GamesRadar's Scores

  • Games
For 2,966 reviews, this publication has graded:
  • 45% higher than the average critic
  • 4% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 5 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 The Legend of Zelda: Twilight Princess
Lowest review score: 10 Real Time Conflict: Shogun Empires
Score distribution:
2,966 game reviews
    • 76 Metascore
    • 40 Critic Score
    Crimson Shroud is clearly Matsuno's labor of love, but it's a shame so many of its features failed in execution and proved more annoying in practice.
    • 74 Metascore
    • 40 Critic Score
    I need to emphasize that my problem isn't that Comic Jumper is difficult – I love difficult scrolling shooters – my problem is that Comic Jumper is difficult for all the wrong reasons - and to top it off, the game constantly insults your incompetence with grating voice work.
    • 73 Metascore
    • 40 Critic Score
    It's almost heartbreaking how much wasted potential there is here, and lonely RPG fans are better off playing Tales of Vesperia co-op until a better competitive option comes around.
    • 70 Metascore
    • 40 Critic Score
    Batman: The Brave and the Bold takes place over four chapters, each separated into a handful of levels. You can grab a second controller and team up with a friend or family member, but you might not want to subject them to the boredom.
    • 70 Metascore
    • 40 Critic Score
    With the wealth of RPGs, and even great SRPGs, that have arrived on the 3DS in the last several months, it would almost be unconscionable not to recommend one of those games instead of Project X Zone. Fun combat and screaming Tekken characters can only take you so far.
    • 70 Metascore
    • 40 Critic Score
    It's hard to recommend this game to anyone but the most hardcore of flight simulator fans. As in, you have to be unreasonably hardcore. As in, you have Apache-themed bedspread and keep a picture of a Boeing AH-64A in your wallet that you stare at longingly throughout the day.
    • 69 Metascore
    • 40 Critic Score
    Gallop Racer 2006 would be more fun if its presentation weren't so overwhelmingly confusing and its races so surprisingly difficult: it's a nasty combo.
    • 68 Metascore
    • 40 Critic Score
    In an arcade-style game, anything that requires the player to take a break from shooting is a questionable call. We’re okay with reloading, but handicapping us with awkward controls is just uncool.
    • 67 Metascore
    • 40 Critic Score
    While it's amazing that Eidos was able to cram the entire game into the PSP, it simply doesn't excuse the fact that they broke it in the cramming.
    • 67 Metascore
    • 40 Critic Score
    Why didn't they just reprogram the classics to fit the DS properly? Because that would have required effort. This is not about innovation; this is about porting code that's lying around and reselling it for the zillionth time.
    • 66 Metascore
    • 40 Critic Score
    It's hard to recommend this game to anyone but the most hardcore of flight simulator fans. As in, you have to be unreasonably hardcore. As in, you have Apache-themed bedspread and keep a picture of a Boeing AH-64A in your wallet that you stare at longingly throughout the day.
    • 66 Metascore
    • 40 Critic Score
    If nothing more, this mostly broken game exists purely as a way to cash-in on the latest CG snoozer not starring anthropomorphic animals. At least the packaging has glitter on it. Really, it does.
    • 66 Metascore
    • 40 Critic Score
    It may sound odd, but we'd gladly trade HD's so-so graphics and unruly physics for straight ports of Tony's first two PS1 installments.
    • 65 Metascore
    • 40 Critic Score
    If nothing more, this mostly broken game exists purely as a way to cash-in on the latest CG snoozer not starring anthropomorphic animals. At least the packaging has glitter on it. Really, it does.
    • 65 Metascore
    • 40 Critic Score
    The gameplay is still fun if you’re willing to suffer through painful hand cramping from playing guitar and bass, severely wounded vocal registry, and a general lack of precision provided by the Drum Grip. Oh wait, that doesn’t sound so fun. The peripherals do more to kill the experience than enhance it, which totally defeats the purpose of this pricey package.
    • 65 Metascore
    • 30 Critic Score
    There’s some minigames and a wi-fi Battle mode, but good luck trying to play with a friend more than once. We wanted to adore Cookie & Cream; it’s a shame we only get a clumsy mess.
    • 64 Metascore
    • 40 Critic Score
    Borderlands 2 remains an excellent game--unfortunately the Vita port makes too many concessions. Frequent frame dips, sluggish response, and OK controls make it hard to recommend.
    • 64 Metascore
    • 40 Critic Score
    Ratatouille offers some multiplayer modes around cooking, but if you’re looking to get dizzy with a friend, we suggest doing something fun, like blowing up balloons. And then you can throw a party...and celebrate not playing Ratatouille on the DS.
    • 64 Metascore
    • 40 Critic Score
    The Random Encounter is just, well, bad. Seeing our favorite enemies rendered in 16 bits is really just not worth even the very small amount of time or money you'll spend playing this game - particularly when there are other worthwhile demakes or Flash games available for free.
    • 63 Metascore
    • 30 Critic Score
    With insanely repetitive, mindless action and completely unengaging character progression, Bounty Hounds withers and dies within its first hour.
    • 63 Metascore
    • 40 Critic Score
    Atelier Iris 3's gameplay systems will tickle RPGers' OCD mental G-spot for a bit, but not often or long enough to put up with the game's lack of any other redeeming values.
    • 63 Metascore
    • 40 Critic Score
    Unlockable spells lend a little variety to the otherwise stale battles with moron squid-monsters and typical fantasy fodder. Beyond that, this is a stagnant role-playing game with nothing to offer anyone who isn't already obsessed with the original game, the 2001 PC remake this is based on, or the DS remake from 2009.
    • 62 Metascore
    • 30 Critic Score
    It's a complete misfire, and no amount of goofy skins or nifty track editors can make up for the seriously busted fundamentals.
    • 62 Metascore
    • 40 Critic Score
    With so many other notable SRPGs already out for portable consoles, Hero's Saga: Laevatein Tactics fails to emulate the magic of its forebears such as Final Fantasy Tactics and Tactics Ogre, and also fails to define itself among contemporaries like Rondo of Swords and Jeanne D'Arc. We still love classic SRPGs; it's just that at this point, Hero's Saga feels like a step back.
    • 62 Metascore
    • 30 Critic Score
    Shovelware may be a be considered a generally deplorable concept, but it would have been better than this dreck.
    • 62 Metascore
    • 40 Critic Score
    Wandering back and forth through the same areas to collect one silly object after another will drive you "This is Sparta" raving mad, especially when you realize that you have to collect every fairy sprite and finish every last side quest just to see how the story ends.
    • 61 Metascore
    • 40 Critic Score
    It’s almost heartbreaking how much wasted potential there is here, and lonely RPG fans are better off playing Tales of Vesperia co-op until a better competitive option comes around.
    • 61 Metascore
    • 40 Critic Score
    Wandering back and forth through the same areas to collect one silly object after another will drive you "This is Sparta" raving mad, especially when you realize that you have to collect every fairy sprite and finish every last side quest just to see how the story ends.
    • 61 Metascore
    • 40 Critic Score
    This game's title is a massive misnomer. You don't "create" anything – you mess around with preset environments and then slap stickers all over it. You want to get the Create experience and save a few bucks? Buy a coloring book.
    • 61 Metascore
    • 40 Critic Score
    Despite the appearance of finesse, it’s surprising how quickly everything devolves into frantic button mashing and rote flailing.