GamesRadar's Scores

  • Games
For 2,957 reviews, this publication has graded:
  • 45% higher than the average critic
  • 4% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 5 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Street Fighter IV
Lowest review score: 10 Real Time Conflict: Shogun Empires
Score distribution:
2,957 game reviews
    • 51 Metascore
    • 60 Critic Score
    AND 1's cool Create-a-Baller and Create-a-Move modes make the game worth playing, if you yearn for the exaggerated, arcade gameplay in the spirit of NBA Jam, albeit with a lot more street style.
    • 51 Metascore
    • 30 Critic Score
    In the end, Stairway to H.E.A.V.E.N.'s gravest flaw is its beat-for-beat recreation of the original game's many problems. None of these issues are new, and they haven't been improved in any notable way since the first game.
    • 51 Metascore
    • 30 Critic Score
    Unacceptable graphics, a chillingly dull fishing system and a cast of characters who lack any combine to make this a horrible excuse for a journey.
    • 51 Metascore
    • 30 Critic Score
    The drearily straightforward structure, broken camera and mindless action make it one that even the most dedicated Marvel fan won’t find much value in.
    • 51 Metascore
    • 60 Critic Score
    The targeting system sucks, often sticking to the enemy you just knocked down (and therefore can't attack until he gets up again) while another is bashing you in the back. The final aggravation is the camera, which constantly gets stuck on things in the environment, so you can't always see your foe.
    • 51 Metascore
    • 50 Critic Score
    Even casual gamers will breeze through this game in about five hours. You can replay levels to find all the hidden dragon eggs, but with unlockables consisting of mini-documentaries on the making of the game, replay value is very low for this title.
    • 51 Metascore
    • 50 Critic Score
    The poor level-completion dynamic mixed with the small playing area, and what sounds like the score from a rejected Bollywood musical don’t offer enough to keep you playing in extended bursts. The game is fun for as long as it lasts, which sadly, isn’t very long at all.
    • 51 Metascore
    • 60 Critic Score
    Duke Nukem Forever's world-record development time has produced an ugly, buggy shooter that veers back and forth between enjoyably average and outright boring, with occasional surges of greatness along the way.
    • 51 Metascore
    • 40 Critic Score
    Disciples will be disappointed by the fundamental lack of gameplay depth, even as they might like the surprisingly high level of difficulty, but more casual fans might appreciate being able to grab a quick space battle here and there in skirmish and multiplayer modes.
    • 51 Metascore
    • 40 Critic Score
    Destined to line bargain bin bottoms. It has its hacking and slashing moments, but like so many movie-licensed titles, it reeks of a truncated production schedule and a too-heavy reliance on a story intended for another medium.
    • 51 Metascore
    • 20 Critic Score
    What you get from this DS disaster instead, is a headache without even half the heart of the novel.
    • 51 Metascore
    • 50 Critic Score
    Eragon's redundancy and simplicity just offers too few reasons to keep playing.
    • 51 Metascore
    • 70 Critic Score
    You control every tile of the hospital floor, from the amount of vending machines to how much you pay your surgeons. It does get tiresome, especially after hearing the bossa-nova-flavored lounge music loop for the 70th time, but for a short while it can be as addictive as OxyContin.
    • 51 Metascore
    • 40 Critic Score
    Destined to line bargain bin bottoms. It has its hacking and slashing moments, but like so many movie-licensed titles, it reeks of a truncated production schedule and a too-heavy reliance on a story intended for another medium.
    • 51 Metascore
    • 50 Critic Score
    The end result is a ramshackle affair that will please neither hardcore Spy Hunters nor Joe "GTA."
    • 51 Metascore
    • 50 Critic Score
    Brooktown has obvious charm and we do hope for a sequel, but it's going to need to hit the books hard before we'll give it a passing grade.
    • 51 Metascore
    • 60 Critic Score
    The combat, for the most part, is satisfying and visceral, and the story, at times, is genuinely compelling. A mostly entertaining experience, it's marred by some terrible flaws and a handful of moments of unadulterated rage; much, we'd expect, like actually selling one's soul.
    • 50 Metascore
    • 40 Critic Score
    Daylight is a mess. Its procedurally generated design doesn’t succeed in creating unpredictable scares, and the enemies that populate the spooky locales prove to be more annoying than frightening. The randomized levels offer a slightly different experience if you take a second trip through, but you’ll have seen just about everything Daylight has to offer after only a couple hours of play--which, regrettably, isn't much.
    • 50 Metascore
    • 30 Critic Score
    Even in its most blatantly obvious moments, the game’s plot is still distinctly Indy - minus that whole fun aspect, of course.
    • 50 Metascore
    • 50 Critic Score
    But it's all so damn repetitive, you'll be too bored to see this through.
    • 50 Metascore
    • 60 Critic Score
    That X-Blades remains a decent title despite the lack of compelling missions and likable characters is something of an accomplishment in itself, though not one we'd recommend advertising from the rooftops.
    • 50 Metascore
    • 60 Critic Score
    It's acceptably action-packed, but if it hadn't been patterned after Quentin Tarantino's signature film, you'd probably have forgotten it exists by now.
    • tbd Metascore
    • 50 Critic Score
    Another thing keeping this from being the snowmobile sim the masses have been clamoring for is the floaty nature of your vehicle. Constantly jostled by every little thing on the track, it feels more like a 10 pound hovercraft than an impressive feat of alpine ingenuity overflowing with horsepower.
    • 50 Metascore
    • 70 Critic Score
    This is a rather sluggish shooter that demands a real love of the old arcade cabinet to really get excited over. But it is a nice trip down memory lane, still extremely playable, features some nice multiplayer options, and the enhanced mode is actually nice to look at and fun to play.
    • 50 Metascore
    • 30 Critic Score
    Of the game’s 100 levels, the majority are either totally uninspired or ridiculously difficult.
    • 50 Metascore
    • 30 Critic Score
    It doesn't help that the gameplay and story are unattractive twins, the runoff and trash of better RPGs.
    • 50 Metascore
    • 60 Critic Score
    That X-Blades remains a decent title despite the lack of compelling missions and likeable characters is something of an accomplishment in itself, though not one we'd recommend advertising from the rooftops.
    • 50 Metascore
    • 40 Critic Score
    The game’s levels lack any sort of checkpoint system, an annoying little flaw that becomes a real hassle as later levels take a massive difficulty spike and Hulk smash! becomes Hulk awkwardly dodge walls of randomly fired bullets and missiles.
    • 50 Metascore
    • 50 Critic Score
    Left Brain Right Brain might be an interesting concept, but it fails to be an interesting game. Sure, it’s only $20, but that money could be better spent on a far more interesting and enjoyable collection of minigames.
    • 50 Metascore
    • 50 Critic Score
    There's just nothing particularly great about it. The only incentive to sink any major amount of time into it is that most of the achievements on offer require the best cars in the game to attain. But it's highly unlikely most people will be able to stay interested for even that long.