GamesRadar's Scores

  • Games
For 3,009 reviews, this publication has graded:
  • 45% higher than the average critic
  • 4% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 5 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 The Elder Scrolls IV: Oblivion
Lowest review score: 10 Blackwater
Score distribution:
3,009 game reviews
    • tbd Metascore
    • 30 Critic Score
    Both the thrill of the hunt and the shock of its brutality are trivialised into non-existence by the threadbare graphics engine, anti-physics and tawdry interface.
    • 41 Metascore
    • 30 Critic Score
    While Crash & Dash may look like a racing game, it’s really more of a party game in a racer’s clothing. It has a few moments of fun, but is plagued by its dreary, repetitive minigames, questionable controls, and fundamental lack of strategy.
    • 31 Metascore
    • 30 Critic Score
    We can definitely see aspirations of greatness here, so it's too bad Toy Shop is so unpolished overall.
    • 55 Metascore
    • 30 Critic Score
    What little mature fun was to be had, including the cutscenes and dress-up mode are now nowhere to be found and the motion controls utterly wreck what should just be mindless zombie-goring fun.
    • 38 Metascore
    • 30 Critic Score
    Rock Revolution is inferior to its competition in every single possible way. If you absolutely have to try it, we urge you to think of it as a track pack of guitar-only songs for Rock Band or Guitar Hero and buy just the game (instead of the drums-included bundle).
    • 42 Metascore
    • 30 Critic Score
    Rock Revolution is inferior to its competition in every single possible way. If you absolutely have to try it, we urge you to think of it as a track pack of guitar-only songs for Rock Band or Guitar Hero and buy just the game (instead of the drums-included bundle).
    • 48 Metascore
    • 30 Critic Score
    Download the tunes and skip everything else.
    • tbd Metascore
    • 30 Critic Score
    This is the Sanjaya of rhythm action games – it makes a novel first impression, but you realize almost immediately that it’s only worthwhile if you like laughing at ineptitude.
    • 28 Metascore
    • 30 Critic Score
    That feeling of cheap, lazy design resonates throughout Dragonball: Evolution, a game that ultimately seems more concerned with how often it displays the faces of the film's cast rather than creating legitimate use for them.
    • 50 Metascore
    • 30 Critic Score
    Even in its most blatantly obvious moments, the game’s plot is still distinctly Indy - minus that whole fun aspect, of course.
    • 35 Metascore
    • 30 Critic Score
    Ultimately, Valhalla Knight: Eldar Saga suffers from an overall lack of polish, as well as being an all-around boring game. Only those starved for an action RPG should think of treading the lands of Eldar. Everyone else need not apply.
    • 51 Metascore
    • 30 Critic Score
    The drearily straightforward structure, broken camera and mindless action make it one that even the most dedicated Marvel fan won’t find much value in.
    • 53 Metascore
    • 30 Critic Score
    So, unless you like condescendingly easy adventure games where the gameplay is only loosely tied to the story at best, you’re better off reading a mystery novel instead.
    • tbd Metascore
    • 30 Critic Score
    G-Force for the PSP takes away any joy that might come from being a super-spy guinea pig and leaves a lousy, repetitive grind.
    • tbd Metascore
    • 30 Critic Score
    The main appeal of the DS version of The Bigs 2 is that it could be a nice introduction to baseball for kids. It’s relatively easy to play, and offers up a decent bit of strategy to go along with pitching and hitting. Other than that, though, it’s an eminently forgettable slice of an otherwise stellar franchise.
    • 43 Metascore
    • 30 Critic Score
    It's possible Armored Core 3 may well have offered something during the PS2 generation, but whatever relevance it might've had seven years ago - especially given its inelegant transition to the PSP - has long since passed.
    • 47 Metascore
    • 30 Critic Score
    Even the multiplayer comes up short by supporting just four players, though we assume the game would likely collapse upon itself if tasked with anything more. It's a shame to see such a sloppy effort from a stellar independent studio.
    • 40 Metascore
    • 30 Critic Score
    Even the multiplayer comes up short by supporting just four players, though we assume the game would likely collapse upon itself if tasked with anything more. It's a shame to see such a sloppy effort from a stellar independent studio.
    • 47 Metascore
    • 30 Critic Score
    In the end, despite the inkling that the designers had a couple of good ideas rattling around in there somewhere, Winter Voices simply fails to be much fun. Perhaps later iterations in the series will polish the AI, make combat more exciting, and fix the writing… but we doubt it.
    • 57 Metascore
    • 30 Critic Score
    Between the wide variety of locales, the impressive bits of character customization, and the myriad choices both big and small, this game had lofty ambitions. Sadly, the game does very few things right – the poor design and garbled English make this a sloppy offering that isn't worth your time or money.
    • 36 Metascore
    • 30 Critic Score
    We have a game that tries its best but still feels a half-decade behind, we have a guitar that isn't, and we have a drum kit so flawed it's almost offensive. Add it all together and take the average, and it comes out to a nice, even 3.
    • 36 Metascore
    • 30 Critic Score
    We have a game that tries its best but still feels a half-decade behind, we have a guitar that isn't, and we have a drum kit so flawed it's almost offensive. Add it all together and take the average, and it comes out to a nice, even 3.
    • 53 Metascore
    • 30 Critic Score
    Lord of Arcana has made a painfully deliberate attempt at riding the wave that Monster Hunter started, and lamentably, it's wiped out.
    • 43 Metascore
    • 30 Critic Score
    It's a £39.99 inferior remix of a £2.99 iPhone game with bad sound, bad graphics and shockingly slapdash collision logic. Not only is it the worst game of the 3DS' launch line-up, it's a contender for the title of 'worst launch game of all time'. Worse than Pen Pen. Worse than Tama. Worse even than Altered Beast. Do I really need to say it? Avoid.
    • 45 Metascore
    • 30 Critic Score
    Ghostbusters: SOS will break you down, challenging your patience and your goodwill toward the franchise. Even if you're a diehard Ghostbusters fan, don't let yourself be duped: this game is a waste of your $10.
    • 51 Metascore
    • 30 Critic Score
    From the very start of the game, it becomes quickly apparent that Rush'N Attack has nowhere to go but down. The visuals are ugly and look dated, it borrows the majority of its concepts from other better games and it simply is no fun to play.
    • 47 Metascore
    • 30 Critic Score
    From the very start of the game, it becomes quickly apparent that Rush'N Attack has nowhere to go but down. The visuals are ugly and look dated, it borrows the majority of its concepts from other better games and it simply is no fun to play.
    • 56 Metascore
    • 30 Critic Score
    An unpolished mess with few redeeming qualities other than a nifty premise.
    • 39 Metascore
    • 30 Critic Score
    Its biggest flaw is that it lacks spirit, which is ironic, since the game is actually trying to take your character's soul. Without a spark, though - even a stolen one - The Cursed Crusade has ended up damning itself.
    • 39 Metascore
    • 30 Critic Score
    Heavy Fire: Afghanistan is a game that really wants to be Call of Duty on rails, but it simply lacks the budget and creative license to pull any of it off. The game is just a cheap cash grab in every sense of the word. Even the most hardened on-rails gamers will find little to show for their tour in Afghanistan other than a severe case of PTSD.