GameSpy's Scores

  • Games
For 4,784 reviews, this publication has graded:
  • 52% higher than the average critic
  • 4% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 2 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 The Sims 2
Lowest review score: 10 Rogue Warrior
Score distribution:
4,784 game reviews
    • 91 Metascore
    • 100 Critic Score
    Yes, Fallout 3 is a lot like Oblivion (with guns!), but it's a superior game in nearly every way, as it features a more engaging storyline, impeccable presentation, and hundreds of hours of addictive gameplay. While the jury is still out on whether or not hardcore Fallout enthusiasts will accept the game as part of the storied franchise, Fallout 3 is a must-have title for most RPG fans, as well as one of the finest games of this generation.
    • 92 Metascore
    • 100 Critic Score
    The technology trees alone make it impossible for someone who's sampled Twilight of the Arnor to ever go back to just playing Dark Avatar. Add to that impressive customization tools, new gameplay dynamics, better AI, graphic upgrades, new ship-builder components and completely re-done flavor text and hundreds and hundreds of smaller tweaks, fixes and changes and what you have is an absolute triumph and a new standard for turn-based-strategy games.
    • 94 Metascore
    • 100 Critic Score
    It's perhaps most telling that although we have already played BioShock a bunch of times on other platforms, it's still every bit as intoxicating on the PS3. In fact, the temptation to complete additional playthroughs proved too much to bear as we immediately began a new game after finishing it the first time around.
    • 86 Metascore
    • 100 Critic Score
    Integrating some nice variety into one game while maintaining its decidedly action-oriented dynamics, Dead Space is appealing across a wide cross-section of gameplay styles. Wrap an engrossing plot that is a veritable warren of intermingling themes around this and you've got a game that is basically a guaranteed experience.
    • 92 Metascore
    • 100 Critic Score
    If you've been playing Rock Band regularly over the last 9 months, then you'll find a lot of welcome features -- and tons of more music -- in Rock Band 2.
    • 90 Metascore
    • 100 Critic Score
    If you only buy one more PlayStation 2 game before retiring the trusty system to that dusty closet, make sure this is it.
    • 90 Metascore
    • 100 Critic Score
    A game that could keep anyone busy for a long, long time. Although it's got plenty of excellent features, it's ultimately the storytelling that makes it an instant classic, a game unlike any we've played before. As is the case with many great books and movies, you'll want to know what happens to the characters after the game ends, and one can't help hoping that all of their American Dreams comes true.
    • 92 Metascore
    • 100 Critic Score
    This action-adventure is so smart, so well-written, and delivered with such an obvious love for its source material, I daresay it is both the best licensed game ever made, and arguably the best game of its kind in our current console generation.
    • 91 Metascore
    • 100 Critic Score
    This action-adventure is so smart, so well-written, and delivered with such an obvious love for its source material, I daresay it is both the best licensed game ever made, and arguably the best game of its kind in our current console generation.
    • 91 Metascore
    • 100 Critic Score
    If you're a Batman fan, this is the best treatment the World's Greatest Detective has ever received in videogame form -- and if you're not a Batman fan, Arkham Asylum will change that. This is how to make a licensed game.
    • 90 Metascore
    • 100 Critic Score
    World of Goo's mix of ingenious physics-based puzzles and witty, colorful presentation make it a game almost everyone should check out. It goes by fast -- you can get through most of the puzzles in 5-6 hours -- but for $20, there's little excuse not to check out this World.
    • 95 Metascore
    • 100 Critic Score
    With Red Dead Redemption, Rockstar succeeds in creating one of the most impressive open worlds I've ever seen in a game, and it's telling that -- even after playing for over 30 hours -- all I want to do is get back on my horse and gallop back into the wilderness.
    • 95 Metascore
    • 100 Critic Score
    With Red Dead Redemption, Rockstar succeeds in creating one of the most impressive open worlds I've ever seen in a game, and it's telling that -- even after playing for over 30 hours -- all I want to do is get back on my horse and gallop back into the wilderness.
    • 88 Metascore
    • 100 Critic Score
    Tiger Woods 10 on the Wii is the definitive golf game. Beyond the high level of immersion from the Motion Plus controls, and the many months worth of entertaining game modes, this version welcomes the widest ever audience to a "sim" sports game. EA is leveraging the Wii perfectly.
    • 96 Metascore
    • 100 Critic Score
    It's the way that Mass Effect 2 expands upon the narrative established in the first game that marks a true breakthrough for interactive storytelling.
    • 94 Metascore
    • 100 Critic Score
    The fact that I didn't even get into the stunning visuals and amazing sound design speaks volumes about the sheer amount of content in the game, and I could probably write another 800 words simply about the ridiculous attention to detail on display in each level.
    • 94 Metascore
    • 100 Critic Score
    The fact that I didn't even get into the stunning visuals and amazing sound design speaks volumes about the sheer amount of content in the game, and I could probably write another 800 words simply about the ridiculous attention to detail on display in each level.
    • 83 Metascore
    • 100 Critic Score
    If you're a number-munching automotive aficionado with a penchant for judging games the way an accountant judges a financial portfolio, know that this is a racing game dedicated to the act of racing rather than the actors, more intent on refining the experience of driving rather than celebrating car culture with scads of vehicles.
    • 84 Metascore
    • 100 Critic Score
    If you're a number-munching automotive aficionado with a penchant for judging games the way an accountant judges a financial portfolio, know that this is a racing game dedicated to the act of racing rather than the actors, more intent on refining the experience of driving rather than celebrating car culture with scads of vehicles.
    • 90 Metascore
    • 100 Critic Score
    Fantastic narrative aside, the most important thing to know about AC2 is that it won't make you want to throw your controller through your TV like the first game did.
    • 91 Metascore
    • 100 Critic Score
    Fantastic narrative aside, the most important thing to know about AC2 is that it won't make you want to throw your controller through your TV like the first game did.
    • 88 Metascore
    • 100 Critic Score
    It's a must-play game for anyone who loves the reward-based exploration and side-scrolling action of the side-scrollers of old.
    • 84 Metascore
    • 100 Critic Score
    A brilliantly twisted love letter to the videogame medium, scrawled in blood and pixels.
    • 90 Metascore
    • 100 Critic Score
    It's inevitable that Limbo will be compared to 2008's Braid, but I think this game's sum takeaway is more in line with Portal -- an intricate and internally consistent world that communicates itself through simple mechanics and a creative, minimalist structure on which to hang events that happen to a vulnerable protagonist.
    • 91 Metascore
    • 100 Critic Score
    Suffice it to say that while it's not a perfect game, it's definitely the best Halo game yet and a fittingly epic goodbye to fans from Bungie, the developer that helped to launch a million Xboxes.
    • 90 Metascore
    • 100 Critic Score
    What makes the multiplayer so much fun is the constant balance between being the hunter and the prey. Stalking enemies around the map is a lot of fun (even when I end up on the business end of a blade before I can make my kill), and patience has never been so important.
    • 89 Metascore
    • 100 Critic Score
    What makes the multiplayer so much fun is the constant balance between being the hunter and the prey. Stalking enemies around the map is a lot of fun (even when I end up on the business end of a blade before I can make my kill), and patience has never been so important.
    • 94 Metascore
    • 100 Critic Score
    BioWare took the existing narrative and didn't just continue it, but built it into the framework of this sequel. Games like Quest for Glory and Baldur's Gate tip-toed in these waters years ago, and Dragon Age: Origins showed us real consequences just recently, but ME2 creates true continuity, where every decision truly matters.
    • 89 Metascore
    • 100 Critic Score
    What better way to make good use of your new DS system (with its lacking library) than by popping this game in? It looks absolutely stunning on the DS's screen.
    • 92 Metascore
    • 100 Critic Score
    If video game history were ever to be taught to children, then Final Fantasy VI should be part of the curriculum's required playing. Its characters are among the genre's most unique and memorable, while its villain is quite possibly the most well-crafted embodiment of evil in RPG history.