Games Radar's Scores

  • Games
For 1,002 reviews, this publication has graded:
  • 58% higher than the average critic
  • 4% same as the average critic
  • 38% lower than the average critic
On average, this publication grades 3.1 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Resident Evil Code: Veronica X
Lowest review score: 0 Cruis'n Exotica
Score distribution:
1,002 game reviews
    • 82 Metascore
    • 45 Critic Score
    Slow, tiresome and, fundamentally, a bit broken. [PC Gamer UK]
    • 80 Metascore
    • 0 Critic Score
    Imagine taking a swig from a can of beer, only to find that, not only is it flat and warm, but some git's been using it as an ashtray. Prepare to experience Vanishing Point.
    • 79 Metascore
    • 30 Critic Score
    Sadly, the result is more Benny Hill than Silent Hill, there's no claustrophobia or tension, it's just hack-shoot-hackshoot- sod-this-where's-Halo. [XGamer]
    • 79 Metascore
    • 40 Critic Score
    TreyArch has excelled itself, not just failing to get [the camera] right, but setting mind-blowing new standards in incomprehensibility. [Edge]
    • 78 Metascore
    • 0 Critic Score
    A mess of half-arsed ideas, evil loading times, and a pace that's shockingly sedate.
    • Games Radar
    • 78 Metascore
    • 46 Critic Score
    Put simply in automotive terms, this latest NFS is (naturally) a Porsche where "GT2" is a McLaren F1 - more fun, better looking and ultimately every driver's fantasy.
    • 72 Metascore
    • 46 Critic Score
    Inevitably, you have to compare this to "Final Fantasy VIII." While Septerra Core has a reasonable story behind it, it just doesn't match up in any other way. So, if you only want to buy one RPG then "FFVIII" has to be the number one choice. Sadly, Septerra Core is rather disappointing.
    • 71 Metascore
    • 0 Critic Score
    A pale Star Wars-based imitation of "Mario Kart." Just plain bad.
    • Games Radar
    • 70 Metascore
    • 47 Critic Score
    Not a terrible game as such - it tries to be entertaining - but it's a repetitive and technically poor use of a license. [NGC]
    • 68 Metascore
    • 20 Critic Score
    The way forward is to embrace the future, and let the games of old contained on this disc finally Rest In Peace. [Xbox World]
    • 67 Metascore
    • 30 Critic Score
    Guilty Gear's opponent AI isn't so much bad as utterly non-existent. [Edge]
    • 67 Metascore
    • 40 Critic Score
    It's virtually identical to the mono-screened GBA version and, given that the SP is a significantly smaller and cheaper machine, The Urbz' DS incarnation is all but redundant. [NGC Pocket]
    • 66 Metascore
    • 41 Critic Score
    Batman Begins feels more like work than fun. Look at Spider-Man 2 to see how superhero games should be done. [NGC]
    • 66 Metascore
    • 37 Critic Score
    There's abundant animated cleavage for the truly desperate. However, the heart of the game - the actual driving - is outclassed in every aspect. Don't bother. [PSM2]
    • 65 Metascore
    • 0 Critic Score
    Donald Duck isn't only lacking in ambition and ideas, it's lacking in any standout features at all. Worst of all, it's tedious and endlessly irritating. Avoid at all costs.
    • 64 Metascore
    • 49 Critic Score
    All a bit pointless, really. We've no love for something as simple as this while Ratchet and Jak just get increasingly complex. Let Crash die with some dignity. [PSM2]
    • 63 Metascore
    • 48 Critic Score
    Perhaps the most stinging criticism we could hurl at Ridge Racer DS is that it makes Need for Speed Underground 2 look half-decent - and that is just plain wrong. [GamesMaster]
    • 62 Metascore
    • 48 Critic Score
    Too dull to make much of a splash. All you really do is run through the levels again and again, without feeling any sense of achievement when you unlock something new or win a race. [Playstation Max]
    • 62 Metascore
    • 0 Critic Score
    Please would Red Storm kindly take their hands off this poor knackered cash-cow's red-raw udders and do something new? Tango down.
    • 62 Metascore
    • 40 Critic Score
    If you have 127 friends who also hunger for 2D fighters trapped in a 3D world, perhaps you can all play Neowave together. You won't have to worry about the rest of us interfering.
    • 61 Metascore
    • 40 Critic Score
    The new isometric view makes even the simplest of tasks extremely annoying, judging jumps is painfully tricky, Rayman has strangely forgotten how to swim and combat is, frankly, a mess. [NGC Pocket]
    • 61 Metascore
    • 40 Critic Score
    Even for kids, Over the Hedge is absurdly frustrating with its busted camera and indoctrinating logo-storm.
    • 61 Metascore
    • 40 Critic Score
    Even for kids, Over the Hedge is absurdly frustrating with its busted camera and indoctrinating logo-storm.
    • 60 Metascore
    • 25 Critic Score
    If the "Streets of Rage" / "Dynamite Cop" genre of game is your thing, you'll love it, but if not, it'll simply leave you cold.
    • 60 Metascore
    • 20 Critic Score
    The AI of the opposing race cars is laughable (they often get flummoxed by simple things like passing other vehicles), as is the behaviour of the rest of traffic, with vehicles seemingly stranded in the middle of the road. [NGC Pocket]
    • 59 Metascore
    • 46 Critic Score
    Graphics are heavily influenced by "The Sims" but with fewer animations, while the repetitive gameplay makes playing the missions unlikely despite bosoms. The exposed pixels do not make up for a simplistic and tedious game - invest in the real thing instead. [GamesMaster]
    • 59 Metascore
    • 37 Critic Score
    Looks terrible, plays worse. Ageing side-scrolling combat and dour mission objectives create something truly worthless. Like the peasants, its revolting. [PSM2]
    • 58 Metascore
    • 35 Critic Score
    It's hard to imagine anyone splashing their moolah on Ninty's new handheld and being happy to entertain themselves with pedestrian ports of antique titles such as Rayman DS.
    • 58 Metascore
    • 49 Critic Score
    The whole look and feel of the game suggests that most of the budget was splurged on the licence alone, leaving very little left in the kitty for production values or a solitary new idea. [PSM2]
    • 58 Metascore
    • 22 Critic Score
    It's not the worst game we've played and it certainly looks pretty. But Ribbit King is tedious with a capital Tee. Anyone with a brain need not apply. [PSM2]