Games Master UK's Scores

  • Games
For 3,113 reviews, this publication has graded:
  • 63% higher than the average critic
  • 5% same as the average critic
  • 32% lower than the average critic
On average, this publication grades 0.4 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 99 Grand Theft Auto V
Lowest review score: 3 Blood Beach
Score distribution:
3,113 game reviews
    • 87 Metascore
    • 84 Critic Score
    A fine fighter but with few new features you'd be forgiven for experiencing deja vu. [Issue#232, p.76]
    • 85 Metascore
    • 84 Critic Score
    A fine fighter but with few new features you'd be forgiven for experiencing deja vu. [Issue#232, p.76]
    • 76 Metascore
    • 84 Critic Score
    The greatest Spidey game of this generation. Four fantastic flavours of arachnid awesomeness. [Issue#231, p.89]
    • 69 Metascore
    • 84 Critic Score
    It's a simple but deep game, and one that deserves to have hours of creative fun piled into it. [Mar 2011, p.98]
    • 81 Metascore
    • 84 Critic Score
    One of the last hurrahs for the GBA, and it's fittingly fun. Hugely enjoyable while it lasts. [Mar 2007, p.74]
    • 73 Metascore
    • 84 Critic Score
    A full-on tongue sarnie to the lips of a genre that needs the kiss of life. Marry us, Zoe! [July 2006, p.66]
    • 77 Metascore
    • 84 Critic Score
    This will keep you staring at your 3DS until you eyes bleed. In a good way. [May 2011, p.67]
    • 75 Metascore
    • 84 Critic Score
    Low on modes but astronomically high on fun, it's a great debut for THQ San Diego. [May 2011, p.73]
    • 73 Metascore
    • 84 Critic Score
    The game equivalent of a Pixar film - a riot for everyone. [July 2011, p.90]
    • 81 Metascore
    • 84 Critic Score
    The finger-swiping swing system is more precise than ever and eight courses offer a massive challenge. [July 2011, p.93]
    • 81 Metascore
    • 84 Critic Score
    A game of two halves - starts brilliantly but fades. Nice vehicular combat though. [Dec 2011, p.84]
    • 72 Metascore
    • 84 Critic Score
    Crazy, addictive stuff. [Dec 2011, p.87]
    • 76 Metascore
    • 84 Critic Score
    A great tribute to the classic series which also delivers the best modern take on Sonic to date. [Christmas 2011, p.64]
    • 89 Metascore
    • 84 Critic Score
    Infinitely awesome and just short of genius - download it for your mobile now. [Feb 2012, p.82]
    • 84 Metascore
    • 84 Critic Score
    This riveting compilation will enthral Wii owners looking for something different.
    • 63 Metascore
    • 84 Critic Score
    Stylish and imaginative. [Apr 2012, p.85]
    • 76 Metascore
    • 84 Critic Score
    Addictive stuff. [Apr 2012, p.90]
    • 83 Metascore
    • 84 Critic Score
    Addictive, gorgeous and brilliant. [May 2012, p.101]
    • 75 Metascore
    • 84 Critic Score
    Close to brilliant, DD's excellent online play and questing is only let down by clunky combat. [July 2012, p.68]
    • 77 Metascore
    • 84 Critic Score
    Cerebral, deep and varied, Starhawk is one of the finest online experiences on PS3. [Aug 2012, p.78]
    • 82 Metascore
    • 84 Critic Score
    A beautifully crafted one-more-go action feast designed for score-chasers. [Dec 2012, p.83]
    • 65 Metascore
    • 84 Critic Score
    As far as platformers go, this is right up there. [Dec 2012, p.93]
    • 80 Metascore
    • 84 Critic Score
    The same adventuring brilliance. Some core improvements help to trump the original. [Christmas 2012, p.76]
    • 73 Metascore
    • 84 Critic Score
    The extra strategy is something we never thought we'd need, but now that we have it, we love it! [Christmas 2012, p.87]
    • 79 Metascore
    • 84 Critic Score
    Charming, beautiful and fresh; like playing through your favourite bedtime story. [Christmas 2012, p.88]
    • 88 Metascore
    • 84 Critic Score
    A decent if slightly light upgrade to this thoroughly enjoyable B-Ball sim. [Christmas 2012, p.94]
    • 85 Metascore
    • 84 Critic Score
    A treat for the dedicated Nintendo-heads. Others should stick to 360/PS3 GOTY edition. [Feb 2013, p.74]
    • 73 Metascore
    • 84 Critic Score
    Chunky, satisfying online scrapper - but a dreadful single-player. Proceed with caution. [Feb 2013, p.84]
    • 84 Metascore
    • 84 Critic Score
    Accessible, challenging and endlessly strategic with a great community. [March 2013, p.89]
    • 71 Metascore
    • 84 Critic Score
    Critically, there's always something fun to do. [March 2013, p.93]
    • 71 Metascore
    • 84 Critic Score
    Three classics everyone should play - it's just a shame more wasn't done to modernise them. [Apr 2013, p.78]
    • 72 Metascore
    • 84 Critic Score
    Atmosphere so thick you can crack it with a whip. [May 2013, p.78]
    • 74 Metascore
    • 84 Critic Score
    The cartoony style gets samey after a while, but this is high quality platforming. [May 2013, p.87]
    • 84 Metascore
    • 84 Critic Score
    Unique, stylish and effortlessly charming. [July 2013, p.77]
    • 78 Metascore
    • 84 Critic Score
    The vibrant presentation is stellar. [July 2013, p.86]
    • 87 Metascore
    • 84 Critic Score
    A crafty, atmospheric puzzler. [Sept 2013, p.77]
    • 74 Metascore
    • 84 Critic Score
    As a game, a creation toolbox and a model range, Infinity's a triple-success. [Nov 2013, p.66]
    • 84 Metascore
    • 84 Critic Score
    PixelJunk Monsters has lost none of its brilliant charm. [Nov 2013, p.71]
    • 74 Metascore
    • 84 Critic Score
    Superbly strategic game for the shooter fan after a hardcore experience. [Dec 2013, p.63]
    • 83 Metascore
    • 84 Critic Score
    One of the more well suited crafters going. [Dec 2013, p.75]
    • 81 Metascore
    • 84 Critic Score
    Not as light on its feet as older games, but still a great slice of law and disorder. [Christmas 2013, p.79]
    • 73 Metascore
    • 84 Critic Score
    A superb central dynamic. [Jan 2014, p.83]
    • 89 Metascore
    • 84 Critic Score
    Rocksmith doesn't make learning the guitar easier. It does, however, make it more fun. [Jan 2014, p.85]
    • 72 Metascore
    • 84 Critic Score
    Joyous puzzle-platformer with zero filler. [March 2014, p.82]
    • 78 Metascore
    • 84 Critic Score
    A seamless port. [March 2014, p.85]
    • 83 Metascore
    • 84 Critic Score
    Extremely polished traditional gameplay enhanced by sumptuous presentation. Safe but sound. [Apr 2014, p.60]
    • 82 Metascore
    • 84 Critic Score
    Proves itself a sturdy Vita game in its own right, with appeal that extends beyond just its genre. [May 2014, p.79]
    • 72 Metascore
    • 84 Critic Score
    This'll feel right at home when it reaches PS4 later this year. [Aug 2014, p.79]
    • 81 Metascore
    • 84 Critic Score
    Takes the tried and tested genre formula and runs with it into new territories. [Sept 2014, p.64]
    • 74 Metascore
    • 83 Critic Score
    Another top game in the Pokemon series and another great puzzler for the DS. [May 2006, p.56]
    • 73 Metascore
    • 83 Critic Score
    A laugh-out-loud, gun toting riot of action. [Nov 2006, p.67]
    • 80 Metascore
    • 83 Critic Score
    A crusade that claims over 60 hours of play - we recommend you test this claim. [July 2006, p.67]
    • 82 Metascore
    • 83 Critic Score
    Play it in co-op and it's a hoot. A superhero mash-up that's simple but top fun. [Christmas 2006, p.80]
    • 80 Metascore
    • 83 Critic Score
    Yards better than has faltering debut on 360, Johnny M is back. [Dec 2006, p.100]
    • 87 Metascore
    • 83 Critic Score
    Loses its oddball way slightly in the translation, but this is still great. [Aug 2007, p.71]
    • 69 Metascore
    • 83 Critic Score
    Unlike normal basketball, even a massive lead can be reversed in the dying seconds - and losing possession at the wrong moment can make a huge difference. Good work, Mazza. [Oct 2006, p.68]
    • 81 Metascore
    • 83 Critic Score
    Touched with that Nintendo genius, but it's a very familiar kind of genius. [Jan 2007, p.64]
    • 79 Metascore
    • 83 Critic Score
    A beefy brawler but the legendary series really deserved better for its next-gen debut. [Dec 2009, p.78]
    • 80 Metascore
    • 83 Critic Score
    As brilliant on Wii as it is on DS, but it does feel like a bit of a missed opportunity. There's no two-player - we fancied a bit of head-to-head operating or co-op. [Jan 2007, p.77]
    • 65 Metascore
    • 83 Critic Score
    The levels themselves are a combination of some from past games and new ones, so it's not massively fresh for players of previous games. That aside, this is top strategic shooting stuff. [Feb 2007, p.65]
    • 90 Metascore
    • 83 Critic Score
    Sophisticated driving action with scarily realistic physics. [Nov 2006, p.84]
    • 79 Metascore
    • 83 Critic Score
    It's the ultimate Assassin's package and that means we love it, but thousands won't. [June 2008, p.78]
    • 88 Metascore
    • 83 Critic Score
    You may have seen it before. But never has it looked so good and contained so much. [Aug 2007, p.72]
    • 67 Metascore
    • 83 Critic Score
    Pets was our favourite expansion pack and this improves it to no end. [Sept 2007, p.80]
    • 82 Metascore
    • 83 Critic Score
    Lone players be warned, this is not for you - but online it's a multiplayer masterpiece. [Sept 2008, p.75]
    • 76 Metascore
    • 83 Critic Score
    The tongue-in-cheek humour and lush graphics make Overlord the sort of cult title games should be overjoyed to discover. [Aug 2007, p.69]
    • 85 Metascore
    • 83 Critic Score
    Addictive play for the score junkie and a fun distraction for a while. [June 2008, p.83]
    • 79 Metascore
    • 83 Critic Score
    Another cracker from a developer well-versed in the art of 2D strategy. [Nov 2007, p.85]
    • 73 Metascore
    • 83 Critic Score
    If you don't have access to the other console versions, this is well worth getting. [Jan 2007, p.61]
    • 72 Metascore
    • 83 Critic Score
    Not a revolution, but still addictive, and different enough from "Skate" to matter. [Christmas 2007, p.82]
    • 83 Metascore
    • 83 Critic Score
    Doesn't advance the classic Contra formula one jot, but better than 1994's "Hard Corps." [Feb 2008, p.68]
    • 73 Metascore
    • 83 Critic Score
    A clever, original and sweet puzzler that stands out, even on DS. [Dec 2007, p.85]
    • 84 Metascore
    • 83 Critic Score
    Not nearly as epic as Fallout 3 but intriguing and addictive for level-grind-loving gamers. [Dec 2009, p.72]
    • 63 Metascore
    • 83 Critic Score
    As satisfying as a nutmeg and as exciting as a scissor kick. A vast improvement from before. [Feb 2008, p.56]
    • 80 Metascore
    • 83 Critic Score
    Impressive. But games won't get much from it and it's unlikely to get you trim on its own. [May 2008, p.66]
    • 80 Metascore
    • 83 Critic Score
    Showroom shine and technical brilliance manages to get in the way of the 'game'. [May 2008, p.67]
    • 71 Metascore
    • 83 Critic Score
    Gloriously absurd shooter backed up with fast-paced and entertaining combat. [Apr 2009, p.76]
    • 85 Metascore
    • 83 Critic Score
    A lack of maps and repetition mar the single-player, but the multiplayer is brilliantly brutal. [Mar 2009, p.81]
    • 81 Metascore
    • 83 Critic Score
    A downloadable title that, idea-wise, puts many full releases to shame. [Aug 2008, p.76]
    • 79 Metascore
    • 83 Critic Score
    Better than most disc-based Wii puzzlers, for a quarter of the price. [Sept 2008, p.84]
    • 70 Metascore
    • 83 Critic Score
    A great time waster, with some terrific multiplayer options, too. [Sept 2008, p.85]
    • 68 Metascore
    • 83 Critic Score
    A competent but uninspiring update of a classic arcade game. [July 2008, p.82]
    • 72 Metascore
    • 83 Critic Score
    Tranquil puzzle-platforming that's ideal for filling five minutes. [Christmas 2008, p.84]
    • 83 Metascore
    • 83 Critic Score
    Not the massive leap forward that was hoped for, although there's potential for improvement. [Jan 2009, p.78]
    • 79 Metascore
    • 83 Critic Score
    A simple concept hides a hugely complex and massively rewarding experience. Brilliant. [Oct 2009, p.76]
    • 77 Metascore
    • 83 Critic Score
    Technically it lacks polish but as an arcade-style shooter with tons of variety it's superb. [Aug 2009, p.72]
    • 84 Metascore
    • 83 Critic Score
    A major step forward for Guitar Hero. The only question to ask is: do you like Metallica? [June 2009, p.79]
    • 73 Metascore
    • 83 Critic Score
    Razor sharp combat and a mature nature makes for an excellent superhero slash-'em-up. [June 2009, p.72]
    • 71 Metascore
    • 83 Critic Score
    Another brilliant PSP release. [Feb 2010, p.76]
    • 82 Metascore
    • 83 Critic Score
    An old classic reborn and a must for shooter fans. Be warned: it's more addictive than ever. [Oct 2009, p.79]
    • 75 Metascore
    • 83 Critic Score
    The sleeping giant of the FIFA kingdom roars into life, but it's still an all-format minnow. [Nov 2009, p.66]
    • 84 Metascore
    • 83 Critic Score
    A really neat idea, very well executed. This deserves a place in every RPG fan's collection. [May 2010, p.82]
    • 72 Metascore
    • 83 Critic Score
    Bizarre, beautiful. [Christmas 2009, p.80]
    • 75 Metascore
    • 83 Critic Score
    The best kart racer on 360 an PS3, but not quite the Mario Kart-beater we'd hoped for. [Mar 2010, p.56]
    • 76 Metascore
    • 83 Critic Score
    It might be a big dumb shooter but this is easily still our favourite ever Transformers title. [Aug 2010, p.83]
    • 78 Metascore
    • 83 Critic Score
    Superb creative "toy". Hilarious domestic slapstick awaits, despite control woes. [Christmas 2010, p.71]
    • 87 Metascore
    • 83 Critic Score
    A brilliant add on so pivotal to Mass Effect lore it's hard to see how BioWare can lead into the final part of the trilogy without forcing everybody to play this first. [Issue#232, p.85]
    • 75 Metascore
    • 83 Critic Score
    There's easily 800 kills in these 800 points. Bargain! [June 2011, p.81]
    • 72 Metascore
    • 83 Critic Score
    An innovative, forward thinking new shooter - and how often can you say that? [July 2011, p.84]
    • 75 Metascore
    • 83 Critic Score
    The controls are intuitive. [July 2011, p.93]