GamesRadar's Scores

  • Games
For 2,925 reviews, this publication has graded:
  • 45% higher than the average critic
  • 4% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 5.1 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Grand Theft Auto: Chinatown Wars
Lowest review score: 10 Real Time Conflict: Shogun Empires
Score distribution:
2,925 game reviews
    • 44 Metascore
    • 50 Critic Score
    Enemy AI is dim as hell (foes will often run right by you to attack a comrade as you shoot them in the back of the head at point blank range), the wonky cover system often has you shooting bullets into nothingness even when it appears they should be hitting your targets, and there's no way to pause the game.
    • 43 Metascore
    • 50 Critic Score
    Enemy AI is dim as hell (foes will often run right by you to attack a comrade as you shoot them in the back of the head at point blank range), the wonky cover system often has you shooting bullets into nothingness even when it appears they should be hitting your targets, and there's no way to pause the game.
    • 67 Metascore
    • 50 Critic Score
    In terms of low-budget games, you could do way worse than MCD. If you're one of the sad few who has missed out on the Modern Warfare craze due to financial issues or you simply want another game that's Move compatible, then MCD should fit well within your budget. The game isn't spectacular, but it has enough bells and whistles to keep you occupied.
    • 68 Metascore
    • 50 Critic Score
    If you can get past these problems, The Undergarden is a competent puzzle game with beautiful (if a bit samey) art and music direction, a light hearted concept, and an absolutely adorable protagonist.
    • 63 Metascore
    • 50 Critic Score
    If you can get past these problems, The Undergarden is a competent puzzle game with beautiful (if a bit samey) art and music direction, a light hearted concept, and an absolutely adorable protagonist.
    • 67 Metascore
    • 50 Critic Score
    If you can get past these problems, The Undergarden is a competent puzzle game with beautiful (if a bit samey) art and music direction, a light hearted concept, and an absolutely adorable protagonist.
    • 67 Metascore
    • 50 Critic Score
    If you're determined to enjoy Two Worlds II you'll need superhuman pain tolerance and more free time than recess at Immortal Elementary.
    • 65 Metascore
    • 50 Critic Score
    As a pure idea the game is very interesting, but poor execution held this one back.
    • 45 Metascore
    • 50 Critic Score
    Its slow-paced combat and exploration, weak visuals, and plodding plot leave a lot to be desired.
    • 54 Metascore
    • 50 Critic Score
    We fall in the middle of the two camps and found Troy a welcome, but ultimately underwhelming attempt to evolve the franchise beyond its thumb-numbing roots. If Koei Canada can further refine the combat, add some multi-player - this game screams for co-op - and polish up the presentation, we're willing to plunge our bloody sword into a sequel.
    • 44 Metascore
    • 50 Critic Score
    We fall in the middle of the two camps and found Troy a welcome, but ultimately underwhelming attempt to evolve the franchise beyond its thumb-numbing roots. If Koei Canada can further refine the combat, add some multi-player - this game screams for co-op - and polish up the presentation, we're willing to plunge our bloody sword into a sequel.
    • 49 Metascore
    • 50 Critic Score
    As for the 3D, it's completely unnecessary and we turned it off quickly. Bust-A-Move is a 2D game through and through, and not only does 3D not add anything to the experience whatsoever, but it didn't look that great either.
    • 61 Metascore
    • 50 Critic Score
    There's a fun game lurking underneath the surface here, but lazy voiceover decisions, overly-dry, didactic lectures between missions, and wall-punchingly frustrating ally AI keep the bright qualities of the game from shining through.
    • 49 Metascore
    • 50 Critic Score
    Everything about Madden 3DS is curious, from its timing (released well after the end of the NFL season) to its design (no multiplayer, no franchise) to its price ($40 when it should be half that). Our cynical side thinks it's an attempt to cash in on the excitement of a new handheld device, while our naïve side prefers to think of it as an honest attempt at meeting a deadline and having to prioritize.
    • 59 Metascore
    • 50 Critic Score
    LEGO Battles: Ninjago will satisfy gamers looking for a change from LEGO's popular action-adventure titles and don't mind looking at shabby graphics.
    • 70 Metascore
    • 50 Critic Score
    At its core, Virtua Tennis 4 remains a game that can be casually enjoyed by anyone, but for the more serious tennis crowd, it feels outdated and even unresponsive at times.
    • 69 Metascore
    • 50 Critic Score
    At its core, Virtua Tennis 4 remains a game that can be casually enjoyed by anyone, but for the more serious tennis crowd, it feels outdated and even unresponsive at times.
    • 53 Metascore
    • 50 Critic Score
    It's certainly budget in its lack of polish and its brevity (even with the additional PS3-specific missions added it totaled to barely five hours), so if you really, really have a hard-on for sniping you'll be able to wring some fun from this, but you'll have to swallow some crap along the way.
    • 47 Metascore
    • 50 Critic Score
    The Cartel has some interesting ideas behind it. However, too many of them are dependent on co-op, and even with them, long stretches of the game feel like boring, soulless slogs. More damagingly, the charm and sense of fun from the earlier games is largely gone, replaced with what appears to be a desire to ape the low-fi look and grittiness of Kane and Lynch 2: Dog Days.
    • 58 Metascore
    • 50 Critic Score
    Is it fun to play for a few hours? Sure, but the novelty is bound to wear off due to all the repetition. As fun as it is to abandon the role of observer and actually jump into controlling your favorite character, not much here feels all that exhilarating.
    • 68 Metascore
    • 50 Critic Score
    If you absolutely love to be beaten into submission by a game, perhaps BB will serve as your cruel mistress, but you will have to wrestle with the controls. Anyone looking for simply some 2D action to pass the time should stay the heck away, unless you think you have a secret masochist inside.
    • 60 Metascore
    • 50 Critic Score
    This sort of inoffensive and undeniably unique bite-sized offering should play well with families, and for the rest of us, we can only hope it's but a stepping stone on the path to richer and equally affordable Kinect experiences on the horizon.
    • 47 Metascore
    • 50 Critic Score
    Some boss battles are absolutely thrilling, and the plot, while somewhat convoluted, definitely feels like a proper X-Men story, but the dull, monotonous battles and lack of polish hamstring the game.
    • 55 Metascore
    • 50 Critic Score
    In style, class, and atmosphere, The War of the Worlds nails it. There are exciting setpieces where you run from gigantic walkers as buildings collapse and heat rays vaporize civilians around you, and strangely those sections usually aren't difficult or plagued with control and checkpoint problems. It's sad to say that those sections make up the minority of the game. The rest is composed of dying repeatedly due to poor controls, poor visibility, cheap enemy ambushes, and ambiguous clues as to where you can hide safely, and then randomly getting screwed by checkpoints.
    • 61 Metascore
    • 50 Critic Score
    There's still not enough here to keep a kid, a parent playing with their kid, or childish adults engaged for very long, especially since there's so many better (read: deeper) games out there for parents to play with their kids: the Rabbids games, those various dance contests, or any of Nintendo's minigame collections. Sometimes, keeping it simple can be stupid.
    • 49 Metascore
    • 50 Critic Score
    A potentially good rental title for those that fall squarely into the target MTV demographic, Yoostar delivers what it advertises but won't be a game that you'll regret passing on.
    • 57 Metascore
    • 50 Critic Score
    In small doses, Little Deviants is an enjoyable experience and a great way to become familiar with the PS Vita's new tech. But beneath all that charm and googly-eyed cuteness, there isn't much to offer beyond the 30 minigames, with a chunk of them repeated on a various maps. It seems like Little Deviants would have been better suited as a tech demo, and should have come bundled with the system.
    • 64 Metascore
    • 50 Critic Score
    Kudos to Namco Bandai for raising the bar on 3D fighters' frame rates, but beyond that, it's tough to get excited about a game that seems content with the bare minimum.
    • 67 Metascore
    • 50 Critic Score
    This is virtually identical to previous Dynasty Warriors games. If you're new to the series and thinking of picking it up with your system on launch day, Dynasty Warriors Next is a game that will keep you busy for a long time. So long as its action-packed gameplay doesn't bore you to death first.
    • 53 Metascore
    • 50 Critic Score
    There are better satires of gaming in other forms, and they likely won't leave you feeling kind of dirty afterwards.