GameShark's Scores

  • Games
For 2,626 reviews, this publication has graded:
  • 47% higher than the average critic
  • 3% same as the average critic
  • 50% lower than the average critic
On average, this publication grades 3.2 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Sword of the Stars: A Murder of Crows
Lowest review score: 0 Dungeons & Dragons: Daggerdale
Score distribution:
2,626 game reviews
    • 33 Metascore
    • 0 Critic Score
    Parents, avoid this game if you don’t want your little tyke smashing his expensive DS against a wall in frustration. Dragon Booster fails in nearly every way and never should have seen the outside of the development studio.
    • 63 Metascore
    • 0 Critic Score
    I am reminded of Super Monkey Ball Jr for the Game Boy Advance as an example of a great handheld maze game. Although it was released many years ago, the difference in actual gameplay experience between the GBA and the DS is night and day.
    • 44 Metascore
    • 0 Critic Score
    The game is an unmitigated mess of technical issues and features sewn together like Frankenstein, and about as appealing as the sum of its miss-matched parts.
    • 51 Metascore
    • 0 Critic Score
    With better pacing, some deeper activities to partake in and a more finely tuned interaction system Brooktown High could have been a lot of fun.
    • 42 Metascore
    • 0 Critic Score
    Thankfully, the game is nice and short. I know that when I put thirty bucks down for a game, four hours is right on the money as I have things to do, man. I'm like, important. Unfortunately that's still about three hours and fifty minutes longer than you'd want to play this game, but at least when you're done you can watch the interviews and look at the concept art, and maybe try and figure out how the concept art could look so good, but the game could be so bad.
    • 30 Metascore
    • 0 Critic Score
    But the real deal breaker for Winx Club Join the Club is a very familiar problem for PSP owners: load times. Players will spend more time watching the game load than they will actually playing the game. And these load times are ridiculously long.
    • 37 Metascore
    • 0 Critic Score
    Hour of Victory has so many problems that it is mind boggling. I could write another two-hundred words about how badly this game was put together but what's the point? The bottom line is that everything about this game feels unfinished.
    • 28 Metascore
    • 0 Critic Score
    Everything about this game, from the simplistic graphics and the incoherent story to the lack of a workable save system and the horrible hit detection speak to a rushed effort. Even the manual is filled with errors, with the table of contents pointing to sections that don’t exist.
    • 60 Metascore
    • 0 Critic Score
    In the end the game just doesn’t work as an action or role-playing game and the result is an unfortunate black mark on the company’s resume.
    • 49 Metascore
    • 0 Critic Score
    NFL Tour isn’t just bad. It’s other-worldy bad...It was my hope that in this case less would be more, but unfortunately less is less. We are left with a completely boring and terrible game that I think could be justification for the NFL to revoke the license.
    • 45 Metascore
    • 0 Critic Score
    NFL Tour isn’t just bad. It’s other-worldy bad...It was my hope that in this case less would be more, but unfortunately less is less. We are left with a completely boring and terrible game that I think could be justification for the NFL to revoke the license.
    • 43 Metascore
    • 0 Critic Score
    Every aspect of this game is so poorly implemented that one wonders if the intent was to not make a port of Myst but instead to provide burgeoning adventure game designers a case study of how not to make adventure games for the DS.
    • 38 Metascore
    • 0 Critic Score
    HSM 2 had an interesting premise going for it; the Lava Springs Resort is laid out well. Apparently all of the cartridge’s memory went towards the audio because there is no plot, there is no fun gameplay and the game is just too redundant to enjoy at all, even for the diehard HSM fans. Stay away from this game - you have been warned.
    • 54 Metascore
    • 0 Critic Score
    Outside of battles, the rest of the game is a complete bore. The game was clearly rushed to meet the movie’s release date, as there’s very little to do outside of combat.
    • 57 Metascore
    • 0 Critic Score
    Feels like a cell phone game; been here, done that; terrible use of controls.
    • 77 Metascore
    • 0 Critic Score
    A true expansion in every sense of the word.
    • 57 Metascore
    • 0 Critic Score
    Something I cannot forgive is the combination of the camera, controls, and the lack of serious fun playing the game. My niece found it more amusing to chew on the controller after all.
    • 36 Metascore
    • 0 Critic Score
    Seriously, I've seen shockwave games that had more excitement than this. For $20, do not buy this under any circumstances.
    • 46 Metascore
    • 0 Critic Score
    I am a huge fan of co-op games, and believe very strongly in the notion that a poor game can be made better by having someone else to play it with, but Daggerdale isn't just a poor game, it's a frustrating, shoddy, broken mess of a game that never should have been released in its current state, made even more upsetting by the fact that you have no recourse to get your money back. Do not buy this game.
    • 25 Metascore
    • 0 Critic Score
    AMY
    Just a couple of button presses away from Amy on both the Xbox and PlayStation marketplaces is a little game called Resident Evil 4 that does this idea brilliantly with a girl named Ashley instead of Amy. Sure, it costs twice as much but you'll be buying and playing one of the best games ever made-not one of the worst.