GamesBeat's Scores
- Games
For 181 reviews, this publication has graded:
-
55% higher than the average critic
-
4% same as the average critic
-
41% lower than the average critic
On average, this publication grades 1.4 points higher than other critics.
(0-100 point scale)
Average Game review score: 74
| Highest review score: |
Critic Score
98
|
|---|---|
| Lowest review score: |
Critic Score
13
|
Score distribution:
-
Positive: 117 out of 181
-
Mixed: 49 out of 181
-
Negative: 15 out of 181
181
game reviews
- By critic score
-
-
Critic Score 83
Carries the standard proudly, offering all the smart level design, split-second escapes, and tight gameplay that creates (and deserves) such devotion. But it's not a system seller, and it lacks inspiration. Mario U is comfort food … warm, filling, and delicious but not particularly remarkable. And Mario should be.- Posted Nov 15, 2012
- Read full review
-
-
-
Critic Score 83
Delivers huge value at a generous price: $40. If all you want is racing, you might be disappointed when you learn everything that awaits you, but it's easy to appreciate the wealth of multiplayer options, the smart gameplay and design, and how well it all comes together.- Posted Nov 18, 2012
- Read full review
-
-
-
Critic Score 83
It's hard and unfair in the campaign, but that keeps it challenging. Beyond the gameplay, it's just nice to look at. The battlefields are crisp, and the characters are interesting and colorful.- Posted Jan 30, 2013
- Read full review
-
-
-
Critic Score 83
It’s a fun, efficient, and rewarding way to play baseball, and it’s the closest most of us will come to achieving our big league dreams.- Posted Mar 8, 2013
- Read full review
-
-
-
Critic Score 83
As strong as the writing is for the background conversations, the main story is confusing, and, at the end, predictable.- Posted May 13, 2013
- Read full review
-
-
-
Critic Score 82
In a time when most games want to baby us with giant "go here!" waypoints, regenerating health, and an overabundance of save and checkpoints, I Am Alive kicks us in the ass with heart-pounding, intense, and unforgiving gameplay. It takes a lot of chances, and as a result, it's one that will stick in my memory for a long time to come.- Posted Mar 12, 2012
- Read full review
-
-
-
Critic Score 82
I actually enjoyed arcade mode much more than the story, and that is the main reason why users can have hours and hours of fun with this game.- Posted Mar 14, 2012
- Read full review
-
-
-
Critic Score 82
Xenoblade Chronicles is genuinely fun to play. It's an RPG with an extra-capital G, a gameplay-driven game. That's a sign of real progress from Monolith Soft, and hopefully promise of even better games to come.- Posted Apr 2, 2012
- Read full review
-
-
-
Critic Score 82
The Gunstacker system offers an impressive variety of ways to throw bits of metal around at incredible speeds, and the enemy and level designs are (mostly) as creative as you’re going to see this year. It’s not too big on plot, but you’ll probably be too busy using ridiculous guns to mow down waves of grotesque enemies to care.- Posted Feb 18, 2013
- Read full review
-
-
-
Critic Score 82
It’s nice to get back to basics with ShootMania Storm and recall a time when we played for the joy of playing...And while the creation tools offer a potential for unlimited greatness, the truth is that ShootMania is fun today.- Posted Apr 13, 2013
- Read full review
-
-
-
Critic Score 81
Like Crashmo, I'd rather play Tokyo Crash Mobs than just about any smartphone game.- Posted Jan 20, 2013
- Read full review
-
-
-
Critic Score 80
Critics praised this series for its unique campaigns like Weapon Master that feature a variety of challenges and weapons with different properties, but SC5's offerings feel limited and rushed.- Posted Mar 12, 2012
- Read full review
-
-
-
Critic Score 80
Super Stardust Delta does not reinvent the genre, but it does offer a few new tricks on top of an already immensely enjoyable package, all for an extremely reasonable price.- Posted Mar 12, 2012
- Read full review
-
-
-
Critic Score 80
While it's hard to control, Anomaly is still playable and enjoyable as long as you take the time to really master the interface first.- Posted Apr 6, 2012
- Read full review
-
-
-
Critic Score 80
The game's focus is on refining classic gameplay that worked rather than attempting something different to attract new fans, and some may be put off by the limited roster. At $15, however, Skullgirls is still a quality experience that deserves time in the spotlight.- Posted Apr 16, 2012
- Read full review
-
-
-
Critic Score 80
Like its source material, Minecraft: Xbox 360 Edition has no shortage of flaws, but it also provides a wholly unique gaming experience that can last for untold hours, whether you're mining alone into the deepest depths of your randomly-generated world or crafting a giant Starship Enterprise replica with a crew of up to seven other players.- Posted May 10, 2012
- Read full review
-
-
-
Critic Score 80
Though lacking polish from a mechanics standpoint, it nevertheless presents an awesomely addicting cornucopia of exploration, epic combat, and loot-chasing for hours upon hours of fun.- Posted May 28, 2012
- Read full review
-
-
-
Critic Score 80
Sadly, in this unforgiving age of Metacritic and the rest of the score-aggregation mafia, one number it's going to have to be. Just keep in mind, if all you're about to do is read this introduction and then scroll all the way down to see the score, that the multiplayer game deserves a better grade and the single-player missions don't.Posted Jun 10, 2012 -
-
-
Critic Score 80
NCAA Football has always struggled to find its own place on the pigskin pecking order. While EA Sports has continued its quantity-over-quality approach with this latest entry, the title still provides a solid college football experience.Posted Jul 13, 2012 -
-
-
Critic Score 80
The satisfaction of solving well-designed puzzles set in a visually interesting post-apocalyptic version of an alternate-history Seattle is worth it. The tone and excellent aesthetic design of the title only increases its value as a gaming piece of art.Posted Jul 30, 2012 -
-
-
Critic Score 80
Papo & Yo is a welcome addition to the growing library of creative indie games whose purpose is greater than just engineering fun gameplay, but minor technical issues turn into major woes for Minority Media's debut release.- Posted Aug 14, 2012
- Read full review
-
-
-
Critic Score 80
Do you want full-blown sequels with all the changes that we usually see between major releases in the series? Then you'll be disappointed...But if you think of the games as a substitute to a hypothetical Pokémon Gray Version (like what Platinum Version was to Diamond and Pearl), then you'll be impressed with just how much Game Freak has added to this second trip around the Unova region.- Posted Oct 1, 2012
- Read full review
-
-
-
Critic Score 80
While it's cool to see characters return and discover what's become of them since the last game, the plot feels like an unnecessary retread. The narrative takes a step back, especially when Black and White's story actually had me interested to see what would happen beyond the next gym badge.- Posted Oct 1, 2012
- Read full review
-
-
-
Critic Score 80
With an art style that easily won over this English major's heart and battles that keep you guessing until the end, it's certainly one of the most action-packed word games you'll find on your mobile device.- Posted Nov 30, 2012
- Read full review
-
-
-
Critic Score 80
Dragonborn is a creepy descent into madness set in a mini Morrowind that isn't quite as epic as Dawnguard, but it compensates for that with a wealth of new items, shouts, and spells.- Posted Dec 6, 2012
- Read full review
-
-
-
Critic Score 80
If you're looking for a fun distraction and you're a fan of the series, then Fight for Fortune will tickle your treasure-hunting fancy. Besides, it's not exactly a risky purchase at $5.- Posted Dec 11, 2012
- Read full review
-
-
-
Critic Score 80
A frenetically fun, albeit flawed, experience set in a beloved universe — a sexy, slash-soaked side story worth playing for franchise fans and newcomers alike.- Posted Feb 19, 2013
- Read full review
-
-
-
Critic Score 80
Ascension isn’t a reinvention of God of War; it’s a refinement. It plays on its strengths – exciting combat, great visuals, and huge levels — even when those strengths might overshadow some of the new things it tries to accomplish (like adding emotional depth to its lead hero).- Posted Mar 7, 2013
- Read full review
-
-
-
Critic Score 80
No one expected the single-player campaign to be a milestone in video game literature, so I can excuse its meandering tone and appreciate it as a window into StarCraft’s development.- Posted Mar 18, 2013
- Read full review
-
-
-
Critic Score 80
Luigi’s Mansion: Dark Moon is a puzzle-rich wonderland full of irreverent humor and clever level design, but it cannot overcome the 3DS’s limitations. Tilt controls and the lack of a second analog stick really tarnishes an otherwise amazing game.- Posted Mar 21, 2013
- Read full review
-