GamesRadar+'s Scores

  • Games
For 3,063 reviews, this publication has graded:
  • 44% higher than the average critic
  • 4% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 5.3 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Super Smash Bros. Brawl
Lowest review score: 10 March of the Penguins
Score distribution:
3,063 game reviews
    • 51 Metascore
    • 40 Critic Score
    Disciples will be disappointed by the fundamental lack of gameplay depth, even as they might like the surprisingly high level of difficulty, but more casual fans might appreciate being able to grab a quick space battle here and there in skirmish and multiplayer modes.
    • 63 Metascore
    • 40 Critic Score
    Unlockable spells lend a little variety to the otherwise stale battles with moron squid-monsters and typical fantasy fodder. Beyond that, this is a stagnant role-playing game with nothing to offer anyone who isn't already obsessed with the original game, the 2001 PC remake this is based on, or the DS remake from 2009.
    • 52 Metascore
    • 40 Critic Score
    There was limitless potential here, but it's wasted. Transformers: The Game should be a sleek, cutting-edge sports car; instead, it's an old beater whose driver's seat has a spring sticking out in exactly the wrong place.
    • 54 Metascore
    • 40 Critic Score
    Such a half-hearted attempt.
    • 49 Metascore
    • 40 Critic Score
    Even the multiplayer over Xbox Live can't save this title from a near-complete flare-out, and while there's nothing actually broken about Over G's gameplay, it still comes off as stale and tedious.
    • 40 Metascore
    • 40 Critic Score
    We can’t think of any good reason to spend time with Eureka 7 Vol. 2. Even if the story intrigues you, you’ll have to suffer through the rest of the game to see it. It’s just not worth it.
    • 51 Metascore
    • 40 Critic Score
    Few people will accuse Monster 4x4 World Circuit of being a good game, but it's been dressed up enough that it at least crawls out of the sub-mediocre sewer.
    • 46 Metascore
    • 40 Critic Score
    In the end, it’s a cool experiment, but it quickly goes horribly wrong.
    • tbd Metascore
    • 30 Critic Score
    It retains a base level of playability that is so often lacking from similar titles, but that's only because its myriad parts range from poor to horrifying in nature. Need we really say more?
    • 51 Metascore
    • 30 Critic Score
    In the end, Stairway to H.E.A.V.E.N.'s gravest flaw is its beat-for-beat recreation of the original game's many problems. None of these issues are new, and they haven't been improved in any notable way since the first game.
    • 47 Metascore
    • 30 Critic Score
    Even the multiplayer comes up short by supporting just four players, though we assume the game would likely collapse upon itself if tasked with anything more. It's a shame to see such a sloppy effort from a stellar independent studio.
    • 41 Metascore
    • 30 Critic Score
    The lousy racing also means that the reasonably attractive graphics go to waste, and that the only one of the middling engine sounds you’ll want to hear is your own, cooling down. At least the atrocious techno music is easily silenced.
    • 53 Metascore
    • 30 Critic Score
    So, unless you like condescendingly easy adventure games where the gameplay is only loosely tied to the story at best, you’re better off reading a mystery novel instead.
    • 58 Metascore
    • 30 Critic Score
    Even training monsters has become a total chore; you have to set each task manually, instead of being able to set long-term training schedules. This is a de-evolution at best.
    • 44 Metascore
    • 30 Critic Score
    State of Emergency 2 deserves a spot right next to 25 To Life, 187: Ride or Die, and Final Fight Streetwise as another title that's an urban nightmare for all the wrong reasons. Stop buying them, and hopefully they'll go away.
    • 40 Metascore
    • 30 Critic Score
    Even the multiplayer comes up short by supporting just four players, though we assume the game would likely collapse upon itself if tasked with anything more. It's a shame to see such a sloppy effort from a stellar independent studio.
    • 39 Metascore
    • 30 Critic Score
    Its biggest flaw is that it lacks spirit, which is ironic, since the game is actually trying to take your character's soul. Without a spark, though - even a stolen one - The Cursed Crusade has ended up damning itself.
    • tbd Metascore
    • 30 Critic Score
    This is the Sanjaya of rhythm action games – it makes a novel first impression, but you realize almost immediately that it’s only worthwhile if you like laughing at ineptitude.
    • 54 Metascore
    • 30 Critic Score
    Repetitive missions and a lifeless fighting engine are sure to disappoint both newcomers and fans expecting to relive some of the action the series is known for.
    • GamesRadar+
    • 51 Metascore
    • 30 Critic Score
    The drearily straightforward structure, broken camera and mindless action make it one that even the most dedicated Marvel fan won’t find much value in.
    • 43 Metascore
    • 30 Critic Score
    The only way you'd really want to play this game is if you're a diehard fan of Superman, Batman, Wonder Woman and The Flash and you don't mind beating up stupid robots for hours on end in dull levels.
    • 54 Metascore
    • 30 Critic Score
    Shamefully sparse.
    • 48 Metascore
    • 30 Critic Score
    8-Bit Land fails to capture any of the greatness that is Regular Show. The concept has merit, but the execution makes this game entirely skippable.
    • 53 Metascore
    • 30 Critic Score
    Cheap-looking graphics, pros represented by poorly-drawn caricatures, jerky animations, dark and murky game rooms... visually, this game's a mess. You've seen better maps in any 8-bit RPG.
    • 43 Metascore
    • 30 Critic Score
    We suspect that control scheme would work better if it emulated that found in games like Robotron 2084 or Geometry Wars - though that wouldn't be as authentic, it could make Tron a fantastic Live Arcade game. But as it is, this just doesn't work.
    • 51 Metascore
    • 30 Critic Score
    From the very start of the game, it becomes quickly apparent that Rush'N Attack has nowhere to go but down. The visuals are ugly and look dated, it borrows the majority of its concepts from other better games and it simply is no fun to play.
    • 36 Metascore
    • 30 Critic Score
    We have a game that tries its best but still feels a half-decade behind, we have a guitar that isn't, and we have a drum kit so flawed it's almost offensive. Add it all together and take the average, and it comes out to a nice, even 3.
    • 47 Metascore
    • 30 Critic Score
    From the very start of the game, it becomes quickly apparent that Rush'N Attack has nowhere to go but down. The visuals are ugly and look dated, it borrows the majority of its concepts from other better games and it simply is no fun to play.
    • 38 Metascore
    • 30 Critic Score
    This is what happens when games go bad... then worse... then are given to another developer to do a sequel in half the time and with a fourth of the budget. This one should have committed the ol' seppuku long ago.
    • 36 Metascore
    • 30 Critic Score
    We have a game that tries its best but still feels a half-decade behind, we have a guitar that isn't, and we have a drum kit so flawed it's almost offensive. Add it all together and take the average, and it comes out to a nice, even 3.