GameShark's Scores

  • Games
For 2,620 reviews, this publication has graded:
  • 47% higher than the average critic
  • 3% same as the average critic
  • 50% lower than the average critic
On average, this publication grades 3.6 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Borderlands: The Zombie Island of Dr. Ned
Lowest review score: 0 Super Monkey Ball: Touch & Roll
Score distribution:
2620 game reviews
    • 59 Metascore
    • 25 Critic Score
    "The Life" mode is intriguing, but unfulfilling, and although different, not worth the purchase price on its own. There are simply NBA games that look better, play better, and have more to offer fans than this game provides.
    • 49 Metascore
    • 25 Critic Score
    The night of fun has long passed for this underwhelming game and the morning heralds a test that it doesn't have the chops to really pass with flying colors.
    • 45 Metascore
    • 25 Critic Score
    Hyperdimension spends too much time engaging in fan service and in objectifying women and not enough time on making the core gameplay compelling enough.
    • 37 Metascore
    • 25 Critic Score
    So go ahead, close your eyes and imagine a world where Wiimotes work flawlessly. Even in this paradise, Ready 2 Rumble Revolution would be nowhere near perfect. But at least everyone could enjoy a few relatively engaging rounds of boxing before tossing the controller out the window.
    • 55 Metascore
    • 25 Critic Score
    Even at a commendable budget price and with the developer's commitment to support the game, I can't recommend Sniper: Ghost Warrior. Even as a cheap stopgap, the game is sure to disappoint all but the least discerning fans of the genre.
    • 38 Metascore
    • 25 Critic Score
    While the underlying game might be straightforward, nothing about it is simple, because the interface always wants more sacrifices.
    • 39 Metascore
    • 25 Critic Score
    The one saving grace that the game does has is that is references plenty of older, classic novels that young kids may have never heard of.
    • 55 Metascore
    • 25 Critic Score
    Ironically, the old Virtua Tennis continues to do the job for me if I need to play a tennis game; this one is at the bottom of the heap.
    • 59 Metascore
    • 25 Critic Score
    Frantix is a no-frills puzzler in dire need of a personality transplant.
    • 54 Metascore
    • 25 Critic Score
    Unfortunately the game's premise, mechanics or characters don't help either as they aren't interesting enough to make you overcome any indifference you feel towards Eike's plight.
    • 49 Metascore
    • 25 Critic Score
    I'm all for developers extending the life of their games by offering post-release content, however in this case, the Genkibowl had the exact opposite effect. Once I finished it, I didn't want to play more Saints Row 3, much less buy more content for it.
    • 45 Metascore
    • 25 Critic Score
    The bargain price may tempt you to give the game a try but trust me, it's no different than the shuckster me-too fighting games of 15 years ago only this time you'll be losing a lot more than just a quarter.
    • 55 Metascore
    • 25 Critic Score
    Every developer is allowed to lay an egg, and this is definitely Free Radical’s turn to drop one.
    • 70 Metascore
    • 25 Critic Score
    Unfortunately, the simplicity went a notch too far, and instead of a fun, arcade-like romp through memories of wrestling yesteryear, we're left with a wrestling game that has the best roster in 10 years, but some of the least challenging and least fun gameplay.
    • 57 Metascore
    • 25 Critic Score
    I don't know who decided to come up with another Spider-Man game so soon after Shattered Dimensions but that person should get a tongue lashing because the year it took to make this game resulted in nothing but a waste of time and money for all involved.
    • 28 Metascore
    • 25 Critic Score
    Though the game really tries for the over the top action of a summer blockbuster, it never comes close to that level of satisfaction. The gunplay feels like a chunky afterthought, and a cover system that very nearly causes more harm than good doesn’t help either.
    • 40 Metascore
    • 25 Critic Score
    While it’s not all bad it is hard to find any aspect of the game that is particularly praiseworthy.
    • 56 Metascore
    • 25 Critic Score
    A pretty big disappointment – the only fun there is to be had for adults are the GamerScore points, while kids didn’t enjoy the game either and would rather hit the Wii for some casual gaming. Even if your kids like the series, this is a tough game to recommend.
    • 40 Metascore
    • 25 Critic Score
    Nobody ever really gets hurt in the game, no one ever gets knocked out permanently in these battles and there's no real indicator that your getting hurt, hurting someone else or accomplishing anything.
    • 52 Metascore
    • 25 Critic Score
    By the time the game ends, well after you wish it had, and with a cliff-hanger no less, you'll be more than happy to have it over, and not because a murderer's reign of terror has ended, but because your time with the game has.
    • 45 Metascore
    • 25 Critic Score
    Most of the time it's just a frustrating mess that you wish you weren't experiencing.
    • 54 Metascore
    • 25 Critic Score
    Dream Trigger 3D is off-putting and inaccessible at worst when coupled with the difficulty level and crude production values. If this game had a more casually approachable tone and a greater focus on one core mechanic (or two simple and complementary ones), then there might have been a great game here. As it stands, it's a muddled nightmare, in 3D.
    • 60 Metascore
    • 25 Critic Score
    Aside from its superior presentation, about the only really good thing that can be said for Urban Reign is that it is not available to offend on more than one console. That’s right PS2 owners, you can be proud you took the bullet for all gamerdom.
    • 47 Metascore
    • 25 Critic Score
    During this Christmas season, please don't take the chance and inflict Sonic Free Riders upon unsuspecting players as gifts. Christmas morning should be about joy, not pain and tears.
    • 27 Metascore
    • 25 Critic Score
    Though the game really tries for the over the top action of a summer blockbuster, it never comes close to that level of satisfaction. The gunplay feels like a chunky afterthought, and a cover system that very nearly causes more harm than good doesn’t help either.
    • 24 Metascore
    • 25 Critic Score
    Because of the technical ineptitude and the lousy level design, I can't recommend the game for those looking to have a good time with its mechanics. I suppose someone less desensitized could still find Postal III offensive in an enjoyable way, but the odds are if you've been through the previous games this will disappoint on that front as well.
    • 42 Metascore
    • 25 Critic Score
    Unfortunately, as soon as the game starts to get your hopes up, there is always something-like the fact that you need to constantly manually save your progress since the game does not feature an autosave whatsoever- that rears its ugly head and immediately reminds you that sometimes you get what you pay for.
    • 54 Metascore
    • 25 Critic Score
    At the end of the day Transformers The Game on the PlayStation 3 does offer some interesting open-ended gameplay in between the loose driving and fighting missions, and that's the only thing saving it from being a complete wash.
    • 29 Metascore
    • 25 Critic Score
    Though the game really tries for the over the top action of a summer blockbuster, it never comes close to that level of satisfaction. The gunplay feels like a chunky afterthought, and a cover system that very nearly causes more harm than good doesn’t help either.
    • 64 Metascore
    • 25 Critic Score
    Likewise, I wouldn't touch this game again over the higher quality Capcom and Tecmo offerings available on the same platform. I'd advise other push-button martial artists to do the same.