GameSpot's Scores

  • Games
For 11,275 reviews, this publication has graded:
  • 43% higher than the average critic
  • 6% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 5.7 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 The Witcher 3: Wild Hunt
Lowest review score: 10 Ride to Hell: Retribution
Score distribution:
11278 game reviews
    • 91 Metascore
    • Critic Score
    What's amazing is that, despite how different each hero is, they clash, interact, and cooperate in compelling matches.
    • 90 Metascore
    • Critic Score
    Overwatch's strongest aspect is how it manages to constantly teach you something new. Each match reveals another detail you might have previously ignored--the audio cue that signals McCree's lethal Deadeye attack; the sound a stalwart Bastion makes when entering its dangerous turret form. Playing Overwatch is a digging process, and finding new layers is part of what makes it special. It's not impressive that Overwatch tries so many different things--it's outstanding that it succeeds in every attempt.
    • 81 Metascore
    • Critic Score
    Almost 50 hours in, I finally feel like I'm playing Dragon Quest 7 proper; I have access to job classes, the main story is kicking into gear, and I've located a casino where I can try my luck at a few mini games while I continue my adventure. I'm wary after so many hours of repetitive questing and simple combat, but it's motivating to see signs of good things to come.
    • 81 Metascore
    • 48 Critic Score
    Knockout Kings 2001 is more of a hitting simulation than a boxing simulation, which is a complete turnoff for die-hard boxing fans who want realism.
    • 77 Metascore
    • 45 Critic Score
    With an uninteresting world and dull combat, the survival horror game ZombiU is a weak link in the Wii U's launch lineup.
    • 76 Metascore
    • 45 Critic Score
    While this all may sound like a great value, every single one of the ports is incredibly poor, resulting in nothing but disappointment for anyone looking to replay any of these classic games.
    • 75 Metascore
    • 40 Critic Score
    Aegis Defenders is disappointing because it had potential, and I still think that potential exists. There is satisfaction to be found in setting up its towers and combining them in interesting ways to make bigger and better turrets. And its loop of exploring, defending, and upgrading is alluring. But the game never meets your expectations. Whether it's the nonsensical narrative, the frustrating combat, the numerous bugs, or the simplistic platforming, Aegis Defenders stumbles more often than it excels.
    • 75 Metascore
    • 45 Critic Score
    A shallow reimagining of the classic adventure that fails to justify its existence in the modern era.
    • 74 Metascore
    • 45 Critic Score
    Series faithful might stumble through for the sake of story, and perhaps to appreciate those few moments that recall when Resident Evil was at its peak glory. But this long, poor sequel is the ultimate test of patience for even the most dedicated.
    • 74 Metascore
    • 40 Critic Score
    Game-crushing bugs overshadow the turn-based tactical goodness Eador: Masters of the Broken World offers.
    • 73 Metascore
    • 44 Critic Score
    Has absolutely no significance for anyone but hard-core Bust-A-Move completists.
    • 73 Metascore
    • 36 Critic Score
    The Dreamcast version's graphical flaws manage to wreck anything the game has going for it, leaving behind an ugly, unplayable mess.
    • 73 Metascore
    • 40 Critic Score
    Worse than the technical shortcomings, off-the-mark combat, and terrible omissions from the roster, Yuke's failure to capture the heart of WWE makes WWE 2K16 such a disappointment. The modern WWE is overflowing with talent. The series’ inability to deliver on the magic of WWE's characters and athletes, beyond number crunching and subpar combat, indicates that this series is still far from being able to relive the magic of the squared circle inside your living room.
    • 72 Metascore
    • 45 Critic Score
    The new content in this World in Conflict expansion is short and not so sweet.
    • 72 Metascore
    • 40 Critic Score
    Neither a groundbreaking VR experience nor a strong dungeon crawler, The Mage's Tale ultimately squanders its potential. It offers a couple of high points--some jokes do hit their marks from time to time--but there are so many problems, and there’s so little of substance to drive the experience forward, that The Mage's Tale feels more like a shallow experiment than a reason to get excited about VR.
    • 72 Metascore
    • 40 Critic Score
    Frequent and infrequent players alike should avoid it, for no amount of narrative sincerity makes up for this exercise in mechanical frustration.
    • 71 Metascore
    • 42 Critic Score
    Simple and forgettable.
    • 71 Metascore
    • 40 Critic Score
    Obviously, a game-breaking bug is a serious problem, but I was tired of Bridge Constructor Portal long before my progress was abruptly halted. This game falls short in just about every area; an amusing story or eye-catching visual design could have at least distracted from the dull puzzles, but you get no reprieve here.
    • 70 Metascore
    • 30 Critic Score
    Plot is more of a protracted errand through drab, gray streets that are a chore to navigate.
    • 70 Metascore
    • 45 Critic Score
    Aggravating combat overwhelms the elements that could have made Sorcery enjoyable.
    • 70 Metascore
    • 40 Critic Score
    The most egregious problem with Hell Yeah is that it's not fun to play. A slew of shallow ideas thrown into one game do not make for a worthwhile experience.
    • 70 Metascore
    • 45 Critic Score
    Jet Set Radio was interesting in the year 2000, but the game needed more than a fresh coat of paint to make its awkward design worth revisiting.
    • 69 Metascore
    • 40 Critic Score
    Code Name: S.T.E.A.M. offers the most frustrating kind of steampunk: It brushes up against potent themes, but then turns its back on them in favor of pure aestheticization.
    • 69 Metascore
    • 40 Critic Score
    As it stands, Ashes of the Singularity feels like little more than a tech demo of Stardock's new Oxide engine.
    • 69 Metascore
    • 49 Critic Score
    The quick-and-dirty port does everything the DC and PS2 releases did--meaning it looks good for a Dreamcast game but pretty awful when compared with anything else released on the GameCube so far.
    • 69 Metascore
    • 40 Critic Score
    On paper, then, Ride 2 is an exciting proposition that bundles the promises of aspirational game design with the raw power and fun associated with motorbikes. Unfortunately, those promises are broken and the resulting game falls flat. Unless you're so enamoured with two-wheeled machines that you simply can't help but pick yourself up a copy, you should wait for a new contender to try its hand at delivering a biking game of this scope.
    • 69 Metascore
    • 46 Critic Score
    This isn't the same Silhouette Mirage that debuted on the Saturn nearly three years ago, however - the game has somehow transformed from a delightfully quirky platforming romp into an average, unbalanced, and tedious exercise meant for "hard-core gamers."
    • 69 Metascore
    • 30 Critic Score
    Its lack of survival depth and inclination to only reward time served instead of clever play saps whatever life it might have had to give.
    • 68 Metascore
    • 30 Critic Score
    Ultimately, Conan Exiles is one of the most unsatisfying games I’ve ever played. Its crafting and resource systems may be dense enough that the ultra-patient could find something to enjoy here, but anyone else would likely walk away with their hands thrown up in defeat. The mind-numbing tedium of harvesting resources, woefully boring combat, and a slew of bugs left me feeling completely underwhelmed and unimpressed when it was all said and done.
    • 68 Metascore
    • 44 Critic Score
    World Racing 2 makes a couple of key improvements on its predecessor, but it's still a substandard effort.

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