Games.cz's Scores

  • Games
For 1,200 reviews, this publication has graded:
  • 35% higher than the average critic
  • 6% same as the average critic
  • 59% lower than the average critic
On average, this publication grades 4.1 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 The Witcher 3: Wild Hunt
Lowest review score: 10 Rambo: The Video Game
Score distribution:
1200 game reviews
    • 73 Metascore
    • 60 Critic Score
    Nicely done tactical strategy with solid foundations looks like a prototype of something bigger. As if the developers forgot to add more layers over the basic structure. Fans of the genre will enjoy Massive Chalice anyway, even though the gameplay mechanics do not bring anything new and move the shallowness of the content is way too visible.
    • 69 Metascore
    • 60 Critic Score
    Bloodier, more linear, but actually exactly the same game as the last time. If you still haven´t got enough of harsh human stories from zombie apocalypses, you will enjoy The Walking Dead: Michonne, because it offers a proven Telltale quality. Otherwise there is no reason buying this one-hour game.
    • 79 Metascore
    • 60 Critic Score
    A pseudo-medieval multiplayer action game that's definitely above-average. However, it's pretty middle-of-the-road, it's something between an instant mild entertainment and a challenge for hardcore gamers. The game clearly has the potential to be something more, but the creators' unskillful design decisions made Chivalry more for the first group of gamers.
    • 69 Metascore
    • 60 Critic Score
    A sloppy singleplayer that is pretending to be something it is not is being rescued by its entertaining cooperative multiplayer. Unfortunately, the co-op still needs much more content to be acknowledged as the fully fledged game.
    • 70 Metascore
    • 60 Critic Score
    An unusual topic suffers mainly because of the lack of content that aims on the hardcore community, and at first it will be hell for absolutely everyone. Thanks to its atmospheric and historically accurate simulation Verdun certainly finds its audience, but think carefully, whether you belong to it. You also must have in mind the system issues – e.g. the missing balance and sometimes the slow pace.
    • 63 Metascore
    • 60 Critic Score
    An interesting genre mix of Quest for Infamy comes with a lot of interesting elements bringing a feel into the game you may decide freely as well as fulfill your goals differently. After some time, however, the game qualities are struck down by inferior game design, fewer ideas, and stereotypical battles.
    • 72 Metascore
    • 60 Critic Score
    Core fans of the first two Fallout games will enjoy Underrail as well as the players who hate the last 15 years of game development. It is a hardcore game that somewhere under the terrible interface and illogical absence of some key elements hides days of traditional post-apocalyptic entertainment.
    • 70 Metascore
    • 60 Critic Score
    StarDrive 2 offers hours of entertainment to the lovers of the 4X space strategies, unfortunately spoiled by the unfinished parts of the game. Despite its healthy core, StarDrive 2 would simply need a few more months of development; cutting off some minigames could help the game as well.
    • 65 Metascore
    • 60 Critic Score
    If you are a board-games and turn-based strategy fan, if you like to learn and you happen to have enough free time, Heroes of Normandy is right choice for you. Cautious and patient approach will reward you with a handful of entertainment. Due to a certain schematism and a dice-roll random factor this game is just not for everyone.
    • 68 Metascore
    • 60 Critic Score
    An above-average game from a time period that's really hard to find in current games. It is defected by several unfortunate design decisions and by sticking too much to its literary original. However, Henryk Sienkiewicz's fans and those 17th century warfare lovers should not hesitate to try it.
    • 62 Metascore
    • 60 Critic Score
    Poetics and esthetics of the French New Wave melted into the melancholic virtual reality, in which you may, or may not experience exceptional encounters.
    • 74 Metascore
    • 60 Critic Score
    Extensive and very pretty fighting game in its core, however sewed with hot needle and issued in an unpleasant condition. Capcom clearly cuts a branch beneath themselves to get an easy profit. Only time will tell, whether this series will get back its reputation using a pile of patches and DLCs. Its heroes would undoubtedly deserve it.
    • 74 Metascore
    • 60 Critic Score
    Combination of originality and exquisite visual style saves the monotonous, too long and sometimes frustrating gameplay only partly. Although Headlander entertains, it will not nail you down. You will forget this game before it appears on Steam sale.
    • 87 Metascore
    • 60 Critic Score
    The Witness is an excellent trainer of a wit and logical thinking. Just don’t expect anything more from this game. Puzzles miss any ideas, they are served without a feeling and -oddly enough- quite illogically.
    • 67 Metascore
    • 60 Critic Score
    Although aerial sibling of Kerbal Space Program offers fantastic possibilities in design, its test phase remains far behind the competition. Many things can be solved by modifications, but for now SimplePlanes stands below the genre standard.
    • 77 Metascore
    • 60 Critic Score
    Although Hitman brings some new features, it is still targeting the hardcore fans of the series. When you forgive its technical problems, other issues and devious AI, you will get an experience very similar to Blood Money. So far the game is for the core fans of the series only.
    • 79 Metascore
    • 60 Critic Score
    A system-enhanced sequel of by many the controversial thirteenth installment is like a sad song. Its form wins clearly over its content that has been "improved" to the utter dullness. Buy only in the case you don't care about a story nor about a fine-tuned combat system that would offer you an appropriate challenge.
    • 72 Metascore
    • 60 Critic Score
    Ridge Racer Unbounded, a title you've already known very well before actually playing it. It's the close imitation of many modern arcade racing games. It's not complete boredom, however, this game was made with certainty and with some stupid flaws.
    • 69 Metascore
    • 60 Critic Score
    Surprisingly good adventure from a cubic world where computer outgrew over people´s head. If you have a basic version of Minecraft: Story Mode and if you want the next dose, forget the weak sixth episode and buy this one. It is better and it’s not connected to the previous one anyway.
    • 71 Metascore
    • 60 Critic Score
    Singleplayer is crap as usual, but multiplayer is not bad at all and also tries to innovate the series. Multiplayer in Hardline also accelerated, got smaller shape and put on a police uniform, which brings not only interesting modes for multiplayer and unrivaled environment, but unfortunately also unfinished game mechanics balancing between the mindless action and more tactical legacy of the series.
    • 74 Metascore
    • 60 Critic Score
    There's a saying: you cannot step in the same river twice. Or at least you shouldn't. However, developers from Radical did not follow this piece of advice and for a second time they managed to step in the same river's dirty spot. Prototype 2 will interest only the loyal fans of the first installment; the rest of gamers will see this title as a stereotypical and boring pose.
    • 72 Metascore
    • 60 Critic Score
    Although the mechanics of Big Pharma are interesting, instead of Theme Hospital tycoon style it's more about factory management. The game is certainly entertaining where it is supposed to be. But I'm afraid that it won't be good enough for those without love for chemistry.
    • 68 Metascore
    • 60 Critic Score
    Neither good nor bad. The new Need for Speed is just another piece in a row that you play and forget when it’s finished. Although the PC version has brought some interesting changes, console controls and unresolved technical issues are reasons why the game can´t be a hit.
    • 66 Metascore
    • 60 Critic Score
    Adorable English countryside, infamous alphabet killer and the most famous moustache-wearing detective. This combination gave birth to a very atmospheric adventure of Hercule Poirot, which is unfortunately spoiled by an excessive gameplay linearity.
    • 62 Metascore
    • 60 Critic Score
    A humorous game with a charismatic and totally insane comic hero. However, it has a weak point - the action itself. Like delicious salsa on a stale ordinary tortilla.
    • tbd Metascore
    • 60 Critic Score
    The first episode of a planned trilogy shows magical and visually rich world, but slightly “groping” regarding the gameplay.
    • 71 Metascore
    • 60 Critic Score
    At first, all the mechanics work. The game principle is catching, and it's romantic to fly with the warplanes of the First World War. Nevertheless, the PC game port looks epicene and inappropriate. Its biggest mistakes like repeating of the situations, imbalanced missions, and too much focus on maximize of your score follow its mobile origin. A turn-based strategy game by Sid Meier must be entertaining at any moment. Ace Patrol fails to satisfy this.
    • 85 Metascore
    • 60 Critic Score
    Brave New World brings a lot of new content along with new mechanics that do not, however, change or improve its gameplay. All's just chewed up. It's the same thing as with some immobile wrack, out of which you would try to make a movable cool car by just changing its transmission, respraying it with bee stripes, or by connecting a trailer to it. It just won't do. BNW is no BMW, even though it's not entirely its fault.
    • 73 Metascore
    • 60 Critic Score
    Driftmoon is a fine choice, if you are craving for a joyful and trivial RPG that is not going to suck hundreds of hours of your life, nor it needs modern hardware to be playable. Just don't be too stern, because then you are going to pay attention to many flaws coming from its garage development.
    • 61 Metascore
    • 60 Critic Score
    An open-based action RPG where cyberpunk, Dune, Equilibrium and online grindcore meet each other, and they miss almost everything you would call 'user friendly' – to get the local rules and learn them properly often takes hours of frustrating gameplay. However, if you put your time in it and embrace yourselves with patience, you'll get rewarded with unmatched experience of the old school gaming.
    • 78 Metascore
    • 60 Critic Score
    For some of you this is going to be a catlike degradation of the arcade series, for the others it's going to be their first moment to grab their plane and let their dream come true. There are helicopter missions and they are just fine. However, the story campaign full of turnovers and flashy broiling turns Ace Combat closer to passive gaping. Those simulator guys of you should wait for the upcoming hit by Jane's, for those of you bird of prey lovers – you should be enjoying this Namco's arcade video game under your Christmas tree.
    • 70 Metascore
    • 60 Critic Score
    Democracy 3 is a solid simulation game letting you to steer a state with a help of laws and orders in a very enjoyable way. Unfortunately, it doesn't change its solving pattern, which brings an early stereotype. Democracy 3 is excellent for a while, but as a full-value game it probably won't prevail.
    • 79 Metascore
    • 60 Critic Score
    Compared to the last year installment the Skylanders Imaginators is a cautious step toward the inevitable change. But the game itself rather stagnates due to the repetition of the same tricks.
    • 66 Metascore
    • 60 Critic Score
    If you are fans of Might and Magic: Heroes VI and you crave for some new content, the standalone expansion Shades of Darkness is a must-have. If you've never played the sixth installment, beware of a loads of unpleasant surprises originating in the game's strongly unbalanced AI.
    • 71 Metascore
    • 60 Critic Score
    Hit among the f2p strategies is definitely a qualitative leap forward and there's not a slightest reason, why not to give it a chance. But the incomplete design of the game suggests that perhaps developers themselves were surprised by the success of Fallout Shelter more than the players – as the game was just some side project.
    • 61 Metascore
    • 60 Critic Score
    An alternative to the legendary Pirates! could use its potential way better. Cool war multiplayer is present in this contradictory sailing game but a stereotype is also there in the moments, when no one is left to sink.
    • tbd Metascore
    • 60 Critic Score
    Blade & Bones wants to be like Dark Souls. But it lacks a good story, more interesting environment and a little more variety in combat system what is missing more than a high difficulty. In the hands of the right type of player who has enough patience and prudence, the result can be much better than slightly above average gaming experience.
    • Games.cz
    • 72 Metascore
    • 60 Critic Score
    Phenomenal atmosphere but dull gameplay and confusing plot. That is the first episode of Dreamfall Chapters. It is impossible to restart such a grand saga in just five hours.
    • 48 Metascore
    • 60 Critic Score
    A plain, but likable rescue of a princess that is not just counting on your nostalgia for an almost thirty years old original. Even though Mechner's sense of a clever design may be seen just here and there, the game is worth your little time (and money).
    • 63 Metascore
    • 60 Critic Score
    With its very original story in its very original visuals this platform game has been toying with the genre of 2D fighting games. It won't knock you out, but if you fancy this genre or the unusual hero(ine)s you'll be entertained for a while.
    • 65 Metascore
    • 60 Critic Score
    Rise & Shine is a colorful platformer with an imaginative style of fighting. Anyway, it will annoy you more than entertain. It is too difficult and the gaming campaign has literally ephemeral life.
    • 76 Metascore
    • 60 Critic Score
    More suitable for women than for men. Rather for social networks fans than for those serious about sweat and sore muscles. If you are able to see through all the "buts" and "whys", you won't be disappointed, but delighted neither.
    • 79 Metascore
    • 60 Critic Score
    Another episode of the great LittleBigPlanet arcade series was created by different dev team which failed to maintain the high quality of the previous episodes. Don't expect any next-gen gameplay the result is barely above average arcade game. We beg for different and better approach next time so rag heroes won't be forgotten.
    • 68 Metascore
    • 60 Critic Score
    Especially fans of the first episodes will enjoy this less known Resident Evil Zero episode – they would be more willing to forgive the outdated game design, heavy-handed controls and not-so-useful companion. If you enjoyed Resident Evil HD Remaster, RE Zero deserves your attention.
    • 70 Metascore
    • 60 Critic Score
    Another game in the style of Tower Defence, this time from its own perspective. You must prevent your enemies from passing through by building towers and by fierce shooting, just like in any other FPS. Sanctum may entertain you for a while, and the while lasts quite long, but many types of towers and enemies are insufficient defence against intrusive stereotype. The game is lifeless and dry like Tutankhamun's mummy.
    • 75 Metascore
    • 60 Critic Score
    A solid action RPG with tons of great mechanics. However, the mechanics have been over-combined, the game is very difficult and the controls should have been tuned up.
    • 55 Metascore
    • 60 Critic Score
    Surprisingly enough, Kinect Star Wars is not screwed as much as I thought it'd be. If I had an offspring, who had a liking for Star Wars, I wouldn't hesitate and bought the game. The reason would be this game works perfectly for kids. However, an adult must say to themselves what they are expecting out of this game. This piece of work is not a flawless one. However, it does belong to the above-average Kinect titles, and unlike the other ones, with this one the Star Wars brand does not suffer shame.
    • 65 Metascore
    • 60 Critic Score
    Blast from the past when real-time strategies used to dominate the world. The creators took the concept of the first part almost completely and besides the updated visuals there is no extra value added to differentiate the sequel from the original.
    • 67 Metascore
    • 60 Critic Score
    Milestone created surprisingly dignified simulator full of content and its own personality. This rally newcomer is a big competition to Codemasters titles. Although poor technology and silly mistakes hurts the game most.
    • 61 Metascore
    • 60 Critic Score
    A trivial hack and slash action with very little RPG thrown in the mix, which could be fun but only for a short period of time. From the story through graphics over to gameplay and game mechanics – Hunted is just above the edge of average, which is mostly due to a solid co-op mode.
    • 70 Metascore
    • 60 Critic Score
    Assassin's Creed Unity takes part in revolutionary Paris, but there is no sign of gameplay revolution. Game suffers with technical issues, one can smell the free-to-play principles and there isn't anything fresh. But the game looks beautiful anyway.
    • 70 Metascore
    • 60 Critic Score
    Based on the classic book, just like the previous part, Madness Returns tries to follow up its predecessor's success and thinks that more brutality, sickness and weirdo-like patterns are enough to achieve it. Apart from an unrepeatable graphic style and some good passages it barely keeps our attention. Maybe next time.
    • 68 Metascore
    • 60 Critic Score
    A traditional top-down shooter that relies heavily on mastered game mechanics, a huge number of levels, weapons and monsters, and gameplay that will satisfy your lust for blood. Unfortunately, it is designed as a multiplayer game which cannot be played via the Internet, which drastically undermines its entertainment.
    • 54 Metascore
    • 60 Critic Score
    Awfully outdated, unfinished, bringing nothing new, but still quite amusing. Despite all of its flaws, Duke Nukem Forever is a legend and nostalgia trip for many fans who gladly forget all of its failings.
    • 70 Metascore
    • 60 Critic Score
    The Sims 4 offer only a small amount of changes that with a little effort could be included in one of many expansion packs of the third installment. Besides, it takes a lot of things that have been taken for granted in the previous installment along its expansion packs away from the gamers. Still, it is a fun game, but there are too many "buts" nonetheless.
    • 67 Metascore
    • 60 Critic Score
    A rail sandbox from the independent developers, that is a follow-up to Transport Tycoon. However, it is bothering the gamers with amateur mistakes, and they are not even pleased with a lack of game content. Nonetheless, it might be a good choice for railway buffs even though a few more months of development would not hurt the game.
    • 55 Metascore
    • 60 Critic Score
    If you feel like taking an editor and playing with tanks and soldiers afterwards, then Iron Front: Liberation 1944 is going to make you happy. Otherwise it's just the ArmA 2 game thrown into the Second World War setting. However, the game's well-made and detailed models of guns and machinery are used in a single-player campaign that's been clumsily put together. No one even bothers to play its multiplayer that's been running out of juice.
    • 67 Metascore
    • 60 Critic Score
    Slightly above-average game with dull campaign and relatively distinctive multiplayer, which is ruined by unpleasant mistakes.
    • 78 Metascore
    • 60 Critic Score
    The joy of imaginatively designed world with many surprises is spoiled by an unbalanced arsenal, boring action and user-unfriendly controls.
    • 62 Metascore
    • 60 Critic Score
    Redshirt works as a satire of today's society along with its social networks. But if you approach this game as a fully-fledged one, you will be disappointed. Its gaming actions are tedious and stereotypical, so your initial enthusiasm for it will last probably one evening only. Since that you will hardly return to play it again.
    • tbd Metascore
    • 60 Critic Score
    Despite its beginner’s mistakes, this playable portrait of the caravan in the deserts of ancient Arabia shows how to build good fun from an exotic environment.
    • 73 Metascore
    • 60 Critic Score
    The notorious calm before a storm: the second episode of Game of Thrones is calmer than the opening, but it grows stronger towards the end. The third episode could finally be the perfect peculiar game, which the G. R. R. Martin’s work deserves.
    • 66 Metascore
    • 60 Critic Score
    Although snipers could regain a good name thanks to this title, artificial intelligence and level design of some missions along with other flaws knock this game to the ground. If the levels were sufficiently large and open-ended, if artificial intelligence of enemy soldiers was more than just a range from killing machines to incompetent bots, it could be a smash. Unfortunately, in this case it's only a slightly above-average title.
    • 55 Metascore
    • 60 Critic Score
    Fable Heroes is more of a small multiplayer game than a traditional video game. Again, it's mainly fit for multiplayer, so if it's not your call, don't answer it.
    • 59 Metascore
    • 60 Critic Score
    You will enjoy Dead Effect as a mediocre and stupid action snack - but it basically is the real charm of this game. We can neither recommend nor reject the game to your attention. The question whether it’s mixed for you or not you have to answer yourself.
    • 71 Metascore
    • 60 Critic Score
    A puzzle game that set everything in its positive first impression. The thing is you'll soon find out that its stylized beauty is dull scenery in fact. Its potentially interesting game mechanics do also tire out just as quickly as your reserve fund before Christmas madness.
    • 69 Metascore
    • 60 Critic Score
    Ruins of a post-apocalyptic city have great potential but not there yet. The game is bringing up many interesting ideas but those are halfway through it. It's obvious that earlier plans have been much more ambitious, however, their outcome is ruining experience, not to speak of game's difficulty creating an imbalance in it.
    • 44 Metascore
    • 60 Critic Score
    An arcade style racing game that's been hardcore and entertaining runs the risk of losing its reputation by a rather absurd distribution model. If it really lacks something? In fact, it lacks new tracks and a career mode.
    • 76 Metascore
    • 60 Critic Score
    Faint return of the popular adventure series. Deponia still charms with its original concept and humor …and even Rufus lost none of his charm. The devs from of Daedalic bring us an adventure that is good only with its story, but not with a gameplay.
    • 60 Metascore
    • 60 Critic Score
    Wanna walk the walls and ceilings? Rotate with your head in all directions? Feel dizzy? Constant C will gracefully give you all of it. However, the game lacks more sophisticated scenery and depth. It could have been a so much better platformer.
    • 75 Metascore
    • 60 Critic Score
    The first episode of the Game of Thrones adventure is a great advertisement for the TV show. It describes well Martin's world of intrigue, bad characters and thrilling twists. But the game itself is weak. The story feels as a recycled House of Stark destiny, the plot doesn't have a great pace and dialogues are weaker than those in TV series. The second episode will have a lot to improve.
    • 81 Metascore
    • 60 Critic Score
    Black Ops III is a proof that it is not always necessary to change the basics at any cost, when you don’t bring a better solution. Especially in single player the creators attempted to make a revolutionary change and unfortunately it ended in disaster. Multiplayer, fortunately, stands on the same principles as in previous parts; it works excellently and entertains players for many hours, even though it brings nothing substantially new. Finally, MP is the only reason, why to play Call of Duty this year.
    • 75 Metascore
    • 60 Critic Score
    Although it was hoped by many it’s not Syndicate with modern visuals. It is a great piece with atmosphere, quite good stealth-tactical strategy and lousy shooter. If you are forgiving, you could have some fun.
    • 67 Metascore
    • 60 Critic Score
    Conceptually interesting and visually beautiful game is lagging behind the competition with its content although postapocalyptic environment fans can enjoy it a bit. And if developers are going to push updates as the do now I can recommend the game in few months also to other fans turn-based strategies.
    • 84 Metascore
    • 60 Critic Score
    80 Days works much better on mobiles – what works on mobile phones may not work on PC. However, the core of the game, consisting in reading interesting text and making decision in hundreds of situations, works tolerably even on PC.
    • 62 Metascore
    • 60 Critic Score
    Basically the same game as the first one, but modifications made the experience rather harmful. Sometimes you will be scared, but overall the game does not offer anything exceptional. You better play the first part again.
    • 57 Metascore
    • 60 Critic Score
    Painfully short, but incredibly personal and stylistically pleasant adventure, which story is unfortunately very shallow. This shallowness is balanced by light-hearted playfulness so at the end the game deserves a space on your hard drive. Just don’t expect miracles.
    • 60 Metascore
    • 60 Critic Score
    How to Survive is more or less a minimalistic RPG bringing nothing new to the table. Fans of the zombie theme will like it as long as they are not bored by the game's repetitive setting, limited combat system and wasted potential of crafting.
    • 71 Metascore
    • 60 Critic Score
    A promising update of the classical Paradox formula, trying to bring the Napoleonic wars back. It manages to bring it on, however, the result is not consistently good. Even though it is all about its multiplayer game here, it's not the thing worthy of remembering.
    • 59 Metascore
    • 60 Critic Score
    A phenomenon you do not see every day. Your mind has to be muddy, if you ignore a botch that's been of the game's execution, and if you have a heart for acknowledgement all the exceptionalities. Indisputably, this game project overgrew its creators' heads, but it is possible to fall in love with it.
    • 77 Metascore
    • 60 Critic Score
    This is an interesting, but inconsistent mix of twelve mini-games that are meant to teach you how Wii U works. Nintendo Land is up to that task, however, the game is not entertaining enough.
    • 60 Metascore
    • 60 Critic Score
    A decent management strategy game that is charming because of the managerial strategic principle, its unusual environment and humour. However, it suffers because digging to another floors is badly transparent, the game is not variable enough and it does not offer as much as the similar titles.
    • 65 Metascore
    • 60 Critic Score
    What sounds as a simple idea, ends up being a complex game that simulates agricultural life from many perspectives and in the best way possible. Just do not look for perfection nor a revolution in it.
    • 66 Metascore
    • 60 Critic Score
    If you enjoy the Strike Suit Zero gameplay, but you don't like those things about it, then Infinity is going to make you happy. It has taken the original game mechanics with slightly few new details. Unfortunately, it has avoided any changes. Strike Suit Infinity is entertaining, however, it brings nothing new to the table.
    • 72 Metascore
    • 60 Critic Score
    Overcome the initial skepticism, and let yourself be tempted by the game's debonaire stylization along with its fast pace. As soon as the game comes into blossom, and Tikiman starts to dance, you'll hardly bail out from its never-ending battle series.
    • tbd Metascore
    • 60 Critic Score
    More of the same. Just take into account that Scorchers is obviously a “rushed” unfinished release. It's offering entertaining content suffering from a fact it's not tied enough with the game itself, and it has the director's cut syndrome. But, the real thing such as fun shooting in a beautiful scenery, it's all here.
    • 53 Metascore
    • 60 Critic Score
    In many ways, this is one fast, entertaining action game. And yet it doesn't take too much time from you to properly entertain you. But it won't take too much time to bore or annoy you either. There are not so many solid arcade action games out there, so the majority of the faults can be forgiven as far as this style of gameplay suits you.
    • 70 Metascore
    • 60 Critic Score
    Fairly common remaster of a quite unusual first-person zombie fighter game, which includes all the patches, DLCs and add-ons, including Dead Island: Riptide. Small bonus is a classic arcade fighter game; however typical fans of 3D action games probably won't be pleased.
    • 68 Metascore
    • 60 Critic Score
    WRC 6 does not offend nor enthuse – and because of this the game loses the battle with Dirt Rally. Even with the licensed season, WRC still lacks atmosphere, character and attention to detail. Double shame, because the steering doesn’t feel bad at all.
    • 72 Metascore
    • 60 Critic Score
    Interesting idea, but the realization failed. Fencing duels are fun, they have the necessary depth and controls that are easy to learn. But except for one-on-one duels, the game doesn't offer anything interesting. Rather than a complete game Blade Symphony feels like a small taste of something you never get.
    • 73 Metascore
    • 60 Critic Score
    Death Road to Canada offers an interesting dose of action, combined with a text adventure and a survival game. Unfortunately, after some time it becomes boring and the lack of interesting content kills all the fun.
    • 75 Metascore
    • 60 Critic Score
    A nice adventure game that will pamper the gamers with its screenplay as well as brilliant puzzles, but at the same time the gamers will be surprised by its execution and flat characters. However, despite all the flaws the game is still above its competition.
    • 67 Metascore
    • 60 Critic Score
    I have never grown fond of cars because almost nothing resembles being a car while standing next to Mercury Park Lane from the '59. And to drive Mercury Park Lane from the '59 in the 21st century is not exactly the most practical thing to do with your savings. However, I keep remembering our family Wartburg – a blue station wagon which clawed us through Podkrkonoší or Jeseníky, and that rusty beast did beat everything, weathered from fir branches and mudded from forest roads around Rejvíz. Why so many words? Because it is a must to enjoy the Spintires.
    • 71 Metascore
    • 60 Critic Score
    Half-empty multiplayer, an inconsistent campaign and not enough cars. The Crew was rescued only by a huge map of America. The creators offer a great virtual geography instead of a racing game, but this is not enough.
    • tbd Metascore
    • 60 Critic Score
    Rehashed version of the Deadlight doesn´t have anything to offer to the original game players. It doesn´t bring anything refreshing – so the game still suffers from poor controls and short playing time. But newcomers could be attracted by fast-paced, atmospheric and visually beautiful arcade game.
    • 66 Metascore
    • 60 Critic Score
    Among the Sleep works great as a probe into the soul of a baby. Unfortunately, immaturity of a baby afflicts mainly the gameplay because this "baby horror" is haunted by too much of unpleasant give and take.
    • 73 Metascore
    • 60 Critic Score
    Still funny, but already a highly clichéd fairytale about comic heroes who must help each other to overcome the greatest evil. The game offers a minimum of new elements, and sometimes it is confusing and the game experience is spoiled by annoying bugs.
    • 70 Metascore
    • 60 Critic Score
    A piece of solid workmanship and an entertaining tower defense strategy game at the same time which, however, does not bring anything new to the table, and eventually fall into stereotype one. The game may be recommended only to those fans who love its genre.
    • 69 Metascore
    • 60 Critic Score
    A pure mix of stealth game and non-violent action arcade which will please mainly fans of the genre. Although The Marvellous Miss Take deceives with its "casual" stylization, ultimately it provides the necessary challenge with its increasing difficulty. Unfortunately makers didn't finish their efforts to the end and the game reminds of a good joke without final point.
    • 79 Metascore
    • 60 Critic Score
    A momentary year's volume that's gas fumes-driven, and that places reliance in fans' benevolence. A presence of the classical open-wheel cars from the rich F1 history, and the old (same) solid driving pattern are grinding off the edges of your disappointment. Well, only if you do not own the last year's volume though.