GamesRadar's Scores

  • Games
For 2,966 reviews, this publication has graded:
  • 45% higher than the average critic
  • 4% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 5 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Portal 2
Lowest review score: 10 Real Time Conflict: Shogun Empires
Score distribution:
2,966 game reviews
    • 57 Metascore
    • 50 Critic Score
    In small doses, Little Deviants is an enjoyable experience and a great way to become familiar with the PS Vita's new tech. But beneath all that charm and googly-eyed cuteness, there isn't much to offer beyond the 30 minigames, with a chunk of them repeated on a various maps. It seems like Little Deviants would have been better suited as a tech demo, and should have come bundled with the system.
    • 64 Metascore
    • 50 Critic Score
    Kudos to Namco Bandai for raising the bar on 3D fighters' frame rates, but beyond that, it's tough to get excited about a game that seems content with the bare minimum.
    • 67 Metascore
    • 50 Critic Score
    This is virtually identical to previous Dynasty Warriors games. If you're new to the series and thinking of picking it up with your system on launch day, Dynasty Warriors Next is a game that will keep you busy for a long time. So long as its action-packed gameplay doesn't bore you to death first.
    • 53 Metascore
    • 50 Critic Score
    There are better satires of gaming in other forms, and they likely won't leave you feeling kind of dirty afterwards.
    • 65 Metascore
    • 50 Critic Score
    There's some life in it, and a few folks might be able to put up with the issues, but for the most part, it's not really worth the time spent clicking random objects on other random objects.
    • 52 Metascore
    • 50 Critic Score
    Falls short of creating a truly memorable gaming experience for the license with shallow, and tedious platforming gameplay while never fully utilizing the South Park world and characters to their full potential.
    • 56 Metascore
    • 50 Critic Score
    A mediocre experience, even considering the relatively affordable $10 price of admission. It's a novel distraction at best – hardly a sterling example of why Grasshopper has such dedicated fans.
    • 71 Metascore
    • 50 Critic Score
    Bugbear clearly knows what it's doing, but seems hampered by the odd, shoehorned-in license and a repetitive single-player campaign. Unbounded's testosterone-drenched theme and crazy destruction might appeal to the mainstream, but its considerable difficulty and lack of extras will send them packing just as quickly.
    • 55 Metascore
    • 50 Critic Score
    Despite its familiar setting and cute puppets, it's tedious and boring, and misfires on multiple fronts. When a game fails to take risks and carve out its own identity, it undoubtedly shows. Fable Heroes aspires to get your bucks, but it's a game with very little "bang" going for it.
    • 61 Metascore
    • 50 Critic Score
    Episode II isn't an atrocious game, but poorly implemented mechanics and questionable design decisions consistently hobble its attempts to deliver the exhilarating speed that we've come to expect from the series.
    • 52 Metascore
    • 50 Critic Score
    It's far from the top of its class, and it has a lot of rough edges, but Game of Thrones is perfectly competent in most of what it sets out to do. It tells a good story that's worth experiencing, but if you don't care about the series or care more about the gameplay wrapper around a plot, there are a few better choices out there.
    • 69 Metascore
    • 50 Critic Score
    Heroes of Ruin is ultimately just another run-of-the-mill experience, which is truly unfortunate considering it's pretty much the only title in the genre on Nintendo's hardware over a year after launch. Its potential is totally squandered on a highly forgettable experience.
    • 74 Metascore
    • 50 Critic Score
    The Secret World is admirable for attempting to inject much-needed originality and life into MMORPGs, but while its fiction and theme succeed, its mostly derivative questing and stale combat fail to justify the steep time investment.
    • 70 Metascore
    • 50 Critic Score
    The game starts out at a tortoise's pace and never gains any speed. It's a 20-hour game that's stretched out twice as long as it should be.
    • 58 Metascore
    • 50 Critic Score
    Presentation and plot charms aside, the most glaring issue with Way of the Samurai 4 is that despite the number of activities, exploration, and new wrinkles to the formula, it's an anachronistic experience.
    • 74 Metascore
    • 50 Critic Score
    This concept is undeniably evocative and cool; unfortunately, the game isn't especially fun to play.
    • 61 Metascore
    • 50 Critic Score
    Fable: The Journey is a game that should deliver magic, but instead, the spell fizzles.
    • 45 Metascore
    • 50 Critic Score
    Bond's latest shooter is barely kept afloat throughout the five-hour-long campaign, but while it has a smattering of good ideas, they're buried beneath concepts so tired, you'll have a hard time caring. It's a game filled with occasional highs and frequent lows--and you'll be thrown between them so quickly and haphazardly that you'll be lucky to make it through 007 Legends without whiplash.
    • 69 Metascore
    • 50 Critic Score
    Ninja Gaiden: Razor's Edge still remains the weakest title in the Ninja Gaiden trilogy, but additions like the Ayane missions and balancing tweaks make the game a decent, gloriously gory action title...The weak story, repeat enemies, and frame-rate issues still hold the bloody title back from the greatness of its prestigious pedigree.
    • 59 Metascore
    • 50 Critic Score
    Functionally broken AI and awful navigation tools makes Epic Mickey 2 a poor experience all around, and worth avoiding for all but the most die-hard of Disney fans, and even they might feel betrayed.
    • 52 Metascore
    • 50 Critic Score
    Too predictable to be a must-buy, unless you're the type of person that wishes Nintendo Landwas more like Mario Party. Otherwise, wait for this one to hit the bargain bin.
    • 45 Metascore
    • 50 Critic Score
    Solo gamers will find very little in the campaign to keep them interested for long, but the title is at its best when you're playing it with friends. If you can pick it up at a discount, and can round up a couple of people together for a gaming session, you'll be in for a riotous time, but there are better options on the system to get your multiplayer fix.
    • 64 Metascore
    • 50 Critic Score
    While the title is easily one of the most visually striking experiences on the platform, its lack of substantial content, especially for solo players, makes it difficult to recommend at its current $15 price point.
    • 64 Metascore
    • 50 Critic Score
    RaiderZ may not be able to go head-to-head against some of the bigger free-to-play MMOs on the market, but it does offer a fairly unique monster-hunter experience and fast-paced action combat that will keep you hooked for hours on end.
    • 48 Metascore
    • 50 Critic Score
    Like a trip to a natural history museum. It's empty and nostalgic, meticulous and dated. More importantly, it's hands-off. Like a museum, Colonial Marines is at its best when you're admiring the view. The moment you attempt to reach out to interact you're met with a barrier, reminding you that you're there to look, not to touch.
    • 48 Metascore
    • 50 Critic Score
    It’s sad to watch a once-proud franchise struggle...It is, literally, the same exact game as MLB 2K12 with updated rosters, schedules, and uniforms.
    • 72 Metascore
    • 50 Critic Score
    Die-hard Sims fans will find plenty of ways to have fun during those weeks away at college, but once graduation’s over and the career path begins, University Life will become a distant memory.
    • 59 Metascore
    • 50 Critic Score
    There are moments of fun to be had with the game, particularly when the narrative hits its stride, but with little variety in the quests you’ll be taking on, and no real depth to the combat, the experience grows old very quickly, making it a difficult recommendation.
    • 52 Metascore
    • 50 Critic Score
    Everything surrounding the long-range shooting makes this far from a satisfying experience. The muddy visuals, cheesy dialogue, predictable level design, and lacking multiplayer leaves plenty to be desired.
    • 55 Metascore
    • 50 Critic Score
    Hyperdimension Neptunia Victory had the potential to improve tenfold upon the previous games, but squanders the opportunity for flashier transformations and hundreds of quests.