GamesRadar+'s Scores

  • Games
For 3,224 reviews, this publication has graded:
  • 44% higher than the average critic
  • 4% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 5.1 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Grand Theft Auto: San Andreas
Lowest review score: 10 Yaris
Score distribution:
3225 game reviews
    • 66 Metascore
    • 50 Critic Score
    Walks a thin line between being welcoming to newbies and too basic for your average builder. Even as an intro, it is only useful for a session or two, so you may be better off waiting for the next one to come along.
    • 55 Metascore
    • 50 Critic Score
    The game aims low and ends up typical and forgettable. It's even short, at maybe six hours if you stretch it. If this was a real turtle, it would be the one sitting on the side of the road watching cars whiz by, not the one lacing 'em up to take on the rabbit and the road and dare its way to immortality in the history books.
    • 63 Metascore
    • 50 Critic Score
    Despite the enjoyment of slinging bad guys around like giant wrecking balls, Triggerheart's indecisive difficulty, average looks and short length render it a bad choice for any but the most devoted shooter fans.
    • 54 Metascore
    • 50 Critic Score
    We fall in the middle of the two camps and found Troy a welcome, but ultimately underwhelming attempt to evolve the franchise beyond its thumb-numbing roots. If Koei Canada can further refine the combat, add some multi-player - this game screams for co-op - and polish up the presentation, we're willing to plunge our bloody sword into a sequel.
    • 49 Metascore
    • 50 Critic Score
    A lethal combination of clunky menus, lack of guidance, and general tedium combine to make Front Office Manager a dud.
    • 59 Metascore
    • 50 Critic Score
    If you're mulling over a b-ball game for your 360 this fall, the only direction to look is away from NBA Live 07. It's a disaster from the word go, and never should have made it out of training camp.
    • 44 Metascore
    • 50 Critic Score
    We fall in the middle of the two camps and found Troy a welcome, but ultimately underwhelming attempt to evolve the franchise beyond its thumb-numbing roots. If Koei Canada can further refine the combat, add some multi-player - this game screams for co-op - and polish up the presentation, we're willing to plunge our bloody sword into a sequel.
    • 48 Metascore
    • 50 Critic Score
    The purchase of a Wii does not waive our right to expect a game that looks like it was designed in this millenium. What you have here is a slightly enhanced, magnified, PSP port.
    • 49 Metascore
    • 50 Critic Score
    Ultimately, if your kids are in the 7-10 year old range, Toy Story Mania is in their wheelhouse. Savvier gamers will cringe, and the younger set will have too much difficulty with the controls and the objectives. It’s too bad, because with a few adjustments, it could’ve been something much better – and more appealing to everyone in the family.
    • 47 Metascore
    • 50 Critic Score
    Sonic Boom: Shattered Crystal offers some fun platforming and treasure hunting moments, but its tedious mazes and poor story ultimately make it a drag. This one needed more time with a level editor and less time spent forcing players to repeat content.
    • 64 Metascore
    • 50 Critic Score
    RaiderZ may not be able to go head-to-head against some of the bigger free-to-play MMOs on the market, but it does offer a fairly unique monster-hunter experience and fast-paced action combat that will keep you hooked for hours on end.
    • 53 Metascore
    • 50 Critic Score
    Tetris is Tetris, which means Splash is still supremely playable. But 800 points feels like an awfully high price. Especially when you can get a used copy of Tetris Evolution on the 360 for just a few bucks more.
    • 61 Metascore
    • 50 Critic Score
    The real breaking point for this innocuous title is the price tag. Yes, Watchmen is one of the best looking downloadable games we’ve seen (even if the lighting takes the murky color palette to nearly opaque darkness), and yes, the voice acting and production values are impressively high-end. Still, paying $20.00 for such a shallow experience just doesn’t seem right.
    • 60 Metascore
    • 50 Critic Score
    Even more annoying, the majority of the original DDR songs need to be unlocked through clearing the initial track list, whereas all the licensed drivel is available from the get-go.
    • 62 Metascore
    • 50 Critic Score
    The game offers plenty of stages, and ranks your score at the end of each. Challenges are opened up after you finish each level, and if you haven’t become disenchanted with Wiley by then, there’s a lot left to do. That is, if you still give a flick.
    • 58 Metascore
    • 50 Critic Score
    If you want to kill lots of bad guys and must have a fantasy setting, it may just do the trick. Otherwise, you'd be better off keeping your wanton video game massacres firmly planted in feudal China.
    • 53 Metascore
    • 50 Critic Score
    If you love this music, go ahead and buy this game in spite of the score below; you’ll love it. Just don’t ask us to sing along unless you found that video we were talking about.
    • 53 Metascore
    • 50 Critic Score
    It's certainly budget in its lack of polish and its brevity (even with the additional PS3-specific missions added it totaled to barely five hours), so if you really, really have a hard-on for sniping you'll be able to wring some fun from this, but you'll have to swallow some crap along the way.
    • 59 Metascore
    • 50 Critic Score
    Functionally broken AI and awful navigation tools makes Epic Mickey 2 a poor experience all around, and worth avoiding for all but the most die-hard of Disney fans, and even they might feel betrayed.
    • 59 Metascore
    • 50 Critic Score
    The biggest problem is that it just lacks the single-player appeal of a Pac-man, as well as the multiplayer depth and longevity of a game like Bomberman.
    • 47 Metascore
    • 50 Critic Score
    There's arguably some creativity in the souls-as-power-ups bit, but having to switch into spirit mode, grab the proper color orb (assuming the tapping works; it's erratic), and sling it at DJ's feet in order to heal is a cumbersome chore.
    • 60 Metascore
    • 50 Critic Score
    It tries to cater to both fight fans and Dragon Ball's frighteningly devoted legion, yet fails to really hit the mark on either side.
    • 52 Metascore
    • 50 Critic Score
    Frustrating to play and a pale imitation of Mega Man, Mighty No. 9 is unlikely to command the same reverence as its older cousin.
    • 48 Metascore
    • 50 Critic Score
    Nearly everything the game does well is sandwiched between horrific load times, tedious fetch quests, and a misogynistic mini-game. Sure, you can create a party of truly awesome characters--but it's hardly worth the grind.
    • 35 Metascore
    • 50 Critic Score
    Even for hardcore Dead Space fans (which we are), skipping Ignition will mean missing nothing of import to the Dead Space canon.
    • 65 Metascore
    • 50 Critic Score
    As a pure idea the game is very interesting, but poor execution held this one back.
    • 61 Metascore
    • 50 Critic Score
    Sure, Ninety-Nine Nights looks hot, but there's simply nothing there... and you'll undoubtedly tire of its frustrating mediocrity within minutes.
    • 53 Metascore
    • 50 Critic Score
    Utlimately, all that Xtreme 2 did for us is to make us wanna play earlier incarnations of the series' fighting games - and head to the tropics for a much-needed vacation. We've got a feeling that wasn't Tecmo's objective, but that's about all this one's good for.
    • 71 Metascore
    • 50 Critic Score
    Bugbear clearly knows what it's doing, but seems hampered by the odd, shoehorned-in license and a repetitive single-player campaign. Unbounded's testosterone-drenched theme and crazy destruction might appeal to the mainstream, but its considerable difficulty and lack of extras will send them packing just as quickly.
    • 42 Metascore
    • 50 Critic Score
    One of the shortest full-price console games in our memory. Despite impeccable voicework, the subpar visuals and dreadful combat controls forced us to dump it unceremoniously under a bridge in Jersey - never to be spoken of again.