GameShark's Scores

  • Games
For 2,620 reviews, this publication has graded:
  • 47% higher than the average critic
  • 3% same as the average critic
  • 50% lower than the average critic
On average, this publication grades 3.7 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Perfect Dark
Lowest review score: 0 Myst
Score distribution:
2620 game reviews
    • 53 Metascore
    • 33 Critic Score
    The clumsiness of the controls makes combat a somewhat uneven experience.
    • 35 Metascore
    • 33 Critic Score
    A mindless clickfest that may put a little wear on your touch-screen but leaves you wanting something more. The biggest problem is that the controls aren't as responsive as they should be and the gameplay isn't compelling enough to recommend this game for anything more than a rental.
    • 36 Metascore
    • 33 Critic Score
    It's a bad time to release a new music game property -- and an even worse time to release a bad one.
    • 58 Metascore
    • 33 Critic Score
    The problem is that the constant resource gathering and caring for these two characters is more work than fun - perhaps if this was toned down to a level where it wasn't as ridiculous the game would be a slam dunk.
    • 64 Metascore
    • 33 Critic Score
    Doesn't feel like a true Call of Duty game. Gamers can blame Amaze if they like or the difficulty of developing a shooter on the PSP format, but either way Call of Duty Roads to Victory falls short of expectations.
    • 47 Metascore
    • 33 Critic Score
    Tony Hawk: Ride is a failed experiment that likely sounded great in a staff meeting. The idea isn’t a bad one. It’s the game that’s the problem.
    • 58 Metascore
    • 33 Critic Score
    There are way too many game elements that hinder the game's overall fun factor – and without a patch, you may have problems with a variety of bugs - including the ability to save your game.
    • 62 Metascore
    • 33 Critic Score
    The coop is a nice, but not perfect, feature that not many games have lately, but unfortunately that may not be enough to save this game from its terrible graphics and seriously repetitive gameplay.
    • 75 Metascore
    • 33 Critic Score
    I'm all for experimentalism and maverick design, but there needs to be a game there and a sense of purpose to back it up. El Shaddai has neither.
    • 48 Metascore
    • 33 Critic Score
    As it stands, if you want to get a swimming workout, take my advice and go sign up at a local YMCA instead.
    • 47 Metascore
    • 33 Critic Score
    Baseball text simmers have dreamed for a game like this for years, but if you want to be taken seriously by the sim crowd you need to do a better job of simulating the sport – otherwise it’s simply not worth the time and money.
    • 55 Metascore
    • 33 Critic Score
    There is not, however, any real drive or immediacy to the gameplay that you'll actually want to take Ultimate Tenkaichi up on its generous offer of playtime.
    • 46 Metascore
    • 33 Critic Score
    Playing Operation Darkness is like being in love with a deadbeat. You can see the silver lining and you want to make it work, but it’s a downward spiral of concessions and empty promises and the next thing you know you’re living in a trailer and he’s hocking your jewelry for strippers.
    • tbd Metascore
    • 33 Critic Score
    In the end RIP3 isn't the worst budget title ever to hit retail shelves (and the internet) but it certainly won't give gamers as much entertainment for their gaming dollar as it should.
    • 52 Metascore
    • 33 Critic Score
    It's disappointing that Battlegrounds has more in common with a 30-year old Atari 2600 title in a number of ways than it does with the generally likable Red Faction franchise. Really, it doesn't have anything to do with it other than as a source for the vehicles and a couple of logos.
    • 49 Metascore
    • 33 Critic Score
    It's disappointing that Battlegrounds has more in common with a 30-year old Atari 2600 title in a number of ways than it does with the generally likable Red Faction franchise. Really, it doesn't have anything to do with it other than as a source for the vehicles and a couple of logos.
    • 56 Metascore
    • 33 Critic Score
    Truth is, everything that is novel about Disciples III was already in Disciples II, and the new stuff is basically a retread of features from other games.
    • 62 Metascore
    • 33 Critic Score
    Remember when Blitz and NBA Jam ruled supreme, and we all got our first taste of the notorious Midway Comeback AI? I’m sad to say that a close relative of that AI seems to be present here.
    • tbd Metascore
    • 33 Critic Score
    If you've got $20 burning a hole in your pocket and you're looking for a good adventure, do yourself a favor—steer clear of Model Mysteries.
    • 47 Metascore
    • 33 Critic Score
    In closing, Death Jr. and the Science Fair of Doom is a game that had a lot of good ideas, most of which ended up being abysmal when actually implemented.
    • 48 Metascore
    • 33 Critic Score
    The story is unoriginal and uninspired, the characters are dull and lifeless, and while some of the puzzles are genuinely fun, any entertainment derived from them is more than cancelled out by the aggravation of actually getting to them.
    • 64 Metascore
    • 33 Critic Score
    Quite simply it screams bargain bin. You could say it’s so bad, it could be a cult classic, but you’ll have to give it a few years. Otherwise, avoid it.
    • 48 Metascore
    • 33 Critic Score
    It's short and uninteresting with any slight joy of a playing a good mini-game far outweighed by the frustration of playing the bad ones. Send this one to the bottom of the dunk tank.
    • 55 Metascore
    • 33 Critic Score
    Trioncube just doesn’t have the gameplay to back up a rather soulful, fun, charming and bizarre cast of characters.
    • 74 Metascore
    • 33 Critic Score
    The execution and the boring gameplay coupled with the heavy handedness of the humour combine to make the game a true exercise in tediousness.
    • 64 Metascore
    • 33 Critic Score
    Remember when Blitz and NBA Jam ruled supreme, and we all got our first taste of the notorious Midway Comeback AI? I’m sad to say that a close relative of that AI seems to be present here.
    • 39 Metascore
    • 33 Critic Score
    Onechanbara knows it’s goofy and stupid. It’s just too bad it doesn’t realize that it’s a terrible game.
    • 39 Metascore
    • 33 Critic Score
    25 to Life does include a somewhat entertaining multiplayer aspect, but not enough to keep your attention for very long.
    • 53 Metascore
    • 33 Critic Score
    With a lack of multiplayer and a very short game – it’s doubtful you’ll be playing this long. The only replay value is the attempt to try to beat your friends score online and that’s not much of an incentive.
    • 81 Metascore
    • 33 Critic Score
    For any oomph it delivers, Rage relies on the same familiar gunshot sound effects and the same ridiculous ragdoll fatalities and the same silly enemies rolling left and right. Rage is a reminder how thin the line is between old school and old hat.

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