GameShark's Scores

  • Games
For 2,620 reviews, this publication has graded:
  • 47% higher than the average critic
  • 3% same as the average critic
  • 50% lower than the average critic
On average, this publication grades 3.7 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Perfect Dark
Lowest review score: 0 Myst
Score distribution:
2620 game reviews
    • 64 Metascore
    • 74 Critic Score
    Other than some weak fighting action and extremely obscure objectives, it is a game worth playing.
    • 73 Metascore
    • 74 Critic Score
    There's no denying that the game's presentation overall is pretty cool and that once you get past the game's minor design and gameplay issues it can be a lot of fun.
    • 70 Metascore
    • 74 Critic Score
    Besides the graphics, Giga Wing 2 is also a lot easier than the first one, and a hell of a lot easier than "Mars Matrix." This is by no means a bad thing.
    • 67 Metascore
    • 74 Critic Score
    Sure, the graphics that I fell in love with are still there, but why'd they have to make this game so damn hard?
    • 59 Metascore
    • 74 Critic Score
    An interesting game with a heavy dose of adventure and a moderate amount of action. The action isn't paced at breakneck speed, but it is a lot of fun.
    • 66 Metascore
    • 74 Critic Score
    This game has the basics down with good gameplay and excellent controls. What it's missing is the icing; the graphics and sound to back up that gameplay.
    • 63 Metascore
    • 74 Critic Score
    If you love the X-Men, fighting and tight fitting clothes on women, this game is for you. Then again, if you love the X-Men, fighting and tight fitting clothes on men, this game is also for you. I guess this game is for everyone thirteen or older.
    • 63 Metascore
    • 74 Critic Score
    It has some has some life longevity to it - but considering its sharp-curved circuit designs, lack of additional game modes such as 'FreeStyle' or 'Stunt' mode which Babylon really could have taken advantage of, and its expected graphics, it is not a game that I will find myself looking forward to play frequently.
    • 64 Metascore
    • 74 Critic Score
    The best comparison that I can make is that it's a lot like that arcade game you play at the movie theater. It's not a high quality title, yet you seem to pump quarters into it every time you're there.
    • 65 Metascore
    • 74 Critic Score
    Beating everything in this game will be extremely tough. And this isn't a good kind of tough either. It's a throw-your-controller-the-computer-is-too-good kind of tough. Pity.
    • 63 Metascore
    • 74 Critic Score
    The lack of diversity in crises as well as being confined to a single game map causes it to fizzle out rather quickly.
    • 70 Metascore
    • 74 Critic Score
    One, why are the replays so dark? And two, why do they just give an overall ranking for the teams, why not also have it broken down by offence and defense?
    • 58 Metascore
    • 74 Critic Score
    Perhaps the biggest failing in Black Mirror is that the ending comes too soon. After spending so much time building up this great story, the end, while logical, doesn't have the same narrative buildup as the rest of the game.
    • 74 Metascore
    • 74 Critic Score
    There's no denying that the game's presentation overall is pretty cool and that once you get past the game's minor design and gameplay issues it can be a lot of fun.
    • 63 Metascore
    • 72 Critic Score
    It's a great game, with good graphics, immersive storyline and an overall appeal that I can't ignore.
    • 62 Metascore
    • 72 Critic Score
    It's not WWE and it's not NWA but it's the people who made those franchises possible. Though I wish Ric Flair was in here so we could have some of the bloody cage matches of yore.
    • 63 Metascore
    • 72 Critic Score
    The action isn't quite as fast and furious (or spooky) as iGames' Nosferatu, but it is a lot of fun. There's a lot of puzzle solving and "find the key" gameplay, along with a fair amount of exploration and discovery that works pretty well despite a few technical problems that make gameplay a little more awkward than it should be.
    • 61 Metascore
    • 72 Critic Score
    Lifeline is not a game for everyone. It's quirky and the controls feel like a toddler's first step-- wobbly and unsure but the beginning of something wonderful.
    • 56 Metascore
    • 72 Critic Score
    The combat is both intuitive and fast enough that you can easily sit down and play a quick game any time.
    • 45 Metascore
    • 72 Critic Score
    It's a fun loving mellow game that everyone can get hooked on, and I can honestly say that it is one of the most enjoyable games I've played in a while.
    • 80 Metascore
    • 72 Critic Score
    There are some instances though when you just want to rip the game out and throw it across the room due to some crappy camera angles, which keeps it from getting a higher overall score. It's the best Spider-Man game since the original Genesis game, which is saying quite a lot.
    • 80 Metascore
    • 72 Critic Score
    Like its previous installment, has both ups and downs.
    • 66 Metascore
    • 72 Critic Score
    It's a great game, with good graphics, immersive storyline and an overall appeal that I can't ignore.
    • 71 Metascore
    • 72 Critic Score
    Even times when you have up to 8-10 enemies on screen at once the game stays as smooth and flowing with no slow downs whatsoever.
    • 71 Metascore
    • 72 Critic Score
    It doesn't grab and hold you like the first one did, nor is there a two-player option like in Time Crisis II, but it has just enough to keep it interesting.
    • 63 Metascore
    • 72 Critic Score
    With a strong, compelling narrative, 2 kind-hearted characters you want to root for and who have their own unique quests, and lots of places to explore, Anito will keep you occupied for a long time.
    • 70 Metascore
    • 71 Critic Score
    It works in an amateurish sort of way, and it makes for a fun, yet thoroughly unimpressive title.
    • 89 Metascore
    • 71 Critic Score
    There's nothing that really gets you going. There's nothing addictive about it, save for a few rare moments when you hit that double loop or speed ramp. Otherwise, Sonic just gets blurred with every other platform/adventure game out there.
    • 69 Metascore
    • 70 Critic Score
    There are many things in The Punisher that make it stand out from other games, such as the interrogations, the superb voice acting, the appearance of other comic book heroes and villains (not going to say who to spoil it), but the repetitiveness of each level can start to wear you down.
    • 77 Metascore
    • 70 Critic Score
    There's a whole new story, working multiplayer, thousands of new items, new mini-games and sidequests, new classes to play, and the ability to play evil and good plot paths. On the other side of the coin is gameplay that most of us have seen before, following the same formula, and not taking any real chances in the process.