GamesBeat's Scores
- Games
For 181 reviews, this publication has graded:
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55% higher than the average critic
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4% same as the average critic
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41% lower than the average critic
On average, this publication grades 1.4 points higher than other critics.
(0-100 point scale)
Average Game review score: 74
| Highest review score: |
Critic Score
98
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| Lowest review score: |
Critic Score
13
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Score distribution:
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Positive: 117 out of 181
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Mixed: 49 out of 181
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Negative: 15 out of 181
181
game reviews
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Critic Score 72
A video game that’s stunning to behold — one that can take players to unexpected emotional places and make them eager to push through the story to see the next brilliant cinematic. And we also get an experience that’s a bit too rooted in old Japanese role-playing traditions.- Posted Feb 4, 2013
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Critic Score 83
While Forza Horizon can feel like demographic-mongering, interactive junk food, you'll find a deeply engaging racing experience below its overly gaudy candy-paint top coat. The game truly shines when it lets you live out your childhood fantasies, driving that car from the poster on your bedroom wall down a meandering motorway toward the sunset-soaked … well, horizon.- Posted Oct 12, 2012
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Critic Score 85
As the midway point of the series, it could've easily become a filler episode, but the shocks, twists, and character revelations keep the story's momentum trundling along as steadily as the train Lee and company now ride on.- Posted Sep 2, 2012
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Critic Score 80
Cut the Rope: Time Travel is the type of time-wasting game that mobile devices excel at.- Posted Apr 18, 2013
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Critic Score 83
Sound Shapes is not the best platformer you'll ever play, but it deserves your attention for its accessible level editor and playful visualizations of sound.- Posted Aug 10, 2012
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Critic Score 79
Assassin's Creed III capitalizes on its historical setting in ways few other games do, hitting several perfect notes and even throwing the best curveball in recent memory. As a crescendo piece, it misses the mark completely. Occasionally iffy controls and a few mystifying design choices also knock down an otherwise solid effort.- Posted Oct 30, 2012
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Critic Score 85
Need for Speed: Most Wanted wishes it was a Burnout game. It has the right developer, the right approach to open-world racing design, and the right gameplay to make it a worthy sequel to 2008's Paradise. Unfortunately, it's not a Burnout game. It lacks the punch and thrill of that series, replacing it with something that can't fairly be called "blandness" but is still too generic to set it apart from other games in the genre.- Posted Oct 30, 2012
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Critic Score 89
This is a polished, well constructed gaming experience with few glaring errors.Posted Aug 14, 2012 -
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Critic Score 83
Carries the standard proudly, offering all the smart level design, split-second escapes, and tight gameplay that creates (and deserves) such devotion. But it's not a system seller, and it lacks inspiration. Mario U is comfort food … warm, filling, and delicious but not particularly remarkable. And Mario should be.- Posted Nov 15, 2012
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Critic Score 80
Monaco is an amazing co-op game. It works both as an arcade-style romp and as strategic game that rewards deep thinkers...If you don’t want to play with others, however, I would skip it.- Posted Apr 24, 2013
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Critic Score 65
I found myself mostly thrilled with Kid Icarus: Uprising right up until the very end of the ninth chapter. It's almost impressive how quickly this game goes from being a great, well-rounded experience to a total narrative disaster that drags on for far too long.- Posted Apr 1, 2012
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Critic Score 60
While there is a competent fighter to be had, the woeful way in which Capcom has blatantly stripped out significant chunks and promised features, or locked away vital content that already exists on the disc, all with the vile intent of having you pay for it again, makes this a hard game to recommend.- Posted Apr 11, 2012
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Critic Score 89
The common thread of all of the subgames is that they are very hard to master. Most of them are easy to pick up and start playing, with the exception of Strike Force. But you'll want to play them over and over again until you finally conquer a mission. Once you get that mastery, you'll feel great.- Posted Nov 13, 2012
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Critic Score 85
The entire game is surprisingly replayable after some time to unlock hidden characters and weapon combinations.- Posted Mar 21, 2012
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Critic Score 85
The depth of puzzles and creative building aspect will keep players hungrily coming back for more.- Posted Oct 1, 2012
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Critic Score 78
An immediately accessible yet infinitely deep puzzle game where Korobeiniki has been replaced with dozens of uptempo car commercial anthems. While Electronic Symphony is a tad expensive for the limited content "on-disc," you're getting the same solid music-fueled experience you've come to expect with some exclusive new bells and whistles.- Posted Mar 12, 2012
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Critic Score 93
One of the best open-world games available, portable or otherwise. The atmospheric world, likable cast, and clever, entertaining mechanics make it a title that you can easily sink many joyous hours into, even if you spend a lot of them just flying around the city and hunting for gems.- Posted Jun 3, 2012
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Critic Score 65
Dust: An Elysian Tail is a pleasure to look at. The combat is deep and highly kinetic, but the rest of the game can't keep up with that energy. What's left is an inconsistent and sometimes boring product that doesn't live up to its potential.- Posted Aug 13, 2012
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Critic Score 88
It's not only the best-looking 2D fighter ever created, but in my opinion, it's also one of the best and most feature-laden fighting games period - a statement I do not make lightly.- Posted Apr 11, 2012
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Critic Score 80
Like its source material, Minecraft: Xbox 360 Edition has no shortage of flaws, but it also provides a wholly unique gaming experience that can last for untold hours, whether you're mining alone into the deepest depths of your randomly-generated world or crafting a giant Starship Enterprise replica with a crew of up to seven other players.- Posted May 10, 2012
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Critic Score 80
Super Stardust Delta does not reinvent the genre, but it does offer a few new tricks on top of an already immensely enjoyable package, all for an extremely reasonable price.- Posted Mar 12, 2012
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Critic Score 87
Few console games in recent years are as special as Dyad. It can captivate with its beautiful synthesis of visuals and audio while delivering a gameplay experience that grabs hold of you and simply won't let go.- Posted Jul 14, 2012
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Critic Score 78
Tekken doesn't need more stuff. It needs more focus. Like the archetypical weathered warrior, the franchise needs to look within to find inspiration.- Posted Sep 11, 2012
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Critic Score 92
Antichamber is the film "Cube" sans horror, the threat of death, and poor acting. It's insanely hard and painfully simple, just like any expertly crafted puzzle. Bruce has created one of the finest and most challenging puzzle games I have ever experienced.- Posted Jan 31, 2013
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Critic Score 80
Dragonborn is a creepy descent into madness set in a mini Morrowind that isn't quite as epic as Dawnguard, but it compensates for that with a wealth of new items, shouts, and spells.- Posted Dec 6, 2012
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Critic Score 83
As strong as the writing is for the background conversations, the main story is confusing, and, at the end, predictable.- Posted May 13, 2013
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Critic Score 83
Delivers huge value at a generous price: $40. If all you want is racing, you might be disappointed when you learn everything that awaits you, but it's easy to appreciate the wealth of multiplayer options, the smart gameplay and design, and how well it all comes together.- Posted Nov 18, 2012
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Critic Score 78
I can forgive The Walking Dead: A New Day's weak puzzles and occasional technical issues because of all the other things it gets right. By focusing on moral choice and character relationships, Telltale has managed to remain faithful to the source material while simultaneously crafting a zombie game that feels fresh compared to its more action-oriented brethren.- Posted Apr 29, 2012
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Critic Score 45
Whether your favorite was SSX Tricky or SSX 3, this latest entry, simply titled "SSX," has virtually nothing to do with the franchise fans fell in love. Voiceovers from DJ Atomika have been slapped on top to reassure you that yes, you're playing an SSX game, but the gameplay, courses, and overall quality are saying something else entirely.- Posted Apr 11, 2012
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Critic Score 79
Joe Danger 2: The Movie is a good game, but even with the Hollywood theme, it doesn't innovate enough on what Hello Games did two years ago.- Posted Sep 13, 2012
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