GameShark's Scores

  • Games
For 2,620 reviews, this publication has graded:
  • 47% higher than the average critic
  • 3% same as the average critic
  • 50% lower than the average critic
On average, this publication grades 3.5 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Mighty Switch Force!
Lowest review score: 0 The Chronicles of Narnia: Prince Caspian
Score distribution:
2,620 game reviews
    • 42 Metascore
    • 48 Critic Score
    The main difference between this and Pokemon is that Pokemon doesn't suck as much. Game play in Digimon World 2 is the equivalent of a snail race.
    • 71 Metascore
    • 46 Critic Score
    A combination of unreasonable learning curves, seemingly last-minute voiceovers and poor player gratification makes this title barely worth a rental.
    • 58 Metascore
    • 46 Critic Score
    A snail in an Olympic sized pool moves faster than this game, and it gets to the point where it becomes too frustrating to play.
    • 56 Metascore
    • 44 Critic Score
    Sadly, this particular iteration of the series is a dismal and distant cousin, better known for its lead paint-eating habits than engaging dinner banter. Not to be recommended to series fans, initiates, or those trawling the bargain bin at the software store.
    • 65 Metascore
    • 44 Critic Score
    Intensely frustrating, often leaving one with a feeling of having been cheated or ganged up on, while one can recognize the goals achieved by the developers at Creat Studios, it's somewhat harder to laud them for their accomplishments.
    • 67 Metascore
    • 42 Critic Score
    If you have "College Hoops" and enjoy it, you really should fight the urge to spend a few bucks even on a rental of March Madness 07. It just doesn’t hold up well, and is nowhere near as deep or as enjoyable as its competition.
    • 51 Metascore
    • 42 Critic Score
    As a hack-and-slash platformer, Fairytale Fights could have been a success. On top of a consistent and admittedly appealing theme, it has all the right ingredients to fit the genre: countless weapons, challenging levels and 4-player co-op. But with repetitive gameplay and unrewarding challenges, this title falls very, very short of becoming the next Castle Crashers.
    • 48 Metascore
    • 42 Critic Score
    As gamers, we are well accustomed to the fate of movie-related games, which is why Salvation is such a disappointment. It has some solid combat, perhaps the best cover-system to date, and the foundation for a captivating plot, but the game lacks any sort of scope.
    • 70 Metascore
    • 42 Critic Score
    It's admirable that the guys who made Crackdown 2 have created a sequel every bit as good as the original. It's just a shame they don't have that insight into the genre at large. Because there's almost nothing in Crackdown 2 to recommend it over the competition. On the whole, I'd rather be in Panau.
    • 66 Metascore
    • 42 Critic Score
    That’s how I felt after playing the game: that I didn’t really do anything. I’m a big fan of the books – a bit less so of the films, and the games still fail to remotely live up to either.
    • 74 Metascore
    • 42 Critic Score
    Gran Turismo PSP falls short of delivering a full experience. Polyphony Digital did an amazing job on the technical side of this game, but the glaring omission of a real career and the lack of car upgrades sinks what could have been a great title.
    • 66 Metascore
    • 42 Critic Score
    If Gamerscore records and leaderboards are that important to you, then go wild. Otherwise, save your money for the next Xbox Live Arcade game.
    • 70 Metascore
    • 42 Critic Score
    More specific classes, skills, and specializations would have been nice. Matchmaking is sporadic at best, which stinks because the game is almost useless as a single player exercise. The ally AI won't touch any of the mission-specific objectives, which means you've got to babysit that drill by yourself.
    • 71 Metascore
    • 42 Critic Score
    In my opinion the 10-year-old game this cartridge contains just does not hold up in 2006 and the clear lack of consideration for the needs of the platform earn it a below average "C-" score.
    • 50 Metascore
    • 42 Critic Score
    Tao proves to be a role-playing game that is average, at times frustrating due to the controls, and paced so slowly that it isn't very much fun.
    • 56 Metascore
    • 42 Critic Score
    There is no reason to purchase Safecracker for the Wii. The puzzles are exactly the same in both versions, as are the graphics. There’s no noticeable loading screen lag in the PC version, and it’s much easier to play with a good old mouse.
    • 42 Metascore
    • 42 Critic Score
    A slightly below average game with some okay fighting action, a nice arcade mode if you're playing co-op and some adult situations that sometimes cross the line into the land of overkill.
    • 55 Metascore
    • 42 Critic Score
    The basics for a great rendition of Warhammer are there, but they’re buried too deeply in the mire of frustration to be appreciated.
    • 59 Metascore
    • 42 Critic Score
    From glitches to repetitive dog-fights and long stretches sans jet-pack, there is always something to ruin your fun as you trudge toward a wholly disappointing boss-battle and an inconclusive, patchwork ending.
    • 64 Metascore
    • 42 Critic Score
    If you can look past the long load times or are a Y’s purist and need to have your fix while on the road, then you might want to consider picking this up, but otherwise you might be better off looking elsewhere for an RPG on the go.
    • 66 Metascore
    • 42 Critic Score
    Online and offline multiplayer gives Zombie Apocalypse a little extra pulse, but not enough to invigorate the burden of repetition.
    • 42 Metascore
    • 42 Critic Score
    As with most games looking to cash in on whatever is popular at the moment, this game is just the same old song and dance.
    • 55 Metascore
    • 42 Critic Score
    At the end of the day Dynasty Warriors: Gundam does what it set out to accomplish: mesh two different franchises into a game that is playable but familiar. This game isn't particularly innovative, but at least it gives Gundam fans something.
    • 55 Metascore
    • 42 Critic Score
    In the end, is Ghostbusters the worst game I've ever played? No. It just pales so much in comparison to the other versions that it's not even worth picking up for anyone other than diehard fans of the series.
    • 55 Metascore
    • 42 Critic Score
    CreaVures garnered a considerable amount of attention with its distinctively colorful visuals, and for some people that may be enough to look beyond the game's failings. It is pretty. It also has excellent potential, but at the moment, it's eye-candy that requires too many concessions in gameplay to fully enjoy.
    • 71 Metascore
    • 42 Critic Score
    All things considered, WWE '12 is a step backwards for Yuke's. Luckily they can return to the RAW vs. SmackDown brand next year and pretend like this game never existed. I encourage them to do just that. More importantly, I encourage you to avoid WWE '12 because games are supposed to relieve stress-not cause it.
    • 53 Metascore
    • 42 Critic Score
    Lair has major problems with its use of motion-controls, despite nailing basic movements. Flat out broken contextual sequences, a choppy camera, and groan-inducing level design are hardly reasons to recommend it.
    • 68 Metascore
    • 42 Critic Score
    The world needs to push back; the missions need to get more serious more quickly and there needs to be greater stakes than whether you make 150,000 bucks this year or 200,000. I think Nitro has that game in them. Alas, this is not it.
    • 53 Metascore
    • 42 Critic Score
    As a hack-and-slash platformer, Fairytale Fights could have been a success. On top of a consistent and admittedly appealing theme, it has all the right ingredients to fit the genre: countless weapons, challenging levels and 4-player co-op. But with repetitive gameplay and unrewarding challenges, this title falls very, very short of becoming the next Castle Crashers.
    • 61 Metascore
    • 42 Critic Score
    Overall, Fantastic 4 continues the proud tradition of mediocrity set by the majority of both movie-based and superhero games.