GameSpy's Scores

  • Games
For 4,784 reviews, this publication has graded:
  • 52% higher than the average critic
  • 4% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 2.5 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Brothers in Arms: Road to Hill 30
Lowest review score: 10 Diplomacy
Score distribution:
4784 game reviews
    • 69 Metascore
    • 50 Critic Score
    As a final misstep, there's no final, ultimate puzzle that combines all the mechanics I'd learned -- it just sort of ends.
    • 85 Metascore
    • 80 Critic Score
    It succeeds as both an MMORPG and a Star Wars game -- and if you're feeling burned by the past 12 years' worth of Lucas' meddling, I leave you with a final bit of reassurance: In all of my travels, I've never once come across a mention of a midichlorian or a Gungan. That's gotta be worth something, right?
    • 24 Metascore
    • 20 Critic Score
    It's frankly incredible to think that Running with Scissors made fans wait eight years for this. Is the trademark Postal "humor" still there? Postal Dude's frequent remarks about hoping to "kill women and minorities first" say hello. But a lack of freedom, unforgivable glitchiness, and generally terrible design make this a hard sell even for fans of the series.
    • 23 Metascore
    • 20 Critic Score
    Not surprising. There isn't much to play or buy here. Between its obsolete visuals, dead vehicle dynamics, atrocious AI, and deserted multiplayer lobbies, Flatout 3 is a decided waste of time and space.
    • 77 Metascore
    • 80 Critic Score
    Hamilton's Great Adventure is a good, solid puzzle game that's a refreshing midpoint between mindless casual tile-matchers like Bejeweled and antagonistic platform games like Super Meat Boy. Hamilton can hook you, but the routine of dealing with slow restarts and fine-tuning the camera to your liking puts a hamper on your quest for fortune. Then again, what's a great adventure without a few setbacks?
    • 86 Metascore
    • 80 Critic Score
    As long as it runs well, BtK's four new battlefields hold the potential for hundreds of hours of explosion-packed entertainment. It'd be easy to pass these off as just mere rehashes of old content, but there are enough tweaks and changes to breathe plenty of new life into the experience.
    • 69 Metascore
    • 50 Critic Score
    The biggest letdown of all, however, may be the quick-and-dirty nature of EDF's PC port, evident from the "Press A or click to start" opening prompt. It didn't crash on me, but that's it. Beyond that, however, it's locked at 30 frames per second, lacks any significant graphical options, and has a multiplayer match-finding tool that could be unfavorably compared to a maze filled with minotaurs.
    • 52 Metascore
    • 30 Critic Score
    The Doctor Who Cloned Me does at least include four new maps for the generally entertaining multiplayer modes, but no one seems to be playing them online, so they're pretty lonely -- and that situation isn't going to get any better when people hear what a waste of $10 this DLC is.
    • 81 Metascore
    • 50 Critic Score
    The silver lining in all of this is that the game is kept compact, and To the Moon can be finished in a sitting or two, before it really wears out its welcome.
    • 84 Metascore
    • 90 Critic Score
    Trine 2 is a genuinely lovable game, and one that I can safely and heartily recommend to nearly everyone.
    • 73 Metascore
    • 60 Critic Score
    Controls and lonliness issues aside, I did enjoy most of my time with SkyDrift. It's a well-produced budget racing game with a wide variety of racetracks, and a nice change of pace that doesn't involve dragons or terrorists. Just make sure to try the demo first to be certain you can handle the control weirdness.
    • 56 Metascore
    • 50 Critic Score
    It's still not nearly enough to save what is a fundamentally bad shooter. The smartest thing GamersFirst did was make APB: Reloaded free-to-play, allowing players to find out for themselves without the upfront cost.
    • 83 Metascore
    • 70 Critic Score
    The revamped GUI leads you brilliantly and "ergonomically" to the build chains you want to produce the goods you desire, without needing to constantly recourse to rollover tips or a game encyclopedia (although both are also available), and this just makes the whole experience pleasant and logical.
    • 80 Metascore
    • 70 Critic Score
    I think the biggest "revelation" to come out of this most recent Assassin's Creed title is that the series has reached a burnout state. I hope the team takes a break and gets back to the drawing board to analyze how the series itself can move forward, and to be innovative again, rather than being hard pressed to meet a release date.
    • 72 Metascore
    • 70 Critic Score
    I can really only think of one down side to Serious Sam -- it costs $40. This is a game that provides hours of good, stupid fun, sure, but that just seems a bit steep for a game that's neither particularly novel nor very long from start to finish.
    • 91 Metascore
    • 80 Critic Score
    Now that we've finally played the PC version, I'm happy to report that it will be the definitive version of Arkham City... eventually.
    • 69 Metascore
    • 60 Critic Score
    Need for Speed: The Run is an odd duck. It's an arcade racer that does some things really well, but is insistent on having you interact at times with a Michael Bay-esque experience (I guess that's why he was asked to direct that trailer). Like his films, The Run is much more about style than substance. It's a decent arcade racer, and for those looking for a mindless racing experience, chances are you'll find something to like here.
    • 93 Metascore
    • 100 Critic Score
    Minecraft is what you make of it, and that makes it pretty damn special.
    • 54 Metascore
    • 60 Critic Score
    Jurassic Park just feels like an iOS title, and it suffers on the PC because of it.
    • 84 Metascore
    • 80 Critic Score
    Saints Row: The Third is junk food; it's camp; it's a girl you wouldn't want your friends to catch you with. It's also fun, crude without being stupid, fast-paced without feeling empty, and solidly made (aside from the aforementioned bugs).
    • 83 Metascore
    • 60 Critic Score
    On paper, it sounds brilliantly inventive. Nail-biting edge-of-your-seat conversation? That's practically unheard of in games. Unfortunately, L.A. Noire drops the ball.
    • 94 Metascore
    • 100 Critic Score
    The world of Elder Scrolls V: Skyrim is a vast expanse of sheer beauty, danger, and adventure -- you can also terrorize townsfolk, get punched in the face by a giant, and fight a ton of dragons. Those are just a few of the reasons why we love this game so much.
    • 78 Metascore
    • 70 Critic Score
    I can understand why Modern Warfare 3 has changed so little in the last four years, given that so much money is resting upon its shoulders, but that doesn't make this developmental stasis any more forgivable.
    • 51 Metascore
    • 30 Critic Score
    Sure, it's a bargain-priced gore fest and I guess that means we're not supposed to expect a lot -- but Hell's Reach will underwhelm even the most jaded gamers. It just isn't very much fun.
    • 77 Metascore
    • 80 Critic Score
    Despite the audiovisual grandeur of the rest of Generations, the shortcomings make it feel like little more than a "popcorn game" -- exhilarating, not very serious, and over before you get a chance to take it all in.
    • 66 Metascore
    • 60 Critic Score
    At its core, War in the North isn't a bad game; it's merely a disappointing one.
    • 76 Metascore
    • 70 Critic Score
    Glitches and control scheme issues aside, I had a tremendous amount of fun playing through Renegade Ops. Variety of vehicles and playstyles, tons of cool powers to upgrade, and the online features make it a solid offering for PC gamers who are fans of twin-stick arcade shooters -- especially if you like some '80s action-flick machismo thrown in for good measure.
    • 47 Metascore
    • 30 Critic Score
    I could go on with this litany of problems: random peasants that incessantly block the placement of structures, a ridiculously shallow tutorial, stability problems – but there's no need. Stronghold 3 is a very bad game that simply feels like it was hurriedly cobbled together and released with a minimum of testing.
    • 81 Metascore
    • 80 Critic Score
    I've had a tremendous amount of fun with Dungeon Defenders. Yes there are some glitches but the team has been working hard to iron out theses bugs on what seems like a bi-daily basis. It's great to see this much dedicated support to a game after launch. It's a charming little-big game that's full of challenging adventures that fans and newcomers to the genre will appreciate.
    • 89 Metascore
    • 100 Critic Score
    For PC gamers at least, the decision by Dice to lead on our beloved platform has resulted in a game that delivers a truly next-generation feel. BF3 is an absolutely massive experience, but it's the explosive multiplayer mode that makes this the must-have FPS of the year. There's simply no other shooter that lets you wage war on a scale this huge, but even better is the infinite number of satisfying ways to lay the hurt down on your opponents.

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