GamesRadar+'s Scores

  • Games
For 3,049 reviews, this publication has graded:
  • 45% higher than the average critic
  • 4% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 5.3 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Rock Band
Lowest review score: 10 Yaris
Score distribution:
3,049 game reviews
    • 77 Metascore
    • 90 Critic Score
    There’s definitely room for AAA-level downloadable content on Live, and whether you pay $15 or $30 for Lumines, it remains one of the best games of 2005 and 2006 and a must-play. If you're a puzzle nut, this is manna from heaven.
    • 79 Metascore
    • 90 Critic Score
    Just skip the plot (filled with hyper-cool words like "rendezvous" and "amnesia") and you'll be stranded in bug-blasting, giant robot heaven.
    • 84 Metascore
    • 90 Critic Score
    Taken together, the games make for a slick, compelling package that offers a much more attractive way to play two important chapters of the God of War series.
    • 80 Metascore
    • 90 Critic Score
    Driver: San Francisco blows our minds; it's 100% more fun than we expected and immediately re-establishes the franchise front and center in the marketplace.
    • 87 Metascore
    • 90 Critic Score
    Dirt 2 plunders the best bits from two great racing series to create what is essentially Colin McRae: GRID. The quality is so high, you'll wonder how your console is doing this at all, let alone so seamlessly. A racing classic that does Colin McRae's memory justice.
    • 81 Metascore
    • 90 Critic Score
    Easily the best football game yet for the Xbox 360. Sporting a beautiful look and feel and more modes than you can shake a stick at, it’ll cure your football fever all season long.
    • 81 Metascore
    • 90 Critic Score
    By sticking to its roots, Midnight Club Los Angeles may not be a master of innovation, but as one of the most polished, finely honed and adrenaline-filled racing games, you won’t find any that do it better.
    • 82 Metascore
    • 90 Critic Score
    Brutal Legend won us over with its complete package: the aspects that are decidedly outside “gaminess” are its strongest and most lovable. The dialogue made us laugh, and not just a little. We cared about the characters enough to feel sad to say goodbye to them. We never got bored of exploring its world and continued to do so after completing the main story.
    • 77 Metascore
    • 90 Critic Score
    A slick pastiche of ‘80s retro cool and modern gameplay, Strider is both faithful to its source material and still capable of finding its own identity. It’s basically the raddest Saturday-morning cartoon you’ll ever play.
    • 90 Metascore
    • 90 Critic Score
    If you don't want a heaping pile of Japanese culture, or don't like an odd or off-putting story, then maybe you should stay away. Otherwise, Persona 4 is a superb (if long) RPG, and probably the last great PS2 game.
    • 81 Metascore
    • 90 Critic Score
    It’s clear that Monaco is a labor of love, from the meticulously detailed levels to the quirky art style and devilishly complex experience. Clearly, it’s possible to be inspired by many unrelated influences that yield an original, delightful, and frenetic outcome; Monaco: What’s Yours Is Mine is living proof.
    • 83 Metascore
    • 90 Critic Score
    Improves upon its predecessor in almost every way. The combat is deep and satisfying, the exploration and loot elements are incredibly addictive, and the dungeons provide a near perfect amount of challenge and consistency to keep you playing to the end. If you're looking for an expansive adventure with an interesting story, massive world and robust combat, Death has come for you.
    • 76 Metascore
    • 90 Critic Score
    It's a game that requires patience and immense commitment. If you know what you're getting into, or are at least patient enough to figure out everything on offer, Rome II is a worthy continuation of the franchise and an overdue update to one of the greatest strategy games of all time. It's every bit as vast and absorbing as you've come to expect.
    • 82 Metascore
    • 90 Critic Score
    Every second of this game screams skillful design and the result is a liberating game world that feels open and responsive. Nearly every object in the game reacts to Lara's influence, and this applies to the gamer holding the control pad as well - it's impossible to play this game and not fall under its tempting spell.
    • 84 Metascore
    • 90 Critic Score
    PlanetSide 2 will make your heart pound. It will make you feel childlike, game-induced euphoria. In a sea of FPS copy-cats, it's a novel and refreshing experience.
    • 93 Metascore
    • 90 Critic Score
    You're getting a long quest packed with life-giving missions and a presentation that's unlike anything you've ever played. If you consider yourself a gamer in any way, buy this right now. You will not be disappointed.
    • 86 Metascore
    • 90 Critic Score
    Its expert sense of pacing, captivating setting, and dark tone create a truly memorable experience that's further enhanced by an immense level of detail. Lara croft, the old Lara Croft, is dead. In place of a dolled-up gunslinger is a do-what-it-takes survivor--and we hope she hasn't had her fill of adventuring just yet.
    • 87 Metascore
    • 90 Critic Score
    When all these ingredients – story, gameplay, and character customization – are thrown together and stirred, the result is an irresistibly scrumptious strategy RPG that would be an absolute shame to pass up.
    • 85 Metascore
    • 90 Critic Score
    So, is Guitar Hero World Tour better than Rock Band 2? Not quite. Yes, the instruments are superior, and we love four-on-four online matches, varied tweaks to each instrument’s parts, character customization, and build-your-own-guitar options. But, we just don’t get as much out of the music editor as one would hope, and Rock Band 2’s better note maps, smarter interface and more musical “feel” resonate more with us.
    • 89 Metascore
    • 90 Critic Score
    Gameplay on the 360 is almost perfect, but for the mushy d-pad on the wireless controller. Precise jumping (of which there isn't all that much, thankfully) or very quick direction changes aren’t always easy. You definitely have to want to look past some of the issues this creates. But when the core game is this great, that’s pretty easy to do.
    • 88 Metascore
    • 90 Critic Score
    For now, local wireless matches will have to suffice. But with only one relevant complaint, and a staggering list of positives, Dark Resurrection rules the portable fighting ring with an iron fist.
    • 78 Metascore
    • 90 Critic Score
    There's no multiplayer, and other GTA games are bigger or have more famous voice actors and more well-known soundtracks. But $20 for a fairly fresh GTA game on PS2 seems amazingly fair to us.
    • 85 Metascore
    • 90 Critic Score
    If you really, really want to play Mass Effect and simply can't get your hands on it for other consoles, the Wii U version will definitely work, and it's a fine iteration. But unless you fall into that niche, it's likely worth grabbing the games on other consoles so that you can get the full experience.
    • 87 Metascore
    • 90 Critic Score
    With most RTS games shifting towards fast action at the expense of real strategy, it would be an unforgivable sin for a strategy fan to pass by this game on the shelf and not pick it up.
    • 87 Metascore
    • 90 Critic Score
    It has a combat system that rewards the tactical ninja without leaving the button-masher completely behind (three difficulty levels, folks), and it has characters who can easily surmount every shortcoming the game displays.
    • 80 Metascore
    • 90 Critic Score
    Although Fable III's streamlined approach to the traditional Fable concept might feel a little odd to franchise veterans at first, this iteration is every bit as engaging and rewarding as its predecessors. Moreso, in fact, given that Lionhead's subtle but deeply effective changes to character and world interaction add such a tangible sense of attachment. Big, clever and funny, you'll rarely have enjoyed going through such punishing emotional torment.
    • 86 Metascore
    • 90 Critic Score
    It’s the rare game that gets better the more you play. The three or four hours it will likely take you to run through it from beginning to end will pass almost before you know it and, as the credits roll, one of your first thoughts will probably be that it’s not too soon to experience it all again, if only a couple of times more.
    • 84 Metascore
    • 90 Critic Score
    All of the elements that have made the series great are here - the sense of humor, the slick sense of style and the ridiculously over-the-top action - and the game is at once instantly accessible and surprisingly deep, thanks to a more-elaborate-than-it-lets-on combo system.
    • 78 Metascore
    • 90 Critic Score
    Ace Combat Assault Horizon walks that dangerous line many modern franchises are attempting these days: make an old formula more accessible and streamlined without alienating the hardcore fans.
    • 81 Metascore
    • 90 Critic Score
    This is a crowning achievement in fighting games, accurately simulating the dedication it takes to truly know what you and your opponent are capable of, and what they'll do next given their style and instincts. This is, without a doubt, Virtua Fighter's finest iteration yet.