GamesBeat's Scores

  • Games
For 563 reviews, this publication has graded:
  • 60% higher than the average critic
  • 4% same as the average critic
  • 36% lower than the average critic
On average, this publication grades 4.2 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score: 100 The Legend of Zelda: Breath of the Wild
Lowest review score: 13 Defenders of Ardania
Score distribution:
  1. Negative: 22 out of 563
565 game reviews
    • 77 Metascore
    • 90 Critic Score
    People who got into the fighting game community with Street Fighter IV may not want to hear this, but from a base design, Street Fighter V is by far the superior game. Capcom has paved over and smoothed out a lot of the things I didn’t like about Street Fighter IV’s design. A lot of those issues created poor play habits, which makes it feels like Capcom is making small steps to mature the game, and in turn is trying to mature how the player base plays fighting games.
    • 80 Metascore
    • 90 Critic Score
    Children deserve massive, explorable worlds just as much as adults. It’s wonderful that TT Fusion took that concept and made a fully functioning and largely non-violent world without sacrificing action. You won’t miss firing guns or swinging lightsabers in Lego City — not when you’re scouring the landscape for super builds and smashing everything in sight.
    • 71 Metascore
    • 90 Critic Score
    Enough defining design elements of the Elder Scrolls single-player RPGs have been successfully grafted onto the traditional MMO template to make The Elder Scrolls Online feel like what an Elder Scrolls massively multiplayer online game ought to be.
    • 80 Metascore
    • 90 Critic Score
    Disney Infinity 3.0 is an improvement over its predecessors in nearly every conceivable way. While it is still features a cartoony style that doesn’t quite push the limits of modern consoles, it is an enjoyable game (especially if you have children to share it with) with as much content as the Death Star has destructive power.
    • 86 Metascore
    • 90 Critic Score
    It is a rare title that all generations or genders of players can enjoy. I heartily recommend it, as there are no rotten vegetables in this game.
    • 77 Metascore
    • 90 Critic Score
    The story is quite elaborate, the human character animations are outstanding, the performances are great, and there are some real moving moments in the game
    • 92 Metascore
    • 90 Critic Score
    This is how you spiff up an older game. What could have been a cynical attempt to double-dip into Nintendo fans’ wallets actually turns out to be the Mario Kart series’ definitive entry. The racing looks and feels just as great as it did on the Wii U, but the addition of battle modes finally makes it feel like a complete package...Add in the new characters and the Wii U DLC content, and Mario Kart 8 Deluxe is a fantastic addition to the Switch’s early library.
    • tbd Metascore
    • 90 Critic Score
    Golem Arcana bills itself as a “digitally enhanced miniatures war game,” and it certainly excels at what it sets out to do.
    • 77 Metascore
    • 90 Critic Score
    Kingdom Hearts 1.5 HD Remix offers old fans a great excuse to play some of the series’ older installments while also giving curious newcomers the best way to get their first fix.
    • 88 Metascore
    • 90 Critic Score
    Fire Emblem: Fates is a fantastic turn-based strategy game. If you’re worried about the multiple versions, you don’t need to be. You’ll get a full experience with a single campaign, but it’s great to know that you can keep going and discover new content long after beating a single path.
    • 73 Metascore
    • 90 Critic Score
    Act 1 was just an appetizer. Act 2 is the meaty main course that defines Broken Age — and not just because it finishes the story. It’s where Double Fine let loose and went crazy with the puzzles (and the complex train of thought you need to solve them).
    • 82 Metascore
    • 90 Critic Score
    Smashing baddies, exploring dungeons, and scrounging for as much money and items as you can find is a satisfying departure from many strategy-heavy games coming out these days. Dragon’s Crown is a nostalgic return to classic side-scrolling brawlers found in arcades in the early ’90s, complete with flashing “go” arrows and food that falls out of villains and chests.
    • 78 Metascore
    • 90 Critic Score
    Yes, nostalgia plays a big part in my enjoyment of these games, but I don’t have blind love for The Disney Afternoon Collection. These side-scrollers have just as much charm now as they did in the late ’80s and early ’90s, and I’m thankful I can finally own DuckTales 2 and Chip n’ Dale Rescue Rangers 2 without spending hundreds of dollars at a retro gaming store. This is a loving and handsome collection. If you had any affinity for these games growing up, I guarantee that they’ll still make you smile.
    • 83 Metascore
    • 90 Critic Score
    It’s even more remarkable that all of this exists in a browser-based game.
    • 91 Metascore
    • 90 Critic Score
    It is one of the most feature-rich asynchronous multiplayer games I’ve ever played. I love having all of these ways of competing against my friends, and I think the Blueprint events are a smart way to make the game feel more personal and connected. I plan on making at least a few more missions and sending them to all of my friends after Horizon goes live later this month.
    • 79 Metascore
    • 90 Critic Score
    If you can get past that stereotype and your usual reaction to Hollywood horror, you’ll find that Until Dawn is one of the most original and polished games in the interactive horror genre...The game really lives up to its promise and vision, and that’s a rarity in an age of hype.
    • 64 Metascore
    • 90 Critic Score
    It’s a joy to see SimCity return in a better form than it has ever been. It is wonderfully complex, but very easy to play. The title is a massive undertaking and it has come together beautifully overall.
    • 71 Metascore
    • 90 Critic Score
    Tomodachi Life reminds me what I love about Nintendo. Another developer might try an experience like this on iOS or Android, but it’s unlikely they would leave it unsullied by in-game purchases. I also doubt that many other studios could nail the effortless humor that makes this so refreshing to play.
    • 76 Metascore
    • 90 Critic Score
    Paper Mario Color Splash isn’t frustration-free, but compared to the Mario platforming games Color Splash is light and refreshing, an opportunity to have an adventure with Mario and his friends that doesn’t require lightning-quick reflexes and high frustration tolerance. You’d better be ready for some cringe worthy puns, however.
    • 64 Metascore
    • 90 Critic Score
    It brings real innovation to a genre that’s seen little significant deviation from 1989’s Populous.
    • 61 Metascore
    • 90 Critic Score
    Some core players might find the puzzle elements and on-rails battle sequences too easy, but I'm definitely not one of them. As a story-focused motion control offering, Fable: The Journey shows off the Kinect's potential while still existing as far more than a technology demo; this is a true Fable in all senses of the word.
    • 89 Metascore
    • 90 Critic Score
    Destiny finally feels like the big deal that Bungie wanted us to think it was last year.
    • 92 Metascore
    • 90 Critic Score
    The game evokes an incredible amount of emotion from you, and it is the kind of game that its fans will play over and over.
    • 86 Metascore
    • 90 Critic Score
    With its addition of 45 more tracks and routines to the franchise's repertoire, and its suite of new multiplayer modes that push the genre in new and interesting ways, the series is stronger than ever.
    • 77 Metascore
    • 90 Critic Score
    After the ever-so-slightly lackluster Smoke and Mirrors, A Crooked Mile brings the series back up to its promising beginnings. The plot is increasingly dire and bleak, but it’s also one of the most sharply written games in recent memory.
    • 83 Metascore
    • 89 Critic Score
    The common thread of all of the subgames is that they are very hard to master. Most of them are easy to pick up and start playing, with the exception of Strike Force. But you'll want to play them over and over again until you finally conquer a mission. Once you get that mastery, you'll feel great.
    • 75 Metascore
    • 89 Critic Score
    Sly Cooper: Thieves is Time is a fantastic addition to the series and a great entry point for newcomers. Most of my gripes are minor, but the aggressive load times present the biggest detriment to the game, and the need for a PS Vita might irritate anyone who wants to collect everything these time periods have to offer. The rest is just a few hiccups in history, but they shouldn’t stop you from enjoying the latest chapter in the Cooper story.
    • 82 Metascore
    • 89 Critic Score
    The characters are interesting, the writing is sharp, and the story switches effortlessly between thoughtful investigation sequences and more action-heavy scenes featuring some of the most effective quick-time events I’ve seen in a while.
    • 84 Metascore
    • 89 Critic Score
    This is a polished, well constructed gaming experience with few glaring errors.
    • GamesBeat
    • 80 Metascore
    • 89 Critic Score
    It’s stressful and terrifying in a way that most recent horror games can’t match... I say play it in a brightly lit room surrounded by pictures of kittens. The heart can only take so much.
    • 94 Metascore
    • 89 Critic Score
    Infinite’s biggest issue is that the stiff nonplayer characters really dampen the impact of the social themes. Irrational worked so hard building this world filled with terrible racial imagery, but it’s difficult to feel the effects of that when I can’t relate to the mechanical mannequins that populate Columbia...It’s actually a minor complaint, but it’s very noticeable in a product that is otherwise so exquisitely put together.
    • 79 Metascore
    • 89 Critic Score
    If Fall of Cybertron has one lesson that it's trying to convey, it's the same thing that players will quickly learn upon trying out the multiplayer mode: Keep moving, adapt, and be willing to change. Otherwise, you'll probably blow up.
    • 59 Metascore
    • 89 Critic Score
    One of the most surprisingly good games I’ve played in a long time. It manages to sell its bizarre premise and builds a solid, moving story out of it, and the plot-propelling investigations add immensely to the detective feel. Walking around as a ghost is clever and entertaining, and it even manages to inject variety into some of gaming’s most overused elements.
    • 86 Metascore
    • 89 Critic Score
    Crashmo is a fine example of what a talented developer can do with a solid gameplay mechanic. It's also a great argument for separating business from play.
    • 81 Metascore
    • 89 Critic Score
    The game's best narrative trick - again borrowed from Silent Hill - is its mystery, leaving itself open to interpretation and examination. Who was the Man Who Wears A Box? The Seated Figure? The White-faced Man? Who was the brown-haired girl I held hands with in my dreams? The answers aren't overtly clear, but I can't wait to play again to find out.
    • 87 Metascore
    • 89 Critic Score
    Did you miss the part where this is Star Wars Pinball? If you like both of those things, and you have a device capable of playing video games, you really have no excuse not to pick this up.
    • 91 Metascore
    • 89 Critic Score
    Far Cry 3 executes beautifully on its promises, rolling together a massive open world, excellent stealth, smartly designed RPG elements, and tense gunfights into one smooth whole. The multiplayer fails to distinguish itself in any meaningful way, and a slightly smarter A.I. would've been nice, but those are the only things robbing Ubisoft of an uncontested victory.
    • 86 Metascore
    • 89 Critic Score
    Staggeringly beautiful and provides just enough fan service for the RPG players while ramping up the challenge for the fighting game guys.
    • 86 Metascore
    • 88 Critic Score
    All three Uncharted games are must-plays, and Bluepoint Games has done an exceptional job porting the trilogy over on PlayStation 4 with The Nathan Drake Collection.
    • 89 Metascore
    • 88 Critic Score
    Hearts of Stone is a collection of some of the best quests The Witcher 3 has to offer. Its story is cohesive; its characters are worth meeting; and the thematic diversity is worth seeing.
    • 70 Metascore
    • 88 Critic Score
    Beyond is hands-down one of the most emotionally accomplished experiences I have ever had in a video game, and it’s enjoyable from start to finish. The controls and gameplay are tiresome, and they can be difficult to manage (or boring), but they’re of little consequence compared to the well-written story, the depth of the characters, and the empathy you feel toward them.
    • 81 Metascore
    • 88 Critic Score
    I love that this game exists. It checks the boxes that it absolutely needs to hit. 60 frames per second? Yes. Cool look and sound? Definitely. A sensation of speed that doesn’t seem possible? For sure.
    • 83 Metascore
    • 88 Critic Score
    It's not only the best-looking 2D fighter ever created, but in my opinion, it's also one of the best and most feature-laden fighting games period - a statement I do not make lightly.
    • 81 Metascore
    • 88 Critic Score
    An amazing conclusion to the beloved puzzle series. Its variety and clever storytelling make it the most interesting and well-executed installment of the franchise, and it’s nice to see that after six games, Level-5 can keep surprising players with intriguing, surprisingly moving plots and hundreds of clever puzzles.
    • 82 Metascore
    • 88 Critic Score
    Galak-Z: The Dimensional is worth the pain, but it involves a great deal of effort. Like its arcade ancestors, you can appreciate its high replay value well before you beat it the first time.
    • 86 Metascore
    • 88 Critic Score
    A number of minor gaffes, an uninspired multiplayer, and a severe drop in tension defuse Tomb Raider somewhat, but nothing stops it from living up to Lara’s legacy.
    • 63 Metascore
    • 88 Critic Score
    A delightful, engaging, and clever tribute to one of Mickey's greatest games. In many ways, it surpasses the original Castle of Illusion. In fact, this is the best title starring Mickey in years.
    • 74 Metascore
    • 88 Critic Score
    Most of all, it’s ambitious. Mobile games and music games both tend to get short shrift when it comes to emotional narrative arcs. Lost in Harmony commits to one, and does its best to bring that through in level design, musical selections, and even small details like costume picks.
    • 87 Metascore
    • 88 Critic Score
    Overall, I thought the whole game was very well done, balancing history, fun, and personalized stories set within epic battles. The game challenged my own preconceptions about World War I and taught me a few new things. I developed an appreciation for the diversity of the battles and the technological change from the beginning of the war to its end. Overall, I thought it did a wonderful job delivering something fresh. And that’s very hard to do in the shooter genre.
    • 77 Metascore
    • 88 Critic Score
    The seamless integration of the GamePad hardware with the atmospheric gameplay is nothing short of a triumph, and Ubisoft deserves full credit for not only seeing the possibilities but capitalizing on them.
    • 92 Metascore
    • 88 Critic Score
    Bloodborne is the system seller for all dedicated gamers that don’t already own a PS4.
    • 80 Metascore
    • 88 Critic Score
    Creative Assembly has been very ambitious with Total War: Attila, and the game is a lot more compelling than its predecessor. It feels more balanced. The A.I. is smarter, but a human general can still beat it. But the unrelenting weight of a collapsing empire pushes a human ruler to the limit.
    • 88 Metascore
    • 88 Critic Score
    New Leaf is a delightful way to spend a lazy afternoon. It does have stagnation issues — this is basically the same thing we played on GameCube, Nintendo DS, and Wii — but the magic is still real.
    • 79 Metascore
    • 88 Critic Score
    It is astounding to me that such a small team can create a game that is as moving and inspiring as The Unfinished Swan. It is the kind of game that big game studios won't make, to their loss.
    • 76 Metascore
    • 88 Critic Score
    As one of the better and more charming rhythm action games to come out in recent years, Persona 4: Dancing All Night is not only an apt and engrossing spin-off, but it’s an effective side story that will help pass the time while we impatiently wait for Persona 5.
    • 92 Metascore
    • 88 Critic Score
    Playing The Witcher 3 with an eye for grand strategy can be both a densely engrossing and mechanically frustrating, overlong adventure. When played one move at a time, however, Wild Hunt is the supreme alchemical distillation of the role-playing experience. It’s a bleakly human play at the heart of a dark fantasy.
    • 84 Metascore
    • 87 Critic Score
    A very well-executed, bug-free game with awesome technical effects. The single-player campaign is on the short side at nine hours, but it gives you everything that you want and expect in a Gears of War game. The Coalition does a decent job walking the tightrope of providing something that fans want and giving them something different at the same time. The Horde mode has taken the co-op play in a very good direction, and I expect that fans are going to enjoy multiplayer quite a bit as well. If I had to pick one flaw, it’s that this game has too wide a range, with a lot of humor and a lot of terror all at once.
    • 86 Metascore
    • 87 Critic Score
    If you’re looking for a good game to play on the PlayStation 4 or the Vita, Velocity 2X is a fantastic choice, with its crisp, bright visuals and energetic soundtrack (I never got sick of it once). Just keep in mind that outer space can be an unfriendly place, and if you’re a sucker for story, you’ve got a lot of playing ahead of you if you want to finish all 50 levels.
    • 91 Metascore
    • 87 Critic Score
    The narrative is a bunch of clichés that had me checking my phone and skipping cutscenes. It’s not all bad. The characters are mostly interesting, and the presentation is well done. I also like that it takes place Christmas time. But that stuff isn’t enough to make up for another lackluster gaming story. It’s a bummer because Bayonetta is so cool, and she deserves the chance to shine in something better.
    • 81 Metascore
    • 87 Critic Score
    Galactic Civilizations III is a great 4X space strategy game, one that will keep you pushing for one more turn late into the night. If you’re looking for a terrific multiplayer experience, GalCiv III won’t scratch that itch, and some parts of its core pacing stumble. But the combination of depth, ease of gameplay, and a sometimes-funny, snarky aesthetic, make GalCiv III a delight to play.
    • 77 Metascore
    • 87 Critic Score
    Beamdog’s first effort at original storytelling is a good start, and I’m excited to see more in the future, even if it’s in the world of Baldur’s Gate.
    • 89 Metascore
    • 87 Critic Score
    Like with God of War and Uncharted before, Horizon: Zero Dawn should be the start of another PlayStation iconic franchise. It offers a gorgeous and interesting world rich with adventure (including plenty of giant robots to kill). While it borrows heavily from the likes of Far Cry, it’s a more interesting and less repetitive effort than we’ve seen from that series. The presentation suffers a few hiccups, but it’s mostly a beautiful game. It’s also a long one. Horizon will keep you busy for a good chunk of time with its multitude of side-quests and extra activities. This is one of the PlayStation 4’s most interesting exclusives.
    • 72 Metascore
    • 87 Critic Score
    Rain is a wonderful, atmospheric game that’s too short but well worth the experience. It takes turns that I never expected it to.
    • 74 Metascore
    • 87 Critic Score
    It’s just so easy to pick up and get lost in for a few hours at a time. You can credit Techland for that success because it picked a few ideas and really got them right.
    • 89 Metascore
    • 87 Critic Score
    Inquisition is a Schrodinger’s Goldilocks kind of a game: too big and just right at the same time...The main campaign is more interested in telling you how great you are than letting you prove it, and combat feels designed for a game half this size. It’s not a far fall from grace, by any means, but it’s noticeable — and occasionally grating — in such a long experience. But if you have been working for the Inquisition for that long, hopefully by then you will be too busy discovering and exploring to care that much.
    • 82 Metascore
    • 87 Critic Score
    Few console games in recent years are as special as Dyad. It can captivate with its beautiful synthesis of visuals and audio while delivering a gameplay experience that grabs hold of you and simply won't let go.
    • 81 Metascore
    • 87 Critic Score
    Although Rock Band still has the bigger catalog, more instruments, and backward compatibility, Guitar Hero Live is progressive, nimble, and, well, lively. The new guitar and GHTV system get me truly excited about playing rhythm titles again.
    • 77 Metascore
    • 86 Critic Score
    While it won’t have the party appeal that comes with instruments, it’s a more intuitive, beautiful, and creative experience.
    • 78 Metascore
    • 86 Critic Score
    The Attitude Era mode is what really makes WWE '13 worth purchasing, especially for long-time fans of professional wrestling. I had a nostalgic blast playing through many of my favorite moment from WWE history, and it's great to see half of the game's huge roster filled with classic grapplers from the late '90s.
    • 60 Metascore
    • 86 Critic Score
    When I finished playing this game, I felt like I wanted more. That’s the mark of a good game.
    • 71 Metascore
    • 86 Critic Score
    This is the 10th Battlefield game, and at this stage in the franchise’s history, it isn’t easy to come up with fresh takes. Visceral Games has done that.
    • 81 Metascore
    • 86 Critic Score
    It delivers with its story, great acting, dialogue, the realistic facial animations, cool weapons of the future, and the welcome change in pacing from combat missions to stealth missions. I welcome the idea of using great actors like Spacey in a big-budget game, and I look forward to future versions of the game that marry Hollywood blockbuster actors with the blockbuster-style game play.
    • 83 Metascore
    • 86 Critic Score
    Lara Croft Go emphasizes cunning and exploration, not challenge, but this doesn’t make it a pushover.
    • 89 Metascore
    • 86 Critic Score
    Dishonored nails the Thief-style gameplay while missing the BioShock-quality story that would've elevated it into something truly special. It'll have to settle for amazingly cool instead. The impressive depth, range, and balance earn this one an easy recommendation despite a few hiccups and one dreary, excessively long level.
    • 81 Metascore
    • 85 Critic Score
    Injustice’s greatest strength is that it makes you feel powerful regardless of your skill level. Even when you are struggling to overcome a series of grueling attacks, breaking through that with a well-placed combo or ridiculous supermove brings out the wonder in controlling an iconic hero or villain.
    • 80 Metascore
    • 85 Critic Score
    Like the celluloid explosion-and-exploitation fests that inspired it, Sleeping Dogs isn't about defying convention. It's about silly, stupendous entertainment.
    • GamesBeat
    • 70 Metascore
    • 85 Critic Score
    A clever, fun, and challenging Nintendo 3DS game well worth your time.
    • 76 Metascore
    • 85 Critic Score
    Hyrule Warriors has little in common with a traditional Zelda game. You don’t solve any puzzles, you don’t explore any dungeons, and you certainly don’t break into anyone’s house and destroy all of their pottery. Still, it definitely works as a spin-off that focuses almost entirely on action.
    • 87 Metascore
    • 85 Critic Score
    Assuming you can get in, this is definitely one of World of Warcraft’s better expansions.
    • 74 Metascore
    • 85 Critic Score
    The lack of polish in some areas and questionable design decisions in others can overshadow Tokyo Jungle's moments of brilliance. As I finished the story, however, I realized I couldn't stop smiling: It knows how absurd it is, but it doesn't care. The developers takes the ridiculous concept and runs with it all the way, mainstream tastes be damned. That's something you really have to admire.
    • 78 Metascore
    • 85 Critic Score
    The city of Los Perdidos is a bit too massive for its own good, but there is plenty to do and kill within its limits. And with an impressive next-gen presentation and endearingly spastic boss encounters, Dead Rising 3 is an easy recommendation to any new Xbox One owner.
    • 89 Metascore
    • 85 Critic Score
    The scope of Enemy Unknown is immense, both thematically and mechanically...In these ways, Enemy Unknown is peerless in modern game design.
    • 84 Metascore
    • 85 Critic Score
    Need for Speed: Most Wanted wishes it was a Burnout game. It has the right developer, the right approach to open-world racing design, and the right gameplay to make it a worthy sequel to 2008's Paradise. Unfortunately, it's not a Burnout game. It lacks the punch and thrill of that series, replacing it with something that can't fairly be called "blandness" but is still too generic to set it apart from other games in the genre.
    • 83 Metascore
    • 85 Critic Score
    The entire game is surprisingly replayable after some time to unlock hidden characters and weapon combinations.
    • 88 Metascore
    • 85 Critic Score
    Mario Kart is typically the best racer for most people. That’s no different with Mario Kart 8. Nintendo has combined its classic gameplay (finely tuned as ever) with beautiful visuals, and the result is something that I love playing — and so will most people.
    • 73 Metascore
    • 85 Critic Score
    Bethesda went the extra mile to tweak existing quests in order to fully integrate the experience, and their effort shows. The constant treks across Skyrim do get a bit old after a while, but the wealth of new powers, information, and intrigue you'll find along the way more than makes up for the long walks.
    • 65 Metascore
    • 85 Critic Score
    LaserLife is terrific, though quite brief. It’s filled with wonderful sights and sounds that build into a memorable expedition into the universal human experience. Despite its lack of length — and some irritating technical issues — it’s a tremendously fun and memorable adventure that stays with you long after its sounds have faded away.
    • 88 Metascore
    • 85 Critic Score
    The light swipes of the controls can take a gentle touch, and you’ll definitely want to just buy the unlimited credits rather than put up with the freemium annoyances. It won’t entertain you for day-long stints. But if you like Pac-Man, this version is a must for your phone.
    • 80 Metascore
    • 85 Critic Score
    Despite all the advances, Giants suffers from poor video quality and characters who jabber incessantly. Younger players might not notice, but new gamers coming to the franchise could find it grating to listen to the same line of dialogue over and over only to get a cheesy-looking cutscene as a reward for their patience.
    • 84 Metascore
    • 85 Critic Score
    Persona 4 Arena Ultimax does everything a good fighting game sequel should. It adds new characters, modes, and other changes that improve the experience. The story is a bit long, but it features plenty of fan-service for devoted followers of the series.
    • 81 Metascore
    • 85 Critic Score
    If you already tried the 1.5 HD Remix and couldn’t get into the series, I doubt this will change your mind. But for Kingdom Hearts fans, this is a great package.
    • 81 Metascore
    • 85 Critic Score
    Like Donkey Kong ’94, Captain Toad: Treasure Tracker is a fun experience distilled down into digestible chunks.
    • 81 Metascore
    • 85 Critic Score
    Hitman Go is a smart and well-designed puzzle game that proves being an assassin can be fun, even in a meticulous, turn-based way.
    • 82 Metascore
    • 85 Critic Score
    The final product doesn’t feel like a 2016 game. Instead, it’s this strange adventure that invites you to get lost in its world. I love that, and I think anyone who loved Team Ico’s previous games will appreciate what they find here.
    • 88 Metascore
    • 85 Critic Score
    While two big draws are definitely the affordable price and flexible multiplayer options, the game also earns its place among the other top action-RPGS of the year. It's well made and fun, just not revolutionary.
    • 83 Metascore
    • 85 Critic Score
    The Deus Ex series has a great storyline, and it paints a compelling, serious vision of the future that we should all consider to be a warning, given our own divisive political climate. I love how a video game can bring up a serious subject and hold up a mirror to our own times. But the ending makes it feel like this story just isn’t finished, that it’s simply a midway marker to a larger, more weighty tale with a full and satisfying ending. Deus Ex: Mankind Divided takes us only part way there, and we still want to get to those enemies in the shadows.
    • 75 Metascore
    • 85 Critic Score
    Sorcerer King offers a nice strategic balance, and the feeling of carving a swath through a landscape already dominated by your enemy gives the game a fun, challenging feel.
    • 81 Metascore
    • 85 Critic Score
    Dark Room doesn’t give you much room to complain, unless you hate things that make you have feelings. It’s the best-paced, most emotional entry yet, and it handles its super-serious subject matter with skill and maturity. This is the chapter we’ve been waiting to play since the beginning.
    • 76 Metascore
    • 85 Critic Score
    Crysis 3 is the strongest entry in the franchise. The puzzle-like combat scenarios have never been better with its suite of gameplay options and opportunities while the engaging narrative urges you to see Prophet’s journey through to the end. And if you’re a console owner, you can rest easy knowing that it still looks great on seven-year-old hardware.
    • 81 Metascore
    • 85 Critic Score
    Offers almost everything a Borderlands 2 fan might want in their DLC, but it all ends up being a little too expected to truly achieve ground-breaking status. Thankfully, some hilarious new characters and an impressive setting hoist the add-on content up to a level that makes it hard not to recommend to anyone looking for a little bit more of that sweet, sweet loot.
This publication does not provide a score for their reviews.
This publication has not posted a final review score yet.
These unscored reviews do not factor into the Metascore calculation.

In Progress & Unscored

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    • 75 Metascore
    • Critic Score
    Watch Dogs 2 doesn’t do much new. Just like it’s predecessor, underneath all that fancy hacking you’ll find a similar experience to other city-based open world games, including Grand Theft Auto. But at least this time, the adventure is a fun one. The new, light-hearted tone and its likable cast of characters are a good fit for this series.
    • 78 Metascore
    • Critic Score
    If someone like me (who reveres the Pac-Man Championship Edition franchise) is struggling to figure out where the leaderboards are and which mode I should compete in, then I don’t think this game has a chance of winning over new players. The numerous modes and levels are a fun distraction — but that’s part of the problem: they’re a distraction from what Bandai Namco should’ve made a much more rewarding asynchronous competitive mode.

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