GamesRadar+'s Scores

  • Games
For 3,224 reviews, this publication has graded:
  • 44% higher than the average critic
  • 4% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 5.1 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Forza Motorsport 3
Lowest review score: 10 Homie Rollerz
Score distribution:
3225 game reviews
    • 91 Metascore
    • 90 Critic Score
    Just one word will accurately describe the whole experience: "fantastic."
    • 79 Metascore
    • 90 Critic Score
    The best expansion released since the series first launched in 2009.
    • 89 Metascore
    • 90 Critic Score
    While its story falls short of the bar set by Assassin's Creed II, Brotherhood packs in more than enough new content and improvements to make up for it. It's not the best of the series, but it's still an essential piece of the ever-expanding AC puzzle.
    • 84 Metascore
    • 90 Critic Score
    All of the elements that have made the series great are here - the sense of humor, the slick sense of style and the ridiculously over-the-top action - and the game is at once instantly accessible and surprisingly deep, thanks to a more-elaborate-than-it-lets-on combo system.
    • 85 Metascore
    • 90 Critic Score
    That’s a comic-book fan’s idea of heaven -- and that’s what City of Heroes delivers.
    • 91 Metascore
    • 90 Critic Score
    Chains is short for a GoW title, taking us about six and a half hours to complete on normal difficulty. True, the unlockable difficulty levels, challenge modes and goofy bonus costumes give it more longevity than that, but another level or two wouldn't have hurt. That said, Chains is still an impressive piece of work.
    • 82 Metascore
    • 90 Critic Score
    By sticking to its roots, Midnight Club Los Angeles may not be a master of innovation, but as one of the most polished, finely honed and adrenaline-filled racing games, you won’t find any that do it better.
    • 89 Metascore
    • 90 Critic Score
    Despite it having been released twice already, this is still an adventure worth playing through again.
    • 75 Metascore
    • 90 Critic Score
    Though DuckTales Remastered might not live up to its esteemed precursor in every single regard, it surpasses it in others, and ends up incredibly fun on the whole.
    • 84 Metascore
    • 90 Critic Score
    It's hard to see how core F1 gameplay can be done better on current-gen and there's a wealth of gameplay challenges to explore. If you passed up F1 2011 because it was too similar to F1 2010, you'll find F1 2012 a massive leap forward.
    • 74 Metascore
    • 90 Critic Score
    Minor gripes aside, though, Reflex is the most fun you'll have being caked in mud.
    • 88 Metascore
    • 90 Critic Score
    It's the perfect type of game for a handheld, easily playable in short doses or long sessions, and it's a triumph of clever, captivating game design.
    • 86 Metascore
    • 90 Critic Score
    At least the second best 3D fighting game on PS2, and possibly the best. If you like graphics, fighting, or even just dressing up paper dolls, buy it.
    • 85 Metascore
    • 90 Critic Score
    Stunning, gripping, and touching in all the right ways.
    • 90 Metascore
    • 90 Critic Score
    In many ways, MLB 11 The Show is a victim of its own success. It succeeds completely as a baseball simulator – the best we've ever played. We're spoiled, though, and would love to use it to dive into something completely new.
    • 85 Metascore
    • 90 Critic Score
    Whichever version you choose, though, the action is top-notch awesome. With the series' clever design and sense of humor fully restored, The Two Thrones is a stellar return to form for Prince of Persia.
    • tbd Metascore
    • 90 Critic Score
    Ultimately, this 15-30 hours of gameplay is a must-play for anyone, even if you didn't finish the main game.
    • 80 Metascore
    • 90 Critic Score
    Of all the episodes so far, Moai Better Blues comes closest to hitting the bizarre, pulp-fiction-y tones of the original Sam & Max comics, with a bigger emphasis on random spurts of cartoon silliness and fewer desperate stabs at hit-or-miss wackiness.
    • 79 Metascore
    • 90 Critic Score
    Some people might be turned off by its ease of entry, but the spectacular online play, neat little fight-a-friend Street Pass feature, and 26-character roster is enough to turn the rest of us on.
    • 77 Metascore
    • 90 Critic Score
    Flawless control, sleep-stealing gameplay ... there's just no reason to skip out on this perfect, mutated storm.
    • 89 Metascore
    • 90 Critic Score
    The content isn't much more graphic than your average TV cop drama (apart from the occasional nudity), but it's heavy subject matter for a game, and Noire plays it surprisingly straight, with very little of the wry humor that characterizes most Rockstar releases.
    • GamesRadar+
    • 80 Metascore
    • 90 Critic Score
    Difficulty is erratic overall, and some of the operations are infuriatingly tough on any skill level, even without your nurse constantly interrupting to point out how badly you're doing. Still, even though we occasionally had to pause to curse at the TV, we couldn't stop playing - we were addicted.
    • 89 Metascore
    • 90 Critic Score
    More maps, more enemies, more weapons, more glorious spectacle than the original, and that’s just the co-op. Fresh versus modes and intense violence make this the apocalypse to beat.
    • 88 Metascore
    • 90 Critic Score
    Any criticisms of Dishonored 2 feel like nitpicks of a thoroughly entertaining, mechanically complex, impressively realized world, just like the first. My primary playthrough as a stealthy, nonviolent Emily clocked in at over 15 hours - and though I sometimes found myself wishing for more character development in the overcrowded story, I was never for a moment bored with the otherworldly abilities of my agile assassin.
    • 89 Metascore
    • 90 Critic Score
    The content isn't much more graphic than your average TV cop drama (apart from the occasional nudity), but it's heavy subject matter for a game, and Noire plays it surprisingly straight, with very little of the wry humor that characterizes most Rockstar releases.
    • 85 Metascore
    • 90 Critic Score
    A whopper of an NFL game to play this season, with more good stuff to experience than most of us will ever get to.
    • 76 Metascore
    • 90 Critic Score
    A stunning example of interactive storytelling, Firewatch's greatest success is making you feel like it's really happening to you. And the less you know about it going in, the more you'll enjoy it.
    • 80 Metascore
    • 90 Critic Score
    With a refreshingly unique aesthetic, well-written story, and challenging gameplay, The Banner Saga is an excellent adventure well worth your time.
    • 77 Metascore
    • 90 Critic Score
    With its increased pace, defensive tweaks, and reincarnated fighters, Soulcalibur V feels like a sorely needed reinvention for a series whose formula has gotten too long in the tooth. It feels as accessible and nearly as entertaining as Soulcalibur II and soundly one-ups its HD predecessor. You won't realize how much you wanted this revamp until you've put in a few hours on the arcade sticks.
    • 87 Metascore
    • 90 Critic Score
    Continuum Shift improves on Calamity Trigger in every way, and it's undoubtedly one of the best fighting games available; it oozes style, incorporates some truly radical ideas into its gameplay and sports a level of polish not always seen in fighting games.
This publication does not provide a score for their reviews.
This publication has not posted a final review score yet.
These unscored reviews do not factor into the Metascore calculation.

In Progress & Unscored

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    • 80 Metascore
    • Critic Score
    The missions themselves constitute a solid introduction to the game's combat system and its various classes, with multiple difficulty levels and rewards for good performance to encourage re-play. Hidden collectibles feel like a bit of an afterthought, however, and at its core this is still primarily a game about hitting people with swords: you don't seem to get to do much more than that. It's better produced than most fighting game campaigns, but is probably best thought of in that light regardless.