite's combat isn't quite visceral enough to keep you (sky)hooked. [Nov 2013, p.69]
    • Games Master UK
    • 66 Metascore
    • 57 Critic Score
    A surprisingly deep battle system fails to outweigh a duff story, forgettable characters and a sterile world. [Apr 2014, p.66]
    • Games Master UK